BLOODBORNE QUEUE (FULL, REPLACEMENTS WELCOME)
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Nope.
If you're slain, you'll still be able to post in your NIGHTMARE PTs and you'll still be able to send an anonymous message to another player each Night.
There may be some cases in which you are Slain, but you still return anyway, but those will be unique, if they happen/exist at all.- Cerberus v666
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Cerberus v666 Let's Be Reasonable
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*sigh* I guess asking questions about this stuff is my job. And it's more likely than not that I'll be town, so I'd probably prefer if everyone understood how the game works. Bleh.In post 73, Varsoon wrote:So, in the meantime...
Does anyone have any questions about the rules so far?
All players that have submitted a kill. Does this mean that a factional kill will benefit all members of the faction, or does it simply mean that if multiple slots submit a kill versus a particular target that target dies, they will all receive the benefit of having "slain" that target?
Say two individuals submit a kill versus target A. One of them is redirected to target B, who is bulletproof/doesn't die for some reason. The target they chose, however, still dies because of the other kill. Do they both receive the benefit, or does only the individual who was not redirected count as having "submitted a kill" against that target?
Does this slaying effect only apply to targeted kills, or does it apply to reflexive abilities as well? A PGO, for example?
If an individual has no vote for/their vote does not count towards the lynch, for some reason(a negative modifier regarding the strength of their vote, or something, I don't know), but they place a vote on the eventual lynch, will they count as having slain that individual?
You say here that players may only ever be a member of a single nightmare PT, but allow hosts to invite themselves to their nightmare PT even if they are currently part of another PT. Does this mean hosts may be in multiple PT's, or will they be removed from their previous PT if they invite themselves to their own?OVER TIME, COUNTLESS HUNTERS HAVE VISITED THIS DREAM.Spoiler:
Sweet. Seems pretty simple.THE MESSENGERS FIND HUNTERS LIKE YOURSELF, WORSHIP, AND SERVE THEM.Spoiler:
Also sweet, and thorough.THE FIRST HUNTER OF THE HEALING CHURCH ONCE RECRUITED YHARNAMITES TO SERVE AS HUNTERS.
Spoiler:
What do you mean when you say "If all of the players involved can muster enough votes."? I understand there are weapons to increase vote power, but will it simply be a matter of you counting the total possible vote power in the group, or will individuals have a chose regarding whether or not they will contribute their strength to attempting the boss? In short, will scum, if invited to such an event, be able to force a failure? Will there be any knowledge of the rewards before the boss is attempted and such a decision is made, if there is one to be made?IF THE BEASTS LOOM LARGE, AND THREATEN TO CRUSH YOUR SPIRITS, SEEK THE HOLY CHALICE.Spoiler:
Okies. Given that town will gain insight via slaying scum, which will generally occur during lynches, if a vig slays a scum player on their own, will they receive a larger amount of insight than they would have if they had merely been part of a wagon on that slot?MAKING CONTACT WITH ELDRITCH WISDOM IS A BLESSING.Spoiler:
Same question.THE DISCOVERY OF BLOOD ENTAILED THE DISCOVERY OF UNDESIRABLE BEASTS.Spoiler:
Cool. ^^WE ARE BORN OF THE BLOOD, MADE MEN BY THE BLOOD, UNDONE BY THE BLOOD.Spoiler:GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009- Cerberus v666
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For the first question, in the same sense, if someone submits a kill to a protected target and is redirected to an unprotected one and that one does, will they be considered to have slain a target?GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009- Toogeloo
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lol, I was joking, but thanks for the clarification anyways.In post 76, Varsoon wrote:Nope.
If you're slain, you'll still be able to post in your NIGHTMARE PTs and you'll still be able to send an anonymous message to another player each Night.
There may be some cases in which you are Slain, but you still return anyway, but those will be unique, if they happen/exist at all.
Next question...
Favorite Weapon?
Mine is the Amygdalan Arm. I didn't think I was going to like it at first, but that thing is amazing once you get used to it's moveset!- Toogeloo
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Only the single player who submitted the kill will be rewarded--not his entire faction.In post 77, Cerberus v666 wrote: All players that have submitted a kill. Does this mean that a factional kill will benefit all members of the faction, or does it simply mean that if multiple slots submit a kill versus a particular target that target dies, they will all receive the benefit of having "slain" that target?
A redirector changes the target of submission, so a redirected killer would not receive the reward.In post 77, Cerberus v666 wrote: Say two individuals submit a kill versus target A. One of them is redirected to target B, who is bulletproof/doesn't die for some reason. The target they chose, however, still dies because of the other kill. Do they both receive the benefit, or does only the individual who was not redirected count as having "submitted a kill" against that target?
The ruling about multiple players on the same kill comes up so long as, after all actions are resolved before the kill, if two kills have the same target, the spoils go to all who had that target.
It applies to any and all kills and lynches, including reflexive kills such as PGO.In post 77, Cerberus v666 wrote: Does this slaying effect only apply to targeted kills, or does it apply to reflexive abilities as well? A PGO, for example?
