biancospino's Mini Normal Review, March 2023 (Released)


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Post Post #75 (ISO) » Wed Mar 29, 2023 8:28 pm

Post by biancospino »

Oh, yes, the public info is no more accurate at all. I was just assuming we just blanked that section entirely
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Post Post #76 (ISO) » Wed Mar 29, 2023 8:32 pm

Post by biancospino »

Corrected PMS:

Spoiler: Role PMs

Spoiler: Villager


Welcome to Game!


You are a
Villager
.

You have no passive abilities.

You have no active abilities.

You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: even-nights Enabler-Finder odd-nights Informed-Finder

Welcome to Game!


You are a
Village even-nights Enabler-Finder odd-nights Informed-Finder
.

You have no passive abilities.

You have the following active abilities:
  • even-nights Enabler-Finder
    — each even-numbered Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is an Enabler. If this actions fails, you will get a "No result" PM.
  • odd-nights Informed-Finder
    — each odd-numbered Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is an Informed. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: multitasking 2-shots TK-Finder 2-shots Finder-Finder

Welcome to Game!


You are a
Village multitasking 2-shots Tracker-Finder 2-shots Finder-Finder
.

You have the following passive abilities:
  • multitasking
    — you may perform any number of actions each phase.
You have the following active abilities:
  • 2-shots Tracker-Finder
    — each Night, but only twice during the game, you may target a player. Assuming no interference with your action, you will learn whether or not that player is a Tracker. If this actions fails, you will get a "No result" PM.
  • 2-shots Finder-Finder
    — each Night, but only twice during the game, you may target a player. Assuming no interference with your action, you will learn whether or not that player is a Finder. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Jailkeeper

Welcome to Game!


You are a
Village Jailkeeper
.

You have no passive abilities.

You have the following active abilities:
  • Jailkeeper
    — each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Watcher

Welcome to Game!


You are a
Village Watcher
.

You have no passive abilities.

You have the following active abilities:
  • Watcher
    — each Night, you may target a player. Assuming no interference with your action, you will learn which other players targeted that player that Night. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Informed TrafficAnalyst

Welcome to Game!


You are a
Village Informed TrafficAnalyst
.

You have the following passive abilities:
  • Informed
    — you know the following sentences to be true about the setup:
    • There is a player with the role of Traitor.
    • There is a player with the lazy modifier.
You have the following active abilities:
  • TrafficAnalyst
    — each Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is able to privately communicate with another living player. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Jailkeeper-Enabler disloyal Unstoppable

Welcome to Game!


You are a
Werewolf Jailkeeper-Enabler disloyal Unstoppable
.

You know that the Wolves' faction is composed of you, XXX and a Traitor. You do not know who the Traitor is.

You have the following factional abilities:
  • Wolf chat
    — you can talk with the other members of the Wolves' faction at any time [here]
  • Wolf kill
    — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.
You have the following nonfactional passive abilities:
  • Jailkeeper-Enabler
    — when you die, the role "Jailkeeper" will cease to function for all players.
  • disloyal Unstoppable
    — killing actions performed by you that target a player who does not belong to your faction cannot be blocked in any way (they may still be caused to fail by effects that prevent targeting entirely, like Commuter).
You have no nonfactional active abilities.

You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role, or by posting the same in the Wolves' PT.


Spoiler: Watcher-Enabler Ninja

Welcome to Game!


You are a
Werewolf Watcher-Enabler Ninja
.

You know that the Wolves' faction is composed of you, XXX and a Traitor. You do not know who the Traitor is.

You have the following factional abilities:
  • Wolf chat
    — you can talk with the other members of the Wolves' faction at any time [here]
  • Wolf kill
    — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.
You have the following nonfactional passive abilities:
  • Watcher-Enabler
    — when you die, the role "Watcher" will cease to function for all players.
  • Ninja
    — actions performed by you are not visible to action-investigative roles.
You have no nonfactional active abilities.

You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role, or by posting the same in the Wolves' PT.


