Mini 2308 | Blood over Utopia | Utopia fell.

Micro and Mini Theme Games (based on source material and/or changes to mechanics/rules)
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Post Post #150 (ISO) » Sat Jul 29, 2023 10:51 am

Post by biancospino »

Votecount 1-II

With 13 alive, it takes 7 to hammer.


flavor
Spoiler:
Image

* I'm likely not actually going to write that


execution votes
Roden (3):
Cat Scratch Fever (), RCEnigma (), PenguinPower ()
PenguinPower (2):
Merlyn (), camelCasedSnivy ()
Deal With The Devil (2):
JasonWazza (), SirCakez ()
RCEnigma (1):
Roden ()
SirCakez (1):
Deal With The Devil ()


Not voting (4):
Random Nurse, HighFlyingDwarf, Aureal, marcistar


projects votes
Trading Outpost (4):
marcistar (), camelCasedSnivy (), PenguinPower (), SirCakez ()
Printing Press (3):
JasonWazza (), Deal With The Devil (), Roden()
Bureau of Investigations (2):
Cat Scratch Fever (), Aureal ()
Neighborhood Watch (1):
Merlyn ()

Not voting (3):
Random Nurse, HighFlyingDwarf, RCEnigma


notes
  • The Deadline is due in (expired on 2023-08-08 09:00:00).
  • Random Nurse is V/LA on Thursdays, Frydays and Saturdays.
Last edited by biancospino on Sat Jul 29, 2023 5:28 pm, edited 4 times in total.
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Post Post #151 (ISO) » Sat Jul 29, 2023 10:53 am

Post by RCEnigma »

Okay then i still think there is merit to using sacrifice today, everyone votes it so it’s basically the day lim with 20k added on and the development we want is voted by 2 players.

If the next tier of unlocks is 70k+ we still get to push it through without using the trading post.
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Post Post #152 (ISO) » Sat Jul 29, 2023 10:54 am

Post by marcistar »

In post 138, Roden wrote:maybe Printing Press is a better vote today and then we can do Trading Post tomorrow? Election Security or Intellegentia would be a good second.

HURT: Printing Press
I don't think printing press is worth it roden :cry: :cry: :cry: :cry: :cry: :cry: :cry:

Think about it! Do you think the game will end so quickly? No right?
We have time to unlock each of the options to gain more, so by going printing press its just setting us back since we can only do one development.
We will have to gain more money and unlock more stuff eventually, so why not get started on it now instead of just wasting time to gain info on what they are? We'll simply gain the same info once we unlock the next stuff anyways.

ups the daily budget to $70,000.
implies that its a permanent fix, otherwise "daily" wouldn't be there, and instead it would be worded like "the next days budget". This is why trading outpost is still worthy enough to waste our time on.
It'll be shitty to unlock cool new stuff just to not have the money for it, which is why trading outpost is the one thats most useful to unlock first.

printing press will waste our valuable time please please please listen to me kind sir
it'll take longer just to achieve the same result!
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Post Post #153 (ISO) » Sat Jul 29, 2023 10:54 am

Post by marcistar »

In post 151, RCEnigma wrote: Okay then i still think there is merit to using sacrifice today, everyone votes it so it’s basically the day lim with 20k added on and the development we want is voted by 2 players.

If the next tier of unlocks is 70k+ we still get to push it through without using the trading post.
if we do sacrifice ill vote for you to be sacrificed since you keep pushing it <3
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Post Post #154 (ISO) » Sat Jul 29, 2023 10:57 am

Post by RCEnigma »

Fine by me.
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Post Post #155 (ISO) » Sat Jul 29, 2023 11:00 am

Post by marcistar »

In post 7, biancospino wrote:
Sacrifice ($0)
-- if target Utopian is not an Insurgent, they die and town gets $20,000 more in tomorrow's budget.
vs
In post 7, biancospino wrote:
Trading Outpost ($20,000)
-- ups the daily budget to $70,000.
theres a difference in wording

sacrifice is a one time gain, trading post is not.

sacrifice is so beyond useless right now, why are we AIMING to get a townie killed when we should be preserving our numbers? sacrifice will be much more useful when we KNOW WHAT WE WANT TO DO WITH THE $$
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Post Post #156 (ISO) » Sat Jul 29, 2023 11:05 am

Post by marcistar »

this cruel cruel game sucks because i can't tell who is partners with cakez yet..
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Post Post #157 (ISO) » Sat Jul 29, 2023 11:09 am

Post by RCEnigma »

