Mini 2110: I hate Mafia (Day 8)
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Pyrrha Nikos Mafia Scum
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Have you read the setup?In post 47, Gyro Zeppeli wrote:Wait why the fuck do we wanna lynch townies if thats the case.
Im mime pls-
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In post 50, Rautherdir wrote:I did realize another difference between mimes and town. Mimes have to die to win. Town does not.
What do you seriously think is the likelihood of that even happening once, let alone twice?In post 51, Venmar wrote:townies have to die to achieve their win condition though. mimes technically don't have to die either if they can get the game to no-lynch twice.-
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Well hopefully that won’t ever happen.In post 60, Farkran wrote:
Yeah, no-lynch is not gonna happen anytime soon, as long as we don't have 7 players V/LA at the same time. Twice.In post 53, Pyrrha Nikos wrote:In post 50, Rautherdir wrote:I did realize another difference between mimes and town. Mimes have to die to win. Town does not.
What do you seriously think is the likelihood of that even happening once, let alone twice?In post 51, Venmar wrote:townies have to die to achieve their win condition though. mimes technically don't have to die either if they can get the game to no-lynch twice.-
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In post 57, Venmar wrote:
im assuming the day ends in a no lynch if no majority is reached?In post 53, Pyrrha Nikos wrote:What do you seriously think is the likelihood of that even happening once, let alone twice?
Possibilty /= to likelihood.In post 58, Venmar wrote:(which with short says and town apathy is very possible)-
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I did that because I wasn’t feeling well and wanted to avoid prods. I should probably change that.In post 63, Farkran wrote:
If everyone goes V/LA like you are, it certainly isn't happening. I wish all games were as active as this oneIn post 62, Pyrrha Nikos wrote:
Well hopefully that won’t ever happen.In post 60, Farkran wrote:
Yeah, no-lynch is not gonna happen anytime soon, as long as we don't have 7 players V/LA at the same time. Twice.In post 53, Pyrrha Nikos wrote:In post 50, Rautherdir wrote:I did realize another difference between mimes and town. Mimes have to die to win. Town does not.
What do you seriously think is the likelihood of that even happening once, let alone twice?In post 51, Venmar wrote:townies have to die to achieve their win condition though. mimes technically don't have to die either if they can get the game to no-lynch twice.-
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In post 65, Venmar wrote:
actually i never said that farkran's post was "mechanically" AI. if you read my posts you'd know i'm specifically focusing on the context since i don't think his post is "mechanically" ai. i specifically conceded from the beginning that i think the idea of voting for yourself as a strategy isn't AI because both town and mime have motive to want to do that, but since farkran initially thought it was, and based on how he initially approached it, gave me a sus ping, that you interestingly were interested in.In post 56, Enter wrote:I'm not disagreeing with how you're reading the game, BTW, I'm disagreeing with how you're presenting the game. You're implying that Farkran's post is mechanically AI, and it isn't. You're trying to frame Farkran as scummy with no reason other than you twisting the context.
i'm curious as to what you would consider "mechanically ai" in this game though. conceding that both town and mime want to get lynched and have the same goals here, aside from advocating for a no-lynch, what would you consider mechanically ai when the motives of the two alignment are almost inseparable? the reason i am focusing on the context here is because i believe, in this setup, it's what we have when the two alignments have the same goal. if you disagree with me that the two alignments will fundamentally act almost the same due to having the same goal, then yes, we are just disagreeing with how we're reading the game.
for the record, i just think you blew my farkran read out of proportion. i actually do think that his recent posting has been good, and like yourself, i think your reaction and interest in it is interesting too.
He did seem really convinced on Fakran being town. I don’t think it’s a horrible read but I don’t thinks he’s really done anything to be obvtown yet.In post 66, Venmar wrote:
eh i'd lean notIn post 61, Farkran wrote:@Venmar do you think Enter is town?
for the record i don't actually mind volunteering to being part of the no-lynch group as long as enter is in it.-
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I did give an opinion. I said I didn’t think Enter’s read on you was horrible but I didn’t see how you were obvtown yet?In post 100, Farkran wrote:What's up with everyone defending me? It's not like i did anything super-townie so far. I could see picking my side in a 1v1 with venmar but i'm not used to being townread this much so early in the game.
