imo,
Earl
would be more elegant than 0-shot Friendly Neighbor or Negative Infinity-shot Friendly Neighbor for a Named Townie that tells Role Cops checking them they're a Named Townie.
As for
Named
as a role that is allowed for any alignment, Named doesn't really do anything except give Vanilla Cops and Neapolitans negative results.
Chocolate
would of course be an alias for this type of Named where Role Cops know they aren't Vanilla but have a role that does literally nothing. Of course, you could use 0-shot Roleblocker for this purpose (0-shot Cop and 0-shot Doctor would alter Gunsmith results), but Named as a role is more elegant.
That being said, Named roles require heavy setup spec to be interesting.
Finding out that Combined Neapolitan Backup Reporter isn't Normal because Backup and Combined are unresolvable is a shame... Combined Neapolitan Backup Reporter would be a role that checks for VT/not VT and checks if a player has acted or not if a non-Backup Reporter is dead in Theme design space. I can't really parse Combined Neapolitan Backup Reporter as something else other than a role that acts as a Neapolitan by default but starts acting as a Combined Neapolitan Reporter if a Reporter is dead.
I do think Multiball/SK presence should be announced in setups, as Multiball games don't work the same as standard alignment games and a game potentially being multiball has a large effect on strategy.
Another option worth considering: potentially allow
(if you want a specific role name for this proposal, maybe
Fiend
?) in large normal games?