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Post #1709 (isolation #200) » Sun Feb 12, 2023 7:02 pm
Postby Kyoko Kirigiri »
In post 1708, Doctor Drew wrote:
Oh lol, for some reason I thought that was KT who posted that.
Was confused for a bit.
But, theoretically, can you win if NM is killed? Or vice versa?
well it reduces my chances for sure but yes theoretically I can win if no one kills me till I'm done checking all alignments or if check town and town wins
it won't do anything for town or scum if he is dead though
In post 1677, Doctor Drew wrote:
What about NM 'guilty' on me? How should that be trusted as helping town?
I know we don't use the L word anymore, but what do they say about liars?
I guess in NM’s case I’m more accommodating towards just policy yeeting/shooting him but “kill every 3p ever always” is kinda a rude mindset and will make 3ps that could townside not do so just because siding with town will just get them murdered without exception.
There's respectable reason why 3p even if townsided are frowned upon and are executed.
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Post #1754 (isolation #207) » Wed Feb 15, 2023 7:04 pm
Postby Kyoko Kirigiri »
that being said, since no one is dying by the scum faction tonight (beside maybe by a vig shot) I want to kindly request to no eim today, so we can plunder a town player and win with you all
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Post #1763 (isolation #212) » Wed Feb 15, 2023 8:24 pm
Postby Kyoko Kirigiri »
anyways
if there is only 1 arsonist left in game, there is chance you can end it today without us having a chance to plunder
right?
so since even if there are 2 arsonists left in game, if you no elim today they can't kill anyone tonight I was hoping if you would no elim today to keep game in 5 v 2 v 2 so we would have a chance to plunder the town. if there is only 1 arsonist left you have multiple phases till they have any chance to win and can afford the no elim today too.
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Post #1764 (isolation #213) » Wed Feb 15, 2023 8:25 pm
Postby Kyoko Kirigiri »
if its 2 arsonists and you miselim today then it will be 4 v 2 v 2 (with 1 doused tomorrow) and things will look worse for town actually so I really think even for town no elim is better play?
But I really want to 100% hit a town for this plunder. I was thinking gimli since his fruit vendor claim thing in d1.
also marashu since the shots are done already not a bad choice
I promise you I'm town even though I defended the wolves of my POE, you can steal from me 100%
but I'm not sure no killing is a good thing, kyoko. for one thing we can't coordinate with NM cause he is super unreliable, so your parity cop won't solve the game. if you can somehow force NM to target aisa while you target me we could probably do it? but then just flipping aisa is better fmpov
well its a factional skill, so I have a say in what we're targeting and he is cooperative with me. He was going to try and plunder you last night if there was no hail.
the thing is if there is only 1 arsonist left and you elim it today, we loose.
also if you miselim and there are 2 arsonists left then you'll be at 4 2 2 tomorrow. which is a bad situation for town.
Also logically the easiest way we can win is if we plunder town (have a night phase) and have all arsonists dead. then when game ends with only pirates and town, we leave the game and both us and town wins the game.
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Post #1774 (isolation #215) » Wed Feb 15, 2023 10:58 pm
Postby Kyoko Kirigiri »
let me rephrase
the main group scum are arsonists and no one is doused so far cause of hail. That means town will definitely have another day phase if you don't elim today. number is 5 2 2 if there were 3 arsonists originally so why not give it a night phase to actions to go through. Maybe you learn something that helps you find arsonists instead of risking to loose majority today.
also at same time we pirates need 1 night to be able to plunder town to be able to end game with town cause of two back-to-back hails. This means if there is only 1 arsonist left (if they started with only 2 arsonists) and you get to them today, we'll loose and only town wins.
this is why I think we all need to go for no elim today but as you see its kinda more important for us pirates than you town, so I'll be sad if you guys don't agree but can't be mad at you for it
pedit: we have no one plundered yet cause 2 hails. We need to plunder 1 town at the very least to be able to end game with town
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Post #1775 (isolation #216) » Wed Feb 15, 2023 10:59 pm
Postby Kyoko Kirigiri »
if we have 2 night phases, we'll try to find an arsonist on that night, but us plundering town is priority. otherwise if you kill every arson in game we just loose
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Post #1800 (isolation #219) » Thu Feb 16, 2023 5:31 am
Postby Kyoko Kirigiri »
In post 1798, Kokichi Oma wrote:
So scum both scum factions have 0 way to kill every night? Does this even sound right?
