Military School Mafia - Sudden Death - Game Over


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Post Post #975 (ISO) » Mon Aug 23, 2004 2:41 pm

Post by shadyforce »

mathcam wrote:We could even have the lynchee, if he's willing, collect night choices.
I expect most of the people we start lynching will be inactive themselves. Unless we mod kill them ourselves?
mathcam wrote:Wow, not only has Darkblade not replied to my message from a week ago, and not only has he not even opened it, but he hasn't opened the one I sent him on July 16th telling him to quit lurking in Tuthrededmafya.
Right. I think that is justification enough to consider him officially MIA. Let's stop procrastinating and do something.

Can we get a roll call from all active people in this game, and could you all vote on how you wish to proceed:

A) Abandon the game.
B) Find a replacement mod immediately.
C) Other. Please specify...

Let's say 48 hours and then we decide on what to do.
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Post Post #976 (ISO) » Mon Aug 23, 2004 8:54 pm

Post by Cadmium »

I'm happy with either one, as long as something will happen. I don't feel like waiting anymore, despite the year I've spent on it (which was basically waiting too).
"OH MY GOD, Cadmium! I can make rye bread! You must be innocent, I'll do whatever you tell me!" exclaims Mackay excitedly. - Jeep, Mini Game 9
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Post Post #977 (ISO) » Tue Aug 24, 2004 3:12 am

Post by mathcam »

I'm posting in queue.

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Post Post #978 (ISO) » Tue Aug 24, 2004 3:15 am

Post by mathcam »

I think I found out what happened to Darkblade.
Darkblade, titling today, wrote: Post or Perish.
He didn't post...

:shock:

Let that be a lesson to all you lurkers out there.

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Post Post #979 (ISO) » Tue Aug 24, 2004 9:04 am

Post by Fishbulb »

I am going to attempt to take over modding this game. If everyone could send me their role, I will try to put things in order and get it running again.
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Post Post #980 (ISO) » Wed Aug 25, 2004 6:34 pm

Post by mathcam »

How's this coming?

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Post Post #981 (ISO) » Thu Aug 26, 2004 12:05 am

Post by Fishbulb »

I've gotten three...
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Post Post #982 (ISO) » Thu Aug 26, 2004 1:35 am

Post by Cadmium »

four...
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Post Post #983 (ISO) » Thu Aug 26, 2004 8:15 am

Post by mathcam »

Maybe you could prompt people with PMs, Fishbulb? Or would you rather I did it?

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Post Post #984 (ISO) » Thu Aug 26, 2004 8:20 am

Post by Fishbulb »

I'll start PM'ing them.
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Post Post #985 (ISO) » Thu Aug 26, 2004 2:18 pm

Post by Werebear »

Sent mine.
[color=green]Anyhoo, why is it suspicious that I get confused with a mattress?[/color]
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Post Post #986 (ISO) » Fri Aug 27, 2004 1:08 am

Post by shadyforce »

Have you mod status? Maybe you can change the title of the thread to inform people of the changes, where they might not be bothering to look inside the thread.
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Post Post #987 (ISO) » Fri Aug 27, 2004 1:45 am

Post by Fishbulb »

I have Mod status now.

Update:

Missing roles from
Leonidas
and
Someone
.

There are some advanced workings that I can tell from reading the thread and what roles I have received, so I might need to fudge things up a little.
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Post Post #988 (ISO) » Mon Aug 30, 2004 3:39 am

Post by Werebear »

You might need to PM some dead players to see if they can shed light on the "advanced workings". And Leonidas has disappeared off the face of the earth again. Geesh, he's worse than me. Incredibly.
[color=green]Anyhoo, why is it suspicious that I get confused with a mattress?[/color]
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Post Post #989 (ISO) » Mon Aug 30, 2004 6:14 am

Post by Fishbulb »

I was worried about that, Werebear. It would definitely add to the already-too-long wait time if I have to go wake the dead.

