[OLD] Open Setup Ideas and Discussion
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Thomith He/TheyMafia ScumHe/They
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i guess, it was just an idea that popped into my head so i thought it probably would be swingy but i didnt know how to make it not stupid other than make the varying number but then it makes it more swingy.-
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callforjudgement Microprocessor
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Thomith He/TheyMafia ScumHe/They
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i tried to change it by adding a cop and a varying amount of the millers so there is at least some flips that can be relied on.-
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mcqueen Mafia Scum
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Phillammon Mafia Scum
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Quilford Jack of All Trades
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In post 4603, mcqueen wrote:I suppose an(appearsAnti-Lynch Millerif lynched; appearsAnti-Lynch Millerif nightkilled) wouldn't help or make it better, would it?Mafia Goon
No, it wouldn't, because there is no way for mafia to be nightkilled anyway. Try thinking for five seconds before you post.
And try to not post in here for a month at least.-
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GreyICE Fifty Shades
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Basic balance facts:
10:2 mountainous is heavily scumsided
11:2 maayyyy be balanced, but is probably still scumsided.
All setups should take that into consideration.ShowThat which is done out of love always takes place beyond good and evil
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Read Mother Jones-
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Amrun Killed the Radio Star
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In post 4606, GreyICE wrote:Basic balance facts:
10:2 mountainous is heavily scumsided
11:2 maayyyy be balanced, but is probably still scumsided.
All setups should take that into consideration.
That's a good point.
What would you say about 12:2 mountainous?-
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izakthegoomba Mafia Scum
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I think the only reason we haven't moved on to 12:2 or even 13:2 is the whole thing about "mini" criteria.(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!-
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IceGuy Mafia Scum
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Almost the same as 11:2. Even numbers in mountainous games don't really change anything.-
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Hoopla
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izakthegoomba Mafia Scum
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So what about 13:2?(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!-
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Hoopla
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izakthegoomba Mafia Scum
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So mountainous is a lost cause.(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!-
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Hoopla
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In post 4613, izakthegoomba wrote:So mountainous is a lost cause.
Because you're pitting two teams against each in an asymmetrical fashion, balance is always going to be fluid. There will sometimes be communities or periods in time where town play is a lot more efficient than random - and even possibilities of it being worse than random.
For example, I'd expect 2:7 mountainous to be relatively balanced face-to-face, because it is much harder to eliminate your tells as scum when someone is staring into your soul. Towns (on the whole) can't generate information of that caliber online, so winrates suffer. However, I'd expect an average town here to do better than an average town on a less focused mafia site. It's reasonable to believe that one day, town play could evolve to the point where it's harder for scum, but right now, mountainous seems like a waste of time from a balance and maybe even a fun perspective.
We have a pretty good setup that is close to mountainous; White Flag.-
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BBmolla Open Book
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IceGuy Mafia Scum
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BBmolla Open Book
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In post 4616, IceGuy wrote:I don't see a situation where it would be beneficial for scum to counter-claim a dreamer.
Also, I calculated EV's, and the EV for a town win seems to be more than 70% with random lynching. This seems very town-sided.
Explain how you calculated.@thesupertriomusical on Instagram, come see it if you’re in LA area, I wrote it!-
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IceGuy Mafia Scum
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If no dream, town randomly lynches a player.
If dream, town randomly lynches a dreamed player.-
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Empking Empking's Alt's Alt
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In post 4618, IceGuy wrote:
If no dream, town randomly lynches a player.
If dream, town randomly lynches a dreamed player.
Can you give more detail? I got a more 40%ish score with my back matchbox calculation. If they lynch scum D1 then from then on I have them as over 70% but just then.Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi-
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BBmolla Open Book
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In post 4619, Empking wrote:In post 4618, IceGuy wrote:
If no dream, town randomly lynches a player.
If dream, town randomly lynches a dreamed player.
Can you give more detail? I got a more 40%ish score with my back matchbox calculation. If they lynch scum D1 then from then on I have them as over 70% but just then.
Just checking to make sure it isn't autolose.
7/2
7/1
6/1(no dream)
5/1
4/1(2 are cleared by dream, 3 are possible left mafia.)
3/1(2 are cleared by dream, 2 are possible left mafia.)
2/1(1 is cleared by dream, 2 are possible left mafia.)
mk
Do you think it's too harsh on scum if one of them is lynched d1?@thesupertriomusical on Instagram, come see it if you’re in LA area, I wrote it!-
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Thomith He/TheyMafia ScumHe/They
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Thing is, if scum get lynched day 1 it turns into nomination mafia, and scum will need to nominate themselves every day, which eventually will make it obvious they are scum.
If scum are not lynched day 1 they need to live to lylo otherwise the same thing might occur.-
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BBmolla Open Book
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In post 4621, Thomith wrote:Thing is, if scum get lynched day 1 it turns into nomination mafia, and scum will need to nominate themselves every day, which eventually will make it obvious they are scum.
If scum are not lynched day 1 they need to live to lylo otherwise the same thing might occur.
I don't think so.
7/2
6/2
5/2(1 cleared by dream, 1 out of a certain 3 is mafia. Or 2.)
4/2(1 cleared by dream, 1 out of a certain 2 is mafia. Or 2.)
3/2(1 cleared by dream, 1 out of a certain 3 is mafia. Or 2.)
This doesn't even work because of the different possible combos. Bleh.@thesupertriomusical on Instagram, come see it if you’re in LA area, I wrote it!-
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GreyICE Fifty Shades
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In post 4607, Amrun wrote:In post 4606, GreyICE wrote:Basic balance facts:
10:2 mountainous is heavily scumsided
11:2 maayyyy be balanced, but is probably still scumsided.
All setups should take that into consideration.
That's a good point.
What would you say about 12:2 mountainous?
More scumsided than 11:2ShowThat which is done out of love always takes place beyond good and evil
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IceGuy Mafia Scum
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Empking is right, I must've missed a possibility.
Day 1: 2 scum, 7 town
- (2/9) Day 2: 1 scum, 6 town
-- (1/7)Town win
-- (6/7) Day 3: 1 scum, 4 town(dream)
--- (1/3)Town win
--- (2/3) Day 4: 1 scum, 2 town(dream)
---- (1/2)Town win
---- (1/2)Scum win
- (7/9) Day 2: 2 scum, 5 town(dream)
-- (1/3) Day 3: 1 scum, 4 town(dream)
--- (1/3)Town win
--- (2/3) Day 4: 1 scum, 2 town(dream)
---- (1/2)Town win
---- (1/2)Scum win
-- (2/3) Day 3: 2 scum, 3 town(dream)
--- (1/2) Day 4: 1 scum, 2 town(dream)
---- (1/2)Town win
---- (1/2)Scum win
--- (1/2)Scum win
That's (2/9 * 6/7 * 2/3 * 1/2) + (7/9 * 2/3 * 1/2) + (7/9 * 2/3 * 1/2 * 1/2) + (7/9 * 1/3 * 2/3 * 1/2) for a scum win, or 611/1134, or slightly less than 54%.
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