By the way @gyro @pyrrha @wolf so far you have only commented more or less ironically about the setup, do you have any opinion on what happened so far?
All the players who have not chimed in yet are welcome to speak up too
What else do you expect to be commenting on?-
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Well, if his shot is correct, you mean? So if he kills a townie, we’d be well to trust his reads but if otoh, he kills a mime, it’s better we lynch him.In post 8, Rautherdir wrote:I'd say that depends on who the vig is. Regardless, town's goal is to kill town, and we can confirm one player as town from the beginning.
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Isn’t it though with an obvious twist?In post 81, DrDolittle wrote:i really hope we dont play this game like a pseudo mountainous-
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The only read I have on either is that they don’t seem to be linked, if that were to become relevant.In post 97, Gamma Emerald wrote:
Idk if this is valid but why bring this up rn?In post 74, Venmar wrote:
also there's no reason why everyone shouldn't have a read on me and enter by now.-
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I think it’s important we lynch/vig wisely.In post 110, Enter wrote:I don't think anyone is anywhere near obvtown, FTR-
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See 113.In post 112, Farkran wrote:
How do you see Venmar vs Enter?In post 106, Pyrrha Nikos wrote:
I did give an opinion. I said I didn’t think Enter’s read on you was horrible but I didn’t see how you were obvtown yet?In post 100, Farkran wrote:What's up with everyone defending me? It's not like i did anything super-townie so far. I could see picking my side in a 1v1 with venmar but i'm not used to being townread this much so early in the game.
By the way @gyro @pyrrha @wolf so far you have only commented more or less ironically about the setup, do you have any opinion on what happened so far?
All the players who have not chimed in yet are welcome to speak up too
What else do you expect to be commenting on?
Also what do you think of Rauth and his strategy? What's the optimal way to play this game in your opinion?
The problem with people volunteering is why couldn’t mimes do that for towncred?
Look for signs of towniness and scumminess like you do in every game and once someone super obvtowns, vote them but atp, it’s still too early to do that imo.-
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I think you should always lynch your strongest tr, especially on D1.In post 125, Enter wrote:VOTE: Venmar
I actually don't care what his alignment is, I think everyone else in this game I either know or has been relatively agreeable so far, and I find I usually only have difficulties with one or two players a game anyways, so I'm gonna push this for a bit until we work things out or he gets lynched. I think the odds are in our favor that he's town and if he's a mime then we can afford to take one hit. It should become pretty obvious who his buddies are anyways if he's a mime, but I kinda doubt it and I really don't care long run. We're gonna win this game anyways, so. *shrug*-
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Reasons?In post 134, Hectic wrote:Ah, damn. I've accidentally slipped my Role PM into the thread. Quick, lynch me before the mod notices!
VOTE: Farkhan-
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So why the Fakran vote then?In post 136, Hectic wrote:So Venmar thinks Farkran's post is scummy because of the way he made it and the timing of it. Mechanically speaking, of course it's not AI.
Venmar and Enter are both town I think. Fine with lynching Venmar in that case.
VOTE: Venmar-
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So we can get both a vig shot and lynch the same day.
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I’m assuming you mean Rauther, correct? Why is he a slight scum lean for you?In post 146, Enter wrote:
Pretending that me calling you out as someone who should stay behind when you had made no move to do so on your own prior is the same as you saying you will only stay behind if I do when I had made it very clear in my first couple posts of the game that was the only thing I was going to do is ridiculous on a whole nother scale. I was trying to make sure a very slight scum read didn't get lynched, you were trying to make it seem like you had any sort of control over what I do.In post 139, Venmar wrote:also, enter, for the record, if you're going to be upset about me wanting you to be a volunteer alongside me, just remember you did the same thing first to me:-
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I’m assuming this is a typo? How am I “coasting”? What do you mean about Gamma being “warmheaded”? How is Venmar, “awkward” exactly? Eh, Rauth looks like he’s trying to solve but the jury’s out on him, until he actually makes some reads. Mech talk isn’t AI.In post 147, Farkran wrote:From what i get from the latest posts, i think that Enter is committed to stay alive until endgame, and i'm going to respect that. He is either a very active and provocative town - albeit somewhat over the top with his plays - and we may need to keep people on their toes, or a real mime doing it for the towncred. I lean towards town, but in either case i'm happy having him here until later.
