Ok.
Words.
I think
I want to do this before I post night actions.
I'll explain why.
First, please don't complain about balance or how broken the setup is, Considering Scum Godfather Rolecop/JOAT (which BY THE WAY, I tried to ram this into his head that he should have just claimed the backup modified flavour track in the dead thread), and the what was basicly a Vanillaizing Nexus died early. Like, scum lost because they got destroyed early, and that kinda has to do with role assignments. Mulch begging for the Godfather coulda played out better the way he played...if he was actually peaked and didn't self-destruct because LOL 4 VOTES. Kise I understood how he played. He was trying to tank everything because Nexus. However it kinda backfired which really fucking sucked, because it could have played out so well, and I pratically admire his game here. I might have gone Mulch Inventor, Leon Nexus, Chess Godfather, and then it could have gone either way with PP Captain or Kise Captain and give the Hidden Double Voter to the other one (which btw, I wanted to see a lot more use out of
). Not to mention scum had extremely poor use of their captain, and I am having a hard time understanding why they didn't just Captain Dave to Mulch. I would have loved to see scum use their abilities better.
Anyways, there's that.
This setup is the most beautiful thing I will ever create.
I am extremely happy with the outcome of it.
There is so much you can just do with it, and it'd probably be a different game everytime its ran because of mechanics.
Like, how the vengeful changes upon worlds for Varsoon's role was extremely cool.
What happened if the twins used their special power would be cool.
The scumteam knowing Dave was a really cool touch that basicly defined the setup for me (also, why did you think I would not tell scum about a Deathproof Cop? Seriously, I'm not going to report Mulch for outing Dave. Especially after how he pratically cried in my discord dms saying I'm sorry like 20 times. I didn't mention anything about reporting him btw he just bad that he thought he ruined the game even though he had more information then most
Like, I don't like Alignment Cops)
The arcana cop made just to catch Mulch because scum can redirect Dave onto Mulch was cool
OOH Speaking of Elli's role.
mastina's role was origonally a 3p role that was based on Regfan's Its an Owner's Market. However when Regfan DID review the game, he told me to get rid of the mechanic if I didn't want to die. So Torque suggested to make the role modify those with killing roles since flavour wise the character frequently did gun modifications.
Thats what the mentions of "items" were about in his role pm. I just never took it out
Speaking about about dieing.
My Mod PT was renamed to "Alisae Suffers"
because I kept on beating myself up
over extremely these mod errors that kept on happening over night actions
and the most major one
was forgetting Reck's ascetic (I AM SO FUCKING SORRY)
I'll try to label them which ones involved mod errors and how,
but because of all of these little things that I beat myself up over
Like
I remember someone was like "I wonder what Ali thinks of this."
And I'm just over here going "I AM FUCKING DIEING PLEASE SEND HELP"
Like most of them was just forgetting "Oh, this person was a Phantom Thief" late or something along those lines (and of course getting mixed up with Varsoon, which looking back on was quite entertaining when it happened because MASS PANIC INSURES LOOOOOOOOOOL HEEEEEEEEELP)
These mostly happened because I took on a lot more then I can chew, and I don't think I'll be doing it again without a Co-Mod.
Luckily N3 there weren't any Mod Errors THAT I AM AWARE OF.
If anyone wants me to explain how I came up with X role wise, I'd be happy to explain, there are so many little things in this setup that I enjoy creating, and flavour took me A LOT OF TIME TO WRITE OK?
--
Future plans rant.
So while the roles in my games I will try not to make so complex
(That is until I find a better way of processing actions which I may start using a Google Sheet where I can have important notes about roles and process actions there so I don't forget them)
I am going to still try to introduce a mechanic or two that may be fun
That or just do a plain ol fun role madness game because let's face it
those can be fun
and more players like simple stuff anyways
But regardless, I know my Hydra only uPick Blitz is still taking pre-ins and may or may not be filled by the time this gets posted in the main thread
Me and Shiro's Literature Club is in sign-ups, more information on how to in for that in queue, its a fairly simple, fun hidden alt game.
It'll probably be awhile for me to finish my next game (which will probs be a mini-theme)
which is
Little Busters
About Little Busters: Children Growing up and the Realities about that and they play fun games and shit.
I mean its a bit more complicated then I'm saying, but that's basicly what it's about.
(Go watch the anime or buy the VN if you have 34$ to spare. If you buy the VN IT WILL BE WORTH I PROMISE)
It's going to be a hidden alt game
I haven't fleshed out the details on mechanics
but there is just so much about this VN I want to introduce to people.
I remember when I modded
Railgun I got basicly most of my players extremely interested in the show.
I'd said I'd do Index, but I never got around to reading the Light Novels yet and that probably won't be for awhile
But my point is
it made me extremely happy to introduce something I loved to others and to get them interested in it.
And so that's what I plan to do with this.
I still need to work out if I am doing Events or not for it, and other mechanical stuff but it should be fantastic.
But its hard when there's so much you want to fucking cover ugggh I have ideas.
Again you won't see this for a bit, not till December atleast.
Others stuff I'm considering designing are games based off of A Hat in Time and Hotline Miami. Yeah those are both fun games
Specially Hotline Miami that has a ton of potential.
The only Large Theme I have PLANNED atm
Is a project I'm working on with Kise and Titus.
And that game may or may not be big
I don't want take pre-ins for it yet, since I don't want to dissapoint people if it doesn't go in queue (like how I did with another game).
Also, I'm releasing two PTs that both contain games I thought I was going to mod but decided against it. So feel free to use this as mod meta for the future or just get a sense of how my crazy brain works
One of them is an extremely bastard game that was too much for me to handle so I scrapped it
The other is expanding on the hydra based roles in For Us. The same mechanics used here are being used in the Hydra only uPick Blitz.
THANKS FOR PLAYING I LOVE THIS PLAYERLIST
EXCEPT WATCHING EDDIE AND MATHS INTERACTIONS WERE DISGUSTING DO NOT EVER MAKE ME SIT THROUGH THAT AGAIN
ALSO I WOULD HAVE DIED WITHOUT MHSMITH0 AND BEEBOY AND TORQUE HELPED, ESPECIALLY TORQUE BECAUSE HE WAS A GREAT PERSON TO TALK TO WHEN MAKING THIS GAME.