You know what I hate? Websites for things that do not really matter (read: not my bank account) that require both numbers, capital letters, and lower case letters in their passwords. With this in mind, there can be only one person who receives my ire.
Large Normal 92 - Game Over! Scum Win!
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zoraster He/HimDisorganized CrimeHe/Him
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First of all, the word zombie now gets this in my head: http://www.youtube.com/watch?v=0N1_0SUGlDQ
You know what I hate? Websites for things that do not really matter (read: not my bank account) that require both numbers, capital letters, and lower case letters in their passwords. With this in mind, there can be only one person who receives my ire.
vote: Zer0ph34r.-
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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Do you think that you get better reactions if you ask 20 questions rather than one or two focused ones?
Chaos is a good scum weapon, and you're feeding it. First, you assert that you're trying to take us out of RVS. This is an admirable goal, but I have to question whether you're really doing it by trying to run 5 or 6 threads at once. Perhaps you just have a shotgun approach to scum hunting that I don't share.
Questions are certainly good to a point -- especially when they are incisive, but at some point you have to go out on a limb and say you suspect someone. I can't help but feel you're shrouding things in a guise of "scum-hunting."
So let me try and be incisive with my question: If you had to pick one or at most two questions from those posed above, to which one are you most interested in finding out the answer?.-
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zoraster He/HimDisorganized CrimeHe/Him
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Oh, and last... please don't post one of those links again.* Makes reading the page hell on earth
*Make sure to get the actual image url, not the google image search one.
Mod-Edit Votecount 1-2
Mastin - 3(Caboose, Devestation, Amished)
Zwetschenwasser - 2(AceMarksman, zer0ph34r)
zer0ph34r - 2(zoraster, zwetschenwasser)
Dust - 1(Mastin)
alvinz95 - 1(Azhrei)
zu_Faul - 1(Maturin24)
killa seven - 1(OrangePenguin)
Not Voting - 16(Everyone Else)
With 27 alive, it takes 14 to lynch.-
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zoraster He/HimDisorganized CrimeHe/Him
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Yes, can we please not resort to replace threats yet? I'd prefer to talk some sense into Mastin before a) actually lynching him (i hate policy lynches) or b) having people replace out because of him. I don't know him, of course, but he doesn't seem immune to reason.
So for Mastin, here are some of the reasons why your play style is not optimal:
1) Quoting every phrase may on occasion catch a scum slip or something, but it's going to be infrequent. Viewing what someone says in context is usually the best method for understanding what someone is saying.
2) By missing the context, you miss the big picture.
3) Even if you're aware of the big picture, those reading your comments are not aware of how your comments fit into the big picture.
4) As a result of missing the big picture, it is exceedingly hard to follow your thread of thought from page to page. You may know what you're saying, but the rest of us really do not.
4) While you may have 12 hours a day to play each individual game, most do not. I'm not arguing people shouldn't have to read a lot at MS -- that's part of the game -- but increasing that burden is a negative for the town.
5) It does make it more likely that people will just tune the game out as it becomes more effort than it's worth.
6) It makes it easy for scum to slip by as any legitimate request for information at a player can get lost in the static of your posts.
7) It's a play-style that I believe you think of as being highly effective (as seen by your "novel claims"), but the irony makes the play-style even less palatable.
8) This isn't to say we don't want you to be super active. That part is good. Although you don't want to monopolize the game, having someone who is very active is a great thing to keep the game moving. If you could channel your efforts into more cogent posts, you would be a great asset to whichever side you're on in the game. Even more importantly, it'll keep the game moving along and away from stagnating. But the posts have to be thoughtful and easy to read. Yours are not.
I really do want to play with you, Mastin. I just think it's important early on you use some of that hyper energy in a more effective way. I know you take pride in your "novels" of posts, but this is misguided..-
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zoraster He/HimDisorganized CrimeHe/Him
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I'm not saying we need less discussion at all. I'm saying we need more productive discussion. I completely disagree with your assertion that any discussion at all helps town. It does not.StevieT92 wrote:Also, anyone who says we need less discussion is inherently scummy. Discussion is the one power of the town. We need as much of it, whether it's off-topic garbage or garbled quotes, as we can get.-
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zoraster He/HimDisorganized CrimeHe/Him
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No, we're trying to make a 26 player game playable. And I appreciate Mastin trying to pare it down a little. I don't mind long posts at all if they're written in such a way as I can follow it, and there's a reason for it being long.
I think it is time for some of our missing players to assert themselves though. RedCoyote, King, hewitt, ryan2754, killa seven, Knight of Cydonia, Empking’s Alt, Tarhalindur, Caboose, orangepenguin all need to read and tell us what they're thinking.
unvotevote: hewittfor lurking.
Mod: You might be aware King has not posted anywhere since April 3rd.-
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zoraster He/HimDisorganized CrimeHe/Him
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Well, I wrote that list out. RedCoyote I've known for a while and will almost certainly come in to post quite a bit without much provocation -- he's probably just not around to post at this exact moment. Next on the list was King, who i discovered is probably going to need to be replaced. Hewitt, on the other hand, I think should be active now.Caboose wrote:
Why did you single hewitt out?zoraster wrote:No, we're trying to make a 26 player game playable. And I appreciate Mastin trying to pare it down a little. I don't mind long posts at all if they're written in such a way as I can follow it, and there's a reason for it being long.
I think it is time for some of our missing players to assert themselves though. RedCoyote, King, hewitt, ryan2754, killa seven, Knight of Cydonia, Empking’s Alt, Tarhalindur, Caboose, orangepenguin all need to read and tell us what they're thinking.
unvotevote: hewittfor lurking.
Mod: You might be aware King has not posted anywhere since April 3rd-
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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First, please clarify this post. That is a nearly nonsensical sentence.Empking's Alt wrote:Vote: Mastin
I would like your next post to be anylyzing the first post of the player who had their first post in this thread after everyone who had joined up to this game.
FoS: EmpkingIf you're going to make your first post a vote, you need to explain yourself. Do it now..-
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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Actually, I've found Caboose and Mastin's posts to be relatively helpful. Could mastin benefit by quoting the entire text and then taking it point by point so that people following along can put things in context? or summarize at the end? absolutely. But for the most part these posts are actually informative and advance the game.
Strawman, by the way, will always be a scum-tell (don't need wiki for that... it's a basic fallacy), though not always a determinative one. It can be used as townies decide they're convinced of someone's guilty and then work from there trying to fabricate reasons for that decision. But either way, it's not helpful to town unless it's an investigative role who thinks he can get away with a little strawman attack.
We still need to get some of the other players involved here..-
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zoraster He/HimDisorganized CrimeHe/Him
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[quote=orange]Well, if you say so. I will just vote for unvote, vote: Mastin because he is rather obviously scum. Serious now. Between his huge walls of texts, with the scum claim (which I don't see as a joke, minus the partner bit - I think Ace is town), slash "VOTE ME VOTE ME" mentality, I think we're just better off without Mastin.This game is truly uncharacteristic of Mastin, and he is playing real badly.[/quote]
I've never played with Mastin, so perhaps you can explain how he's playing uncharacteristically? As specifically as possibly, of course. That really is a claim that needs to be fleshed out..-
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zoraster He/HimDisorganized CrimeHe/Him
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EBWOP:
Well, if you say so. I will just vote for unvote, vote: Mastin because he is rather obviously scum. Serious now. Between his huge walls of texts, with the scum claim (which I don't see as a joke, minus the partner bit - I think Ace is town), slash "VOTE ME VOTE ME" mentality, I think we're just better off without Mastin.This game is truly uncharacteristic of Mastin, and he is playing real badly.
I've never played with Mastin, so perhaps you can explain how he's playing uncharacteristically? As specifically as possibly, of course. That really is a claim that needs to be fleshed out..-
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zoraster He/HimDisorganized CrimeHe/Him
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Prod: King(I don't buy he's active. He has posted ZERO TIMES since his /in post for 92 on APRIL 3rd.)
Prod: hewittMy vote is on you. I'd like to hear your thoughts on the game, and why you have not posted despite being otherwise active.
Prod: killa seven
Prod: Phoebus
Trying to get everyone to at least post on their thoughts today. This is to get a read on lurkers, but it also has two very important roles:
1. Starts the process of replacement earlier. It will become progressively harder to find replacements, and I'd rather see replacements now than later.
2. It will hopefully make them read the posts so far. The length is almost to the point of a d1 mini replacement, and I don't want anyone to fall far behind.
Just to reiterate my vote:Vote: hewitt
FoS: Emp's Alt.-
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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I will now quote your entire contribution to the game thus far:
Post 109
Post 192Vote: Mastin
I would like your next post to be anylyzing the first post of the player who had their first post in this thread after everyone who had joined up to this game.
You've popped in twice to cast suspicions on people, but you don't spend any time explaining why you're doing so. Give some support to your argument. To help guide you:FoS: Dev
I think he's fake helping the town.
1. In 109, why do you find Mastin scummy? What is that sentence supposed to mean?
2. In 192, What exactly makes you think that Dev is "fake helping" the town?
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I find your lack of content to be scummy because you're maintaining your "activeness" while contributing nothing..-
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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The question at the above post is this: Did Mastin really just give up, or is there something more nefarious going on?
As long as lyncher is around, he has a hope of winning... especially if he's not a confirmed lyncher. He could play lots of WIFOM with us. But Mastin gives up without any sort of fight.
Which is kind of what's going on here. Some questions to consider:
1. Mastin is lyncher, Devastator some sort of weird jack of all trades. Or is Mastin Jester and Devastator Lyncher? Or could this be a pretty wild scum gambit?
2. Even if we accept on its face that Dev is jack of all trades and Mastin is lyncher, are we sure RedCoyote is the target? He claims Dust couldn't possibly be his target, but do we know this? He's not had a ton of success building a successful bandwagon on Dust in the first place.
3. If we don't take it on its face and assume Mastin is scum, what kind of WIFOM games can we play with RedCoyote? Generally, Lyncher targets are town. So is this an attempt to clear RC?