Rather than trying to make it work, though, it might be simpler to scrap all of that extra stuff. I'm afraid that if I try to make it work that it might make things muddier than if we just went into "sudden-death" mode and stripped it to only the basic mafia workings. This way, you can try to interperet what had happened previously, while not having to compare what Darkblade did with what I guessed at. Make any sense? Also, if I can't get exact PMs from most people, especially those getting replaced, it would be impossible to get this running back the way it was, anyway, so why bother?

Needing Replaced
:
Tigris
Untrod_Tripod
bloojay
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Post Post #990 (ISO) » Mon Aug 30, 2004 2:50 pm

Post by mathcam »

Any of that sounds fine. I say any way you can get the game running again is fine with me, whether or not it's got all of the initial designs.

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Post Post #991 (ISO) » Tue Aug 31, 2004 1:24 pm

Post by Fishbulb »

Got two replacements already, but still nothing from
Someone
and
Leonidas
. We can't go on without their roles, so if anyone who talks to them outside of here would be so kind to give them a point in this direction, I would appreciate it.
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Post Post #992 (ISO) » Tue Aug 31, 2004 9:59 pm

Post by Cadmium »

Leo doesn't seem to answer my PM's. I guess he's kinda busy atm. He does pop up to post here once in a while.
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Post Post #993 (ISO) » Tue Sep 07, 2004 5:57 pm

Post by Fishbulb »

What do you guys think: Should I try to finagle the roles I got to get this started, or just keep on waiting on Leonidas and Someone? It's your game, so it should be your decision.

I've got two replacements already, and I'll start a campaign for the third player once I know where everyone stands on this issue.
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Post Post #994 (ISO) » Thu Sep 16, 2004 8:33 am

Post by mathcam »

Bump? Maybe we should modkill both of them?

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Post Post #995 (ISO) » Sun Sep 19, 2004 9:39 am

Post by Fishbulb »

Don't worry, I haven't forgotten about you guys. I'll start sending roles to the replacements and if I don't get Leonidas' and Someone's roles soon, I'll either try to fill in the blanks myself, or just kill 'em off.
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Post Post #996 (ISO) » Tue Sep 21, 2004 2:39 am

Post by Fishbulb »

The Cadets have decided it was time to stop fooling around and get down to business. While a storm rages on outside, and it approaches midnight, the remaining Cadets have locked theirselves in the mess hall for a final confrontation. It seems that Leonidas and Someone have vanished into the night, probably frightened of the ensuing altercation. It is time.

Remaining Cadets:
Werebear
(replaces JazztheRed)

Shadyforce
Vraak X
(replaces genku)

pwnz
(replaces Untrod Tripod)

spork76
(replaces bloojay)

EnPaceRequisescat
(replaces Wwoody123)

PeaceBringer
(replaces Tigris)

Flying Dutchman
(replaces stupid_ (replaces tehgood II (replaces PBuG)))

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It is sudden death. While it will still follow normal Mafia days/nights (even though everything will be taking place during this one night), there will be faster deadlines (some known, some unknown), and if you had an ability, it is now gone (except Scum). Feel free to PM me any questions. This could be messy. :lol:
Last edited by Fishbulb on Thu Sep 30, 2004 1:57 am, edited 2 times in total.
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Post Post #997 (ISO) » Tue Sep 21, 2004 2:45 am

Post by Cadmium »

Wow, I seriously don't know where to start. So noone alive has an ability with the exception of the mafia? Do you guys think a re-read should help or do we just start lynching?
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Post Post #998 (ISO) » Tue Sep 21, 2004 2:55 am

Post by Fishbulb »

Yeah, there are too many missing details to make the abilities work.

It is locked for now until I hear back from the replacements. Don't want to get started until I know the last three spots are indeed filled.
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Post Post #999 (ISO) » Sat Sep 25, 2004 8:19 am

Post by Fishbulb »

The cadets solemly enter the mess hall. Everyone finds a seat in a circle where they can keep an eye on each other; this is going to be solved by morning.

With the door locked and the storm reaching an even greater fury, the accusations begin...
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