Amazing, I think quite the opposite. Why in God's name would the scumteam ever want to pick last?In post 10, Fire Assassin wrote:Spoiler: Post
I know this is WIFOM bait, but I do think pregame there was some shenigans with scum team organizing two of them to pick same number, definitely think its in the sixes too. Wouldn't mind pushing any of them once we finish the draft.
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In post 10, Fire Assassin wrote:Spoiler: Post
I know this is WIFOM bait, but I do think pregame there was some shenigans with scum team organizing two of them to pick same number, definitely think its in the sixes too. Wouldn't mind pushing any of them once we finish the draft.
Three people can independently pick the same number, but 4 cannot?In post 17, Fire Assassin wrote:I can believe 3 players independently picked the number one without talking to each other about it. So I think its likely that none of those players are aligned as scum with each other.
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That makes no sense to me. If any scum choose the same number they would automatically drop themselves down the list.In post 19, Fire Assassin wrote:
I don't think they planned it out so they would pick last.In post 18, PeregrineV wrote:Amazing, I think quite the opposite. Why in God's name would the scumteam ever want to pick last?
That makes no sense to me. They will try and look town by choosing the townish roles.In post 19, Fire Assassin wrote: I think possibly two of them picked a number the same so that once one flips the other looks more townie for it.
If 2 scum picked the same number, they would automatically be in the bottom half, not even counting if town picked that number.In post 19, Fire Assassin wrote: Two players picking the same number wont result in them being last, they got last because 4 players got that number.
That makes no sense to do that on purpose.I will haveLimited Accesson weekends.-
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Easy. You expect someone to pick 1. So you don't. maybe 2 people think that way, making them drop on the list.In post 23, Fire Assassin wrote:
The number they "independently" picked was 6.In post 22, PeregrineV wrote:Three people can independently pick the same number, but 4 cannot?
You've won my vote!
Think about it in simple psychology.
What is special about that number?
Nothing.
Pure coincidence I am sure 2 maybe 3 people pick that number out of 21 people. But this was four people.
Now think about the number 1.
What is special about it?
Ohh the fact that its the first number in the sequence?
People will psychologically think "Hey nobody will ever really pick 1".
Go to 2. Next logical number. Same as above.
3. Same.
4. Same.
5. Good choice. Not 1-4, but very low. Meaning someone else will think it.
6. Not quite 7, but if only one player picks 1-5, then you are at least 6. if multiple people picked 1-5, then they are behind you.I will haveLimited Accesson weekends.-
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Who knows. The sixes are not all scum, and I'm betting that not all of the 3, 8, or 1's will be scum either.In post 28, Fire Assassin wrote:So everyone who picked the same number are unaligned with each other?
Okay, how about for just posterity we pressure one of the 6s because they still can be scum even if you disagree with my theory.
Tammy - 3 (1st)
Yume - 3 (2nd)
Andrius - 8 (1st)
MagnaOfIllusion - 8 (2nd)
Espeonage - 1 (1st)
drealmerz7 - 1 (2nd)
DiamondSentinel - 1 (3rd)
SpyreX - 6 (1st)
Spiffeh - 6 (2nd)
PeregrineV - 6 (3rd)
Skybird - 6 (4th)I will haveLimited Accesson weekends.-
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At least you'll probably get it.In post 38, Creature wrote:I already have a role I want that fits me.I will haveLimited Accesson weekends.-
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Yes, this. Added bonus is I didn't even have to type it.In post 43, Wraith wrote:Okay, trying to think logically about how scum might pick their numbers.
If I was scum and could coordinate numbers, no way would I have anyone overlap. I'd have someone go low and someone go high, then distribute the rest in between. I would always put someone to pick 1, and only one person, in order to potentially screw up any townies who are trying to get the high picks with a high-risk number. As a backup, I'd put someone in the 5-10 range to try to get a high pick for sure. I keep one person picking as high as is feasible because if you're a team it's less damaging if that person ends up around the middle or bottom.
So personally my initial suspects are in the people who picked 1, the people who picked highest (which includes myself), and the people who picked between 5-10.I will haveLimited Accesson weekends.-
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Same.In post 181, Untrod Tripod wrote:
I'm taking the treestump role if it's availableIn post 140, Spiffeh wrote:
"X will use the treestump role the best. Anyone else who picks the treestump role gets turbolynched when Day starts."In post 131, Skybird wrote:And how exactly does one force a "big" player into the treestump role?I will haveLimited Accesson weekends.-
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I did. -6 as a matter of fact, in case someone tried that -1 crap.In post 290, drealmerz7 wrote:It's lovely to be here with you all. I'm psyched!
