Well that's when you start to get into the realm of trying to understand what other people are thinking, why they're thinking it, and what about their argument is either strong (so you should change your own mind) or weak (so you can get them to change their minds). Sometimes people are too lazy to engage, of course, and when that happens life gets a lot less pleasant, although I'd write at least some of that into "encouraging a productive and protown thread environment", at least where that's possible to achieve.
Site Meta Thread
-
-
mhsmith0 Balancing Act
- Balancing Act
- Balancing Act
- Posts: 10830
- Joined: March 7, 2016
- Location: Phoenix, AZ
Showhttp://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?-
-
Mulch Gotta Go Fast
- Gotta Go Fast
- Gotta Go Fast
- Posts: 16940
- Joined: April 23, 2017
Im adding to this:In post 13, Mulch wrote:The reason towns struggle:
1) Overconfidence in reads
2) People think non scummy things are scummy
2b) People scumread questionsAmrock#3784-
-
Lycanfire Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2896
- Joined: June 4, 2016
Ask better questionsIn post 26, Mulch wrote:
Im adding to this:In post 13, Mulch wrote:The reason towns struggle:
1) Overconfidence in reads
2) People think non scummy things are scummy
2b) People scumread questions-
-
Alisaes French Maid Goon
-
-
Alisaes French Maid Goon
-
-
mhsmith0 Balancing Act
- Balancing Act
- Balancing Act
- Posts: 10830
- Joined: March 7, 2016
- Location: Phoenix, AZ
In post 518, Lil Uzi Vert wrote:Eh not really
Optimal town play
- Don’t lurk
I'd say "don't lurk the game away". Lurking on and off is probably fine, there are plenty of times when I think that letting something play out and just watching to see where it goes, or sitting back just because I don't have anything useful to say, is generally good play.
- Don’t gambit
I'd say "don't make stupid gambits" with a side of "know who you're gambiting around". Some people have zero tolerance for bullshit and will policy lynch gambiters, other times you may be in a board where an actual PR will CC your gambit and then that's really bad too. Gambiting is a skill, which I think people tend to overrate their ability in.
- Don’t spam or shit post
As with lurking, I'd say "don't shitpost the game away or spam so much the thread is unbearable". Occassional spam/shitposting is fine. Moderation is the key.
- Don’t antagonize others
I'd say "don't be a massively toxic shitbag". Antagonizing others can be part of the scumhunting process. Being annoying is probably fine. Being BRIEFLY infuriating may be ok. If you're relentlessly asshole-ish, though, yeah that's bad. And sometimes you need to konw when to recognize when you've gone too far and apologize
- Be open and share your thoughts
This is usually a positive. OTOH, if you're TOO open, then it's easy enough for people to manipulate your processes. Here's an example from a recent game that myself ("The Juggernaut" hydra) and Mulch ("GPC" hydra) were scum together in:
Spoiler:
Part of the reason we engaged in so much theater on EOD 3 was because we knew it'd spam up the non-associatives and make it difficult to ever lynch one given the red flip of the other (and that original read was kind of a big flashing warning light that we needed to work a lot harder to dissasociate from each other while still getting townies mislynched... and you can kind of see from the second version of the list that we did succeed at it, in part because we knew we had to). The lists ALSO gave us something of a guide to planning out who would be relatively optimal to lynch when, and who on the scum team we might NOT want to bus given the town credit it might give to otherwise lynchable townies.
- Talk about your reads
I'd say PRODUCTIVELY talk about your reads, i.e. providing substance instead of just "ok this is my read I'm done". And then go beyond providing substance and start to get into productive engagement, i.e. talking with other people about your reads, and about their reads, and about anything else that is useful to discuss.
- Attempt to game solve
Sure, although "attempt" only goes so far.
- Encourage teamwork
Sure. Although there I'd probably want to think about how you're encouraging teamwork and whether said approach is productive. Are you just cheerleading? Or are you really doing something towards that goal, like breaking up toxic fights between people you think are town, trying to get people to work together on wagons taht you believe in, etc. etc. etc.
Showhttp://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?-
-
Lycanfire Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2896
- Joined: June 4, 2016
On the subject of meta / town losses / examples of good townplay / goalposts
Tonereads are awfulIn post 517, Alisae wrote:Dear Prof. mhsmith0
What do I do if I get "toneread" as scum in all of my towngames when I am really obvtown and have good reads?
Thanks, Alisae-
-
Ellibereth Deus ex Machina
- Deus ex Machina
- Deus ex Machina
- Posts: 9752
- Joined: November 6, 2009
- Location: Location location location
-
-
Alisaes French Maid Goon
- Goon
- Goon
- Posts: 188
- Joined: December 12, 2017
- Location: On an adventure
Tone reading is good if you have meta to actually make sense out of it.
Tone reading without meta is kinda garbo tbh.