In post 155, marcistar wrote:
In post 7, biancospino wrote:
Sacrifice ($0)
-- if target Utopian is not an Insurgent, they die and town gets $20,000 more in tomorrow's budget.
vs
In post 7, biancospino wrote:
Trading Outpost ($20,000)
-- ups the daily budget to $70,000.
theres a difference in wording

sacrifice is a one time gain, trading post is not.

sacrifice is so beyond useless right now, why are we AIMING to get a townie killed when we should be preserving our numbers? sacrifice will be much more useful when we KNOW WHAT WE WANT TO DO WITH THE $$
Are we just not voting for a lim today then?
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Post Post #158 (ISO) » Sat Jul 29, 2023 11:11 am

Post by marcistar »

im pretty sure we can still do a regular lim? where are you getting this from :sob:
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Post Post #159 (ISO) » Sat Jul 29, 2023 11:26 am

Post by RCEnigma »

My point is sacrifice can just be the regular lim but we get paid for it.

But ehh I’m not gonna argue more for it

HURT: trading post
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Post Post #160 (ISO) » Sat Jul 29, 2023 11:29 am

Post by Cat Scratch Fever »

In post 157, RCEnigma wrote:
In post 155, marcistar wrote:
In post 7, biancospino wrote:
Sacrifice ($0)
-- if target Utopian is not an Insurgent, they die and town gets $20,000 more in tomorrow's budget.
vs
In post 7, biancospino wrote:
Trading Outpost ($20,000)
-- ups the daily budget to $70,000.
theres a difference in wording

sacrifice is a one time gain, trading post is not.

sacrifice is so beyond useless right now, why are we AIMING to get a townie killed when we should be preserving our numbers? sacrifice will be much more useful when we KNOW WHAT WE WANT TO DO WITH THE $$
Are we just not voting for a lim today then?
Each project can only be used at most twice per game, so it's better to save it for when you actually need the money the next day

HURT: Election Security

I think this is the best non-development project. There's not much point in saving this one for later, because voting manipulation is disabled at ELO anyway, whereas Neighborhood Watch & Intelligentia could be more useful later.
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Post Post #161 (ISO) » Sat Jul 29, 2023 11:38 am

Post by RCEnigma »

Reminds me about the neighborhood watch thing, it’s disabled with less than 8 players. So better utility later but we aren’t guaranteed to be able to use it X days down the line.
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Post Post #162 (ISO) » Sat Jul 29, 2023 11:41 am

Post by Cat Scratch Fever »

No, Census is the one with the 8 player requirement
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Post Post #163 (ISO) » Sat Jul 29, 2023 11:47 am

Post by camelCasedSnivy »

i think sac could be worth it since we could theoretically find a mafia member with it

its like a loyal vig :)
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Post Post #164 (ISO) » Sat Jul 29, 2023 11:58 am

Post by marcistar »

but its more likely we wont

and theres no guarantee we'll find a use for the money
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Post Post #165 (ISO) » Sat Jul 29, 2023 12:07 pm

Post by RCEnigma »

In post 162, Cat Scratch Fever wrote: No, Census is the one with the 8 player requirement
😵‍💫 mixing all of these up is gonna be too easy for me.
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Post Post #166 (ISO) » Sat Jul 29, 2023 12:07 pm

Post by camelCasedSnivy »

we could use it to assassinate someone else
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Post Post #167 (ISO) » Sat Jul 29, 2023 12:13 pm

Post by Deal With The Devil »

In post 159, RCEnigma wrote: My point is sacrifice can just be the regular lim but we get paid for it.

But ehh I’m not gonna argue more for it

HURT: trading post
In post 163, camelCasedSnivy wrote: i think sac could be worth it since we could theoretically find a mafia member with it

its like a loyal vig :)
My issue with Sacrifice today is that, if I am reading the rules correctly, everyone who votes for it gets to decide who the target is. Here on D1 reads are just starting to develop so it is much easier, imo, for scum to make their way into the council who decides the Sacrifice.

I feel like that is another way to save for a later day when reads are developed more.

-Drew
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Post Post #168 (ISO) » Sat Jul 29, 2023 12:42 pm

Post by camelCasedSnivy »

In post 167, Deal With The Devil wrote:
In post 159, RCEnigma wrote: My point is sacrifice can just be the regular lim but we get paid for it.

But ehh I’m not gonna argue more for it

HURT: trading post
In post 163, camelCasedSnivy wrote: i think sac could be worth it since we could theoretically find a mafia member with it

its like a loyal vig :)
My issue with Sacrifice today is that, if I am reading the rules correctly, everyone who votes for it gets to decide who the target is. Here on D1 reads are just starting to develop so it is much easier, imo, for scum to make their way into the council who decides the Sacrifice.

