In post 503, fferyllt wrote: In post 502, SpyreX wrote:I can see why the neighborhood would make town-NotSci freaking paranoid.
Except he wasn't - until there was a wagon.
And you don't think that seeing other people voting and expressing concerns might fan niggles and reservations into flames?
If there's a difference or a revaluation of things (see SK) sure. That happens all the time. There is an ebb and flow.
What we saw was something that was
from the beginning
becoming a vote only when there was traction. That's not niggles and reservations, thats scum or lazy. Which is why I'll skip ahead in answering:
I'm not convinced of that. However, if I had a bullet you'd see little pieces of NS brainstem all over the thread. I'd rather lynch for usefulness then spite right now because I know I'm too close to judge that entirely rationally.
In post 507, ChannelDelibird wrote:Well that happened quicker than I thought.
Mod:
Apologies for the prods - I don't need V/LA, I just need to get off my arse and post more. Steps are being taken.
Re: Spyrex: The below from CTD interests me. I've turned the scenario over a couple of times in my head and it doesn't quite feel like a consistent mentality from Spyrex.
In post 486, CrashTextDummie wrote:The big issue for me here is that you're calling Brian
town
while at the same time stating that he should be lynched later on. If you're against lynching him today for stated reasoning that you think he is town, why are you preemptively in favor of lynching him later? Again, the "we could town-sweep" argument is hogwash, because a mislynch or two has zero bearing on Brian's alignment.
Ffery - why YYR?
I dont know why I'm having such a hard time explaining this and why it makes me want to choke someone but i'll try again.
Lets pretend there's a game, and there's a guy being a stud. The towniest town that ever towned. Then you lynch a framer. Then you find a cop's breadcrumbs clearly saying mr town is guilty.
Does he get lynched? You bet your ass - unless the town wins before it gets to that point. You dont leave dangling things like that around at lylo, because they lose games. Now, if you think he's town you keep him around just long enough to try and let him finish it off before he has to die.
Millers are a lot like that. There's a lot of scenarios where Brian has to go, but none of those change
that I think he's town
. He can't be here at lylo. So, either he dies or we win before that point.
Which kind of ties into this ball of garbage once again:
In post 517, CrashTextDummie wrote: In post 492, SpyreX wrote:I'm not sure what glasses you're using when you read my posts but lets get one thing clear: Being cognizant of something that will happen is not the same as being in favor of it. It is in no way shape or form a leap or a Nostradamus prediction that Brian will end up dead unless the game is in a state where that doesn't need to happen. So, go ahead and drink your own hogwash if you think that the game state doesn't have any affect on the lynch.
And never, never ever did I make any statements about Brian's alignment. He's town, but that doesn't change the fact down the road. This isn't even car science, much less rocket science.
The essence of this is still "Brian is town, but if the game gets to a certain stage (i.e. not a clean sweep), he needs to die", and it still doesn't make any sense.
In post 492, SpyreX wrote:Nope. I'm not playing speak and spell. If you dont see why I think he's scum from a post you are quoting you're either being willfully obtuse or *gasp* dont care enough to look. Its almost like its a trend.
Don't give me that crap. I hate it when people play "I see something that you don't see" in mafia. All you've had to say about Maestro is that he's lazy and needs to "step up or die". That's awfully thin reasoning to say that Empire is "probably scum", particularly when the "lazyness" in question on Maestro's part has resulted in dropping out.
In post 492, SpyreX wrote:There's not a "defense". There's nothing to defend. What I did say, and just reiterated is that notscience is lying. The original statement was a lie. End point. You either think I am lying about his lie, or telling the truth. End point.
So NS is scum?
In post 521, CrashTextDummie wrote: In post 519, Kazekirimaru wrote:Spyre's neighborhood with notscience and the interactions regarding it are actually solidifying my townread on the former.
I actually empathize with this to a degree. While I find aspects of it hair-raisingly asinine (Spyrex suggesting that a town/town neighborhood is "far more likely" than a town/scum neighborhood, Spyrex anticipating a fake neighbor claim), the manner of the claim did strike me as the first thing out of Spyrex's mouth that feels more likely to come from town than scum.
You know what, I'll pretend for a minute you're going to actually read the words before I get to the heart of this.
A Maestro wagon D1 is lazy. Maestro, as owner of the slot, did nothing. Empire came in and managed in one post to say very little concrete with a lot of feelings (and junk) that just magically happened to coincide with a wagon that sprung up as he was rereading. Masterful. More importantly,
one has nothing to do with the other
. Maestro=nothing=bad. Empire=words=bad. One feeds into the other because its the same slot but that read is entirely from Empire.
Now, I get to do something I don't think I've ever done before because you've got this knack for getting right under my skin.
Even with taking the last year mostly off, I am still one of the most prolific posters on this site. There's a couple handfuls, if that, players that have actually played more games than I have. I've been active in the running of this site, moderating and
research
. I've been around long enough to remember the great neighbor versus mason discussions because, even then, all it REALLY was was a scare tactic to make sure they weren't confirmed. In all of my games I can count the number of times neighbors have been mixed on one hand. I'm not new to this block even a little bit.
You add to that the simple fact that a no daytalk neighborhood is FAR more useful as a tool for town then scum and, every time, I'm gonna bank on town coming out of the gate until proven otherwise. Kind of like the default state of the game.
And setting up to bait a fake neighbor claim? That is a low-risk high-reward maneuver. If I'm thinking, I'd suggest that in every single neighborhood ever.
So, you can take your "asinine", fold it up into a nice sandwich and take a big bite. And then choke on it. This ivory tower you like to sit in is kinda flaky and falling apart. Maybe you should come down and join the plebs.
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@CDB, Ffery, SK:
Help. I want to see some direction here and its time to start pulling the cart like good horsies. Kaze's new pendulum swing is starting to give me some seeerious doubts. Sell me on a wagon or tell me why Kaze shouldn't die.