Rocky Horror Picture Show - players suck, game over


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Post Post #825 (ISO) » Mon Feb 05, 2018 4:58 am

Post by Inferno390 »

In post 824, Creature wrote:VOTE: Inferno
That was bloody fast.

VOTE: Inferno
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Post Post #826 (ISO) » Mon Feb 05, 2018 5:03 am

Post by Varsoon »

VOTE: Inferno
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Post Post #827 (ISO) » Mon Feb 05, 2018 5:12 am

Post by Almost50 »

In post 808, Ms Columbo wrote:
In post 760, Almost50 wrote:I think my mutant may make for a good wagon, maybe! That is unless there's strong opposition to him in particular.
You have a mutant, cool!

Can we hug him and pet him and call him George? :wink:
:lol: I call him Marvel though. :P

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Post Post #828 (ISO) » Mon Feb 05, 2018 5:17 am

Post by Srceenplay »

Umm,
Maybe someone else
"A man can not be too careful on the choices of his enemies." Oscar Wilde
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Post Post #829 (ISO) » Mon Feb 05, 2018 5:19 am

Post by Almost50 »

In post 811, Venmar wrote:i'm also under the impression that someone caused the pause and we might stuck in this hellish purgatory for a while

#fun
No, it's much simpler than that.
Play = Day
Pause = Night
While actions get submitted by day and resolve at the end of it, time is still needed for the PTs discussions. Cult Leaders will discuss things with their recruits, so they may snap a certain target first thing when the day starts, or push a certain wagon, and so on. Also, Town may have PTs (you know, Neighbourhoods, Masoneries .. etc).

So, who do you think we should circum ... err .. I mean, IMMUNize next?? :P

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Post Post #830 (ISO) » Mon Feb 05, 2018 5:25 am

Post by Almost50 »

In post 812, Varsoon wrote:If this game works the way you think it does, then what's stopping both cults from full-claiming to avoid cross-recruiting and then just having one cult recruit at the start of Play and another recruit any time something hits L-Cult and have the cult quickhammer?
Each cult gets ONE recruit per cycle. They can fully claim and our TPRs will them claim and we will win because as long as each faction grows by one per cycle we'd always be in the lead.

Also, not ruling out the existence of a VIG yet, so they claim and get shot.

Btw, if a VIGILANTE EXISTS, please pay attention to me later on. I have 20/20 Vision. I super-duper Scooby Doo! :P

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Post Post #831 (ISO) » Mon Feb 05, 2018 5:26 am

Post by Almost50 »

In post 814, Porkens wrote:Yep, recruit me please I don't wanna get rolled
In post 815, Varsoon wrote:Ay, man, if I was cult, I'd recruit you D1.
Good to know. :P

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Post Post #832 (ISO) » Mon Feb 05, 2018 5:28 am

Post by Almost50 »

In post 816, CheekyTeeky wrote:I'm still here. Hi. Have I missed anything important?
Only my strip dance! (i.e. you didn't miss much, unless you're into old bald couch potatoes) :P

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Post Post #833 (ISO) » Mon Feb 05, 2018 5:31 am

Post by Almost50 »

In post 824, Creature wrote:VOTE: Inferno
I don't mind that either.

VOTE: Inferno

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Post Post #834 (ISO) » Mon Feb 05, 2018 5:33 am

Post by Inferno390 »

In post 828, Srceenplay wrote:Umm,
Maybe someone else
Why Screnplay? It doesn't really matter, we're just going to run me up to L-2 and then switch anyways.

Or are we...
:?: :?: :?: :?:
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Post Post #835 (ISO) » Mon Feb 05, 2018 5:42 am

Post by TheGoldenParadox »

VOTE: Jaydragonking
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Post Post #836 (ISO) » Mon Feb 05, 2018 5:42 am

Post by Gamma Emerald »

In post 823, drealmerz7 wrote:
PLAY resumes
:)
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Post Post #837 (ISO) » Mon Feb 05, 2018 5:48 am

Post by Varsoon »

In post 830, Almost50 wrote:
In post 812, Varsoon wrote:If this game works the way you think it does, then what's stopping both cults from full-claiming to avoid cross-recruiting and then just having one cult recruit at the start of Play and another recruit any time something hits L-Cult and have the cult quickhammer?
Each cult gets ONE recruit per cycle. They can fully claim and our TPRs will them claim and we will win because as long as each faction grows by one per cycle we'd always be in the lead.

