Thoughts from around Poro's claim:
One of the reasons I jumped to assuming Poro's claim was Town is because Town Tracker + Tourist just felt like a natural and likely combination to me. Then Wester pointed out that a Mafia Tracker and Tourist also worked well because if the tracker followed the tourist they might mistake them for a real power role and kill them, thus giving the tourist some actual value. I initially thought this was weird and a bit swingy (relies on a specific interaction), but I came around and it was one factor that influenced my conclusions from re-read at the end of Day 1, that Poro might still be scum.
After Poro got killed and flipped Town I was really expecting there to be some other town power role in the game, and am still a bit surprised that there isn't.
My 'plan' in
300 was pretty much entirely:
a) try and look like a protective role who would prevent a kill on Poro, and thus get killed and not have to worry about the game any more;
b) boost morale, avoid looking hopeless;
c) exciting thoughts about our night actions in relation to the tracker, as follows:
At first we thought we would Visit Poro again on Night 2. This seemed quite neat, because the only way he would get a result on us targeting him is if he had't die, which would pretty much confirm us as town to him as best as I could tell (no scum role would have reason to target a claimed Tracker and have them still get a result). And even if he was a scum Tracker, we would know he had the Tracker action at least. (And if he wasn't a Tracker, yet claimed to have targeted us, we would find out he was lying!)
Later we came up with two flaws in this plan:
a) the possibility of there being two Town Trackers in the game;
b) the possibility of a bodyguard protection on Poro, whereby he would still see us target either him or the kill.
Hence we settled on CDB in the end instead.
- Fenchurch