So long as a player controls any effect that allows them to render a vote on another player, they can count as having slain them via lynch if they are a contributing voter. If they have absolutely no means of rendering a vote, then they can not.In post 77, Cerberus v666 wrote: If an individual has no vote for/their vote does not count towards the lynch, for some reason(a negative modifier regarding the strength of their vote, or something, I don't know), but they place a vote on the eventual lynch, will they count as having slain that individual?
When a host invites themselves to their own Nightmare PT, they will leave any other Nightmare PT that they were a part of.In post 77, Cerberus v666 wrote: You say here that players may only ever be a member of a single nightmare PT, but allow hosts to invite themselves to their nightmare PT even if they are currently part of another PT. Does this mean hosts may be in multiple PT's, or will they be removed from their previous PT if they invite themselves to their own?
The hope is that hosts can choose to maintain their anonymity as a Nightmare PT host if they so desire.
However, it is not my intention that any player is ever a functional 'member' of multiple Nightmare PTs at once.
The players will choose to contribute their strength or not. There will be a lynch period where all players may only vote for the boss of the Chalice Dungeon and they need to reach a certain threshold to win. Scum can force a failure here, but it will be at some detriment to them, as it will be clear that they withheld their strength and, furthermore, they won't get the bigger rewards for winning.In post 77, Cerberus v666 wrote: What do you mean when you say "If all of the players involved can muster enough votes."? I understand there are weapons to increase vote power, but will it simply be a matter of you counting the total possible vote power in the group, or will individuals have a chose regarding whether or not they will contribute their strength to attempting the boss? In short, will scum, if invited to such an event, be able to force a failure? Will there be any knowledge of the rewards before the boss is attempted and such a decision is made, if there is one to be made?
The knowledge of the rewards will be known as soon as the group enters the Chalice Dungeon.
Leaving a Chalice Dungeon without defeating the final boss rewards a very low amount of Echoes compared to defeating the Dungeon.
Beating a Chalice Dungeon is highly encouraged because it will lead to more challenging, yet more rewarding Chalice Dungeons.
Basically, the way it will run is:
1. Players enter, flavor is rendered, and then a 'challenge' is presented.
2. The Master of the Hunt may choose to have his team endure the challenge or back out for the weak prize.
3. If the team endures the challenge, flavor is rendered, and then a 'boss' is presented.
4. The Master of the Hunt may choose to have his team fight the boss or back out for the weak prize.
5. If the team defeats the boss, flavor is rendered and the entire team gets the best prize possible AND the Master of the Hunt receives a bonus for a successful hunt.
The idea is that some resources will be limited. For instance, you may have a MOLOTOV COCKTAIL that allows you to set a [FIRE] vote on a player. However, you may find yourself using the [MOLOTOV COCKTAIL] during the Chalice Dungeon, or, at least, pressured to do so. The same goes for role-related voting abilities--maybe you don't want to reveal that you're a double voter, although, perhaps, this may be the best time to do so!
No. A Vigilante slaying scum is already a huge detriment to scum. I'd rather not have it snowball even harder if such an interaction exists.In post 77, Cerberus v666 wrote: Okies. Given that town will gain insight via slaying scum, which will generally occur during lynches, if a vig slays a scum player on their own, will they receive a larger amount of insight than they would have if they had merely been part of a wagon on that slot?
Also, a Vigilante is a very cynical creature in mafia--even moreso in Bloodborne Mafia. I want that cynicism to be looked down upon and discouraged, as the act of lynching in Bloodborne Mafia is a bloodthirsty mob effort. This will come up when it comes to empowering players with weapons offered in the setup. When players bolster their votes, less players will be able to reap the rewards of being on a wagon. This is by design--I want there to be some distrust of those who wield power, but I also want everyone to reach out to that power so that they can better rally their own hunts and reap their own rewards.- Varsoon
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Yes. Their hands are still red with the blood of a victim, after all.In post 78, Cerberus v666 wrote:For the first question, in the same sense, if someone submits a kill to a protected target and is redirected to an unprotected one and that one does, will they be considered to have slain a target?- Varsoon
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Amygdalan Arm is awesome, but I think my favorite weapon is probably The Kos Parasite. I love the way it changes your dash animations.In post 79, Toogeloo wrote:Favorite Weapon?
Mine is the Amygdalan Arm. I didn't think I was going to like it at first, but that thing is amazing once you get used to it's moveset!
I think I ended up using the Ludwig's Holy Blade the most, even though I really enjoy the Threaded Cane, Saw Cleaver, Burial Blade, Rifle Spear, Whirligig Saw, and Boom Hammer.
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Depends on the nature of the role slain, but expect some wholly unique flavor without much repetition.In post 80, Toogeloo wrote:Which image will you be using in Mod Flip scenes?- Cerberus v666
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Cerberus v666 Let's Be Reasonable
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Cool. In the event that someone uses a power to contribute a vote to a lynch, but they are not themselves on the wagon, do they count as having participated in slaying?GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009- Varsoon
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Yes. So, again, in the scenario that you have a MOLOTOV COCKTAIL and throw it on someone to make them incur a [FIRE] vote, you could then go on to vote for someone else entirely with your named voting action. In the case that the guy with your [FIRE] vote on him is lynched, you still get properly rewarded because you contributed towards his lynch.- Cerberus v666
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Cerberus v666 Let's Be Reasonable
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All as expected! Just had to make sure. I think that's all. I'll certainly have more questions when we have shops to look at.GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009- Varsoon
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The voting rules make clear the whole 'named' voting action thing.