1 - hail is practically OP that role must be nerfed. town is lucky to have it
2 - arsonists are the worst type of group scum. again luck with town scum are that type
3 - pirates are not scum. for the twentieth time, pirates can only win by leaving game early or town siding in end game. They are even more town sided than a natural survivor as they have to find at least one scum and vanalize them and can't win in end game with scum victory (had to leave game before scum wins)
4 - This game is by no means balanced as everything about roles and alignments are random so there is nothing worthwhile to spec here.
In post 1798, Kokichi Oma wrote:
So scum both scum factions have 0 way to kill every night? Does this even sound right?
1 - hail is practically OP that role must be nerfed. town is lucky to have it
2 - arsonists are the worst type of group scum. again luck with town scum are that type
3 - pirates are not scum. for the twentieth time, pirates can only win by leaving game early or town siding in end game. They are even more town sided than a natural survivor as they have to find at least one scum and vanalize them and can't win in end game with scum victory (had to leave game before scum wins)
4 - This game is by no means balanced as everything about roles and alignments are random so there is nothing worthwhile to spec here.
It took me forever to figure out how you were forced to townside but I get it now. Town wins when all anti-towns are dead but true groupscum only has to outnumber town. So Pirates can win by only town being alive but not by groupscum endgaming.
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Post #1870 (isolation #230) » Mon Feb 20, 2023 11:30 am
Postby Kyoko Kirigiri »
In post 1866, Gimli wrote:
no one else targeted me last night btw, only aisa. I received the confirmation of that via PM.
yea I was debating between you and mara for plundering a town and went with mara cause was sure arsonists wouldn't claim that role and go hail their douses for 2 night straight, and we really needed to 100% hit a town to be able to win with town so went with mara
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Post #1966 (isolation #234) » Wed Feb 22, 2023 7:02 pm
Postby Kyoko Kirigiri »
In post 1963, Kokichi Oma wrote:
Also, last question before my big reveal on how i solved this game. Kirigiri, you confirm that N_M is your partner right. Not anyone else?
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Post #1968 (isolation #236) » Wed Feb 22, 2023 7:12 pm
Postby Kyoko Kirigiri »
In post 1960, Marashu wrote:
To scumside, they need to target only scum and no town.
its actually wrong. if we only target scum and no town, we loose on scum endgame, cause there will also be town left in end game (they don't need all town to die)
that is why its not possible for pirates to scum side for end game. best we can do to scum side is if if we manage to target both factions and actually leave the game before end game (which is not a scum side)
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Post #1969 (isolation #237) » Wed Feb 22, 2023 7:13 pm
Postby Kyoko Kirigiri »
which is why we have to target a town and then start searching for scum. we either leave game earlier with a victory and give extra info to town vanalizing a scum
or we target a town and endgame with rest of town by eliminating all scum.
I'm a town mysterious musician. I target a player with a song and they feel an energy. IDK how that messes with other roles or if I'm giving scum a redirector to a nuclear bomb or something, but my role doesn't say what it does really. it's mysterious.
The mysterious roles are always the best
I had no idea what my role was gonna do. Death seem like it could be a vig? But, was not willing to risk it. I chose War last night and picked Fuyu/KT as it was the only shot that allowed me to pick 2 targets. I picked them since they both had a killing role. I thought it could maybe give them a shot or something. Turns out I got a message last nite that said KT/Fuyu are at war and are different alignments. How interesting. Which is why I asked if they got any messagee last nite.
