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Post Post #6550 (ISO) » Fri Jan 04, 2013 1:58 am

Post by buldermar »

In post 6524, Vifam wrote:Using Medhi's shot on me is a bad idea.
I don't think anyone has suggested this.
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Post Post #6551 (ISO) » Fri Jan 04, 2013 1:59 am

Post by buldermar »

In post 6527, Vifam wrote:Uh, if they're is a roleblocker that plan falls apart completely.
Chances are there is no roleblocker left.
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Post Post #6552 (ISO) » Fri Jan 04, 2013 2:00 am

Post by buldermar »

In post 6529, Mehdi2277 wrote:That's why we're arguing over rb possibility. Green scum having an unlimited rb with what they've had flip seems way ahead of black. 1 shot rb similar to how all the other x shots are 1 shots is more believable and that 1 shot was likely already used on av. So rb worries shouldn't be a problem.
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Post Post #6553 (ISO) » Fri Jan 04, 2013 2:01 am

Post by buldermar »

In post 6532, Quilford wrote:Hey hey, I'm here. Just wallowing in my shame and guilt for not thinking Sanjay is scum (also, I hatted him).
What do I gotta do to receive a hat next?
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Post Post #6554 (ISO) » Fri Jan 04, 2013 2:02 am

Post by Quilford »

Ask nicely.
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Post Post #6555 (ISO) » Fri Jan 04, 2013 2:03 am

Post by buldermar »

In post 6542, Mehdi2277 wrote:I never planned to. The idea works like this: I shoot someone we think is scummy (buld will yell me and say whoever the town decides), vifam then protects that person and we next see whether they die or not. I'll still be targeting someone suspected so if the doc doesn't work because it's a lie or somehow rb exists it'll cause someone suspected to die.

He has said no which is why lack of kills is so strange.
Yes, this is exactly what we need to do.
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Post Post #6556 (ISO) » Fri Jan 04, 2013 2:04 am

Post by buldermar »

In post 6543, BroodKingEXE wrote:
In post 6539, Mehdi2277 wrote:Don't you mean odd numbers? At this point though unless something new there's nothing else I have to add for your suspicions counter.

Who would you lynch today and shoot tonight? This would be a lot easier, to judge you from then Medhi is gonna shoot 1/14 people.
This is the wrong thing to do. We need to make a decision on who to shoot, have Mehdi shoot that person and have Vifam protect that person. We also need to make a decision on who to lynch.
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Post Post #6557 (ISO) » Fri Jan 04, 2013 2:05 am

Post by buldermar »

In post 6544, BroodKingEXE wrote:
In post 6542, Mehdi2277 wrote:I never planned to. The idea works like this: I shoot someone we think is scummy (buld will yell me and say whoever the town decides), vifam then protects that person and we next see whether they die or not. I'll still be targeting someone suspected so if the doc doesn't work because it's a lie or somehow rb exists it'll cause someone suspected to die.

He has said no which is why lack of kills is so strange.

^^ @Everyone:Why aren't we fine for this plan tonight?
We are and there really isn't anything to debate as this is obviously much better than any other plan that has been suggested - especially the one of lynching Mehdi right now.
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Post Post #6558 (ISO) » Fri Jan 04, 2013 2:07 am

Post by buldermar »

In post 6547, Mehdi2277 wrote:Well there's two ways for a kill to happen:

A. Vifam lied.
B. Scum still have another rb shot this late in the game.

For B to be true that means a minimum of 2 shot rb (or 1 shot rb + bumi scum which is just overly convoluted). Joat + 1 shot Global RB + 2+ RB + Goon doesn't seem equal to 1 shot delayed strongman + role cop + goon + GF and goes against the all x shots so far have been 1 shot. There technically is the other option of uneven scum teams that I won't say has no chance even if I don't think it's likely.
If the target is killed and we kill Vifam who was roleblocked, at least we make them use their roleblock in the process. It's better than outright lynching Vifam... or you for that matter.
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Post Post #6559 (ISO) » Fri Jan 04, 2013 2:11 am

Post by DeasVail »

In post 6548, Mehdi2277 wrote:And dv if you could kill and lynch any two people you want who'd they be?

2 of [You, BT, Delta] depending on my mood.
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Post Post #6560 (ISO) » Fri Jan 04, 2013 2:14 am

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Post Post #6561 (ISO) » Fri Jan 04, 2013 2:42 am

Post by BT »

Yeah I'm convinced that leaving Mehdi alive to test Vifam is a good idea.

The chances of there being a RB under these circumstances and after the flips so far are really fucking slim.

And even if we can't confirm Vifam as scum if the shot goes through, we still kill a suspected guy, AND if the shot DOESN'T go through we confirm Vifam as town (because no I'm not willing to believe there's a protective role).