Also, not ruling out the existence of a VIG yet, so they claim and get shot.

Btw, if a VIGILANTE EXISTS, please pay attention to me later on. I have 20/20 Vision. I super-duper Scooby Doo! :P
Yeah, so EACH cult recruits during the Play Phase.
That means there's 2 people recruited each Play Phase.
If we out our TPRs, then we're even at more a disadvantage because they can then avoid recruiting them.
And OUR faction isn't guaranteed to grow each Play Phase because Cult can just recruit whoever we're about to immunize and we have no idea if we're wasting immune shots on cult or not. We also aren't informed of when we run out of immune shots, either.
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Post Post #838 (ISO) » Mon Feb 05, 2018 6:05 am

Post by Varsoon »

So let's do the math, homeboy:

We have ??? amount of immunize shots, we'll never know when that runs out or not.
The ONLY way that cult fails to recruit is if they either recruit one of our un-recruitable members or a cult member; Ergo, if both cults claim, they can eliminate most of what would stop them from being able to recruit.
The ONLY way we can grow our unrecruitable numbers is with a public, telegraphed vote that can end up on people who are already cult.

So there's no way, assuming these mechanics, that Cult doesn't ALWAYS win if they just claim and recruit our immunize-voted players before we hammer. As cult numbers grow, both cults can conspire to just instant-hammer any immunize-vote once their recruit is a success.
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Post Post #839 (ISO) » Mon Feb 05, 2018 6:06 am

Post by Varsoon »

But to throw a wrench in this, for what it's worth, I know, for a fact, by design, there's at least one way to kill/remove a player from this setup.
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Post Post #840 (ISO) » Mon Feb 05, 2018 6:18 am

Post by Almost50 »

In post 838, Varsoon wrote:once their recruit is a success.
But they don't get informed if their recruit succeeded until the play phase has ended. They wouldn't know if they did gain a member or not before the immunization hammer is in place.

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Post Post #841 (ISO) » Mon Feb 05, 2018 6:22 am

Post by Venmar »

inferno is a no no immunisation for me sorry
I swear I'm trying my best

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Post Post #842 (ISO) » Mon Feb 05, 2018 6:47 am

Post by Srceenplay »

In post 840, Almost50 wrote:
In post 838, Varsoon wrote:once their recruit is a success.
But they don't get informed if their recruit succeeded until the play phase has ended. They wouldn't know if they did gain a member or not before the immunization hammer is in place.
I’m confused.
Do they recruit during play phase or pause phase?
Is the immune like a RB? Stops from being recruited and stops from recruiting?
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Post Post #843 (ISO) » Mon Feb 05, 2018 6:48 am

Post by Srceenplay »

VOTE: Varsoon
"A man can not be too careful on the choices of his enemies." Oscar Wilde
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Post Post #844 (ISO) » Mon Feb 05, 2018 6:50 am

Post by Varsoon »

In post 840, Almost50 wrote:
In post 838, Varsoon wrote:once their recruit is a success.
But they don't get informed if their recruit succeeded until the play phase has ended. They wouldn't know if they did gain a member or not before the immunization hammer is in place.
Glad I could get you to cultslip, chump.
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Post Post #845 (ISO) » Mon Feb 05, 2018 6:56 am

Post by drealmerz7 »

note:

on the chance that 2 actions are submitted that have the same timestamp, I will queue them in the order that they appear in my INBOX (first received first, of course)
balance among all things
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Post Post #846 (ISO) » Mon Feb 05, 2018 7:02 am

Post by Lifthrasil »

In post 845, drealmerz7 wrote:
note:

on the chance that 2 actions are submitted that have the same timestamp, I will queue them in the order that they appear in my INBOX (first received first, of course)
Do we get any flavour (may be pure fluff) what happened while we paused?

Also:
vote Almost50
- we know he didn't change alignment during the pause. Let's keep it that way for now.
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Post Post #847 (ISO) » Mon Feb 05, 2018 7:08 am

Post by mutantdevle »

Is Lifthrasil being a dipshit or have I been a dipshit this entire game?
I mostly just lurk now.
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Post Post #848 (ISO) » Mon Feb 05, 2018 7:09 am

Post by Chickadee »

who the fuck is NicoRobin? They only have 1 post from almost 4 days ago.

Anyone else feel like there's only like 10 people playing this game? :lol:
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Post Post #849 (ISO) » Mon Feb 05, 2018 7:14 am

Post by JaydragonKing »

I get suprised when certain people post now, yes.

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