Grand Idea Mafia

This forum is for discussion related to the game.
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Ircher
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What A Grand Idea
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Post Post #1850 (ISO) » Sun Mar 27, 2016 1:51 pm

Post by Ircher »

Town Even Odd Bloodhound


Usage:
Choose a player to target. You will receive results in the form of "Town/Not Town". Your sanity is not guaranteed and may change between even and odd nights.

Moderator Notes:
Usage:
Do not tell the player their sanities nor flip sanities.
Usage:
Even-Nights: Gets normal results.
Usage:
Odd-Nights: Gets inverted results.
Last edited by Ircher on Mon Sep 05, 2016 3:29 am, edited 2 times in total.
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Ircher
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What A Grand Idea
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Post Post #1851 (ISO) » Sun Mar 27, 2016 1:52 pm

Post by Ircher »

Neutral Survivor Even Odd Bloodhound


Usage:
Choose a player to target. You will receive results in the form of "Town/Not Town". Your sanity is not guaranteed and may change between even and odd nights.

Moderator Notes:
Usage:
Show the player the role pm as is without the moderator notes. Do not tell them their sanity nor flip sanities.
Usage:
Even-Night: Always receives a guilty result.
Usage:
Odd-Night: Always receive an innocent result.
Last edited by Ircher on Mon Sep 05, 2016 3:29 am, edited 4 times in total.
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Ircher
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What A Grand Idea
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Post Post #1852 (ISO) » Sun Mar 27, 2016 1:53 pm

Post by Ircher »

Werewolf Even Odd Cop


Naive
on even;
insane
on odd.
Links: User Page | GTKAS
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Ircher
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What A Grand Idea
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Ircher
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Post Post #1853 (ISO) » Sun Mar 27, 2016 1:54 pm

Post by Ircher »

Town Even Odd Cop

Naive
on even;
sane
on odd.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Ircher
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What A Grand Idea
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Post Post #1854 (ISO) » Sun Mar 27, 2016 1:55 pm

Post by Ircher »

Condemner Even Odd Cop


Sane
on even;
naive
on odd.
Last edited by Ircher on Tue Aug 18, 2020 11:20 am, edited 1 time in total.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Ircher
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What A Grand Idea
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Ircher
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What A Grand Idea
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Post Post #1855 (ISO) » Sun Mar 27, 2016 1:55 pm

Post by Ircher »

Town Even Odd Cop

Insane
on even;
sane
on odd.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Ircher
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What A Grand Idea
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Post Post #1856 (ISO) » Sun Mar 27, 2016 1:57 pm

Post by Ircher »

Serial Killer Even Odd Cop

Paranoid
on Even;
sane
on odd.
Links: User Page | GTKAS
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Ircher
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What A Grand Idea
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Post Post #1857 (ISO) » Sun Mar 27, 2016 1:59 pm

Post by Ircher »

Town Sanity Cop

Each night, you may target a player and attempt to learn their sanity on the night of the action. Players that do not possess roles with well-known sanities return "Sane". Your sanity is not guaranteed, and you may not self-target.

Moderator Notes: Sane.
Last edited by Ircher on Mon May 20, 2019 2:28 pm, edited 1 time in total.
Links: User Page | GTKAS
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Ircher
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What A Grand Idea
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Ircher
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Post Post #1858 (ISO) » Sun Mar 27, 2016 2:00 pm

Post by Ircher »

Neutral Survivor Even Odd Cop

Sane
on even;
paranoid
on odd.
Last edited by Ircher on Fri Apr 06, 2018 2:07 pm, edited 1 time in total.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Ircher
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What A Grand Idea
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Ircher
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What A Grand Idea
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Post Post #1859 (ISO) » Sun Mar 27, 2016 2:01 pm

Post by Ircher »

Town Even Odd Cop

Insane
on even;
Naive
on odd.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
User avatar
Ircher
Ircher
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What A Grand Idea
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Ircher
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What A Grand Idea
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Post Post #1860 (ISO) » Sun Mar 27, 2016 2:02 pm

Post by Ircher »

Werewolf Even Odd Cop

Paranoid
on even;
insane
on odd.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Ircher
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What A Grand Idea
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Ircher
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What A Grand Idea
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Post Post #1861 (ISO) » Sun Mar 27, 2016 2:04 pm

Post by Ircher »

Serial Killer Even Odd Cop

Insane
on even;
Paranoid
on odd.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Ircher
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What A Grand Idea
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Ircher
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What A Grand Idea
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Location: CST/CDT

Post Post #1862 (ISO) » Sun Mar 27, 2016 2:06 pm

Post by Ircher »

Condemner Even Odd Cop

Naive
on even;
paranoid
on odd.
Last edited by Ircher on Tue Aug 18, 2020 11:22 am, edited 1 time in total.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Ircher
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What A Grand Idea
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Ircher
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What A Grand Idea
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Post Post #1863 (ISO) » Sun Mar 27, 2016 2:07 pm

Post by Ircher »

Alien Sanity Cop

Each night, you may target a player and attempt to learn their sanity on the night of the action. Players that do not possess roles with well-known sanities return "Sane". Your sanity is not guaranteed, and you may not self-target.