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Note that IF we accept that Mastin is NOT Jester and his target claim is correct, lynching him is something that helps town quite a bit. Far more than his scum hunting posts do. RC is then clear of being mafia..-
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zoraster He/HimDisorganized CrimeHe/Him
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@Mastin
1. Yes. You could have still won. A Devastator lynch was not a foregone conclusion. You certainly had plenty of time to evaluate whether or not we would lynch him. Lynches will not occur overnight in a setup that requires 14 votes to lynch. If Devastator was not lynched, you had every chance to lynch RC or Dust or whoever your target was. You don't need to be 100% cop to lynch someone. Admittedly, it's much harder, but the game isn't over.
2. For example, you claim that your attempt to lynch Dust would be "stupid" if you don't want to lynch him. But I don't buy this. While it's possible you could push a Dust lynch, I don't see any reason to believe he was going to get lynched today.
3. And breadcrumbs are what you make of them. For example, I can easily say you were breadcrumbing for a Dust lynch if you're actually lyncher. D2 comes along and you're not outed as lyncher. You claim cop with a guilty from D1 which is why you tunneled on Dust. You say you got an innocent on someone you suspect is actually town on D2. To me, that seems a more logical breadcrumb than your RedCoyote thing. If anything, THAT breadcrumb was designed simply so you could make this absurd argument.
4. A lyncher with a scum target doesn't make a whole lot of sense. In order for town to win, we couldn't lynch scum? I think that'd be a pretty broken setup.
5. It's interesting to me that you're trying to find any way to justify not killing you, but you gave up prematurely. I have little use for this..-
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After consideration, I can only come to the opinion that Mastin needs to be lynched.
I don't remotely buy that he just gave up. I don't really know who his new target is. If he's half as smart as he thinks he is (read his wiki), then he'll gradually try and lead us to the his real lynch target.
For another thing, I don't view this as a wasted lynch. Yes, we don't get mafia who is our ultimate goal, but we also do not a) risk outing a power role without a real reason or b) risk killing a townie.
Make no mistake though, this is a net positive for town. The only real downside I see is that should Mastin's target get NKed, Mastin will not be around to become a vanilla townie.
unvoteVote: Mastin.-
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zoraster He/HimDisorganized CrimeHe/Him
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EBWOP:
I should also mention that, should we lynch Mastin, it's generally a good thing that Day 2 will not become another act in the Mastin Show. I think scum can easily use Mastin as a magnet to distract from the real task at hand. I for one will want to do something other than worry about Mastin in Day 2..-
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zoraster He/HimDisorganized CrimeHe/Him
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Yeah, I don't care much for that paragraph about how anything he does is scum to Mastin. I don't give much sympathy for that. But I'll also point out that I think Mastin is playing to town's sympathies as well. He was caught, "gave up," and now is appealing to our sympathies and the chance that he could be masoned tonight.hewitt wrote:Okay orangepenguin that was a complete, by the book, appeal to emotion right there.
What I don't get is that people keep making two points:
1) He could be vig killed.
2) There could be masons.
Why should we a) waste the vig kill (even if vig is not a one shot, he's using the night to kill someone we could have just as easily have lynched.) b) have someone mason him only to kill him?
The dual argument listed above means that we'd have to wait until day 3 to decide to lynch Mastin if we don't have Masons. At that point, we will have had far more information to work with and should be farther along in scum hunting.
No. Today is the day to lynch Mastin if we accept his lyncher claim. I share some of the concern that he's really a Jester.
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Now to address RC's points to me from 310:
Absolutely not. Lynching Mastin gets rid of an anti-town force. Whether he says he's lost or not, I don't think town can afford to buy it. Therefore, getting rid of him is the correct decision.zora 296 wrote:
For another thing, I don't view this as a wasted lynch. Yes, we don't get mafia who is our ultimate goal, but we also do not a) risk outing a power role without a real reason or b) risk killing a townie.
I'm currently not in support of this.
a) This is bound to happen, this is pandering to fear.
b) Mastin will still be around. If you're scared of lynching townies then perhaps you should choose no lynch?
You've either intentionally or accidentally misinterpreted my points. These are additional reasons this is a good thing to do. I'm in favor of day 1 lynching an anti-town role. This seems the smart thing to do. It avoids problems down the road.
This comment is less about his wall of text posts and more about the fact we'd have to continually return to Mastin for any lynch we make. Scum hunting will have to be filtered each and every time with an analysis of Mastin. This is the distraction I'm talking about. I am not in favor of lynching him just because he's long-winded. I'm in favor of lynching him because of the practicalities of keeping him alive.zora 297 wrote:
I should also mention that, should we lynch Mastin, it's generally a good thing that Day 2 will not become another act in the Mastin Show. I think scum can easily use Mastin as a magnet to distract from the real task at hand. I for one will want to do something other than worry about Mastin in Day 2.
This sounds awfully different than some of your earlier opinions on Mastin's playstyle.
/quote]Mastin 309 wrote:
I place this along the scale of claiming SK in a setup, just after the beginning of day one, in the hopes that there's a psychiatrist to cure you. (Suicidal, in most cases, as you become the lynch d1.)
This is what I think zora, OP, emp... etc are forgetting. There could be any number of roles to convert you to town.[/quote]
I haven't forgotten it. I just don't think it's worth our time to really consider this course of action given that it's day 1.
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If you ignore the rest of the post, consider the following:
I have to wonder about RC here. Consider this: As long as Mastin is alive, we have to keep RC alive. While I (as well as others) have a lot of doubts about who is actually Mastin's lynch target, we can't afford to assume it's NOT RC.
A town position wouldn't be too concerned about this point. But from his comments, RC seems aware of this, and I think he's going to use it to protect himself.
I'm not saying there aren't arguments for keeping Mastin alive. There are. I think they're vastly outweighed by the positives of lynching Mastin, but they do exist so reasonable people can disagree. But one has to question why RC wants to stay alive so badly.
The biggest argument for not lynching Mastin has nothing to do with his potential helpfulness to town. It's that he might be a Jester. I think this is a remote possibility, but it's not one that I will rule out.
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zoraster He/HimDisorganized CrimeHe/Him
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Yeah, I don't care much for that paragraph about how anything he does is scum to Mastin. I don't give much sympathy for that. But I'll also point out that I think Mastin is playing to town's sympathies as well. He was caught, "gave up," and now is appealing to our sympathies and the chance that he could be masoned tonight.hewitt wrote:Okay orangepenguin that was a complete, by the book, appeal to emotion right there.
What I don't get is that people keep making two points:
1) He could be vig killed.
2) There could be masons.
Why should we a) waste the vig kill (even if vig is not a one shot, he's using the night to kill someone we could have just as easily have lynched.) b) have someone mason him only to kill him?
The dual argument listed above means that we'd have to wait until day 3 to decide to lynch Mastin if we don't have Masons. At that point, we will have had far more information to work with and should be farther along in scum hunting.
No. Today is the day to lynch Mastin if we accept his lyncher claim. I share some of the concern that he's really a Jester.
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Now to address RC's points to me from 310:
Absolutely not. Lynching Mastin gets rid of an anti-town force. Whether he says he's lost or not, I don't think town can afford to buy it. Therefore, getting rid of him is the correct decision.zora 296 wrote:
For another thing, I don't view this as a wasted lynch. Yes, we don't get mafia who is our ultimate goal, but we also do not a) risk outing a power role without a real reason or b) risk killing a townie.
I'm currently not in support of this.
a) This is bound to happen, this is pandering to fear.
b) Mastin will still be around. If you're scared of lynching townies then perhaps you should choose no lynch?
You've either intentionally or accidentally misinterpreted my points. These are additional reasons this is a good thing to do. I'm in favor of day 1 lynching an anti-town role. This seems the smart thing to do. It avoids problems down the road.
This comment is less about his wall of text posts and more about the fact we'd have to continually return to Mastin for any lynch we make. Scum hunting will have to be filtered each and every time with an analysis of Mastin. This is the distraction I'm talking about. I am not in favor of lynching him just because he's long-winded. I'm in favor of lynching him because of the practicalities of keeping him alive.zora 297 wrote:
I should also mention that, should we lynch Mastin, it's generally a good thing that Day 2 will not become another act in the Mastin Show. I think scum can easily use Mastin as a magnet to distract from the real task at hand. I for one will want to do something other than worry about Mastin in Day 2.
This sounds awfully different than some of your earlier opinions on Mastin's playstyle.
/quote]Mastin 309 wrote:
I place this along the scale of claiming SK in a setup, just after the beginning of day one, in the hopes that there's a psychiatrist to cure you. (Suicidal, in most cases, as you become the lynch d1.)
This is what I think zora, OP, emp... etc are forgetting. There could be any number of roles to convert you to town.[/quote]
I haven't forgotten it. I just don't think it's worth our time to really consider this course of action given that it's day 1.
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If you ignore the rest of the post, consider the following:
I have to wonder about RC here. Consider this: As long as Mastin is alive, we have to keep RC alive. While I (as well as others) have a lot of doubts about who is actually Mastin's lynch target, we can't afford to assume it's NOT RC.
A town position wouldn't be too concerned about this point. But from his comments, RC seems aware of this, and I think he's going to use it to protect himself.
I'm not saying there aren't arguments for keeping Mastin alive. There are. I think they're vastly outweighed by the positives of lynching Mastin, but they do exist so reasonable people can disagree. But one has to question why RC wants to stay alive so badly.
The biggest argument for not lynching Mastin has nothing to do with his potential helpfulness to town. It's that he might be a Jester. I think this is a remote possibility, but it's not one that I will rule out.
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zoraster He/HimDisorganized CrimeHe/Him
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I'm fine with this. But what constitutes a "better candidate" will likely be contentious. Those not in favor of lynching Mastin today (e.g. RC) will have a much lower standard for what a "better candidate" is. For example, it seems a few have decided OP is a better candidate. Unless I see something fairly damning, however, I'm unlikely to agree that someone is a better candidate than Mastin.Tar 320 wrote:
We *can* lynch Mastin. If we can't find a better candidate before deadline, we can run him up quickly and know that we've lynched a nontown role. We can't do worse than lynching Mastin... but we can certainly do BETTER.
