Among Us Mafia [GAME OVER]


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Post Post #25 (ISO) » Tue Dec 01, 2020 11:06 am

Post by Alisae »

In post 21, PookyTheMagicalBear wrote:MechPooky:

10 rooms

4->3->3

Nelim to win? More town people = faster task completion
do we claim where we need to go for tasks?
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Post Post #26 (ISO) » Tue Dec 01, 2020 11:06 am

Post by Taly »

OH MY GOD BIOINFORMATICS CLASS CANNOT END SOON ENOUGH
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Post Post #27 (ISO) » Tue Dec 01, 2020 11:06 am

Post by PookyTheMagicalBear »

In post 23, Battle Mage wrote:what happens to tasks when ppl die though? do we have to do fewer tasks?
when people die their tasks get distributed we can figure out a good system for this later.
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It's like witnessing an slow but unavoidable train crash you can't stop."

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Post Post #28 (ISO) » Tue Dec 01, 2020 11:06 am

Post by TheGoldenParadox »

VOTE: gamma saw him vent
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Post Post #29 (ISO) » Tue Dec 01, 2020 11:07 am

Post by Alisae »

okay this is actually a stupid question, but if we wanted to win, do we actually eliminate like ever?
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Post Post #30 (ISO) » Tue Dec 01, 2020 11:07 am

Post by Alisae »

Scum probably has to have some reason for us to just not do that
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Post Post #31 (ISO) » Tue Dec 01, 2020 11:07 am

Post by PookyTheMagicalBear »

In post 25, Alisae wrote:do we claim where we need to go for tasks?
would be good for coordination - as long as 2 town in each room the mafia dont get bonus NK

thats why I put 4 first since we have more people at start than later
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That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."

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Post Post #32 (ISO) » Tue Dec 01, 2020 11:07 am

Post by Battle Mage »

In post 27, PookyTheMagicalBear wrote:
In post 23, Battle Mage wrote:what happens to tasks when ppl die though? do we have to do fewer tasks?
when people die their tasks get distributed we can figure out a good system for this later.
ah in that case, yeah i like the no-elim plan. I have fewer tasks than you I think.
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #33 (ISO) » Tue Dec 01, 2020 11:08 am

Post by PookyTheMagicalBear »

In post 30, Alisae wrote:Scum probably has to have some reason for us to just not do that
better force them to use their hidden power early than late no?
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-MariaR


"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."

-Norwee
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Post Post #34 (ISO) » Tue Dec 01, 2020 11:08 am

Post by Alisae »

In post 33, PookyTheMagicalBear wrote:
In post 30, Alisae wrote:Scum probably has to have some reason for us to just not do that
better force them to use their hidden power early than late no?
yeah I agree
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Post Post #35 (ISO) » Tue Dec 01, 2020 11:08 am

Post by PookyTheMagicalBear »

should we all claim task number? i see no reason not to

I have 2
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"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR


"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."

-Norwee
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Post Post #36 (ISO) » Tue Dec 01, 2020 11:09 am

Post by Alisae »

I have 2
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Post Post #37 (ISO) » Tue Dec 01, 2020 11:09 am

Post by Battle Mage »

i guess the alternative to all moving in a pack would be for people to pair up - easy way to identify scum.
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #38 (ISO) » Tue Dec 01, 2020 11:09 am

Post by Alisae »

actually we could probably do this in a more organized matter.
Should we also claim what the tasks are
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Post Post #39 (ISO) » Tue Dec 01, 2020 11:09 am

Post by Battle Mage »

I have 1 I think. I go to a room, then I do my task.
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #40 (ISO) » Tue Dec 01, 2020 11:09 am

Post by PookyTheMagicalBear »

4->3->3 will mean all the rooms get visited at least once and each time it is visited there r lots of people in the rooms so no bonus NK for mafia?
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-MariaR


"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."

-Norwee
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Post Post #41 (ISO) » Tue Dec 01, 2020 11:10 am

Post by TheGoldenParadox »

2 as well
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Post Post #42 (ISO) » Tue Dec 01, 2020 11:10 am

Post by Alisae »

lets figure out what information needs to be claimed and then get things going on getting that information claimed
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Post Post #43 (ISO) » Tue Dec 01, 2020 11:10 am

Post by Alisae »

I'll get a table going
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Post Post #44 (ISO) » Tue Dec 01, 2020 11:10 am

Post by MURDERCAT »

In post 35, PookyTheMagicalBear wrote:should we all claim task number? i see no reason not to

I have 2
In post 36, Alisae wrote:I have 2
yup
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Post Post #45 (ISO) » Tue Dec 01, 2020 11:11 am

Post by PookyTheMagicalBear »

ok mass task claim time

i have navigation and cafeteria so I'm a fat pilot
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"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR


"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."

-Norwee
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Post Post #46 (ISO) » Tue Dec 01, 2020 11:11 am

Post by TheGoldenParadox »

pairing up is probably a better idea
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Post Post #47 (ISO) » Tue Dec 01, 2020 11:12 am

Post by PookyTheMagicalBear »

safety in numbers TGP

mafia dont get a bonus NK unless room has only 1 good guy
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"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR


"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."

-Norwee
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Post Post #48 (ISO) » Tue Dec 01, 2020 11:12 am

Post by MURDERCAT »

I assume Shea has put enough thought into this that this probably won't just win the game for us.
I also assume that we can't just no elim to a task victory easily.
Not that I'm saying we shouldn't do this but ya know
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Post Post #49 (ISO) » Tue Dec 01, 2020 11:12 am

Post by SirCakez »

In post 26, Taly wrote:OH MY GOD BIOINFORMATICS CLASS CANNOT END SOON ENOUGH
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