Lloyd wrote:Albert,
I want to discuss mechanics of the serial killer because it's a key difference between the two games.
It's odd that you would ask for opinions on game mechanics theory, reference the last game, yet discount the key difference between the two games.
I'm not the serial killer.
I wanted to be when I signed up, and was hoping for the role (but didn't get it), so I gave SK strategy some thought before roles were assigned.
Subliminal hints / useless unnecessary role claiming much (ala I'm not scum therefore arguments)
Right now...Given that 3 mafia are dead,
I think the SK is now actively hunting for mafia.
If all mafia are dead, it increases the likelihood of the SK's Risky Kill of succeeding.
Since I'm not the SK, I don't care whether we lynch mafia or SK.
We have to lynch both sets of scums to win.
I notice how he specifies SK here, really subtle tell given the rest of his language in the paragraph
---
Guardian,
I think it's a mistake to discontinue quick lynching. It worked well on Muffinhead.
If it ain't broken, why fix it?
So a quick lynch on someone who exhibited a huge scum tell means we should just charge recklessly?
I advocate continuing to quick lynch
, because
it gives less time for
scums to engage in WIFOM
discussions
.
Nice argument. Talk less, kill more
Another benefit of quick lynching is to catch lurker scum off guard.
As for others' arguments that quick lynching benefits the SK, I strongly disagree. By quick lynching, we give scums less time to react.
Unlike others, I think
slow lynching
benefits the SK, because it gives him / her
time to figure out alignments
for his / her Risky Kills.
Hmm, isn't this true for, I don't know, the town too?
I agree with your original assessment that quick lynchs may be a game breaking strategy, and we should continue to do so.
While we are winning (with 3 scums down), I think we should push on with quick lynches.
If we start losing too many townies
, then we can re-read then and also look at vote patterns then. Right now is time to quick lynch, and we should seize the momentum.
Read "When we start losing too many townies". Also the use of townies is awkward. Why not also quick lynch based on voting records, instead of going oh shit we just punted a lot of lynches, no more room to fuck up
---
Here are my suspicions:
Miztef - I found him suspicious yesterday, and Albert agreed with me (yesterday, both Albert and I quoted the same sentence that Miztef wrote earlier). Today, I still find Miztef supicious, so my vote on Miztef remains.
armlx - Suspicious for confirming Miztef for supposedly being at L-1. In re-reading, Miztef had 6 votes at most, and we need 8 votes to lynch today.
armlx's flurry of posts to find the SK isn't convincing either, and only adds to confusion.
Trying to find scum with logical arguments is bad? Though I admit I was thinking 15/2 = 7, not 8. Damn C++ and its ints.
Max - Max mis-wrote that I hammered, when ooba had hammered. I don't think it matters who actually hammered, so his argument fails to make sense. This is a second time (first Beep Beep, now me) that Max has used faulty logic as his reason to accuse someone.