Star Trek Deep Space Nine Season 1 Mafia(game over!)


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Post Post #1300 (ISO) » Fri May 29, 2015 12:53 pm

Post by LicketyQuickety »

In post 783, ChannelDelibird wrote:No reason to delay killing scum based on a vig who may or may not actually exist. If we're wrong and he's town, his ability triggers on NK same as on lynch so it gives no advantage


This is just plain wrong.

P-Edit: Sinsun1, you have no idea what Senators game is so don't assume things about it. He is being 'off' on purpose.

P-Edit: Yeah Titus, your a good player and we all know it.
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Post Post #1301 (ISO) » Fri May 29, 2015 12:54 pm

Post by Hostile Intent »

In post 1298, Senator wrote:Why am I cursed to play with the fucking morons of MS?

Yeah, you're a real fucking paragon yourself.

:laugh:
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Post Post #1302 (ISO) » Fri May 29, 2015 12:56 pm

Post by pisskop »

In post 1292, Senator wrote:
In post 1290, Titus wrote:
In post 1288, Senator wrote:Are you just scared of a lylo you know isn't for at least 5 days.


And we know this how?

Like you don't know how theme games work. Do they flow differently than large normals? Has any large game been ended in less than?

In post 1294, Senator wrote:
In post 1289, Titus wrote:
In post 1285, Senator wrote:See, we've just sent Town cops, weak hiders, Trackers, Docs, and w.e. else into a blind night. They dont know who scum is. The scum know who town is , however.


And this is a better scenario at D3 or D4 because...

Because one D2 or 3 we have our choice flips, our reactions the very next day, and then we have wagons. You like those.

Titus,you gonna get back to me on this, or are you capitulating?
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Almost50 pisskop: Overall, that's a townie slot. Don't ask for specifics because with PK everything can be interpreted either way. It's probably WHEN he says/does things that matter, so it's more of a matter of conception rather than solid reasoning.
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Post Post #1303 (ISO) » Fri May 29, 2015 12:57 pm

Post by Senator »

In post 1302, pisskop wrote:
In post 1292, Senator wrote:
In post 1290, Titus wrote:
In post 1288, Senator wrote:Are you just scared of a lylo you know isn't for at least 5 days.


And we know this how?

Like you don't know how theme games work. Do they flow differently than large normals? Has any large game been ended in less than?

In post 1294, Senator wrote:
In post 1289, Titus wrote:
In post 1285, Senator wrote:See, we've just sent Town cops, weak hiders, Trackers, Docs, and w.e. else into a blind night. They dont know who scum is. The scum know who town is , however.


And this is a better scenario at D3 or D4 because...

Because one D2 or 3 we have our choice flips, our reactions the very next day, and then we have wagons. You like those.

Titus,you gonna get back to me on this, or are you capitulating?

*Yet again, no less.
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Post Post #1304 (ISO) » Fri May 29, 2015 1:00 pm

Post by LicketyQuickety »

In post 827, ChannelDelibird wrote:The ONLY way that LQ should not be lynched is if Nero Cain can find and link us to mod meta of Monkeyman including such a flavour deviation in a previous game. LQ's claim is bullshit until proven otherwise.


Are you saying you've never played a Monkey game... or... what?
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Post Post #1305 (ISO) » Fri May 29, 2015 1:02 pm

Post by Titus »

In post 1302, pisskop wrote:
In post 1292, Senator wrote:
In post 1290, Titus wrote:
In post 1288, Senator wrote:Are you just scared of a lylo you know isn't for at least 5 days.


And we know this how?

Like you don't know how theme games work. Do they flow differently than large normals? Has any large game been ended in less than?

In post 1294, Senator wrote:
In post 1289, Titus wrote:
In post 1285, Senator wrote:See, we've just sent Town cops, weak hiders, Trackers, Docs, and w.e. else into a blind night. They dont know who scum is. The scum know who town is , however.


And this is a better scenario at D3 or D4 because...

Because one D2 or 3 we have our choice flips, our reactions the very next day, and then we have wagons. You like those.

Titus,you gonna get back to me on this, or are you capitulating?


I like wagons. I'm not going to play anti-town to the extreme of leaving our PRs to fucking die and be useless for my VCA.
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Post Post #1306 (ISO) » Fri May 29, 2015 1:05 pm

Post by Senator »

That's a cop-out. 'I like wagons' is you trying to justify the lack of information we're stuck with.

Its hardly anti-town to let LQ flail in a corner like bait while we get actual role info. Your logic is at least flawed and at most indicative of scum
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Post Post #1307 (ISO) » Fri May 29, 2015 1:07 pm

Post by Titus »

We have plenty. Those wanting LQ alive, are likely scum, regardless of the flip.