I feel like that is another way to save for a later day when reads are developed more.

-Drew
we could also hold a psuedo-vote now for the sac target (also depending on the flip)
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Post Post #169 (ISO) » Sat Jul 29, 2023 12:53 pm

Post by Roden »

In post 149, biancospino wrote:
In post 144, Roden wrote: I don't see anything in the set up, so...

@mod:
What happens to a flip during eliminations? Do they have a standard flip?
Yes, unless some game effect suppresses the flip.
This makes me think scum have a way to hide flips. Janitor would probably be useless since we all start Vanilla and assign PRs, but maybe they have a way to hide Day flips. I don't see why buying a Vig shot would hide the flip otherwise, since Autopsy is the most optimal combo with it with zero drawbacks.
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Post Post #170 (ISO) » Sat Jul 29, 2023 12:54 pm

Post by Deal With The Devil »

In post 168, camelCasedSnivy wrote:
In post 167, Deal With The Devil wrote:
In post 159, RCEnigma wrote: My point is sacrifice can just be the regular lim but we get paid for it.

But ehh I’m not gonna argue more for it

HURT: trading post
In post 163, camelCasedSnivy wrote: i think sac could be worth it since we could theoretically find a mafia member with it

its like a loyal vig :)
My issue with Sacrifice today is that, if I am reading the rules correctly, everyone who votes for it gets to decide who the target is. Here on D1 reads are just starting to develop so it is much easier, imo, for scum to make their way into the council who decides the Sacrifice.

I feel like that is another way to save for a later day when reads are developed more.

-Drew
we could also hold a psuedo-vote now for the sac target (also depending on the flip)
You are a very eager beaver to push through Sacrifice aren't you?

-Drew
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Post Post #171 (ISO) » Sat Jul 29, 2023 12:58 pm

Post by camelCasedSnivy »

In post 170, Deal With The Devil wrote:
In post 168, camelCasedSnivy wrote:
In post 167, Deal With The Devil wrote:
In post 159, RCEnigma wrote: My point is sacrifice can just be the regular lim but we get paid for it.

But ehh I’m not gonna argue more for it

HURT: trading post
In post 163, camelCasedSnivy wrote: i think sac could be worth it since we could theoretically find a mafia member with it

its like a loyal vig :)
My issue with Sacrifice today is that, if I am reading the rules correctly, everyone who votes for it gets to decide who the target is. Here on D1 reads are just starting to develop so it is much easier, imo, for scum to make their way into the council who decides the Sacrifice.

I feel like that is another way to save for a later day when reads are developed more.

-Drew
we could also hold a psuedo-vote now for the sac target (also depending on the flip)
You are a very eager beaver to push through Sacrifice aren't you?

-Drew
i don't want to discard the idea
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Post Post #172 (ISO) » Sat Jul 29, 2023 1:04 pm

Post by Deal With The Devil »

In post 171, camelCasedSnivy wrote:
In post 170, Deal With The Devil wrote:
In post 168, camelCasedSnivy wrote:
In post 167, Deal With The Devil wrote:
In post 159, RCEnigma wrote: My point is sacrifice can just be the regular lim but we get paid for it.

But ehh I’m not gonna argue more for it

HURT: trading post
In post 163, camelCasedSnivy wrote: i think sac could be worth it since we could theoretically find a mafia member with it

its like a loyal vig :)
My issue with Sacrifice today is that, if I am reading the rules correctly, everyone who votes for it gets to decide who the target is. Here on D1 reads are just starting to develop so it is much easier, imo, for scum to make their way into the council who decides the Sacrifice.

I feel like that is another way to save for a later day when reads are developed more.

-Drew
we could also hold a psuedo-vote now for the sac target (also depending on the flip)
You are a very eager beaver to push through Sacrifice aren't you?

-Drew
i don't want to discard the idea
Why on D1 would you want it?

And what is your opinion about scum losing daytalk now vs later in the game?

-Drew
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Post Post #173 (ISO) » Sat Jul 29, 2023 1:05 pm

Post by camelCasedSnivy »

tbh i dont think daytalk is that important. the mafia site i come from doesn't have mafia daytalk so i don't see it as a huge loss for scum
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Post Post #174 (ISO) » Sat Jul 29, 2023 1:06 pm

Post by SirCakez »

In post 99, marcistar wrote:
In post 92, SirCakez wrote: not feeling anything AI from anyone yet so I'll sit on my rvs for now
if i can be so bold as to say my very valid opinions,
i think this is sussy.
Why didn't u vote me then
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