So, in this game, when you just go
VOTE: Varsoon
That's using your 'Named' voting action.
There will exist effects in this game that will 'enhance' your named voting action, such as weapons that will render your named vote as multiple votes.
The most common 'enhancement' in this game is referred to as a 'prefix'.
For instance, [BOLT] is a prefix that will exist in this game and enhance your vote to count as 1 extra vote on top of what it already is.
So, if I was vanilla and I had access to a [BOLT] enhancing prefix and I write
BOLT VOTE: Elbirn
then Elbirn would incur a [BOLT VARSOON] vote tag, worth 2 votes and reflected as such in the VoteCount.
However, if I unvote, this [BOLT VARSOON] vote will be removed entirely.
If I vote elsewhere, this [BOLT VARSOON] vote will be removed entirely, as well.
However, some voting effects will NOT use your named voting action, such as MOLOTOV COCKTAIL, which just puts a [FIRE] vote on a target.
Voting for another player will not remove this [FIRE] vote, because voting for another player only moves your 'Named' votes.
Unvoting will not remove this [FIRE] vote, because unvoting only removes your 'Named' votes--Unvoting will not remove votes that can not be removed or votes that can only be submitted privately.- Varsoon
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So, you'll have plenty of consumable ways to enhance your vote as well as permanent ones, some of which may be private or hidden.
When you enter a Chalice Dungeon, you will have to make the decision whether or not to use these resources and/or reveal them.
The rewards for winning often make up for the costs, though.
Furthermore, the Master of the Hunt will be incentivized to take strong hunters with him, since these are the hunters who will be able to take down bosses more readily.
A savvy town might spread the power among them so that an elite handful of hunters don't become the only reliable beast-slayers in town, but we'll see exactly how this hashes out.- Ranger
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Ranger She/Her{Top Tier}
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I'm always town...even when I'm not.Elbirn wrote:Ranger you're a champ pls roll town with me and cerb
Just ask the players I've endgamed. :P
That's the idea behind joining, yes!SirCakez wrote:You literally can't be silenced in this game Ranger!
You won't get to bamboozle everyone unless I'm your scumbuddy. ;)Elbirn wrote:Also if we roll scum I'll be really sad for about 3.27 seconds that I don't get to learn your ways, and then cackle maniacally when I realize it means we get to bamboozle everyone insteadAKA, rBree2. Casual tryhard. I've Quite the RANGE. #pluralgangGame History"Interestingly though, town winrate in Blitzes has been really high."- RadiantCowbells |"Ranger's been town in most of them."- Plotinus
"Ranger fake claiming? I'm shocked"- usesPython- Cerberus v666
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FYI, if you live until endgame, there's a 99% chance that I'm scum and managed to talk my team into letting you live because it'd make it more interesting.In post 90, Ranger wrote:
I'm always town...even when I'm not.Elbirn wrote:Ranger you're a champ pls roll town with me and cerb
Just ask the players I've endgamed.
That's the idea behind joining, yes!SirCakez wrote:You literally can't be silenced in this game Ranger!
You won't get to bamboozle everyone unless I'm your scumbuddy.Elbirn wrote:Also if we roll scum I'll be really sad for about 3.27 seconds that I don't get to learn your ways, and then cackle maniacally when I realize it means we get to bamboozle everyone insteadGTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009- Shinobi
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Didn't read any of this setup nonsense but it's a Bloodborne themed Varsoon game.
/inRetired.
I'm in your face.- Cerberus v666
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It's...pretty important. But yes, you should absolutely /in.In post 92, Shinobi wrote:Didn't read any of this setup nonsense but it's a Bloodborne themed Varsoon game.
/in
2 more! And then I can begin plotting!GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009- Ranger
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In b4 game has two scum factions and three third parties. >_> <_<AKA, rBree2. Casual tryhard. I've Quite the RANGE. #pluralgangGame History"Interestingly though, town winrate in Blitzes has been really high."- RadiantCowbells |"Ranger's been town in most of them."- Plotinus
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me and dwlee will be hydra'ing."i agree we should have a rule against wgeurts" -Davsto
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Lynch any third-party this time roundIn post 94, Ranger wrote:In b4 game has two scum factions and three third parties. >_> <_<"i agree we should have a rule against wgeurts" -Davsto
"let's have 2 rules against wgeurts" -DeathRowKitty
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In post 95, wgeurts wrote:me and dwlee will be hydra'ing.Brian Skies - "I just wanna say Cakez is an evil mod and this is an evil setup."
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Get to know a Cakez!- wgeurts
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We need a name, any ideas?"i agree we should have a rule against wgeurts" -Davsto
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