Like the entire purpose of a tone read is you need meta to know what there tone is supposed to usually be like but most people just use it as a charisma read. Don't think it's fair to shit on tone reads because of that.Alisae is my master, if you have reason to believe I am misbehaving, please contact them.-
-
RadiantCowbells He/himSmooth CriminalHe/him
- Smooth Criminal
- Smooth Criminal
- Posts: 70855
- Joined: February 24, 2013
- Pronoun: He/him
I think the correct angle is to always take the approach that lynches are the fault of whoever voted.In post 15, Alisaes French Maid wrote:A large amount of players on the site at the moment good, "good" and bad all think that when they get mislynched it is due to awful towns and when they get awful reads it is also due to bad towns the latter kinda bothers me more. "I thought the scum player was scum but the town player was so fucking bad I had no choice" is a really awful excuse for losing a game. Yes there are cases of awful towns screwing over individual players but even then there are moments in games when you need to unify the town and lead lynches onto scum by yourself and if you can't do that then you should work on improving your game in that regard.
As a result of this blame everyone else mentality where you can never take blame yourself people never adapt game by game and never improve at mafia which is just shit.
It puts the responsibility in the most useful place for learning to improve imo.2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
-
Lycanfire Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2896
- Joined: June 4, 2016
No. All tonereads are bad. If you have tonereads you have a way to provide proof in order to solve a slot.
When I toneread I nitpick on word choice or if the stream of consciousness looks genuine, or scripted. I can go from there and see if I have anything to be used to solve the slot.
I don't faceplant in the thread saying "we can't lynch X because I tr their tone". Lazy ambigous posting like that hurts town.-
-
Mulch Gotta Go Fast
- Gotta Go Fast
- Gotta Go Fast
- Posts: 16940
- Joined: April 23, 2017
This is literally itIn post 13, Mulch wrote:The reason towns struggle:
1) Overconfidence in reads
2) People think non scummy things are scummy
Who disagrees with thisAmrock#3784-
-
Ellibereth Deus ex Machina
- Deus ex Machina
- Deus ex Machina
- Posts: 9752
- Joined: November 6, 2009
- Location: Location location location
Providing proof isn't necessarily good.In post 35, Lycanfire wrote:No. All tonereads are bad. If you have tonereads you have a way to provide proof in order to solve a slot.
When I toneread I nitpick on word choice or if the stream of consciousness looks genuine, or scripted. I can go from there and see if I have anything to be used to solve the slot.
I don't faceplant in the thread saying "we can't lynch X because I tr their tone". Lazy ambigous posting like that hurts town.
Ambiguous posting isn't necessarily bad.
"If you have tonereads you have a way to provide proof in order to solve a slot. " <- and this in particular isn't true anyway.FLASH OF GREEN-
-
Ellibereth Deus ex Machina
- Deus ex Machina
- Deus ex Machina
- Posts: 9752
- Joined: November 6, 2009
- Location: Location location location
Meh.In post 36, Mulch wrote:
This is literally itIn post 13, Mulch wrote:The reason towns struggle:
1) Overconfidence in reads
2) People think non scummy things are scummy
Who disagrees with this
For number 2 it goes both ways.
If you're scumread when you're town by another town player both players have room for improvement.FLASH OF GREEN-
-
Lycanfire Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2896
- Joined: June 4, 2016
This is the lazy type of post found in games that allows wolves to blend in to the nonsense.In post 37, Ellibereth wrote:
Providing proof isn't necessarily good.In post 35, Lycanfire wrote:No. All tonereads are bad. If you have tonereads you have a way to provide proof in order to solve a slot.
When I toneread I nitpick on word choice or if the stream of consciousness looks genuine, or scripted. I can go from there and see if I have anything to be used to solve the slot.
I don't faceplant in the thread saying "we can't lynch X because I tr their tone". Lazy ambigous posting like that hurts town.
Ambiguous posting isn't necessarily bad.
"If you have tonereads you have a way to provide proof in order to solve a slot. " <- and this in particular isn't true anyway.-
-
Alisaes French Maid Goon
- Goon
- Goon
- Posts: 188
- Joined: December 12, 2017
- Location: On an adventure
When I am mislynched I also think its useful to realize I could have communicated in a better way and I don't think the "I am playing perfectly to my meta" mentality is a good one that seems to be really common in mafia games.In post 34, RadiantCowbells wrote:I think the correct angle is to always take the approach that lynches are the fault of whoever voted.
It puts the responsibility in the most useful place for learning to improve imo.
But 100% my main issue is with people who lynch town then go into post game and say "I would have lynched scum but losershittown was just so fucking awful I couldn't MS.net is bad" it's either the fault of the lynched players and the people who voted or just the fault of the people who voted. It's never the fault of the lynched player alone but I don't think they are immune to fault.Alisae is my master, if you have reason to believe I am misbehaving, please contact them.-
-
Ellibereth Deus ex Machina
- Deus ex Machina
- Deus ex Machina
- Posts: 9752
- Joined: November 6, 2009
- Location: Location location location
Or you could be better at reading said type of posting?
And maybe there's something your missing when it comes to tonereading?
And maybe some of your beliefs on what good and bad play are, aren't necessarily true?