This is a really good idea and is enough to delay the Mehdi lynch by a day.
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Post Post #6562 (ISO) » Fri Jan 04, 2013 4:31 am

Post by Sunshine and Rainbows »

you guys are trying to bargain with an obvious sk at 15/30 when just lynching him should slow down the nk rate to one per night anyway

we don't need to prove vifam. we just lynch him if the game gets down to like final 5 and he's not dead yet
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Post Post #6563 (ISO) » Fri Jan 04, 2013 4:34 am

Post by Sunshine and Rainbows »

also mehdi hasn't actually proven an extra kill - in a bullshit crazy scenario where mehdi is an overconfident 1-shot scumvig and vifam is just scum, they can idle their kill and fuck with us

it's unlikely to mean anything in the long run and we have enough time that vifam will become obvscum on survival rate
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Post Post #6564 (ISO) » Fri Jan 04, 2013 4:44 am

Post by buldermar »

In post 6562, Sunshine and Rainbows wrote:you guys are trying to bargain with an obvious sk at 15/30 when just lynching him should slow down the nk rate to one per night anyway

we don't need to prove vifam. we just lynch him if the game gets down to like final 5 and he's not dead yet
Slowing down the nk rate insinuates that nk's are out of our control. This is not the case. By lynching him we're effectively losing a kill per day/night cycle.

By your logic we might as well have him kill exactly who we were otherwise going to lynch and simply not lynch anyone. Why on earth would you do that rather than having him kill who we were going to lynch and then lynch the 2nd most likely scum, or vice versa? It's like some of you have this weird mental block that does not allow you to realize that as long as we're controlling his kills, lynches and his kills are interchangeable.
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Post Post #6565 (ISO) » Fri Jan 04, 2013 4:44 am

Post by buldermar »

In post 6562, Sunshine and Rainbows wrote:we don't need to prove vifam. we just lynch him if the game gets down to like final 5 and he's not dead yet
It's obviously better to prove him.
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Post Post #6566 (ISO) » Fri Jan 04, 2013 4:45 am

Post by buldermar »

GOD. WHY AM I TRYING TO REASON WITH SOMEONE I ALREADY CONSIDER SCUM. SKÆDFmasdfask. Obviously you're trying to advocate against a) keeping Mehdi to take advantage of his kills and b) confirming Vifam. Because you're scum.
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Post Post #6567 (ISO) » Fri Jan 04, 2013 4:46 am

Post by buldermar »

In post 6563, Sunshine and Rainbows wrote:it's unlikely to mean anything in the long run and we have enough time that vifam will become obvscum on survival rate
WIFOM, scum can just neglect killing him to make his survival rate high and thus have us lynch him.
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Post Post #6568 (ISO) » Fri Jan 04, 2013 4:47 am

Post by buldermar »

For all I know you could be scum with Vifam.
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Post Post #6569 (ISO) » Fri Jan 04, 2013 6:14 am

Post by ActionDan »

p-dodge, but I'm agreeing with Bul
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Post Post #6570 (ISO) » Fri Jan 04, 2013 6:33 am

Post by ActionDan »

In post 6569, ActionDan wrote:p-dodge, but I'm agreeing with Bul


in that it seems best to test.

not in his sus of S+R
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Post Post #6571 (ISO) » Fri Jan 04, 2013 7:21 am

Post by Zdenek »

Vifam, did you clarify with the mod if you can self-protect?
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Post Post #6572 (ISO) » Fri Jan 04, 2013 7:23 am

Post by Mehdi2277 »

Quil why hat sanjay when everyone in thread wanted me to kill him? Even if he was town he wasn't going to live and get your hat.

Continuing for everyone in support of the lynch someone and then have me shoot someone with vifam protecting them who are those two people you want lynched/killed?

P-edit: To my memory he never bothered.
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Post Post #6573 (ISO) » Fri Jan 04, 2013 7:29 am

Post by Mehdi2277 »

Oh and as for the bs one shot scum vig theory a good portion of set up spec involves balanced scum teams. Green team having a 1 shot vig + 1 shot rb + the rest would make them completely op to black.
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Post Post #6574 (ISO) » Fri Jan 04, 2013 7:34 am

Post by Sunshine and Rainbows »

In post 6566, buldermar wrote:GOD. WHY AM I TRYING TO REASON WITH SOMEONE I ALREADY CONSIDER SCUM. SKÆDFmasdfask. Obviously you're trying to advocate against a) keeping Mehdi to take advantage of his kills and b) confirming Vifam. Because you're scum.

Since when did you think we were scum until now?

I don't want to keep Mehdi alive because his role is obviously too powerful to be town, as a redux of a scum's roleclaim in the game I just played in. I'm pretty sure with an even amount of players we don't want to use a vig shot either, in the long run it costs us a lynch. We can control a lynch better then we can control one player's kill.

Quil, I believe Manju would prefer you give a hat to Zdenek, to test his untargetability. It's something you can actually prove as opposed to just giving hats randomly.

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