Venmar, i still think that the exchange involving me, him and enter was a bit awkward from his side. Again, this is too little content to have a clear read, but i wouldn't place him among my highest townreads for today. If i want to follow a strategy where the most obvtown players are left for pre-lywin, i could consider lynching here today because he doesn't look too scummy either. If i want to aim to the best chance of hitting town though, i would look elsewhere.
Hectic. Posted little, but from my extremely limited experience with him i think he does this type of introduction as town. Not sure if he also does it as scum.
Gamma seems a bit warmheaded but i liked his introduction, since i had similar thoughts about venmar. I'd say less drastically alignment involving thoughts, but i guess that's how gamma would express them.
I am not a huge fan of Pyrrha's content/posts ratio. He seems like coasting the gamestate. Not willing to lynch here today.
I really liked Rauth's introduction, regardless of whether his strategy is going to be efficient or not. Currently my highest townread.
DDL is completely null to me, no experience with him.
Map Wolf and Gyro's posts look like we're still in some kind of RVS carefree gamestate, but we're not - i expect more from those slots.
I guess this sounds like a readlist full of null reads... and that's because it is. Not being able to rely on votes and wagons make it a bit harder to look at scum intent and associative potential. Once everyone has chimed in (looking at you, @Pine @Creature), i think we should start defining our strategy and making compromises - days are short, and no-lynch is bad.-
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Posting “big lol”, doesn’t really read as if he “cares” all that much.In post 172, Gamma Emerald wrote:Actually if you don’t care about it why post this, specifically in a way that tries to catch my attention
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I’d be onboard with that depending on his reads - which he has yet to make.
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Why random?In post 176, Map Wolf wrote:I feel like a winning strategy would be for Vig (Wake) to just choose someone who we randomlynch.-
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Well, I’m not a fan of pls as you know, unless very extreme circumstances and I don’t really see what Venmar has done to even warrant a policy lynch?In post 180, Enter wrote:
What? Why do you put more weight on lynching your strongest TR on day 1? It would seem it would be more important in future days, policy lynching seems like it's probably better earlier in the game than later.In post 166, Pyrrha Nikos wrote:I think you should always lynch your strongest tr, especially on D1.
And I am very much for policy lynching. I think policy lynches have won games before, and they're undervalued and underappreciated ways to better manage the game from a town perspective.-
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I was in a game where a player literally refused to ever vote but nevertheless continued to prod dodge, so we lynched him because the mechanics were votes heavy and a non-voting slot was a threat to the game - which is as close as I’ve ever gotten. Like I said, I’m not a fan without a damn good reason and you still haven’t explained why Venmar would even be deserving of one.In post 190, Enter wrote:
Have you ever experienced a policy lynch before, or is this merely a theoretical opposition?In post 189, Pyrrha Nikos wrote:
Well, I’m not a fan of pls as you know, unless very extreme circumstances and I don’t really see what Venmar has done to even warrant a policy lynch?In post 180, Enter wrote:
What? Why do you put more weight on lynching your strongest TR on day 1? It would seem it would be more important in future days, policy lynching seems like it's probably better earlier in the game than later.In post 166, Pyrrha Nikos wrote:I think you should always lynch your strongest tr, especially on D1.
And I am very much for policy lynching. I think policy lynches have won games before, and they're undervalued and underappreciated ways to better manage the game from a town perspective.-
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Who is this directed to?In post 194, Gamma Emerald wrote:You gonna answer the actual question?
