HERE'S THE DEAL, WE ARE USING A SPECIFIC STRATEGY:
If you don't like it, town can lose like they've lost every other iteration of this setup.
Our best and only asset is the masons/monks. Yes, they could be scum. No, it's not likely. There is 0 point in lynching them when the scum teams will more than likely just kill them themselves for additional PoE.
So our day play will be geared toward outing them as infrequently as possible.
1. We are not to run up multiple people for a claim.
VT claims are to be lynched
. (That said, don't self-hammer as town, it's shitty)
2. We are not to make any indications that we are a mason/monk or that we have a partner.
Don't imply anything
. You don't need to breadcrumb when you're a mason/monk. In fact, feel free to actively muddy the waters by nullreading your buddy, or nullscumreading them, or even hard-defending them if that's what you'd normally do. Unfortunately the masons/monks might have to play a little scummier. That's okay. VTs can help by implying they might be a mason/monk (that said don't clear someone because they're doing this).
3.
We are not to association-hunt or VT-hunt.
Don't call out 2 players as whichever scumteam has 2 alive. Don't call someone out and be like "well it looks like they're not a mason/monk". Do not help the scumteams. The only exception is Beefster's partner since we already have a flip.
If everyone agrees on this, then there won't be any problem with limiting scum's knowledge.
If even a couple jackasses think they're gonna be all smart by breadcrumbing their role (VT, mason, monk), it ruins it and we should start speedlynching again. The reason I speedlynched D1 was because people were starting to get uppity about associations. That's extremely bad and ruins mason games.
So yeah. With that all in mind we can scumhunt.