Spoiler: TrafficAnalyst-Enabler Bulletproof Tracker lazy Traitor

Welcome to Game!


You are a
TrafficAnalyst-Enabler Bulletproof Tracker lazy Traitor
.

You know that the Wolves' faction is composed of you, XXX and YYY, but they don't know your identity.

You no factional abilities.

You have the following nonfactional passive abilities:
  • TrafficAnalyst-Enabler
    — when you die, the role "TrafficAnalyst" will cease to function for all players.
  • Bulletproof
    — you are protected from killing actions that target you.
  • lazy Traitor
    — when you are the only living player not aligned with the Village, you gain access to the Wolves' factional PT and to the Wolves' factional nightkill. When there are no living members of the Wolves' faction with access to the Wolves' factional nightkill, you are endgamed.
You have the following nonfactional active abilities:
  • Tracker
    — each Night, you may target a player. Assuming no interference with your action, you will learn who that player targeted that night. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.


Spoiler: Result PMs

Watcher
You discover that XXX was targeted by A, B and C.

You discover that XXX wasn't targeted by anyone other than you.

Your Watcher action failed and you get no result.


TrafficAnalyst
You discover that XXX is able to communicate privately.

You discover that XXX is not able to communicate privately.

Your TrafficAnalyst action failed and you get no result.


X-Finder
You discover that XXX is an X.

You discover that XXX is not an X.

Your X-Finder action failed and you get no result.


Tracker
You discover that XXX targeted YYY.

You discover that XXX didn't target anyone.

You discover that XXX targeted YYY and ZZZ.

Your Tracker action failed and you get no result.


lazy Traitor becoming full Wolf
You are the last Werewolf alive.

You gain the following factional abilities:
  • Wolf chat
    — you can talk with the other members of the Wolves' faction at any time [here]
  • Wolf kill
    — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.



I have daytalk on and multitasking off by default in the rules.

One thing; should a complex tag be used?
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Post Post #77 (ISO) » Wed Mar 29, 2023 8:36 pm

Post by biancospino »

In post 75, biancospino wrote: Oh, yes, the public info is no more accurate at all. I was just assuming we just blanked that section entirely
... that info would actually still be true, uh. In all cases, the Enabler gimmick is much less marked now, so still I don't think it needs to be given.
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Post Post #78 (ISO) » Wed Mar 29, 2023 8:38 pm

Post by Datisi »

i would prefer if a complex tag were used, yes
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #79 (ISO) » Wed Mar 29, 2023 8:41 pm

Post by biancospino »

Then, provided Mastina approves of it, I'll use it
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Post Post #80 (ISO) » Thu Mar 30, 2023 6:56 pm

Post by biancospino »

In post 76, biancospino wrote: One thing; should a complex tag be used?
In post 78, Datisi wrote: i would prefer if a complex tag were used, yes
In post 79, biancospino wrote: Then, provided Mastina approves of it, I'll use it
@mastina?
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Post Post #81 (ISO) » Fri Mar 31, 2023 11:27 pm

Post by mastina »

In post 70, Datisi wrote:uh, sorry, i've been sick the past few days and thinking has been hard. i'll try to take a look at this today
This has been me, apologies.

Been sick for the last ten days, am normally much faster. Sorry for the delay.

The role PMs and results look good to me.
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Post Post #82 (ISO) » Fri Mar 31, 2023 11:28 pm

Post by mastina »

In post 79, biancospino wrote:Then, provided Mastina approves of it, I'll use it
It would be for the better, yes.
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Post Post #83 (ISO) » Fri Mar 31, 2023 11:35 pm

Post by biancospino »

In post 81, mastina wrote: Been sick for the last ten days, am normally much faster. Sorry for the delay.
Sorry to hear, hope you're all better now
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Post Post #84 (ISO) » Fri Mar 31, 2023 11:38 pm

Post by biancospino »

In post 82, mastina wrote:
In post 79, biancospino wrote:Then, provided Mastina approves of it, I'll use it
It would be for the better, yes.
idk if I can announce it myself in the queue, so I've PM'd implo to that effect
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Post Post #85 (ISO) » Sat Apr 01, 2023 1:08 am

Post by biancospino »

Wait nvm, I saw that Enchant did announce it as his last normal entered signups, so that's probably fine
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Post Post #86 (ISO) » Mon May 15, 2023 3:04 pm

Post by biancospino »

Role and result PMs

Spoiler: Role PMs

Spoiler: Villager


Welcome to Mini Normal 2299!