Because if me, I clearly did and Enter seemed satisfied with my response. Apologies, you if were referring to someone else.-
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Was this directed to Fakran? You might want to seriously watch it with that, it could be considered borderline insulting.In post 196, Gyro Zeppeli wrote:
No just couldnt be asked to double check their name so i gave them a nice nicknameIn post 159, Gamma Emerald wrote:
I hope that’s a typoIn post 149, Gyro Zeppeli wrote:YoParkinsons, My posts are genuine. You can have more fluff later when i feel like singing some song lyrics-
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Not entirely sure I agree but I’m really liking this response, regardless.In post 193, Enter wrote:
I see. I think you should try it. I have done so recently and I think games are so much better when you don't stress the whole time about only lynching purely because a player must be scum.In post 192, Pyrrha Nikos wrote:
I was in a game where a player literally refused to ever vote but nevertheless continued to prod dodge, so we lynched him because the mechanics were votes heavy and a non-voting slot was a threat to the game - which is as close as I’ve ever gotten. Like I said, I’m not a fan without a damn good reason and you still haven’t explained why Venmar would even be deserving of one.In post 190, Enter wrote:
Have you ever experienced a policy lynch before, or is this merely a theoretical opposition?In post 189, Pyrrha Nikos wrote:
Well, I’m not a fan of pls as you know, unless very extreme circumstances and I don’t really see what Venmar has done to even warrant a policy lynch?In post 180, Enter wrote:
What? Why do you put more weight on lynching your strongest TR on day 1? It would seem it would be more important in future days, policy lynching seems like it's probably better earlier in the game than later.In post 166, Pyrrha Nikos wrote:I think you should always lynch your strongest tr, especially on D1.
And I am very much for policy lynching. I think policy lynches have won games before, and they're undervalued and underappreciated ways to better manage the game from a town perspective.-
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In post 210, Rautherdir wrote:Well, I'm still waiting on two more volunteers to never get lynched before I can reveal my plan.
Why haven’t you answered this yet?In post 116, Pyrrha Nikos wrote:@Rutherdir: any reads so far as in anyone you’re possibly leaning to as vig worthy?-
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You mean soft voting because real voting will result in an actual lynch.In post 211, Wake1 wrote:So, quick question for everyone else.
Since it's Day 1 this is the Day when there will be the most Town to Mimes in the game. Odds are good that if I shoot Day 1, the chances of me hitting Town are best.
So, I'm saying all of you should vote who I should Vig (the person most likely NOT to be a Mime).
And then we have Rauth with a plan that may possibly contradict yours as my #1 tr I think is in his never lynching pool.-
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In post 221, Hectic wrote:To whoever asked me why I voted for Farkhan:
It was because I was townreading him early on based on reasons I have now completely forgotten but will likely come back to in the future once I ISO him. Hope this helps.
UNVOTE: Venmar
I'm of the opinion that we should keep very strong townreads around to help gamesolve since we plan on lynching them eventually anyway. That opinion extends to Rau currently. Enter would be useful to have around as well, though my townread is not as strong on that particular individual.In post 222, Hectic wrote:Hmm, why did I unvote Venmar in that same post? Didn't really notice myself doing it. Very strange.
Perhaps I have an subconscious strong townread on him and as a result I automatically unvoted while making that post.
Thing is, keeping all of our strong townreads alive would be impractical as we do have to avoid lynching Mimes, so I can settle for my 3rd or 4th strongest townread.
VOTE: Venmar
That was me who asked. He still hasn’t responded to my inquiry on his reads and why is he keeping the plan such a mystery? I definitely want to make it to endgame or at least far into the game as possible. I’m tired of dying early in so many of my games.In post 223, Hectic wrote:In post 220, Pyrrha Nikos wrote:I wanted to offer, I just wanted him to either give some reads or at least have some clue what the plan is first. :/Interesting.
What is concerning me the most, is that if you believe that the volunteers are more likely to be town than mimes, isn’t that the very pool, we ought to be lynching/vigging in?-
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Why do you keep ignoring my question to you?In post 224, Rautherdir wrote:I didn't notice Hectic volunteering. The group is me, Enter, Venmar, Farkran, Hectic, and DrDolittle. There are now four possibilities. Either 0, 1, 2, or 3 mimes are in the group that volunteered. The game is now divided into three groups, the vig, the group that volunteered, and everyone else.