Why is that not valid, zora?
This is one of the things that has bothered me ever since Mastin's post. He acts like people shouldn't play to win the game.Mastin wrote:We lynch Jesters. Give 'em what they want; they're anti-town and don't end the game.
No. Absolutely, 100% not. We do not lynch Jesters. As town we are playing for a win. It destroys the game to make up our own rules to what constitutes a victory. Yes, the game still keeps going, but that doesn't mean it remains fun or that we should do it. The goal of mafia as town is to WIN. It is not simply to eliminate all mafia eventually.
Mastin's arguent here is self-serving. He wants town to chill out and stop worrying about who his real target may be because if he wins the game still goes on. But as we're town and should want to WIN we cannot do this. Ever. So long as he lives.
You've acknowledged that you have a vested interest. But if you're town, then that vested interest is far less important. Something nice (no active player wants to be lynched), but it's not of great interest. However, if you're scum, then Mastin's claim that you're his target is a very strong shield. The strength of your desire to keep him alive then indicates to me that you may well be scum.RC wrote:I've acknowledged this. I certainly have a vested interest in keeping Mastin alive for as long as I can.
Obviously my arguments in support of Mastin should be read with that bias already in them, I would expect no less.
That being said, each player will have to make their own judgement as to whether or not they believe the sincerity of my "townie RC" support of Mastin staying alive as opposed to my "Lyncher's target" support.
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I'm going to summarize one of the comments that multiple people (e.g. RC, Mastin) have made. I'll try and be fair to the argument, but please call me out if it's misstating what you believe:
I certainly admit the technical truth of this. We can wait. But why should we? This waiting argument fails for one primary reason:We can still lynch Mastin on a subsequent day. We don't have to waste the lynch today.
As the game progresses, lynches become more and more powerful. As a thought experiment, imagine that the before the game, the mod made the town decide on one day that they could not lynch: Day 1, 2, 3 or 4 (in a 27 player game). Which would you choose? Some may quibble, but the obvious answer is Day 1.
This scenario is analogous. We've got someone we COULD lynch day 1, day 2, day 3, or day 4... thus using that day's lynch. But Mastin is a strong day 1 lynch; he's a weak day 4 lynch..-
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First of all, I haven't seen anything that mentions Mafia can joint win with Jesters in mafiascum. It seems to me that should Mafia lynch fool, mafia comes in second, jester in first, and town in last.Let's put it this way:
A jester is outed, yet kept alive.
Nobody shoots him during the night.
Two scum, two town, and a Jester are all that are left--
Mafia/Jester collab. win.
Jesters are basically a mafioso who, if people refuse to get rid of them, is unlynchable.
Second, even if you suppose that's true, it gives absolutely NO reason to lynch the Jester. Town DOES NOT WIN if you lynch a Jester. That seems to escape you. In the situation you mention, the day before there's a premium on lynching mafia. It'd be lylo... just as can happen otherwise.
Anyway, I agree with you that vigil would be wise to shoot a Jester.
I think it's important for you to point out "how bad my logic is." You can throw out criticisms without backing them up all you want, but I hope it does little to change people's minds.zor wrote:Quote:
This scenario is analogous. We've got someone we COULD lynch day 1, day 2, day 3, or day 4... thus using that day's lynch. But Mastin is a strong day 1 lynch; he's a weak day 4 lynch.]/quote]
Someone point out how bad the logic above was. I'm in a hurry at the moment and cannot do so.
But needless to say, I'm a strong day two lynch as well.
Why do you assume I'll live to day four?
There's night one, day two, night two, day three, and night three.
I can be lynched easily day two or three.
Let's consider, shall we? Will Mafia kill you? Very unlikely. Will SK kill you? Unlikely as well. Will Vigil kill you? Possibly. But Vigil will kill you precisely for the same reasons we should lynch you today.
You say you're a strong day 2 lynch, and maybe that's true. But you're a stronger day 1 lynch. As I've stated, the time to lynch Mastin is now. Not later when we'll have more information at our hands and really should be focused on lynching mafia..-
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I agree with the conclusion that we should lynch Mastin, but the primary reason for doing so is not that we might lynch a townie otherwise. This is certainly a helpful side-effect (and perhaps one that causes fence-sitters to lynch Mastin), but it is not the determinative one.King wrote:I agree with Zor and we also like to point out that if we do not lynch someone who is known to be anti-town (Mastin), then our chances of lynching a townie goes up significantly.
In other words:
We lynch Mastin, we keep all our townies.
We don't lynch Mastin, we probably lose a townie.
This is the only thing that matters.
It's this type of talk that lets Mastin say things like "you're like a newbie who wants to no lynch." If your primary and controlling reason for a Mastin lynch is that he's not a townie, he has a point.... we can't be totally afraid of lynching townies.
ALL THAT SAID, Mastin is still a great choice. The fact we won't be lynching a townie or outing a power role is definitely good news for town. It's just not the main reason for doing so..-
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My thought is that there's been a lot of assuming lately. We assume there's a vig. We assume there are masons.AceMarksman wrote:
Actually, I see what you're saying here, and I agree that a Mastin lynch is better than a mislynch. The only qualms I have about a Mastin lynch is that it would make our JOAT nightkill fodder. Thoughts?OP wrote:I would not be surprised at all. It's hilarious seeing the town listen to him though. I am pretty sure he is lying though. This is why I want lynched day 1 instead of 2, because we don't know for sure who his lynchee is, other than his word. We could mislynch on a townie today and the day would be wasted, whereas lynching Mastin day 1 would prevent a mislynch, and then Day 2, we can focus on finding scum. But Mastin has twisted this to compare it to a no lynch, which is stupid. Mastin =/= a no lynch.
So why don't we assume there's a doctor, one of the most basic roles? Or for that matter that Dev can't hide one of his nights.
I think Devastation is already at risk for being nightkilled. I don't think lynching Mastin will make that risk much higher. If we have a doctor -- or if scum think there's a doctor -- then Dev is probably safe. If there's not and mafia don't think there's a doctor, then Dev is probably a dead man. "Confirming" him via Mastin isn't going to make that significantly more or less likely..-
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zoraster He/HimDisorganized CrimeHe/Him
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Okay, I'll dare. Just because bodies dead are the same in number doesn't mean the order is not significant. From a simple probabilistic viewpoint, it makes a difference.I DARE someone to counter that point.
How does lynching me day one influence what will happen?
It doesn't.
It's the same as what leaving me alive would do, except giving us more information if I am left alive.
-I ALSO gave reasonings as to why Red Coyote is my target. Meaning I am harmless if you stay away from him. This was ALSO ignored by most people, also rather conveniently--
Let's set up some scenarios. Let's just assume for the moment we have 4 mafia, 1 SK, and a vigil. They all shoot. Scum here refers only to Mafia and SK.
Scenario 1: We let Mastin live d1 and lynch him day 2.
Probability of Lynching correctly day 1: 5/26= 19%
Probability of Vigil hitting scum night 1 if we lynch wrong (81% of the time): 5/25= 20%
Probability of Vigil hitting scum night 1 if we lynched correctly (19% of the time): 4/25: 16%
Total chance of lynching or shooting at least one scum: 45%
There's also a 3% chance we could kill TWO scum.
Scenario 2: We lynch Mastin d1 and scum hunt day 2.
Probability of vigil hitting scum n1: 5/25: 20%
Probability of lynching scum d2: 5/22: 23%
Probability of lynching or shooting at least one scum: 48%
Probability of lynching or shooting at least TWO scum: 4.6%
Of course the probabilities are certainly higher for lynching scum than stated because we actually play the game and get scum tells, etc. But that works on both scenarios.
In fact, I'd suggest that scum hunting would be far more effective day 2, so this probabilistic look at things UNDERPLAYS the benefit of lynching Mastin today and scum hunting tomorrow rather than the reverse.
From my perspective, you were breadcrumbing cop, but you were breadcrumbing a Dust lynch. But again, I could be wrong on that. It could really be RC. Or it could be someone else entirely.Look at my posts before I claimed--it was fairly obvious I was breadcrumbing cop VERY heavily.
AND my meta is exactly what I'd do if I were to be a cop as well.
So there's no denying I was trying to breadcrumb cop heavily.
You are technically correct. Lynching you is not lynching a mafia member. But it's getting rid of someone anti-town, and that's a small victory because you can serve to take us off track repeatedly.A lyncher is not mafia. The goal is to eliminate mafia above all else. We do that by scum hunting. Lynching me is not scum hunting, not lynching scum. It gives us NOTHING going into night--we gain nothing that we didn't already know. We knew I was lyncher, we knew Devestation was some sort of Rolecop, we knew I claim Red as my target, but Devestation could be a mafia rolecop, and people might not believe Red is my target.
As for the assertion Dev could be a mafia rolecop, the thought has occurred to me. But that seems like a matter we can discuss later. And I think you underestimate the amount we can actually read into you turning up lyncher. At the very least, it confirms you were not in cahoots with Dev, however unlikely that seems at the moment.
Red is a much better player than this. Why would he confirm this? this would actually INCREASE the amount of suspicion on him because it's so rare (at least to my knowledge) for a lyncher target to know he's the target.Red, if mafia, would've just lied--said he was a lynchee. Confirm me to avoid being the lynch. He didn't. He's telling the truth, hence, isn't mafia. Hence, he wouldn't be lynched, anyway, even if I had claimed someone else as my target.
Are you really arguing that we shouldn't lynch you because this has taken a while? No. We get to tomorrow and scum hunting really has to begin in earnest.DESPITE WHAT IS SAID, I am still an easy lynch day two. Easier than day one. Because it seeds doubt into the minds of others, if I live, if a vig exists at all. I bet you that I could be speed-lynched day two, yet day one drags on and on.
Though I am outed as an anti-town role, I'm contributing as if I were a pro-town player. I call it being an honorary townie. I've given new insight into the game, insight that other players can't/won't/didn't give.