You are a
Villager
.

You have no passive abilities.

You have no active abilities.

You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: even-nights Enabler-Finder odd-nights Informed-Finder

Welcome to Mini Normal 2299!


You are a
Village even-nights Enabler-Finder odd-nights Informed-Finder
.

You have no passive abilities.

You have the following active abilities:
  • even-nights Enabler-Finder
    — each even-numbered Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is an Enabler. If this actions fails, you will get a "No result" PM.
  • odd-nights Informed-Finder
    — each odd-numbered Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is an Informed. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: multitasking 2-shots TK-Finder 2-shots Finder-Finder

Welcome to Mini Normal 2299!


You are a
Village multitasking 2-shots Tracker-Finder 2-shots Finder-Finder
.

You have the following passive abilities:
  • multitasking
    — you may perform any number of actions each phase.
You have the following active abilities:
  • 2-shots Tracker-Finder
    — each Night, but only twice during the game, you may target a player. Assuming no interference with your action, you will learn whether or not that player is a Tracker. If this actions fails, you will get a "No result" PM.
  • 2-shots Finder-Finder
    — each Night, but only twice during the game, you may target a player. Assuming no interference with your action, you will learn whether or not that player is a Finder. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Jailkeeper

Welcome to Mini Normal 2299!


You are a
Village Jailkeeper
.

You have no passive abilities.

You have the following active abilities:
  • Jailkeeper
    — each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Watcher

Welcome to Mini Normal 2299!


You are a
Village Watcher
.

You have no passive abilities.

You have the following active abilities:
  • Watcher
    — each Night, you may target a player. Assuming no interference with your action, you will learn which other players targeted that player that Night. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Informed TrafficAnalyst

Welcome to Mini Normal 2299!


You are a
Village Informed TrafficAnalyst
.

You have the following passive abilities:
  • Informed
    — you know the following sentences to be true about the setup:
    • There is a player with the role of Traitor.
    • There is a player with the lazy modifier.
You have the following active abilities:
  • TrafficAnalyst
    — each Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is able to privately communicate with another living player. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Jailkeeper-Enabler disloyal Unstoppable

Welcome to Mini Normal 2299!


You are a
Werewolf Jailkeeper-Enabler disloyal Unstoppable
.

You know that the Wolves' faction is composed of you, XXX and a Traitor. You do not know who the Traitor is.

You have the following factional abilities:
  • Wolf chat
    — you can talk with the other members of the Wolves' faction at any time [here]
  • Wolf kill
    — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.
You have the following nonfactional passive abilities:
  • Jailkeeper-Enabler
    — when you die, the role "Jailkeeper" will cease to function for all players.
  • disloyal Unstoppable
    — killing actions performed by you that target a player who does not belong to your faction cannot be blocked in any way (they may still be caused to fail by effects that prevent targeting entirely, like Commuter).
You have no nonfactional active abilities.

You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role, or by posting the same in the Wolves' PT.


Spoiler: Watcher-Enabler Ninja

Welcome to Mini Normal 2299!


You are a
Werewolf Watcher-Enabler Ninja
.

You know that the Wolves' faction is composed of you, XXX and a Traitor. You do not know who the Traitor is.

You have the following factional abilities:
  • Wolf chat
    — you can talk with the other members of the Wolves' faction at any time [here]
  • Wolf kill
    — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.
You have the following nonfactional passive abilities:
  • Watcher-Enabler
    — when you die, the role "Watcher" will cease to function for all players.
  • Ninja
    — actions performed by you are not visible to action-investigative roles.
You have no nonfactional active abilities.