If LQ is scum, scum want their buddy alive.
If LQ is town and BP triggers via nightdeath, scum want LQ alive to double kill PRs.

There's literally no town motivated reason to keep LQ alive.

My personal desires aren't relevant as half of the game is about avoiding disaster and eliminating what is possible.

Go cry your sour grapes elsewhere.
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You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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VLA Friday nights until Sunday morning.

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Post Post #1308 (ISO) » Fri May 29, 2015 1:12 pm

Post by PeaceBringer »

In post 1131, PeregrineV wrote:
In post 1130, Hostile Intent wrote:No that's basically it, Per5.

Fair shout, PeeBee. We shall incite riots on the morrow.


Then that's dumb.

1. Death by lynch gives scum 2 extra nightkills.
2. Death by NK only give them 1 extra NK.
3. He's got 250+ posts. If I go back, am I going to find a REALLY high fluff/content ratio? I doubt it.


But, I'll keep reading, but preliminary on Liquety lynch is
NO BUENO
.

huh? a princess dies a day skips, it is not just by lynch? Now I got to look if I have it wrong
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Post Post #1309 (ISO) » Fri May 29, 2015 1:13 pm

Post by Senator »

That's crap, Titus. That's misuse of a D1 lynch. And once again I see you're content to misconstrue my statements.

I don't want to let LQ live his life. I want to not xenophobically lynch it D1 in such a fervor that scum can blend in and we get no info.

-We've provided evidence that lynching it is worse than letting scum NK it.
-We've shown that a double-night without info will be harder on town than scum.
-There's obvious scum motivation in wanting it lynched. Not only do scum retain this night's kill, they get another one as well.

There is no reason to think scum wouldn't happily jump onto the wagon of a Beloved Princess. I suggest you explain why they would.
-The reason I got from the thread is that the scum could endgame us early with him. That's bull. Thats a best-case scenario for them.

Explain your shit logic, lass.
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Post Post #1310 (ISO) » Fri May 29, 2015 1:14 pm

Post by Titus »

1) NO there is no evidence to the contrary. Scum shooting in the dark > Scum shooting with info.
2) Wrong again.
3) Wrong again. Scum want to double kill when they know who the PRs are.
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Post Post #1311 (ISO) » Fri May 29, 2015 1:15 pm

Post by Senator »

'Wrong again'.

Ohh, clearly we can all see Titus' superior logic at work today, folks.
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Post Post #1312 (ISO) » Fri May 29, 2015 1:16 pm

Post by Senator »

What is the scum motivation for defending the LQ lynch?
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Post Post #1313 (ISO) » Fri May 29, 2015 1:16 pm

Post by Titus »

Well considering this has all been gone over, I feel that beating a dead horse is fucking pointless. But hey, keep trying to defend yourself wanting to shoot all the PRs later in the game.
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You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #1314 (ISO) » Fri May 29, 2015 1:18 pm

Post by Senator »

In post 1310, Titus wrote:1) NO there is no evidence to the contrary. Scum shooting in the dark > Scum shooting with info.

As this is the only thing you could even be assed to semi-answer, Ill respond.

Nope. In a vacuum where only scum act at night this is true. But we've already been over how the town is likely to have more PRs acting than scum have on their team. Thus the more info we can get them before they must act in complete darkness
twice
the better they can do their job.

You're taking our half the equation and then calling yourself the winner. Thats bad.
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Post Post #1315 (ISO) » Fri May 29, 2015 1:19 pm

Post by Senator »

Your logic is shit, your rebuttal is designed to the attention-deficit, and the worst part is I'm not getting overly scummy vibes from you. You're just that terribad today.
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Post Post #1316 (ISO) » Fri May 29, 2015 1:20 pm

Post by Titus »

In post 1314, Senator wrote:
In post 1310, Titus wrote:1) NO there is no evidence to the contrary. Scum shooting in the dark > Scum shooting with info.

As this is the only thing you could even be assed to semi-answer, Ill respond.

Nope. In a vacuum where only scum act at night this is true. But we've already been over how the town is likely to have more PRs acting than scum have on their team. Thus the more info we can get them before they must act in complete darkness
twice
the better they can do their job.

You're taking our half the equation and then calling yourself the winner. Thats bad.


Except the collorary is true for scum as well. They can act twice, with the knowlege and crumbs of who is a PR in that setup.

PRs acting in the twice today in this setup is much better than on day 3 or 4 having them act with knowledge but being corpses.
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You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Titus Academy

VLA Friday nights until Sunday morning.