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Post #2022 (isolation #243) » Thu Feb 23, 2023 9:26 am
Postby Kyoko Kirigiri »
here is what I think we should do:
so if we flip KT today and they end town, we will target furitive, if furitive is by any chance is town he must day vig kokichi (cause they are clearly arson) and everyone knows it as we won't leave tomorrow.
if we flip furitive today and they end town, we will target KT; if we don't leave game then KT is town and kokichi is scum and everyone will know it tomorrow as we wont leave game
Now if who we kill today end up arson, we will target aisa, as whoever is remaining of furtive/kt and kokichi are almost definitely towns in that scenario
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Post #2024 (isolation #244) » Thu Feb 23, 2023 9:32 am
Postby Kyoko Kirigiri »
Let me rephrase it for easier understanding:
1 - we will flip KT or Furitive
Scenario A: They flip as town
2 - remaining of KT/Furitive should try to kill kokichi as they know kokichi lied if they are also town
3 - Pirates target the remaining of furitive/KT
4 - If pirates leave game, the remaining of furitive/KT is arson. If pirates stay in game Kokichi is arson
Scenario B: They flip as scum
2 - Pirates target Aisa
3 - if pirates leave game Aisa is Arson, if pirates don't leave game Aisa is town. In this scenario kokichi and the remaining of Furitive/KT is also town
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Post #2026 (isolation #245) » Thu Feb 23, 2023 9:35 am
Postby Kyoko Kirigiri »
In post 2023, Kokichi Oma wrote:
No, because in the event that there is more than one Arson left, then we as town are in a bad spot. We assisted you before, so we would appreciate you working with us too. Regardless you should target Aisa. We need to know for sure if Aisa is scum or not. Regardless we all win if you target Aisa
there is 100% a scum between KT, furitive, you
how is us targeting aisa the better player here for either us or town if today elim is not scum?
pedit: if town fails to kill arson today and tomorrow, town is loosing majority to arsonists. the info you provided is very helpful for it but we can make sure you 100% get the scum right at next day max. I really think the plan of action I posted is the best for everyone
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Post #2029 (isolation #246) » Thu Feb 23, 2023 9:37 am
Postby Kyoko Kirigiri »
In post 2027, Kokichi Oma wrote:
Aisa is easy mislim if she's town. In the event that she's town and one of Enchant or Gimli is the scum then we are in a very bad spot.
and if today an arson dies, they are definitely next in poe to be checked and pirates will target them.
but if we kill KT this day phase and their not the scum, the arson will be definitely between you or furitive. Why would we be targeting aisa then?
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Post #2032 (isolation #247) » Thu Feb 23, 2023 9:41 am
Postby Kyoko Kirigiri »
I'm not fighting anything what I posted is best plan of action for both town and pirates.
maybe not for you in specific since you know your own alignment but you were always part of my own PoE list for being a scum.
so why should I trust you and completely focus out of this trio that will sure have a scum in it and with what I posted everyone will know for 100% about an arsonist with it?
2 - remaining of KT/Furitive should try to kill kokichi as they know kokichi lied if they are also town
3 - Pirates target the remaining of furitive/KT
4 - If pirates leave game, the remaining of furitive/KT is arson. If pirates stay in game Kokichi is arson
Scenario B: They flip as scum
2 - Pirates target Aisa
3 - if pirates leave game Aisa is Arson, if pirates don't leave game Aisa is town. In this scenario kokichi and the remaining of Furitive/KT is also town
You're saying we should always target aisa.
lets say we flip kt today and they flip town, we target aisa and they are town too so we wont leave. lets say you are scum and you fake claimed this guilty to set up two mislims. in this case town will mislim tomorrow furitive as well and effectively will loose majority. you will arson kill on that night and with us leaving town will loose the game.
with my plan there is a gaurntee that an arson will die today or tomorrow
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Post #2041 (isolation #250) » Thu Feb 23, 2023 9:56 am
Postby Kyoko Kirigiri »
I'm not entirely sure what you mean with worst case scenario for town
our action wont be solving the entire game regardless of which plan we go for. difference is in mine, based on today flip, we will try to make sure next elim is 100% correct so town gets an extra day and in other we will have to completely trust you with that guilty and see where that will get us.
but yeah I also really think there is only 1 arson left and it should be in the trio for sure.