You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role, or by posting the same in the Wolves' PT.


Spoiler: TrafficAnalyst-Enabler Bulletproof Tracker lazy Traitor

Welcome to Mini Normal 2299!


You are a
TrafficAnalyst-Enabler Bulletproof Tracker lazy Traitor
.

You know that the Wolves' faction is composed of you, XXX and YYY, but they don't know your identity.

You no factional abilities.

You have the following nonfactional passive abilities:
  • TrafficAnalyst-Enabler
    — when you die, the role "TrafficAnalyst" will cease to function for all players.
  • Bulletproof
    — you are protected from killing actions that target you.
  • lazy Traitor
    — when you are the only living player not aligned with the Village, you gain access to the Wolves' factional PT and to the Wolves' factional nightkill. When there are no living members of the Wolves' faction with access to the Wolves' factional nightkill, you are endgamed.
You have the following nonfactional active abilities:
  • Tracker
    — each Night, you may target a player. Assuming no interference with your action, you will learn who that player targeted that night. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.


Spoiler: Result PMs

Watcher
You discover that XXX was targeted by A, B and C.

You discover that XXX wasn't targeted by anyone other than you.

Your Watcher action failed and you get no result.


TrafficAnalyst
You discover that XXX is able to communicate privately.

You discover that XXX is not able to communicate privately.

Your TrafficAnalyst action failed and you get no result.


X-Finder
You discover that XXX is an X.

You discover that XXX is not an X.

Your X-Finder action failed and you get no result.


Tracker
You discover that XXX targeted YYY.

You discover that XXX didn't target anyone.

You discover that XXX targeted YYY and ZZZ.

Your Tracker action failed and you get no result.


lazy Traitor becoming full Wolf
You are the last Werewolf alive.

You gain the following factional abilities:
  • Wolf chat
    — you can talk with the other members of the Wolves' faction at any time [here]
  • Wolf kill
    — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.

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Post Post #87 (ISO) » Mon May 15, 2023 3:04 pm

Post by biancospino »

In post 86, biancospino wrote:
Role and result PMs

Spoiler: Role PMs

Spoiler: Villager


Welcome to Mini Normal 2299!


You are a
Villager
.

You have no passive abilities.

You have no active abilities.

You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: even-nights Enabler-Finder odd-nights Informed-Finder

Welcome to Mini Normal 2299!


You are a
Village even-nights Enabler-Finder odd-nights Informed-Finder
.

You have no passive abilities.

You have the following active abilities:
  • even-nights Enabler-Finder
    — each even-numbered Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is an Enabler. If this actions fails, you will get a "No result" PM.
  • odd-nights Informed-Finder
    — each odd-numbered Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is an Informed. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: multitasking 2-shots TK-Finder 2-shots Finder-Finder

Welcome to Mini Normal 2299!


You are a
Village multitasking 2-shots Tracker-Finder 2-shots Finder-Finder
.

You have the following passive abilities:
  • multitasking
    — you may perform any number of actions each phase.
You have the following active abilities:
  • 2-shots Tracker-Finder
    — each Night, but only twice during the game, you may target a player. Assuming no interference with your action, you will learn whether or not that player is a Tracker. If this actions fails, you will get a "No result" PM.
  • 2-shots Finder-Finder
    — each Night, but only twice during the game, you may target a player. Assuming no interference with your action, you will learn whether or not that player is a Finder. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Jailkeeper

Welcome to Mini Normal 2299!


You are a
Village Jailkeeper
.

You have no passive abilities.

You have the following active abilities:
  • Jailkeeper
    — each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Watcher

Welcome to Mini Normal 2299!


You are a
Village Watcher
.

You have no passive abilities.

You have the following active abilities:
  • Watcher
    — each Night, you may target a player. Assuming no interference with your action, you will learn which other players targeted that player that Night. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Informed TrafficAnalyst

Welcome to Mini Normal 2299!