Moderator Notes: Sane.
Last edited by Ircher on Mon May 20, 2019 2:26 pm, edited 2 times in total.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Ircher
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What A Grand Idea
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Ircher
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What A Grand Idea
What A Grand Idea
Posts: 15190
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Location: CST/CDT

Post Post #1864 (ISO) » Sun Mar 27, 2016 2:08 pm

Post by Ircher »

Town Sanity Cop

Each night, you may target a player and attempt to learn their sanity on the night of the action. Players that do not possess roles with well-known sanities return "Sane". Your sanity is not guaranteed, and you may not self-target.

Moderator Notes: Naive. This Sanity Cop always returns "Sane" except when No Result us required.
Last edited by Ircher on Mon May 20, 2019 2:27 pm, edited 2 times in total.
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callforjudgement
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Post Post #1865 (ISO) » Sun Mar 27, 2016 2:44 pm

Post by callforjudgement »

Town Self Rolecop


At night, you may target yourself. The moderator will reassure you that your role hasn't changed.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #1866 (ISO) » Sun Mar 27, 2016 3:25 pm

Post by Klazam »

vanilla townie


If the self rolecop's role changes during the night, what happens?
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Post Post #1867 (ISO) » Sun Mar 27, 2016 3:58 pm

Post by callforjudgement »

vanilla townie


Then they aren't a Self Rolecop any more, they're something else :-P

If the mod doesn't tell them their role has changed, they'll find out when they try to use the self rolecop ability and discover they don't have it.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #1868 (ISO) » Sun Mar 27, 2016 4:09 pm

Post by callforjudgement »

Town Complexity Counter


At the start of night 1, the moderator will tell you the number of dice rolls (or the equivalent, if some method other than dice were used to randomize) that were used during the construction of the setup.
scum
· scam · seam · team · term · tern · torn ·
town
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Ircher
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Post Post #1869 (ISO) » Mon Mar 28, 2016 10:20 am

Post by Ircher »

Mafia Sanity Cop

Each night, you may target a player and attempt to learn their sanity on the night of the action. Players that do not possess roles with well-known sanities return "Sane". Your sanity is not guaranteed, and you may not self-target.

Moderator Notes: Insane. Thus, Sane becomes Insane, Naive becomes Paranoid, etc.
Last edited by Ircher on Mon May 20, 2019 2:31 pm, edited 5 times in total.
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Ircher
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What A Grand Idea
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Ircher
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Post Post #1870 (ISO) » Mon Mar 28, 2016 1:21 pm

Post by Ircher »

Cult 3-Shot Leader D1 N2 D3 N4 D5 Cop


You begin as the leader of a faction that contains only you. Each night, you may either a) use your cop ability (if relevant)
OR
b) recruit a player into the cult (assuming you have not done this three times already). Your sanity is not guaranteed and may be different each day/night. (You may even receive a random result!)

Moderator Note: D1 Sane N2 Insane D3 Paranoid N4 Naive D5 Random
Last edited by Ircher on Fri Apr 06, 2018 2:13 pm, edited 1 time in total.
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Ircher
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What A Grand Idea
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Post Post #1871 (ISO) » Mon Mar 28, 2016 1:23 pm

Post by Ircher »

Jester D1 N2 D3 N4 D5 Cop


Day actions should be resolved last and given at twilight (after the hammer/deadline).

Moderator Note: D1 Naive N2 Paranoid D3 Insane N4 Sane D5 Random
Last edited by Ircher on Fri Apr 06, 2018 2:13 pm, edited 2 times in total.
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Ircher
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What A Grand Idea
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Post Post #1872 (ISO) » Mon Mar 28, 2016 1:25 pm

Post by Ircher »

Town D1 N2 D3 N4 D5 Cop


Day results @ Twilight

Moderator Notice: D1 Insane N2 Naive D3 Paranoid N4 Sane D5 Random
Last edited by Ircher on Fri Apr 06, 2018 2:14 pm, edited 1 time in total.
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Ircher
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Post Post #1873 (ISO) » Mon Mar 28, 2016 1:26 pm

Post by Ircher »

Town D1 N2 D3 N4 D5 Cop

Moderator Notice: D1 Paranoid N2 Insane D3 Naive N4 Sane D5 Random
Last edited by Ircher on Fri Apr 06, 2018 2:14 pm, edited 2 times in total.
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Ircher
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Post Post #1874 (ISO) » Mon Mar 28, 2016 1:27 pm

Post by Ircher »

Mafia D1 D4 Roleblocker


You may roleblock a player during the day on day 1 and day 4 causing any future actions they perform that day to fail. (This does not extend into the night.)
Last edited by Ircher on Fri Apr 06, 2018 2:16 pm, edited 2 times in total.
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