What's going to happen next, is we're going to ignore what I said earlier about not lynching in that group. The vig is going to shoot someone. Anyone except themselves. And as long as there aren't 2 mimes in that group then town wins.
If the vig shoots town, then the lynch will be in the group the vig shot in. If the vig shoots a mime, then the lynch will be in the group the vig didn't shoot.
On every future day, if the previous day's lynch was on town then you'll lynch in the same group that player was in. If the previous day's lynch was on a mime then you'll lynch in the other group.
Once there are the same number of town and mimes, not including the vig, lynch the vig, and get a town victory.-
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Oh, I must have missed it then.In post 225, Gamma Emerald wrote:
No it is towards EnterIn post 197, Pyrrha Nikos wrote:
Who is this directed to?In post 194, Gamma Emerald wrote:You gonna answer the actual question?
Because if me, I clearly did and Enter seemed satisfied with my response. Apologies, you if were referring to someone else.-
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So your plan doesn’t contradict either the vigg’s plan or in lynching the towniest of players then?In post 230, Rautherdir wrote:
Well, if we get down to one mime left we could abandon following the strategy strictly.In post 227, Gamma Emerald wrote:
Even though this goes against my own idea of how vig should be used, I kinda think this idea is alright having crunched the numbers on it. I am curious if there is a way to improve it because it basically just accepts a loss in one scenario which feels lame super earlyIn post 224, Rautherdir wrote:I didn't notice Hectic volunteering. The group is me, Enter, Venmar, Farkran, Hectic, and DrDolittle. There are now four possibilities. Either 0, 1, 2, or 3 mimes are in the group that volunteered. The game is now divided into three groups, the vig, the group that volunteered, and everyone else.
What's going to happen next, is we're going to ignore what I said earlier about not lynching in that group. The vig is going to shoot someone. Anyone except themselves. And as long as there aren't 2 mimes in that group then town wins.
If the vig shoots town, then the lynch will be in the group the vig shot in. If the vig shoots a mime, then the lynch will be in the group the vig didn't shoot.
On every future day, if the previous day's lynch was on town then you'll lynch in the same group that player was in. If the previous day's lynch was on a mime then you'll lynch in the other group.
Once there are the same number of town and mimes, not including the vig, lynch the vig, and get a town victory.
p-edit:
Yes, that's why I lied about not lynching in that group today. Well, we might not, depends on where the vig shoots.
p-edit2:
Because I haven't really had a chance to answer it yet? But to answer it, I don't really know how to read people yet in this format. That's why I went to solving the game mechanically instead.-
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Yeah, that makes sense. If anyone is pushing a particular player to be lynched, I’d definitely be leery of that, especially if it goes against consensus.In post 232, Gamma Emerald wrote:I have ideas on how to read people, but no real solid format. For example, I think scum are likely to be more particular about who is lynched versus town, who probably will mostly just have people they do not want lynched.-
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He wants us to vote, I assume not actual vote for a player to be vigged, so we should probably use heal tags for that to separate the vig vote from the lynch vote. So you aren’t necessarily assuming that mimes aren’t in that volunteer group, I’m guessing? I think that’s probably wise but surely you must have a least a couple of reads by now, right?In post 234, Rautherdir wrote:I don't actually know what the vig's plan is, but it doesn't contradict lynching the towniest of players.-
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The only good reason to even consider lynching someone with possible mime equity, is to look for possible associatives, otherwise it just hurts town. Am I missing something?In post 239, Gamma Emerald wrote:As for the strategy I was fine with it before I realized there’s not much of a point where it would be wise to stop besides when the second mine dies
What might be interesting is if there is a group with 1 mime we select, and that mime is lynched last out of their group, because that puts us close to a win with a whole untouched group
Actually having brought that up I feel like 6 alive would be a good time to re-evaluate that strategy. I wouldn’t say to outright stop, more to see if and how scum has been working to manipulate the strategy. If they try to devalue it that probably means it hurts them, but if they try to steer it a specific way it probably is at least not kryptonite for them-
