Dayvig Deactivators | Postgame
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DragonEater70 He/HimJack of All TradesHe/Him
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Well I don't think this is going anywhere
Formally requesting a draw-
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heipizhu4 heGoonhe
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DragonEater70 He/HimJack of All TradesHe/Him
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I refuse this victoryIn post 124, RH9 wrote: Congratulations to the
Mafia
of DragonEater70 and TemporalLich!
Condolences to the
Town
!-
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DragonEater70 He/HimJack of All TradesHe/Him
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Aristophanes He/HimMr. Blue SkyHe/Him
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Which I get. But maybe the vig should be deactivated by the death of the flagholder regardless. Make them an enabler role. Then it is up to scum to prevent this my sacrificing them to save the goon.In post 118, heipizhu4 wrote: I thoight the parity is designed to prevent a game end in a 1v1 endgame, and the town simply need a dayvig to win?
It adds a cool mechanic to the mix and some dramatic decisions to be made for scum, whether to sacrifice to get rid of the enabler or leave the vig possibility alive. I'd say it still is a 1-shot that is shared, it just created a different way for scum to deactivate it.Half meme, Half real, All Aristophanes ;)- JingleAri has appeared way too competent for me to even pretend to know what they're thinking
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TemporalLich Grand Scheme
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this is a double exclamation point postIn post 129, Aristophanes wrote:
Which I get. But maybe the vig should be deactivated by the death of the flagholder regardless. Make them an enabler role. Then it is up to scum to prevent this my sacrificing them to save the goon.In post 118, heipizhu4 wrote: I thoight the parity is designed to prevent a game end in a 1v1 endgame, and the town simply need a dayvig to win?
It adds a cool mechanic to the mix and some dramatic decisions to be made for scum, whether to sacrifice to get rid of the enabler or leave the vig possibility alive. I'd say it still is a 1-shot that is shared, it just created a different way for scum to deactivate it.time will end-
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RH9 he/himMafia Scumhe/him
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Mafia can request redactions if they wish.-
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Aristophanes He/HimMr. Blue SkyHe/Him
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This was fun yaknow, and it made for a fun thought exercise!
Thanks for hosting RH9!
I hope you don't think I was complaining, because that's not the case. I just like to poke at setups and see how I can make them workHalf meme, Half real, All Aristophanes ;)- JingleAri has appeared way too competent for me to even pretend to know what they're thinking
- MooseEatsBear on discord mafiait wouldn’t be an ari sig unless it takes up half the screen on mobile - Vonflare-
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DragonEater70 He/HimJack of All TradesHe/Him
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NoneIn post 131, RH9 wrote: Mafia can request redactions if they wish.-
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TemporalLich Grand Scheme
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DragonEater70 He/HimJack of All TradesHe/Him
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Thanks for hosting RH, I don't think it was your fault but bad setup design. I'm sorry this happened to your game.-
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DragonEater70 He/HimJack of All TradesHe/Him
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That made me giggleIn post 134, TemporalLich wrote: no redactions or blueactions for me either-
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Cee Mirage sheGoonshe
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i guess the setup never took into account the idea that there would be a dayvig that doesn't get used day one
which tbf probably wouldn't happen in a regular paced game
when you have only a few minutes to think about it though, things get overlooked-
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heipizhu4 heGoonhe
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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also this game ended on Day 1.5 which is an accomplishment in somehow managing to find a way to make an open setup end on a non-integer daytime will end-
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DragonEater70 He/HimJack of All TradesHe/Him
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TrueIn post 137, Cee Mirage wrote: when you have only a few minutes to think about it though, things get overlooked-
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Aristophanes He/HimMr. Blue SkyHe/Him
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But a proper setup does consider this possibility. If it is broken so easily then it was never proper to begin with. That's part of game creation and balancing and is integral to creating a game.In post 137, Cee Mirage wrote: i guess the setup never took into account the idea that there would be a dayvig that doesn't get used day one
which tbf probably wouldn't happen in a regular paced game
when you have only a few minutes to think about it though, things get overlooked
If it were considered, there are plenty of fixes that could be offered. I mean, we just workshopped a bunch of them! The setup is easily salvageable with a tweak or two, and can become pretty nuanced very quickly.Half meme, Half real, All Aristophanes ;)- JingleAri has appeared way too competent for me to even pretend to know what they're thinking
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DragonEater70 He/HimJack of All TradesHe/Him
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And is also trueIn post 142, Aristophanes wrote: But a proper setup does consider this possibility. If it is broken so easily then it was never proper to begin with. That's part of game creation and balancing and is integral to creating a game.-
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RH9 he/himMafia Scumhe/him
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True.In post 137, Cee Mirage wrote: i guess the setup never took into account the idea that there would be a dayvig that doesn't get used day one
which tbf probably wouldn't happen in a regular paced game
when you have only a few minutes to think about it though, things get overlooked
Town could really only win if at least 1 Mafia died on D1.-
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DragonEater70 He/HimJack of All TradesHe/Him
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That's why in my dayvig game I had dayvigs disabled in ELO and made it impossible for town to try to "save dayvigs" for a point after scum equalizes.-
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TemporalLich Grand Scheme
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or town decides to no lim as well as not using the day vig for some arcane reasontime will end-
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TemporalLich Grand Scheme
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also note the dayvig is as good as having your role card revealed and that somehow was overlookedtime will end-
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Aristophanes He/HimMr. Blue SkyHe/Him
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Having realized the setup for what it was that may have been one of my suggestions lolIn post 146, TemporalLich wrote: or town decides to no lim as well as not using the day vig for some arcane reasonHalf meme, Half real, All Aristophanes ;)- JingleAri has appeared way too competent for me to even pretend to know what they're thinking
- MooseEatsBear on discord mafiait wouldn’t be an ari sig unless it takes up half the screen on mobile - Vonflare-
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DragonEater70 He/HimJack of All TradesHe/Him
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Are you guys up for another game? I would like to run a variation where town has exactly one Dayvig and it never gets disabled unless mafia achieves 1v1 parity.
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