As a now-outed third party role, I can give a new perspective to the game that others who are unclaimed can't. As a third party role, I can share my opinions freely, knowing there's no consequences. That's something I can't do in any other circumstance.
-I am confirmed NOT SCUM. NOT MAFIA. Therefore, as my goal is also to see mafia dead, I'm one of only three people who you can say are at least semi-cleared. Of them, I'm actually the MOST cleared as NOT mafia.
Again, I do not buy this. You are not mafia, so we think. But I don't buy that your goal is to see mafia dead. I think your goal is to get your lynch target lynched. And this is town negative.
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I guess in summary, I still haven't heard a cogent reason that lynching you tomorrow would be the wise call if today is not. To my mind, it is either one or the other. If we don't lynch you today because we believe the RC claim, we believe you're in it for the town, provide a different perspective, etc., then I don't see why lynching you tomorrow would be a good idea.
But I don't believe the RC claim, that you're in it for the town, or provide a helpful different perspective. So I advocate for a lynch. And I advocate for that lynch today rather than tomorrow rather than never..-
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If I reach L-3, I'd want any conversion role to claim. If they exist, then we can afford to not lynch me. Put the doc on the conversion role, have the conversion role convert me (obviously) and ask the vig to shoot me, just in case.
You want us to out more PRs for your sake? This is exactly the type of activity I'm talking about that can be anti-town by leaving you alive. For example, tomorrow you come out and claim masoned. If we have real masons, they have to make a choice: CC you and call you out but out themselves? If there are no masons, no one ccs, and town has to make a choice of whether to believe you or not (which is the same thing that probably happens if there are other masons).
I get the logic behind the first two situations... if we have both masons claim (if there are indeed two).If I die as a lyncher (this is the second-most dangerous scenario),
Then we could have a roleblocker,
Or the "conversion role" was lying.
If I do NOT die, and yet, someone else flips mason,
-Then the mafia have a bus driver.
If I do NOT die, and yet, nobody flips mason (most dangerous due to the different options),
-The mafia probably has a bus driver and a roleblocker,
or
-The mafia has a bus driver, the conversion role was lying,
or
-There is no vig,
possibly others.
But the last tells us very little. There are a plethora of reasons you wouldn't die and no one would flip mason.
Perhaps something to revisit later, but ultimately not all that important to the task at hand. I think the daytalking thing is a huge stretch. Two mafia factions is certainly possible. And I think we have both scum and nonscum on Mastin and off it.Mastin's theories on day talking scum, two mafia factions, and theories on who is voting for him
You say it's in the numbers and you say it'll take time. which i can respect in that it took me a while to write up my own numbers. But you're going to have to do better than that. And you're probably going to have to compare to the numbers I've posted -- which are accurate as best I can tell. We can argue about which assumptions to make, but the numbers will be similar either way.
It's in the numbers.Zor wrote:
I think it's important for you to point out "how bad my logic is."
Anyway, I'll give you the benefit of the doubt and let you post your numbers on all variables.
The high esteem you hold yourself aside, I don't think this would overly concern mafia. They likely have much better things to do. Such as try and kill power roles. If they know you're becoming mason... maybe they'll kill you. But I kind of see it as unlikely. If we follow the plan above, I see it more likely they'll kill the original Mason.Quote:
Will Mafia kill you? Very unlikely.
If I lead the lynch on scum day one, and the possibility existed that I'd both survive the night and become a full-fledged member of the town, would they leave me alive?
Doubtful.
Besides, below, you say that vigil killing you would confirm vigil's existence. It's one or the other. either mafia is unlikely to kill you and we can use it to confirm vigil, or mafia may kill you and we don't know if we have a vigil or not.
See above for the first part. And we can test the setup without using you. Vigil kills look a lot different from scum kills. There's a small amount of WIFOM in this, but it takes some courage from scum to kill someone that town is likely to suspect. For example, if OP dies tonight in a multikill night, it seems likely we have a vigil. If, say, Dev dies tonight, we've probably got a scum kill on our hands.And in the process, would be confirming that we have a vig.
Lynching me today removes that.
Testing the setup, Zor, is very important to breaking it.
Speaking of which, I'll be doing research into previous games of Jebus. Look into what roles he's seen in games and whether he liked/disliked them. Check all previous mod experience, etc. This might help me determine if he'd be cruel enough to make sure that the ONLY way I could win is if Red were lynched.
I look forward to seeing this. I've already done numbers and they clearly support my statement... although you have not directly addressed them. I don't think that changing the number of scum teams, vigils, etc. will cause a difference in the end result (i.e. lynching you today is superior to lynching you tomorrow), but I'm willing to look at the math.We have the same info.
I did some rough math earlier.
Give me a few hours, and I'll give you ALL the scenarios possible--
From one to two scum factions, a serial killer or not, zero to two vigs, and a fourth to a third of the players being scum.
And the math behind them.
The estimate given earlier was based off of how 2 night-kills is the average I've personally seen.
But I am confident that the math will support me when I do it..-
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I'll wait for Mastin's math before commenting more fully, but a few additional responses to his post (he posted after I started replying to his other one):
We're not relying on luck, but those who ignore statistics are ignoring a major tool. Yes, we have to scum hunt. Yes, we should be able to increase our chances of winning. But if scum hunting on day 2 give us a more statistically probable chance of catching scum, then it's a strong indication that's a route we should pursue.SCREW STATISTICS!
If we rely on luck, sure, stats can be accurate.
We don't.
We SCUM HUNT. From SCUM HUNTING, we increase our chances of winning SIGNIFICANTLY.
I don't think I've manipulated the numbers at all. I used some numbers of what I thought to be a somewhat likely setup. I fully acknowledge the setup can be different, but if you run the numbers on a different setup, I'm pretty confident the result will be the same in their end result (i.e. we should lynch Mastin d1 instead of d2). Adding another vigil or another scum team or changing the number of scum will adjust the numbers, certainly, but it will not change the result.When a person only gives one scenario, then they can manipulate it to favor their stats.
DO ALL THE DARN MATH!
Nobody can know for certain if that scenario is true, unless they, themselves, are mafia.
Your sudden switch of stance, over one-sided math, is noted.
That said, I am not a statistician, so I am willing to see how I am wrong. But I remain skeptical..-
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It's not about taking risks or not taking risks. It's about taking calculated risks. Is option (a) a lower risk than option (b)? If so, the reason for choosing option (b) has to be much higher than (a).RedCoyote wrote:
Yeah, the argument keeps being brought up. And?Nanook 433 wrote:Even though we could "do better" with a lynch as Tar has stated earlier, we also could still do worse (lynching a pro town role such as doc, cop, vig, etc.)
This fear of lynching a townie is such a scummy sounding argument to me. The town cannot be afraid to lynch, period. We'll lose if we let the fear of lynching power roles keep us from taking risks.
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[/quote]
Welcome to the game of Mafia. We argue and have contentious debates over who is guilty and who isn't.zora 434 wrote:I'm fine with this. But what constitutes a "better candidate" will likely be contentious.
No, I disagree. I'm scumhunting like I normally would. Why is that a problem?[/quote]zora 434 wrote:Those not in favor of lynching Mastin today (e.g. RC) will have a much lower standard for what a "better candidate" is.
Fluff. And disingenuous fluff. My point was that those not in favor of lynching Mastin today may try and scum hunt, but the level of certainty they have to have to lynch someone over mastin will be far lower than I will. Keep in mind my statement was in response to your quoting Tar with the following (paraphrasing): "If we have a better target, we should lynch them. If not, we should lynch Mastin."
You are not remotely clear. Yes, if Mastin is masoned and he confirms you really were clear, then you'd be clear. But that possibility requires two things: (1) that there's a mason who masons Mastin (say that five times fast); (2) that you really are Mastin's target.
Well, I agree and disagree. I see what point you're making. I'm coming at it from a different perspective though. I see myself as a Lyncher's target, which gives my arguments lot more creditability. Keeping Mastin alive is self-serving in that sense, no doubt, but it's not based on preservation for the sake of playing the game, it's preservation based on the sake that me and Dev are the closest things the town has right now to being clear. Having our opinions out here is going to be very likely the closest thing to a genuine, town perspective on the game that one will get.zora 434 wrote:But if you're town, then that vested interest is far less important. Something nice (no active player wants to be lynched), but it's not of great interest.
I find the first only somewhat likely. I'm pretty sure the second is just not true.
However, also consider the dangers here that I've mentioned. D2 comes around and Mastin fake claims Mason. He knows he hasn't be masoned, so he suspects there aren't masons and this is his best chance to stay alive. So now he's either "cleared" himself (and you) in a fake way or masons have to come out and disown him. Now we have the masons outed.
Why would mafia kill someone we're likely to lynch day 2? Why would Mafia kill someone we're likely to vig n1? The fact that he MIGHT be cleared is probably not outweighed by the fact if they get rid of Mastin, they're doing our job for us.
Why? Why are you completely discounting the possibility of Masons/Psychiatrists?zora 437 wrote:Let's consider, shall we? Will Mafia kill you? Very unlikely. Will SK kill you? Unlikely as well.
I mean, the mafia, and SK... these players don't want us to have a cleared role.
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No one knows which is why Mastin is so freaking dangerous to keep around. Not only is it dangerous because we might lynch his real target, it's dangerous because we'll have to view every lynch possibility through the lens of "is this guy Mastin's target?"
Who is it?Caboose 440 wrote:I think Mastin is lying about his lynchee.
But if you want my best guess based on game play to this point, it's Dust.
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All things equal, I wholeheartedly agree with this line of reasoning. It's why no lynches in mafiascum are rarely a good idea.
I want to answer this too because I think this is an important question.Nanook 445 wrote:Ace, why couldn't we gain any information from Mastin's lynch? I've heard this comment be stated by others as well I think, and I can't see how there couldn't be ANY information obtained as well as the fact that we could exterminate a threat for tomorrow.
Any forum mafia player worth their salts will tell you that the flip after a lynch or a kill is worth so much more than all of the hot air that everyone in the game creates.