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Post #2045 (isolation #251) » Thu Feb 23, 2023 10:06 am
Postby Kyoko Kirigiri »
it makes all the difference for you.
"lets say we flip kt today and they flip town, we target aisa and they are town too so we wont leave. lets say you are scum and you fake claimed this guilty to set up two mislims. in this case town will mislim tomorrow furitive as well and effectively will loose majority. you will arson kill on that night and with us leaving town will loose the game."
2 - remaining of KT/Furitive should try to kill kokichi as they know kokichi lied if they are also town
3 - Pirates target the remaining of furitive/KT
4 - If pirates leave game, the remaining of furitive/KT is arson. If pirates stay in game Kokichi is arson
Scenario B: They flip as scum
2 - Pirates target Aisa
3 - if pirates leave game Aisa is Arson, if pirates don't leave game Aisa is town. In this scenario kokichi and the remaining of Furitive/KT is also town
Aisa is only relevant if there is a third arson. You need the second arson dead today or at start of next day phase. so we'll go after checking them if second arson is dead. otherwise with this plan of action, we'll make sure town 100% gets the second arson correctly at start of next day phase.
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Post #2049 (isolation #254) » Thu Feb 23, 2023 10:12 am
Postby Kyoko Kirigiri »
In post 2047, Kokichi Oma wrote:
Then let's vote Furt? I don't really care which. If you're that worried I'm scum. I thought I was pretty townread, what do i have to gain from doing this now?
I think KT is a better vote than furt. I also think you're the towniest of this group of 3. that's why I said we'll target the other one you claimed guilty on that we don't elim today tonight.
but by chance you actually fake claimed to set up two easy mislims and guide pirates toward aisa to just get enough time to douse enough and kill all and with us leaving claim win with 2 night phases, town's best play is with us targeting in the pool of three we're sure there is an arson in too
anyways I plan to go with the plan of action I posted last page unless if town heavily disagrees with it. then we can negotiate about the best plan of action together
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Post #2052 (isolation #255) » Thu Feb 23, 2023 10:21 am
Postby Kyoko Kirigiri »
Its just that mechanically speaking, the claim you made is too ambiguous, its not a hard guilty, its a pair check and this is easiest way for an arson to setup 2 mislims back to back to get themselves a win.
please be objective and tell me that I'm wrong?
that plus I had you in my poe:
In post 1940, Kyoko Kirigiri wrote:
well we really wanted to rob a town and mura was 100% town so we went with them. Not gonna try enchant cause I town read them.
now we really gotta try and find arsons for both us and town (cause it be parity cop)
I think the next person I target is gonna be in KT, kokichi, fuyuhiko if aisa is elim today but haven't decided who I scumread the most.
if you give me like 24 hour to read game again I'll try and sort my thoughts. I'm super exhausted as I had another 1 very long day out
so this is all why I think my plan of action is most logical/beneficial for town and pirates.
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Post #2066 (isolation #259) » Thu Feb 23, 2023 10:37 am
Postby Kyoko Kirigiri »
kokichi I'm just sure that if you're scum and we don't target in trio town is totally doomed
9 are alive 1 already doused. you can douse 1 more tonight, 2 are pirates 2 are arsons,, you insta kill 2 people on the second night, 2 were mislimed cause of this claim
5 people - we pirates leaving that night leaving 3 people 2 arson 1 town. gg for town
---------
honestly I cant see a way we pirates don't win anymore
we already targeted murashu and either we win by ending all scums today/tomorrow or there is a guaranteed/almost guaranteed scum we will target sometime soon.
my plan of action has nothing to do with pirates. its about town.
and that's why I think we have to target furtive if KT is town and aisa if kt is scum (of if furtive is elimed, replace KT there)