Like this absolute confidence you're displaying that your viewpoint is right is exactly what the problem is.FLASH OF GREEN-
-
Ellibereth Deus ex Machina
- Deus ex Machina
- Deus ex Machina
- Posts: 9752
- Joined: November 6, 2009
- Location: Location location location
What's so hard about having the attitude
"Damn, I misread them, maybe there's something I missed that could have helped me read them better. Maybe the metrics I'm using for scum and town are off somehow?"
vs.
"It's not my fault I misread them, they were playing like scum."
The latter is how things don't progress and it's why a lot of people (again, I'm guilty of this too) have applied the same faulty "tells" over and over and over.FLASH OF GREEN-
-
Alisaes French Maid Goon
- Goon
- Goon
- Posts: 188
- Joined: December 12, 2017
- Location: On an adventure
Lycan I just think you refuse to believe that there can be multiple metrics to game solving that you don't understand which is kinda just ignorant tbh.
I can't read certain kinds AtE and have never been able to figure out what I am doing wrong but that doesn't mean other people can't read it effectively.Alisae is my master, if you have reason to believe I am misbehaving, please contact them.-
-
LlamaFluff Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 9561
- Joined: May 3, 2008
- Location: California
It doesn't fully work both ways though.In post 6, Ellibereth wrote:I mean I understand the qualms of the whole geriatric crew and am an absolute supporter of that sort of game being a consistent thing.
But blaming losses hyperposters and "bullshit" in a nongeriatric game because you consequently can't keep up is silly. Someone could argue just as easily the blame lies on the person that's unable to keep up. It doesn't just go in one direction.
If half of the game is making twenty posts a day (good content or nothing), and the other half cant reach that (work, school, etc) the people posting have a decision to make
1) Post less in order to allow the rest of the game to contribute
2) Continue posting while knowing that they are impacting the ability of players to contribute to the game.
You can argue that by intentionally hyper posting knowing that a portion of the game is unable to be effective due to it is in itself an anti-town action as you immediately cripple the amount of information that you get from a few players by your own choice. There is a difference between a lurker and a player who only has a few hours a day to play. Its a bit of hyperbole, but it would be like having a PR which allows you to limit the amount of posts someone could make to a detrimental point, and then arguing that its something that helps the town to use it on a random player.
I don't buy that in order to play a game on this site you have to be nearly constantly online. It should be a site where you can spend a few hours after work, or between classes, or things like that and be able to keep up with the game.-
-
Lycanfire Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2896
- Joined: June 4, 2016
I should have confidence on a subject I know well.
It's called taking a stand on something. Opposed to being unclear about my motives.
My viewpoint is "this concept can lead you to better evidence but offer nothing worthwhile to yourself or town". If you dispute that by genuinely believing that solving slots isn't in your interest, or that vague reads on players is okay, then keep these posts in mind the next time you find yourself in a situation like this in a game.-
-
LlamaFluff Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 9561
- Joined: May 3, 2008
- Location: California
This is pretty true. Also add onIn post 42, Ellibereth wrote:What's so hard about having the attitude
"Damn, I misread them, maybe there's something I missed that could have helped me read them better. Maybe the metrics I'm using for scum and town are off somehow?"
vs.
"It's not my fault I misread them, they were playing like scum."
The latter is how things don't progress and it's why a lot of people (again, I'm guilty of this too) have applied the same faulty "tells" over and over and over.
"They were lucky that tell worked"
vs
"That is not a tell"-
-
Mulch Gotta Go Fast
- Gotta Go Fast
- Gotta Go Fast
- Posts: 16940
- Joined: April 23, 2017
-
-
mhsmith0 Balancing Act
- Balancing Act
- Balancing Act
- Posts: 10830
- Joined: March 7, 2016
- Location: Phoenix, AZ
Tonereads can be fine... if you're good at it. I'd tend to agree that some level of explanation is generally requisite, and having been in the spot across multiple games of beating my head against the wall to get someone to explain how the bloody hell they found something "genuine", I have enormous sympathy for wanting SOMETHING beyond "well I say so" for explanations. FWIW, some additional detail on the tone stuff:In post 31, Lycanfire wrote:On the subject of meta / town losses / examples of good townplay / goalposts
Tonereads are awfulIn post 517, Alisae wrote:Dear Prof. mhsmith0
What do I do if I get "toneread" as scum in all of my towngames when I am really obvtown and have good reads?
Thanks, Alisae
me (eventually) correctly tone-reading pie:
Spoiler:
me back and forth with scout trying desperately to get him to explain himself, before eventually realizing that the entire effort was futile:
Spoiler:Showhttp://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?-
-
RadiantCowbells He/himSmooth CriminalHe/him
- Smooth Criminal
- Smooth Criminal
- Posts: 70855
- Joined: February 24, 2013
- Pronoun: He/him
Like in the end sometimes it's the person who got lyncheds fault but every time you mislynch someone you should be stopping and thinking about why that was and trying to learn better for next time.
I find there's a lot of people willing to just write off the fact that they're mislynching people left right and center and who barely even try to learn from it or improve and that's how your ability stagnates.
You can blame other people for what went wrong but in the end the only person you can change is you.
And tonereads are fine. There's not 1 way of playing mafia Lycanfire2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
Copyright © MafiaScum. All rights reserved.