The mafia's big advantage over the town is always information. Lynching someone is the best way for the town to get more information.
I think few people on the Mastin wagon disagree with the fact he's a Lyncher, because it's likely that he is. Obviously we don'twantto lynch a town member, but lynching someone else, even if they are town, will cause them to flip. If we know whether or not said person was scum, we can base further opinions we have tomorrow and the day after that on what that player said and did today.
If we lynch Mastin, and he comes up Lyncher, all we'll get is that Dev is basically a confirmed JOAT, and the same back and forth about who Mastin's target was.
If we lynch someone else, we not only get the information from that lynch, but we create a chaotic WIFOM situation for all anti-town roles at night by leaving Mastin alive.
But things are not equal. I think most believe there will be at least two night kills tonight. Those night kills lead to some great information as well. If we decide to lynch Mastin tomorrow, we've thrown away a good opportunity.
I'll agree that lynching Mastin doesn't provide quite as much information as lynching someone else. But it's a great reason to lynch him today rather than tomorrow.
Mastin is an anti-town force. I can only say that so many times.
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you've taken me out of context. This was in direct response to the idea that Dev was in mortal danger IF we lynched Mastin because it confirms Dev. My point is that those arguing for saving Mastin have argued that Masons and psychiatrists* are probably around to turn him town. In addition to this argument, they say that we shouldn't lynch Mastin because Dev will be confirmed, endangering him. So I wanted to basically make the point you have: you can't assume one without giving thought to the other.
It's a two-way street. You can't use this as an argument, it cancels out with the fact that Mastin could be converted or killed.zora 453 wrote:My thought is that there's been a lot of assuming lately. We assume there's a vig. We assume there are masons.
So why don't we assume there's a doctor, one of the most basic roles? Or for that matter that Dev can't hide one of his nights.
How are Masons and Vigilantes not "basic" roles?
*By the way, does anyone have a single game where Lyncher was saved by a phsyiciatrist? http://www.mafiascum.net/wiki/index.php ... ychiatrist is the entry for psychiatrist and it's only about SKs. It's my toughht the term Psychiatrist is just added to mason each time to make it sound like there's even a higher probability that he'll be turned town... which isn't true.
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And you can dismiss statistics all you want, but they're still an important part of the discussion. No one is arguing that the statistics I listed are exactly correct by any means... we don't operate in a vacuum. But the question is whether the relative statistical difference between the two is reversed given scum hunting? My thought is that the difference is actually
I don't know if that's the reason, but I agree with this logic 100%.Mastin 455 wrote:The math is here. People "conveniently" ignored it, because they didn't want to hear how they're wrong and I'm right
The sheer number of positive possibilities of leaving you alive outweigh the negatives to such a degree that I'm confident the scum/third-parties are rooting for a Mastin lynch today. zora can flash all the statistics he wants, there's no way to account for the sensibilities of players with killing powers that have to make a serious decision during the night. You can't simply say mafia has X percent chance of shooting someone, we don't know who the mafia is, we don't know if they're risky or conservative, we don't know whether or not there is a Mason, wedon't know.largergiven scum hunting.
I quite agree that your statement is ludicrous. It's not what I said. I'm saying the reasons for lynching Mastin tomorrow are lower than they are today. I say nothing of the chances of reports. My argument is based on the fact we'll have night kills to go on, and the probabilities of finding scum are higher.
No one is saying that Mastin will be for sure town tomorrow, and I'm certainly not saying Mastin should be kept alive indefinitely.zora 460 wrote:If we don't lynch you today because we believe the RC claim, we believe you're in it for the town, provide a different perspective, etc., then I don't see why lynching you tomorrow would be a good idea.
The idea that we won't be able to lynch Mastin tomorrow, or any other day, because of potential reports, is ludicrous. Assuming we have a Cop/Tracker/Watcher, assuming they get a guilty report, assuming the supposed guilty doesn't counter them... so many assumptions.
Not getting rid of the lyncher can seriously hinder this town. Lynching him d2 rather than d1 will seriously hinder the town relative to the situation we would have been in had we lynched day 1.In any case, not getting any new information from the D1 lynch could seriously hinder this town, especially after we may have just lost our JOAT's usefulness.
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I know lots of people don't read all these posts, so I just want to highlight a few things:
1. Mastin will likely claim Masoned tomorrow regardless of whether he actually is.
2. Dismiss statistics if you want, but do so if you have solid reasons for it. The mere fact we scum hunt does not negate a statistical advantage. .
3. Lynching Mastin today is superior to tomorrow, in no small part because of point 1 but also for a host of reasons discussed ad naseum in this post and others before..-
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zoraster He/HimDisorganized CrimeHe/Him
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Low to zero, but as you make the point, the big picture is necessary. I'm not worried about Mastin winning today. I'm worried about him winning tomorrow or the next day if left alive. Even more so, though, I'm worried about him simply throwing town off in multiple ways by his mere existence.What is the risk of Mastin winning today, zora?
I hope I haven't done this. I'm saying that those not on the wagon presumably have a lower standard for what makes someone a better lynch than Mastin.My response was not removed from this, you are effectively labeling those on the Mastin wagon as supportive of lower standards in their scumhunting. I'm saying that just because I don't want Mastin lynched doesn't mean I would want our lynch to be a random person.
And how do we know who Mastin's target is to clear them? Without a mason, it's impossible. Even if Mastin tomorrow says, "whoops. you caught me. RC wasn't my target. Person Y who just died was my target, but now I REALLY can't win" we have to question the veracity of the statement.You don't need a Mason to accomplish this.
Look, you say flat out that I'm not Mastin's target. Fine. Whoever Mastin's target is has a great propensity than anyone else (aside from Dev) to be town, right?
Don't you think said player would be the closest thing to a clear townie we have?
This is not fear pandering AT ALL. It is a discussion of the risks we are at if Mastin isn't lynched. I'm pretty mystified why you'd label a complete discussion as fear pandering. This is not some sort of wild theory I have. I think anyone who reads that will agree it seems to make a great deal of sense.zora 476 wrote:
D2 comes around and Mastin fake claims Mason. He knows he hasn't be masoned, so he suspects there aren't masons and this is his best chance to stay alive. So now he's either "cleared" himself (and you) in a fake way or masons have to come out and disown him. Now we have the masons outed.
This is just more fear pandering. The past handful of posts you've been saying for us to not so easily accept the fact that there are Masons, and then you come out with a hypothetical that leaving Mastin alive will out all of our Masons?
Let me be clear though: the risk of outing masons less concerns me than the risk of Mastin claiming Mason and there being no other masons. Both are certainly negatives though which is why both are discussed.
No, I don't think he's lying. And it worries me because I'm here to play the complete game. Not just live day to day.zora 476 wrote:
No one knows which is why Mastin is so freaking dangerous to keep around. Not only is it dangerous because we might lynch his real target, it's dangerous because we'll have to view every lynch possibility through the lens of "is this guy Mastin's target?"
So do you think Dev is lying about the fact that Mastin can't win until tomorrow? Otherwise, why does this worry you today?
I believe I've answered this, and I worry you're just trying to bury my reasoning:zora 476 wrote:
But things are not equal. I think most believe there will be at least two night kills tonight. Those night kills lead to some great information as well. If we decide to lynch Mastin tomorrow, we've thrown away a good opportunity.
What opportunity are we throwing away by lynching Mastin tomorrow? Hypothetical guilty Cop report lynches?
1. If we lynch Mastin today, tomorrow we can lynch without worrying about lyncher. Moreover, we can do so with additional information: the nightkills. If there are cop reports or whatever, all the better. But this is not necessary.
2. If we lynch Mastin tomorrow, we have to lynch today. We do so without knowledge of those night kills.
Thus, we've lost the opportunity to lynch based on additional information.
It's not a contradiction. I'm arguing against this half-ass theory that we should lynch Mastin tomorrow over today. We lynch Mastin today, we miss out on the information we would have gained from the lynch that would have occurred otherwise. We lynch Mastin tomorrow, we miss out on the information THAT lynch would have given us.I'll agree that lynching Mastin doesn't provide quite as much information as lynching someone else. But it's a great reason to lynch him today rather than tomorrow.
What? This is just a blantant contradiction. Not getting as much information is a great reason to lynch Mastin today?
The fact he can't win today is irrelevant. In fact, it seems logical that we should want to eliminate Mastin BEFORE his power activates.zora 476 wrote:
Mastin is an anti-town force. I can only say that so many times.
And mafia are more anti-town than Mastin. And using our lynch for information rather than getting rid of a Lyncher who can't win today will give the town more to work with tomorrow. I can only say these things so many times.
And yes, I agree mafia are more anti-town than Mastin. That's why I'd rather get rid of Mastin today and focus on those more anti-town elements tomorrow.
Give me another potential setup, and I'll do the statistics for that as best I'm able. The results will probably be similar whether you have two scum teams, 2 vigils, etc.zora 476 wrote:
And you can dismiss statistics all you want, but they're still an important part of the discussion.
I agree with that, but statistics like this ignore the bigger picture. Your basing your statistics off of a specific setup that you have no idea whether or not is close to the actual setup. Granted, you try to make the hypothetical as close to basic as you can, but, honestly, how much good are statistics that have no real basis in the reality of the game? When you don't know what roles there are, it's hard to argue that either side has a statistical advantage, can't you at least agree to that?.-
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First of all, your math does not in any way dispute my numbers. Your math says the difference is "small" (although you use one and two scum so the result will be small as will only having one night kill), but it doesn't come out with a different result.
Anyway, I admit that the probabilities are different because of the body count. But that's a nonstarter. My question is "so what?"
Second, My argument (and the math supporting it) with statistics is about whether or not lynching you day 1 or day 2 is a better option. This is why I have stated that it's preferable to lynch you day 1 vs. day 2.
If, on the other hand, the debate is between whether we lynch Mastin AT ALL, then I have very different responses.
So which is it? Are we having an argument about whether to lynch you day 1 vs. day 2 or are we having an argument about whether to lynch you at all? Because this is important.