You are a
Village Informed TrafficAnalyst
.

You have the following passive abilities:
  • Informed
    — you know the following sentences to be true about the setup:
    • There is a player with the role of Traitor.
    • There is a player with the lazy modifier.
You have the following active abilities:
  • TrafficAnalyst
    — each Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is able to privately communicate with another living player. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.



Spoiler: Jailkeeper-Enabler disloyal Unstoppable

Welcome to Mini Normal 2299!


You are a
Werewolf Jailkeeper-Enabler disloyal Unstoppable
.

You know that the Wolves' faction is composed of you, XXX and a Traitor. You do not know who the Traitor is.

You have the following factional abilities:
  • Wolf chat
    — you can talk with the other members of the Wolves' faction at any time [here]
  • Wolf kill
    — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.
You have the following nonfactional passive abilities:
  • Jailkeeper-Enabler
    — when you die, the role "Jailkeeper" will cease to function for all players.
  • disloyal Unstoppable
    — killing actions performed by you that target a player who does not belong to your faction cannot be blocked in any way (they may still be caused to fail by effects that prevent targeting entirely, like Commuter).
You have no nonfactional active abilities.

You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role, or by posting the same in the Wolves' PT.


Spoiler: Watcher-Enabler Ninja

Welcome to Mini Normal 2299!


You are a
Werewolf Watcher-Enabler Ninja
.

You know that the Wolves' faction is composed of you, XXX and a Traitor. You do not know who the Traitor is.

You have the following factional abilities:
  • Wolf chat
    — you can talk with the other members of the Wolves' faction at any time [here]
  • Wolf kill
    — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.
You have the following nonfactional passive abilities:
  • Watcher-Enabler
    — when you die, the role "Watcher" will cease to function for all players.
  • Ninja
    — actions performed by you are not visible to action-investigative roles.
You have no nonfactional active abilities.

You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role, or by posting the same in the Wolves' PT.


Spoiler: TrafficAnalyst-Enabler Bulletproof Tracker lazy Traitor

Welcome to Mini Normal 2299!


You are a
TrafficAnalyst-Enabler Bulletproof Tracker lazy Traitor
.

You know that the Wolves' faction is composed of you, XXX and YYY, but they don't know your identity.

You no factional abilities.

You have the following nonfactional passive abilities:
  • TrafficAnalyst-Enabler
    — when you die, the role "TrafficAnalyst" will cease to function for all players.
  • Bulletproof
    — you are protected from killing actions that target you.
  • lazy Traitor
    — when you are the only living player not aligned with the Village, you gain access to the Wolves' factional PT and to the Wolves' factional nightkill. When there are no living members of the Wolves' faction with access to the Wolves' factional nightkill, you are endgamed.
You have the following nonfactional active abilities:
  • Tracker
    — each Night, you may target a player. Assuming no interference with your action, you will learn who that player targeted that night. If this actions fails, you will get a "No result" PM.
You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.


Spoiler: Result PMs

Watcher
You discover that XXX was targeted by A, B and C.

You discover that XXX wasn't targeted by anyone other than you.

Your Watcher action failed and you get no result.


TrafficAnalyst
You discover that XXX is able to communicate privately.

You discover that XXX is not able to communicate privately.

Your TrafficAnalyst action failed and you get no result.


X-Finder
You discover that XXX is an X.

You discover that XXX is not an X.

Your X-Finder action failed and you get no result.


Tracker
You discover that XXX targeted YYY.

You discover that XXX didn't target anyone.

You discover that XXX targeted YYY and ZZZ.

Your Tracker action failed and you get no result.


lazy Traitor becoming full Wolf
You are the last Werewolf alive.

You gain the following factional abilities:
  • Wolf chat
    — you can talk with the other members of the Wolves' faction at any time [here]
  • Wolf kill
    — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.

Sorry, meant to post this in the gamethraed
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