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In post 242, Gamma Emerald wrote:Idk what you’re responding to out of that?What might be interesting is if there is a group with 1 mime we select, and that mime is lynched last out of their group, because that puts us close to a win with a whole untouched group-
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Yeah, now that’s starting to actually make sense, so how do we accomplish that? Because I’m skeptical that the volunteer group hasn’t any mimes in it. I could obviously be wrong on that but a great way for a mime to fulfill their wincon, could be to volunteer to get towncred, hoping they could still be lynched as a result of that. Did anyone play House Party? This is starting to remind of that.In post 243, Rautherdir wrote:Yeah. The strategy does usually win the moment all mimes are in the no-lynch group though. I am going to develop reads, I just haven't had time to actually read as much as I would want to yet.-
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Oh I misunderstood then. Fuck.In post 244, Rautherdir wrote:
To the contrary, I only specified that the group wouldn't be lynched on day 1, so mimes might have joined for town equity. My plan simply doesn't care if mimes joined or not. It's up to the vig to decide which group has less mimes. (And in the event the vig picks a group with all three mimes then we still win, as long as the first person killed is town.)In post 238, Pyrrha Nikos wrote:
He wants us to vote, I assume not actual vote for a player to be vigged, so we should probably use heal tags for that to separate the vig vote from the lynch vote. So you aren’t necessarily assuming that mimes aren’t in that volunteer group, I’m guessing? I think that’s probably wise but surely you must have a least a couple of reads by now, right?In post 234, Rautherdir wrote:I don't actually know what the vig's plan is, but it doesn't contradict lynching the towniest of players.-
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In post 250, Map Wolf wrote:
My idea is also that we lynch vig as the final lynch. As for who to shoot? I feel like it might be better if you use the shot to avoid the timelimit (If it resets the timer that is)In post 224, Rautherdir wrote:revious day's lynch was on town then you'll lynch in the same group that player was in. If the previous day's lynch was on a mime then you'll lynch in the other group.
Once there are the same number of town and mimes, not including the vig, lynch the vig, and get a town victory.@mod, is this even possible?-
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Are you voting him for vig or lynch, because there’s two?
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I don’t know why we’re not just choosing the most obvious town slots. The more widely tr a slot, the less chance for them to be a vig.In post 255, DrDolittle wrote:Rauth but if you're a mime then you can remediate who's in the group-
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In post 256, Pyrrha Nikos wrote:
I don’t know why we’re not just choosing the most obvious town slots. The more widely tr a slot, the less chance for them to be a MIME.In post 255, DrDolittle wrote:Rauth but if you're a mime then you can remediate who's in the group-
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Yep, I was referring to any lurker slot because not everyone has posted but I see no reason to doubt Wake is vig.In post 260, Map Wolf wrote:
Well you'd be a really bad player if you were genuine vig and did not CC him. So he's locktown beyond some bad town player.In post 258, Pyrrha Nikos wrote:There’s only one slot that’s confitown or almost and that’s Wake. He’s the only one who we can reasonably assume, due to not being CC’d is locktown.-
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In post 263, Creature wrote:
You were just shotIn post 5, Rautherdir wrote:The vig should claim immediately, use their shot publicly, and then be the day 1 or 2 lynch.
Stop posting
DafuqIn post 264, Creature wrote:Oh oops, didn't realize that won't work-
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The only one we have is Wake.
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I’m going to assume that’s me, eventhough you spelt my name wrong.In post 271, Creature wrote:Hey Esphyra-
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I think Enter, Rauth or Hectic. I think that Rauth needs to be resolved sooner than later, since he is trying to direct the game and DDL pointed out that he could possibly be mime doing that. I really don’t think so but it’s obviously possible, so I’m leaning on voting Rauth, either for lynch or vig and Enter or Hectic for the other slot I guess?In post 275, Creature wrote:What do you think is better?
I go through all remaining 10 pages and spam quite a lot or I just start solving from here?
I would just like to keep Enter in the game longer because I like how he’s been approaching the game, so maybe Rauth and Hectic then?-
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