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Don't you see how this is a negative result for town? Of course, there are more scum around, so the likelihood of lynching scum is higher, but a 19% chance of losing the game outright over five days? That's not a risk I'm willing to take when we can easily eliminate you now. Admittedly, town can mitigate this by being aware of what you're doing, but again... do we really want to try and foil Mastin every day we want to lynch?Mastin wrote:23.13% chance of lynching scum.
19.28 % chance of lynching my target,
17.72 % chance of my target being night-killed.
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Last, consider his charge that my logic was bad because of my math. Then he uses, to prove that the differences are insignificant, an unrealistic setup -- which, by the way, reaffirms that my math was right and holds true whether you're talking 1 scum or 4+sk+vigil.
Rather than show all the math, Mastin, why don't you show us the math in the scenario that you think most helps your case (so long as the setup is within the realm of possibility)?.-
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zoraster He/HimDisorganized CrimeHe/Him
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Again, my discussion of numbers was about whether d1 or d2 makes a better lynch.I'm barely at the surface, and I already gave one (albeit risky) scenario where the numbers favor keeping me alive for a greater chance at hitting scum.
The discussion about whether to lynch you at all is a very different discussion and involves the question of "is it worth having a higher chance at getting scum if there's also an infinitely higher chance of losing by lynching lyncher target?" Getting a 5% advantage to getting a scum in exchange for a 19% chance of lynching your target is less than optimal. And I'll argue the existence of a lyncher alive only makes that chance of finding scum smaller.
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Anyway, I didn't cherry pick my scenario. It seemed one likely to occur. To my mind, much more likely than the 1 or 2 scum scenario you've painted.
But as I've said, I'm not sure anyone wants to read through pages of numbers... or for you to have to do all the work required to do all those numbers. Simply coming up with the most helpful numbers for your case in at least a plausible setup can do wonders for the town's understanding of the probabilities. That includes my understand as well, by the way..-
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zoraster He/HimDisorganized CrimeHe/Him
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Well, there are trends. For example, I know that if you add another mafia to your calculations, the numbers will shift, but it won't make it a statistically better call to lynch you d1 versus d2. If you're going for your best case, I doubt the right way to look is simply to add more mafia to the situation.Because the only way to know what scenario best supports my case is to do the math for said scenario. And if I were to do that, then I'd be hypocritical, anyway, for I'd be using math that ONLY supported my argument, and none that did NOT. And I made it rather clear that to do so would be scummy.
But if you find that by calculating the chances of cross shooting between, say, 2 scum teams of 3 each and 1 sk, makes it come out so that it's actually advantageous to lynch you d2 versus d1, then you might start to look at whether adding a second SK will make that difference even bigger.
Then, if when you post it people say something like "well, that's just an isolated example" you can say, "no. it's also true to a lesser extent in Setup X, Y, and Z."
Frankly, it's not hypocritical. If the charge against me is that I handpicked my example, and then you turn around an show even one plausible example that shows the opposite result (rather than just a smaller similar result as you've done so far), then my statistics are weakened considerably. This is because my argument is that my statistics are representative of a universal result.
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Yes, I agree with this. But that's a higher percent chance that we catch ONE scum. Not that we catch ALL scum. The issue is that catching one scum does not win us the game. The 20% chance that you get your target lynch loses us the game.And in the given scenario with one scum, over 20% chance of winning the game in five days. Increase the number of scum (I was about to do that math, too!), and you increase the percentage drastically, yet keep the lyncher percentage the same..-
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zoraster He/HimDisorganized CrimeHe/Him
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I said 5% advantage. That's the difference between 23% and 18%.
No. It's OVER 20%, not five.Quote:
Getting a 5% advantage to getting a scum in exchange for a 19% chance of lynching your target is less than optimal.
We're simply not going to resolve this at this point. I don't believe you've stated your real target. I don't think any amount of "proving" it at this point will make me believe it. Therefore, RC is (sadly) not close to clear.I'm confirmed not scum, which is AT LEAST one less person.
My claimed target, if believed, is semi-confirmed (my statistics did not take this into account), making Red drop out,
And the person who outed is not counted as confirmed, but only semi-confirmed, as well..-
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zoraster He/HimDisorganized CrimeHe/Him
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Change the stats, yes. Change the result, no.Disagreed. VERY strongly disagreed. The changes in the statistics can be HUGE with a simple adjustment to the setup, like adding a roleblocker, subtracting a mafia, adding a serial killer, etc.
Even simply adding one mafia will change the stats.
Of course the chance of us hitting scum, at least in a vacuum, is higher if we don't lynch you. But the chance of hitting your lyncher target is much, much higher as well. This is why I have the duality listed. D1 vs. D2. It's why the discussion whether to lynch you, period, is a far different question.A-hem.
I DID post a scenario with the opposite result (although it's not a lynch me day two one). I posted some similar results to yours, sure, but also gave reasoning as to why they're not an accurate measurement.
That's fine, but given the time it takes, I'll continue to push your lynch. You've shown me no data that has flatly contradicted my point: lynching you D1 is preferable to lynching you D2. THIS is why I'm trying to get you not to waste your time and ours by giving us your best possible case.Or a vig, or two vigs, or two scum factions, or maybe even three...
You get the idea.
ANYthing can change the statistics.
And I intend to show them all.
Additionally, don't expect everyone to suddenly fall behind you because you've put a lot of work into this. If the statistics show something startling, yes. If it's just a bunch of statistics that you spent days on, I don't think you're going to get much.
Sorry.
1: It's 19,Quote:
The 20% chance that you get your target lynch loses us the game.
The town does lose. Playing for second place is consolation, nothing else. Perhaps there's some fun left to be had playing for second as we try and track down scum. But while I still have a shot for first, I'm going to play it that way. Put in a hypothetical situation where I have two choices: one that gives me automatic 100% chance at second and one that gives me a 5% chance at first and a 95% chance at third, I'll take the latter every time.2: You yourself said that the town doesn't lose--you say that you'd play for second place, an opinion I disagree with. (I say that a lyncher win on MS.net is just one extra person who wins, who wouldn't win, otherwise. One extra player winning doesn't really mean anything. On Epicmafia, I can understand wanting to get rid of any anti-town role who could steal points and cause you to lose, but MS.net isn't point-based.)
This theory that a lyncher win doesn't make town take second place at best is self-serving hogwash. You win, we do not. It's as simple as that.
My goal in this game is to win. Not to defeat scum, not to lynch you. not to do anything else. It's to win within the parameters of the game itself. If there's a lyncher, then I do not win if I hit the lyncher's target. The only question I can ever have at the core is "is this the best option to get me to win?"
Finally, I'm not interested in EpicMafia..-
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zoraster He/HimDisorganized CrimeHe/Him
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In the immortal words of Goldfinger: I don't expect you defend, Mr. Mastin. I expect you to die.If Red isn't my target, then WHO IS?
Give someone who you think is my lyncher target, or I'll call it BS.
Give someone who you think is my lyncher target, so I can prove (again) how they are NOT my target.
Don't give someone who you think is my lyncher target, and--as I said--I'll call BS and basically, strawmanning me. For I can't defend against an imaginary attack, for it wouldn't exist.
More seriously, I don't understand why feeling fairly certain that RC is not your target and not knowing who your target is otherwise are inconsistent. Yes, it's hard to impossible to defend this charge, Mastin. I don't believe there's any way for you to do so or I probably would have pushed you to prove it in that way.
But it's precisely because you can't prove it that we need to lynch you today.
Oh, and I've mentioned twice now that while I'm really not sure who your target is, my best guess is Dust. But again, it could be any number of people... perhaps people you have yet to mention..-
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zoraster He/HimDisorganized CrimeHe/Him
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Latter--the last option.
So, you'd rather have a 5% chance at victory, rather than a 100%?
Not quite. I'd rather have a 5% chance at WINNING rather than a 100% chance at second place.
I'll agree with this statement. But my point is that I find the numbers to be helpful when considering the WHEN TO LYNCH part but not particularly in the the IF AT ALL part.The discussion isn't whether to lynch me d1, or d2.
It isn't whether to lynch me, or not.
It's about WHEN to lynch me, IF at all.
You're really stretching here. My point is that my goal is not to defeat scum. It's to win. Of course, in order to win, you have to defeat scum. But that is not the ONLY criterion of winning in this setup. The other is to avoid lynching the lyncher target.
If scum live, you lose.Quote:
Not to defeat scum
So, yes, it's to defeat scum.
UNLESS you yourself are scum.
This seemed like you don't want scum dead.
Scumslip?
Sounds like one to me.
You're the one who is insisting on doing dozens upon dozens of scenarios. No one has asked for this. To me, it feels like the reason you insist on doing all of the scenarios you can think of is because (1) it can help you delay being lynched and (2) it can prove that you're working hard... perhaps garnering some sympathy support. Or, if I'm particularly cynical, perhaps so that you can win some sort of scummy award later on.
So, while I'm busily away, typing up the math, you'll continue to attack a then-helpless target?Quote:
I'll continue to push your lynch.
Not helping your case.
So, call yourself helpless if you like, but you've chosen this course of action..-
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zoraster He/HimDisorganized CrimeHe/Him
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Length and post number, as I assume you'd admit, is not a sign of being pro-town at all. I assume when you were scum, your posts were both lengthy and numerous. My point isn't that you're mafia/sk now. It's that your post-count and post-number cannot be viewed as an indication of pro-townness.I've been as pro-town as possible. I dare say it, but I've been more pro-town than any other player alive. My post length, and post number, and post content, make this very hard to debate with. (If I'm not the most pro-town player for all my theories, scum hunting, and DARN SOLID POINTS, then who is?)
I've been the honorary townie that I promised I would be.
I have a suspicion that THIS is why you're insistent on doing the math. Not the "99%" that you think will prove you right (as I think it will only reinforce my point). But that you'll have poured a lot of effort into the game and you're hoping people will equate effort with pro- town.
Don't get me wrong. I do believe you hope to become a town member. It's possible you hope to lead us to scum today as well. But the first is merely a hope... not something that you've already decided is something you're going to count on. The second would be self-serving (though obviously beneficial to town).