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Post Post #1317 (ISO) » Fri May 29, 2015 1:25 pm

Post by Saint »

wow titus is super town
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Post Post #1318 (ISO) » Fri May 29, 2015 1:27 pm

Post by LicketyQuickety »

In post 1307, Titus wrote:We have plenty. Those wanting LQ alive, are likely scum, regardless of the flip.

If LQ is scum, scum want their buddy alive.
If LQ is town and BP triggers via nightdeath, scum want LQ alive to double kill PRs.

There's literally no town motivated reason to keep LQ alive.

My personal desires aren't relevant as half of the game is about avoiding disaster and eliminating what is possible.

Go cry your sour grapes elsewhere.


Yeah, this is why he is Null. He does Wifom like mad.
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Post Post #1319 (ISO) » Fri May 29, 2015 1:28 pm

Post by Senator »

In post 1316, Titus wrote:
In post 1314, Senator wrote:
In post 1310, Titus wrote:1) NO there is no evidence to the contrary. Scum shooting in the dark > Scum shooting with info.

As this is the only thing you could even be assed to semi-answer, Ill respond.

Nope. In a vacuum where only scum act at night this is true. But we've already been over how the town is likely to have more PRs acting than scum have on their team. Thus the more info we can get them before they must act in complete darkness
twice
the better they can do their job.

You're taking our half the equation and then calling yourself the winner. Thats bad.


Except the collorary is true for scum as well. They can act twice, with the knowlege and crumbs of who is a PR in that setup.

PRs acting in the twice today in this setup is much better than on day 3 or 4 having them act with knowledge but being corpses.

That's weak. You're acting as if all of them would be wiped out, or that they couldn't keep themselves relatively concealed. Its fairly well known that scum can PR-hunt better than PRs can Scumhunt at night.
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Post Post #1320 (ISO) » Fri May 29, 2015 1:32 pm

Post by LicketyQuickety »

Reads:

Kling: Null/3p

CDB: SCUM! Likely mafia.

dave: very well could be mafia. Not at all trusting him.

Senator: Can't read his playstyle cuz I've never seen anything like it before. I'd watch him closely.

Narn: Hes Null/Scum and I don't think 3p

Millar: No clue

marcel: probably scum

Zabing12: Probably has close to as much experience playing this game as me, but I don't think he has played in the kind of setups I have. I'd like to say scum.

Saint: Town

PB: Is giving off bored Town like you wouldn't believe.

HI: Mafia with CDB. Lynch ASAP. So many flip flops on their stance on me.

Titus: Null FoS

Sinsun1: most of the time they have no idea what they are talking about, but is still able to make some good points. I'd put pressure on him to see how he reacts. It should be easy to get a scum tell out of him if he is scum

RIP: I'm inclined to think Null/Sum,/Null/3p

MP: I still think he's town regardless of him buddying me hardcore.

TAL: Town/3p. I have a feeling LG and TAL and Sinsun1 have all played at the same place

PerV: Can't tell if they want me to give them a town read or not, but the obvious answer is Town because they were against my wagon. But they were not taking a stance on any wagon so either they are going to try and figure stuff out or they are just going to play the same game they have been playing all game.

Nero: I don't see any scum hunting at all. I don't know if he has a different method for finding scum or not, but he sure know what scum hunting actually is.

Jamierus: They have not Voted for me once so he knows I'm Town. He has an idea of what I'm doing and probably just wants to see how things play out a little bit.

LG: He's Null/Scum and he knew it before I did. He knows his play pretty well. If people don't get some hard evidence against him he's going to be hard to lynch.
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Post Post #1321 (ISO) » Fri May 29, 2015 1:32 pm

Post by Senator »

You just spout out worst case scenerios and act as if they are inevitable. I can't. Its like you're happy losing the PRs now and going 'Image' instead of trying to get the town some info. info before the flip, so that the weaker roles like X-shots and Trackers can actually hit scum to begin with.
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Post Post #1322 (ISO) » Fri May 29, 2015 1:33 pm

Post by Senator »

But no, scarred Titus wants to hide behind the safe lynch instead of sort people. Thats chill.
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Post Post #1323 (ISO) » Fri May 29, 2015 1:33 pm

Post by Senator »

You and the scum both feel the right move was made.
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Post Post #1324 (ISO) » Fri May 29, 2015 1:38 pm

Post by LicketyQuickety »

Thanks go out to Jamierus, MP Kling and other for giving me info on how to help out my game.

Jamierius saying that I should stop claiming day on day 1 is Probably the best advice I have received about my game. If I can learn to do that my game will get a lot better.
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