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Post
Post #2767 (isolation #5) » Thu Feb 24, 2011 10:56 am
Postby Tragedy »
Twistedspoon wrote:Parasite mafia:
Same premise of mafia vs Townies but the introduction of a new 3rd Party player Called the parasite. The parasite chooses a host player before the game starts and during every night phase. The host player then dies during the following night phase and the parasite moves onto its next host. The parasite cannot be lynched directly, but can only be killed via. the mafia or when the host player is lynched. The parasite wins when it equals the number of remaining players, similar to the mafia's win condition .
Haha, like the game of Parasite on Warcraft!
There's only one Parasite, and it's not fair for it to win when it equals number of remaining players, since there's only
one man
.
What a long way.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #2769 (isolation #6) » Thu Feb 24, 2011 12:08 pm
Postby Tragedy »
I think we should work out with a Parasite-Game-Themed Idea together to start with [temporarily], TS.
I think a theme game of Space with a parasite would make sense!
Either Parasite should infect their hosts by taking them over or infecting humans into becoming their spawn/sacrifice!
Space humans! Go-Go!
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #2777 (isolation #8) » Mon Feb 28, 2011 9:50 am
Postby Tragedy »
mb53 wrote:
Diseased Mafia
Instead of mafia having a normal kill each night, they can target someone to be infected. The infected target dies after 1 more day and night of living (If targeted night 1, the target days at the start of day 2). If an infected person targets someone before he dies, he also becomes infected. The only way to prevent catching the disease is if you are
previously
vaccinate by a doctor. Doctors may not target themselves.
I think this is like the game of zombies or some random game round of Liar Game.
This must be done
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #2789 (isolation #9) » Tue Mar 08, 2011 11:49 am
Postby Tragedy »
Why not a theme game when...
You could choose a random costume to put on and you get a temporary ability of the night that is randomly picked from the moderator, which may either have a good or bad consequence. Of course, you can use this ability on someone, pew pew!
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #2816 (isolation #11) » Thu Mar 17, 2011 9:09 am
Postby Tragedy »
Oh no, it's just an idea.
Not like I'm going to be able to easily announce intended game, but it would be a good idea.
Cartoon characters are fun, btw.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #2828 (isolation #13) » Wed Apr 06, 2011 1:51 pm
Postby Tragedy »
If only I knew how to make Phoenix Wright theme games Mafiascum style, I could somehow plan it vey soon. Might someone be kind to link the game here or by PM? might look over it for fun.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #2836 (isolation #15) » Sat Apr 09, 2011 10:26 am
Postby Tragedy »
Faraday wrote:
Tragedy wrote:Thanks, RC!
Word of warning, I ran the second game just because I wanted to let the players actually complete a game they'd sign up for, the first one (which I had no involvement in other than back-upping) was a horrible set-up, the re-roll was to alllow a semi-enjoyable game to occur, but I've no Phoenix Wright knowledge so I just randomly assigned roles to characters.
I kind of noticed that. I actually played a Phoenix Wright game [Finished the First One. IPod Version, ftw].
Pretty much I know some knowledge of the main characters of the first game
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #2850 (isolation #16) » Wed Apr 13, 2011 8:12 am
Postby Tragedy »
Akira wrote:Okay, I just got a crazy idea for Court Mafia (name pending).
If someone's willing to hear me out, PM me, because I don't have any setup experience and this probably needs some serious balancing.
Kind of like Phoenix Wright theme, right~?
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #2919 (isolation #19) » Mon May 16, 2011 2:53 pm
Postby Tragedy »
Ythan wrote:
Tarhalindur wrote:
Yandere Dimensional Asylum (20-odd players)
- Closest to being ready, but probably needs extensive review (and definitely needs a backup mod). Lots of crazy characters. Other craziness also very likely.
I have an interest in this.
Gasai Yuno would most likely be in there-desho? :O!
I THINK IT'S GOING TO BE CRAZY, EEEEP <3.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #2923 (isolation #21) » Mon May 16, 2011 3:20 pm
Postby Tragedy »
Tarhalindur wrote:
Tragedy wrote:
Ythan wrote:
Tarhalindur wrote:
Yandere Dimensional Asylum (20-odd players)
- Closest to being ready, but probably needs extensive review (and definitely needs a backup mod). Lots of crazy characters. Other craziness also very likely.
I have an interest in this.
Gasai Yuno would most likely be in there-desho? :O!
I THINK IT'S GOING TO BE CRAZY, EEEEP <3.
*Glances idly at Mind Screw Mafia 4*
DAMN YOU BASTARD MODDDDD!~
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #2982 (isolation #25) » Mon Jun 20, 2011 7:08 am
Postby Tragedy »
Plants VS Zombies
(Large Theme Game)
Day
- Regular Lynch Mechanics. Some plants/zombies may have special abilities to be used during the Day Time.
Night
- Instantaneous Night after Hammer. Due to the foggy mist during the Night, deaths will become Unrevealed, unless some plant's ability works otherwise.
Uhmm....
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #3032 (isolation #28) » Fri Jul 01, 2011 1:49 pm
Postby Tragedy »
Ant_to_the_max wrote:If my large theme Politically Incorrect mafia doesn't get a gree light, would people be up for a DotA large theme?
I would imagion that the only way to go with that one is to make custom PRs (for every character?) I would need the help of an experienced mod that knows the game to help make that one probably.
I can help you with the game.
I've played DotA a bit.
..Every DotA character in a large game may or may not work out.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #3106 (isolation #32) » Wed Aug 10, 2011 7:34 am
Postby Tragedy »
zoraster wrote:For what it's worth, no reveal in PvZ doesn't make a whole lot of sense. Some quick ideas that would have to be built upon to make any sense:
1. Players plant sunflowers that produce to allow the use of certain abilities.
2. Figure out a "wave" mechanic
3. Invert the idea and make it ZvP. Mafia are hiding in the house and use plants
If you've ever played the game, in the Night, there's the fog stuff.
Option #3 made me go Mmmmmhmm..
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #3108 (isolation #33) » Wed Aug 10, 2011 7:42 am
Postby Tragedy »
zoraster wrote:
Tragedy wrote:
zoraster wrote:For what it's worth, no reveal in PvZ doesn't make a whole lot of sense. Some quick ideas that would have to be built upon to make any sense:
1. Players plant sunflowers that produce to allow the use of certain abilities.
2. Figure out a "wave" mechanic
3. Invert the idea and make it ZvP. Mafia are hiding in the house and use plants
If you've ever played the game, in the Night, there's the fog stuff.
Option #3 made me go Mmmmmhmm..
I have played the game. It just seemed like a pretty tenuous connection to no reveal to justify putting in a mechanic that generally makes games less fun.
It's not always No Reveal, though.
[REDACTED] makes the No Reveal go away for the Night.
Then on Odd nights, there's no fogs.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #3260 (isolation #35) » Tue Nov 01, 2011 4:17 pm
Postby Tragedy »
Assuming that Town A would win and leave the game after lynching Mafia A, it'd be easier to distinguish who's Town A/B and who's Mafia A/B at that point.
It benefits both Town B and Mafia B, but mostly Mafia B.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
Post
Post #3967 (isolation #36) » Sun Nov 03, 2013 4:40 am
Postby Tragedy »
Has a "uWish" ever occurred, or would anyone express interest in it? You would have to send in a wish which may bestow thee with a role that is atypical or something special! All depending on wording (simple or complex) and creativity! Prior to game start, which the roles would be determined a day or so afterwards... Which may require plenty of balancing if necessary. :/
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!
[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.