Let me clarify, though, that I have no idea whether you're trying to lynch scum or simply setting up tomorrow's hopeful lynch.
But just because you hope to be pro-town later doesn't mean you will be, and this is the type of calculation the rest of us have to make.
This is outrightQuote:
However, also consider the dangers here that I've mentioned. D2 comes around and Mastin fake claims Mason. He knows he hasn't be masoned, so he suspects there aren't masons and this is his best chance to stay alive. So now he's either "cleared" himself (and you) in a fake way or masons have to come out and disown him. Now we have the masons outed.
Fake claiming mason would get me lynched.
Period.
I wouldn't do it.
I'd claim what happened.
If I wasn't masoned, so be it. I'd die.
If I was, I'd claim it.
Again, why lie if I have all the reason in the world to tell the truth?
For the wifom involved?
Yea, right.false. You fake claim mason, and you increase your chances of survival and this is exactly why you'd do it. If you're not masoned, then you take a chance on whether or not there are masons.
You say you have all the reason in the world to tell the truth, but that's false too. You have all the reason in the world to keep yourself alive.
More than any of your other arguments, it is this that galls me most: your assertion you have proved your target is RC. You haven't. People may buy this or not, but it's not proof whatsoever.Wrong.
We ALL should know.
I've given, several times, the proof of why Red is my target.
-The TWO breadcrumbs,
-Staying in my cop meta,
-Breadcrumbing cop,
-Assessing the threat level of other players, and finding only three serious threats,
-Being truthful when I could've lied before,
-Being pro-town, proving why I'm right, etc., and have shown legitimate scum hunting interest.
Claiming that we ALL should know is insulting.
[q]Dust discussion[/b]
I don't want to get bogged down in a discussion over my guess because, as I've said, I have no idea who your real target is. All I'll say is that the day had a long way to go before lynching Dust who wasn't even really the forerunner to a lynch.
This type of talk, even though it is not remotely true, is fine from someone who is close to being lynched.By the way...with what I've seen as scumslips, inconsistencies/hypocrisy, ignoring many of my points "conveniently", tunneling on me, turning an eye away from my own logic, etc., Zoraster has moved from misguided townie into my scum category. I just don't see how any pro-town player could do such terrible courses of actions.
Are you suggesting that if there is a vigil, from town's perspective we should have him shoot you?One flaw:
It's called a vig.
I wouldn't live to day two.
It's really as simple as that.
Statistics are a supporting element. But what you've failed to consider is that for those on the fence, they could be the deciding element.Statistics are a supporting element of an argument.
Not the driving force.
Those who bandwagoned me off of statistics are extremely scummy, especially when it was only one scenario. (Also, keep in mind that in a setup of this size, we probably have at least seven scum and likely a serial killer--Zor's stats were for only five TOTAL, meaning four scum and a serial killer, along with the vig. Which tips the scales VERY heavily against me, as I was going to show in my math)
That said, I do have some suspicions of people who jumped on after seeing statistics. It could be laziness (this is a ton of text to read after all) or it could be scumminess or it could be that they just finally made their mind over it.
The non-math reasons, as I've pointed out, are usually only assertions such as "RC is obviously my target" and "fake claiming mason would get me killed" which are flawed as discussed above.
I've given all my reasons, besides the math, as to why this is not the case. I can have the math well within our deadline, too.Quote:
3. Lynching Mastin today is superior to tomorrow, in no small part because of point 1 but also for a host of reasons discussed ad naseum in this post and others before.
Anyway, I'd spend more time on this post to edit, etc. but I have to run my girlfriend to the airport..-
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People shouldn't be voting him because his posts are long, no.
Although if you really believe his posts don't have relevant information (which i disagree with), then that's actually a fairly good reason to vote him.
To boil the arguments down as far as I can without being totally unfair to either side:
People are voting him because he's a lyncher who will serve to complicate matters tremendously in subsequent days in ways that hinder town. In addition, he can lead to a town loss directly by getting his target lynched.
His counterargument is that he'll be really pro-town, he's claimed his real lyncher target, and there's a chance he'll be masoned/cured of being a lyncher.
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Of course, I think one of those arguments is far more compelling than the other, not the least of which is that we don't have to rely on the honesty of someone who has another motive not in line with town goals. Relying on honesty in mafia, after all, is pretty foolish..-
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zoraster He/HimDisorganized CrimeHe/Him
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Bold and unfortunate. You can see fairly clearly how Mastin seeks to equate anyone in favor of lynching him with scum. Of course, he can't say all 11 people currently voting are scum, but he can make statements such as this.BOLD STATEMENT:
If ANY of the people on my wagon claim ANY of these roles after I'm lynched, lynch them:
Vigilante,
Psychiatrist,
Mason.
For they'd just target me during the night, hence, wouldn't have pushed for my lynch.
The only one of these I might agree with is the Psychiatrist IF AND ONLY IF he can cure Lynchers (which the wiki suggests is not their traditional role). The other two, vigils and Masons, have other purposes in the game than to deal with Mastin. As such, they have perfectly legitimate reasons for wanting to lynch now and use their powers for other things.
And for the vigil, what's to say their power isn't limited (one or two shots, for example)?
First, be more precise with your language. You have PROVEN nothing. You may consider your explanation satisfactory and convincing, but you have not proved it. I don't mean to quibble with minor differences in language, but you continually use this term, and I think it's doing a disservice to how we understand each other.Quote:
Even more so, though, I'm worried about him simply throwing town off in multiple ways by his mere existence.
1: You referred to the town in the third person. Implying you are not part of it. Scumslip?
2: How?
How on earth would me just being alive throw the town off?
By casting doubt for whoever I'm pushing a lynch for?
I've proven multiple times why that's a load of BS.
Second, to answer your questions:
1. It is not a scumslip. I find it useful to discuss these types of hypotheticals in detached language. Besides, I find people who force the phrase "us" when referring to town to certain situations to be slightly scummy. It's not quite a natural thing to say in many circumstances to my ears, so it comes across as an overemphasis on one's town status.
2. The doubt is not who you are pushing for. The likely situation as I see it is that you'll casually influence the vote without voting yourself. As you know, your vote might be poison to a lynch. This concern (even more than the reality) is negative for town. Which brings me to the second way you negatively influence town. You can take good lynches by the town, vote for them, and kill them.
I claimed my target.
This won't change.
Why, when I've told the truth, would I change my claim to be a lie?
For those of you paying attention, I ask you this: does his mere assertion he's telling the truth make it more likely? And does it sound to you like he's desperate to convince us of its truth, irrespective of whether it is true or not?As I had done before, as I have been doing, as I will always do until I die this game, I'll continue to tell the truth.
The converse is absolutely not true of Lynch All Liars, even if you subscribe to that policy. Besides, we don't know what the truth is here, though we do suspect you've told the truth about the lyncher part.(By the way, anyone who applies lynch all liars to their arguments, please do remember to apply the opposite as well--DON'T lynch the people WHO TELL THE TRUTH! Like flat-out claiming to be the lyncher. <_<)
I don't know whether it's my own failure in trying to relay information or yours for accidentally (benefit of the doubt) misinterpreting a fairly clear statement.
1: The bolded and the underlined.Quote:
1.If we lynch Mastin today, tomorrow we can lynch without worrying about lyncher. Moreover, we can do so with additional information: the nightkills. If there are cop reports or whatever, all the better.But this is not necessary.
If it's not necessary to lynch me today, why do it, Zoraster, in the first place?
I'm calling inconsistency, right there.
The "but this is not necessary" clause refers to the "If there are cop reports or whatever, all the better."
Why you'd assume the FIRST If/then statement referred to the But statement rather than the immediately preceding statement is beyond me.
So to clarify: It is not necessary that there be cop reports.
A: It is not completely out of the question that you are not a Lyncher. While I do believe this to be the case as it would be a simple and satisfying solution to your conduct as well as Dev's claim, it is not impossible you are scum. Again, I find it very likely you will turn Lyncher upon lynch, but I just want to point out that it is not completely clear cut.2: We get MORE information from leaving me alive---
A: The alignment of the lynched,
B: The interaction of the lynched to others,
C: Other people's reactions to the lynched,
D: The night-killed players,
E: The reactions of the night-killed players to others,
F: The reactions of others to the night-killed players,
G: Testing the setup on me, who wasn't lynched day one.
If you lynch me day one, only D, E, and F remain.
B: We do get the interaction of the lynched to others and others to the lynched. There's a great deal of interaction between you and me. But there's also a great deal of interaction in the interaction between you and others. Just because your flip isn't surprising (assuming it's Lyncher), doesn't mean there's nothing to analyze. In fact, given your prolific nature, we have more interaction between you and any other player.
G: I'm not excited about the prospect of testing the setup on you just because you have a lot to gain by obscuring the truth of the matter from us. See discussion of whether you'll fake claim mason.
Pretty safe. Though miller, insane cop, framer are possibilities. Anyway, this would mean that the cop would have to claim. Even with a guilty, this is not necessarily the wisest move.Also,
If a cop got a guilty n1, wouldn't it be safe to assume that said guilty isn't my lyncher target?
That would mean the day two lynch would be safe as well, leaving--if I somehow survived n1--me to be shot at n2 and lynched d3 instead.
Again, this argument is between lynching you day 1 and day 2. I understand these subtleties are confusing and not always adequately explained by me, but sometimes I believe things to be obvious (as they're what makes the explanation logically sound versus not), so I don't fully explicate.No, that's MY lynch day ONE.
We GAIN a whole LOT of information by leaving me alive, and lose ABSOLUTELY NONE. Tell me, what do we lose information-wise if I'm left alive?
If we lynch day 2, we are not lynching on that additional information. Even if there is somewhat more of it, we've wasted that information because we're not able to act on it.
These are not analogous situations. You make it sound like scum know both roles in your hypothetical. We do not know who the scum are. Second, you kill the cop in this situation because that night's investigation will go unreported, and then you can kill the backup. Even if we got a mafia member, their team would still shoot. Of course, there could be an SK (or SKs), but the chances of hitting them are even lower than hitting mafia (or so I assume).No, it is not.
If someone claims backup cop d1, the scum aren't going to nk them--they're going to kill the real cop, and THEN kill the backup cop.
Well, first you've said it's a good idea to lynch you when your power activates tomorrow. Second, if that's true then we face a choice. Lynch you today and not lynch scum today or lynch you tomorrow and don't lynch scum tomorrow.
Logical my *censored*. Lynching an anti-town force when their power activates is good, for that means they don't get the chance to use it. Lynching them BEFORE then, though--while it prevents them from using it--it also eliminates the possibility of catching OTHER anti-town forces.Quote:
In fact, it seems logical that we should want to eliminate Mastin BEFORE his power activates.
The choice to lynch you today is optimal for the reasons I've stated repeatedly.
I will not do this. I do not have the time or desire. And I don't think the town gains much from it either. I think it will simply alienate the more casual players more. However, I will do one (my comment was "give me ANOTHER potential setup, and I'll do the statistics..." It was not "give me all potential setups."). Lest you accuse me of handpicking the scenario, I will pick by random.org. I've assigned your scenario blocks 1-8. Then for each number of each, I've assigned the numbers you've listed.Mastin's request for me to do math on hundreds of scenarios
The block chosen was:
2 scum factions, 3-5 members each,
0-1 serial killers,
0-2 vigs,
The numbers of each chosen were:
#1 scum faction: 4
#2 scum faction: 5
1 SK
2 Vigils
Scenario 1: Lynch Mastin D1
D1:
Probability of Lynching Scum D1: 0%
N1:
Probability of Vigil 1 hitting scum: 10/26: 38.5%
Probability of Vigil 2 hitting scum: 10/26: 38.5%
Probability of Scum faction #1 hitting scum: 6/26: 23.1%
Probability of Scum faction #2 hitting scum: 5/26: 19.2%
Probability of SK hitting scum: 9/26: 34.6%
D2:
Probability of Lynching scum if none die: 10/21: 47.6%
Probability of one scum getting lynched or killed: 91.9%
Probability of two scum getting lynched or killed: 83.1%
Scenario 2: Lynch Mastin D2
D1: Probability of Lynching Scum: 10/26: 38.5%
N1:
Probability of Vigil 1 hitting scum: 10/25: 40%
Probability of Vigil 2 hitting scum: 10/25: 40%
Probability of Scum faction #1 hitting scum: 6/25: 24%
Probability of Scum faction #2 hitting scum: 5/25: 20%
Probability of SK hitting scum: 9/25: 36%
D2:
Probability of Lynching Scum: 0%
Probability of one scum getting lynched or killed: 91.4%
Probability of two scum getting lynched or killed: 82.2%
Presumably the distance gets larger for getting three scum lynched or killed as the distance grew between 1 and 2 (from .5% to .9%), but this requires more time than I'm willing to put into it (I don't really know how to automate this type of thing).
Once again, the question can be asked whether this result is significant or not, but the fact remains that it is still, in a vacuum, more advantageous to lynch you on day 1 versus day 2.
Well, I think you've actually stated it though I think perhaps you meant to say "instead of focusing on the anti-town elements today."
Besides the statistics, Zor,Quote:
That's why I'd rather get rid of Mastin today and focus on those more anti-town elements tomorrow.
What makes you want to lynch me, instead of focusing on the anti-town elements tomorrow?
I want to focus on scum hunting tomorrow. And I want to do so in the way that is most optimal for town. In my opinion, this will be done best without your influence.
Explain yourself. I don't understand how burden of proficiency is at all implicated here.To not believe me when I've given lots of evidence brings in a load of fallacies, which translate to scum tells.
Burden of proficiency,
Confirmation bias...
Confirmation bias, on the other hand, works both ways.
Then you and I have a funamental disagreement about how to play this game. I believe, though I could be wrong, that most share my conception of the game.As a pro-town player,
MY goal is to lynch scum.
Nothing else matters.
No, I don't mean the numbers themselves will delay it. I mean your having to spend countless hours working on statistics delays it if you call anyone who votes for you in that time scummy.Of COURSE it delays me being lynched. If I do the math, then it'll show how it's best not to lynch me day one, which means I wouldn't be lynched day one. That's kinda the point of doing the math.
No, there's nothing wrong with working hard. But it also doesn't prove you're pro-town.1: There is no need to prove that I'm working hard--the proof is already in the fact that well over six of our 22 pages belong to solely me.
2: There is nothing wrong with working hard.
----
In any case, I apologize to everyone. I don't mean for this to get out of hand like this..-
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zoraster He/HimDisorganized CrimeHe/Him
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By the way, I'm really worried that this game has ceased (if it ever was) to be fun for the other players involved. As such, I am now limiting any post I make to 250 of unquoted words (to compare, my last one was roughly 1500 words). I reserve the right to revoke this tomorrow, but for today, I'll limit myself.
I could blame Mastin for starting the wall of texts, but I'm complicit as well. Brevity is the soul of wit, and I can't help but feel we're saying much of the same thing to each other anyway..-
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zoraster He/HimDisorganized CrimeHe/Him
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Mod-Edit Votecount 1-22
Mastin - 11(Caboose, zu_Faul, Empking's Alt, orangepenguin, NanooktheWolf, zoraster, King, zwetschenwasser, ryan2754, Phoebus, AceMarksman)
OrangePenguin - 4(cateraction, Maturin24, hewitt, Mastin, Azhrei)
Zwetschenwasser - 1(zer0ph34r)
hewitt - 1(RedCoyote)
NanooktheWolf - 1(Amished)
Not Voting - 7(Everyone Else)
With 27 alive, it takes 14 to lynch.
He's not merely a neutral role. He's an anti-town role because his interests are directly opposed to those of the town's.zwetschenwasser wrote:I'd rather he be vigged if he's merely a neutral role.-
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zoraster He/HimDisorganized CrimeHe/Him
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If Mastin is Lyncher, then I see no reason why Dev would lie about his day 2 requirement. This is true whether Dev is scum rolecop or town Jack of all Trades. I imagine that a day 2 requirement is simply a way for the mod to try and balance out the lyncher.OP wrote:Also, where did we first get the idea that Mastin can only win Day 2? The wiki article just states that as long as the lynchee dies before the lyncher, the lyncher wins. That's why I think Mastin should be lynched first, instead of waiting for someone to night kill him or wait Day 2 to lynch him. We only have his word, and I am not trusting him..-
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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I agree with this in theory. But I'm really not sure it's possible to confirm his target except through having a confirmed mason recruiter mason him and clear him. While this is a possibility, it's remote enough that I don't really want to count on it.If I was sure who Mastin's lynchee is, I would consider a Mastin lynch COMPLETELY unacceptable: generally lyncher = Neutral =/= scum, so Mastin and his lynchee would be confirmed nonscum; it's in our best interest to keep confirmed nonscum alive as long as possible.
I'll only entertain the possibility of a special role to fix the lyncher if (a) someone claims that role or (b) someone can link me to a game where this was a role.
Keep in mind that we are playing a NORMAL game. The rules for normal games are:
http://www.mafiascum.net/wiki/index.php ... ormal_gameOfficial Rules for Normal Setups wrote: *A normal game should have at least one Mafia faction, and no more than two.
*A normal game does not have to have any other roles other than Mafia and Townies. If it includes other roles, they should mostly be considered standard, such as Cop, Doctor, Vigilante, Roleblocker, Mason, Traitor, Serial Killer.
*Other (new or otherwise) roles can be included. However, there should be no more than 1-2 of these, and they should be based around the usual game mechanics: Killing, Protecting, Investigating, Voting.
I don't want to overplay this as there can be "other" roles, but when searching for the setup, keep in mind this is not a theme game.-
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zoraster He/HimDisorganized CrimeHe/Him
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Why so touchy? This is a really bizarre response.Tarhalindur wrote:Also, you're trying to lecture me (a user with a Moderator scummy to his name and who has broken apart at least two Large Normal setups in the past) about the differences between normal and theme games WHY, exactly?
Everything I've seen here suggests that Jebus is using rarely-seen normal roles. (Note: Recruiting Mason/Masonfier is borderline normal at best; even given the unsual roles that seem to be in the setup, I doubt such a role exists, much less that it can change Mastin's alignment).
Anyway, that point was designed for others as much as for you (27 people playing, after all). And besides, the first paragraph's umbrage aside, the normal rules did cause a constructive second paragraph.-
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zoraster He/HimDisorganized CrimeHe/Him
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zoraster He/HimDisorganized CrimeHe/Him
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Beware of highlights, but right now the first nine pages or so are the usual beginning of game scum hunting with some discussion about whether walls of text are good things for town. That's not to say there isn't good stuff to get from here. It's just that if you want want "highlights" the game's first isn't really until Page 9.
Then on page 9, post 221 and more fully in page 10, post 233, Devastation claims that he is a Jack of All Trades who can use up to one of his abilities per stage (day 1, night 1, day 2, night 2, etc.). He claims he has used his rolecop ability to see what mastin is. He claims mastin is a lyncher who cannot get his target lynched until day 2.
Mastin at first denies this charge in Post 239 claiming that Dev is scum. He does this a few more times (Post 246 he votes for Dev).
Then perhaps the most significant post of the day: Post 260. Here, Mastin claims he is Lyncher. He says he does so because he has lost the game already, and therefore will try to be a "honorable townie."
At this point, a majority of posts are dedicated to how to deal with Mastin. However, I think it's also worth looking at the interaction between cateraction and OP at Post 294
Because I feel remiss not posting my vote on Mastin at Post 296. You should probably try to at least read some of the back and forth between Mastin, RedCoyote, and me (and at times OP as well), but I'd read to try and get an idea of what's being said rather than a detailed analysis. If you've got the time, though, feel free.
Anyway, that's what I'll give for highlights. Again, I don't want that to substitute for your own read on the game, but I hope I've picked a few crucial posts to stand out in your mind.-
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zoraster He/HimDisorganized CrimeHe/Him
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