Even though I've seriously been kicking myself for HOURS for not sticking with my standard 7 choice. Although now after reading the thread it seems maybe I'd be under some suspicion if I chose any number of my top choices at #2.
also, it was me who tried a negative and 0 - anyone else?!I will haveLimited Accesson weekends.-
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I like and agree with most of what you've said so far, except for the dreamerz vote.In post 676, Wraith wrote:Alright the debate's over so I can get started on this before I go to bed.
First I'm gonna post my thoughts on where scum might be among the draft pick numbers. This could easily be meaningless, but eh, not much to go on at this point in the game.
At Least 1 Very Likely To Be Scum wrote: Espeonage - 1 (1st)
drealmerz7 - 1 (2nd)
DiamondSentinel - 1 (3rd)At Least 1 Likely To Be Scum wrote: SpyreX - 6 (1st)
Spiffeh - 6 (2nd)
PeregrineV - 6 (3rd)
Skybird - 6 (4th)
I think the notion that there is very likely one scum among those who picked 1 has at least some merit even if the rest is potentially meaningless.At Least 1 Likely To Be Scum wrote:Tammy - 3 (1st)
Yume - 3 (2nd)
Goatmeal – 5
Andrius - 8 (1st)
MagnaOfIllusion - 8 (2nd)
Fire Assassin – 9
So that said, coincidentally someone in the 1s is my top scumread at the moment.Vote: drealmerz
His first post in the thread, coming in the middle of several players speculating on how scum would pick draft numbers and generally agreeing scum would have at least one person pick 1:
He has also been generally against the town coordinating Night Actions. This excerpt in particular stuck out to me:drealmerz wrote: ugh, I was going to go for 7
I always go for 7
bad start
1? why would I pick 1? NOOO ):
This screamed to me of scum sowing seeds for a future excuse for why they didn't do what they were instructed to do at night. This post was in a similar vein:drealmerz wrote:Wraith - are you immediately against anyone who doesn't want to coordinate? I'm wary of it to say the least - a flood issues with it come to me, and I'm not sure where to begin. I guess I'll start on a personal level. While I'm all about working together and it being a team game (I love this aspect of mafia and am often think people need to play more team-centered), but when it comes down to it, my choice is my choice, and I buck at anyone trying to have ultimate control or say over my choice and then holding it against me simply for not going with what "everyone else" or the person in charge or whatever thought was better. Sure, take issue with my choice and give me reasons why it is scummy to you, but don't generalize the decision to make a personal choice into scummy behavior.
He made a post here where he suspected Tammy for reasons I am very skeptical of:drealmerz wrote: I keep looking at these roles and I'm like:
"really? people want to coordinate this shit? that just seems so boring. and tedious. and blah."
just honest thoughts, folks
I'd rather just play the game straight.
If anything, the scum would paydrealmerz wrote: You had previously expressed an unfamiliarity with the list that I found surprising (note: I'm horrible at going back and finding who said what where, but, I'll work at getting better at it), and then when it actually came to the moments right before you selected, you seemed still unfamiliar (although a bit more so than previously) more than I would have thought a player would be at that point.
It almost reads to me like a Thing who didn't pay much attention to the list, read it once and saw a handful of "ohya, we Things must have these roles", you placed them in a preference list, then made a show of it when it came your turn.
I'm not decidedly reading all of that or anything hard at all, it's just a potentiality I will keep in mind as things form moving forward.
As you said, a personality difference perhaps, but, I still kind of view it as anti-town at least to not get a good grip on the roles if they're available to do so with. Also note that the fact that spiffeh also did not form a draft list doesn't necessarily give me warm-fuzzies when he says it reference to an exchange I had with you, considering the previous exchange about the tree-stump stuff.moreattention to the specifics and strengths of each role, because they have to figure out how to circumvent the plans of the town when the town has far more actions on the board at night.
Oh and he fucking picked the Bus Driver. Someone picking the most disruptive role in the game who was making arguments against town night coordination and sowing seeds for excusing himself from town instructions screams scum to me.I will haveLimited Accesson weekends.-
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Can you add the Diamond Sentenal slot into the mix? I would prefer the hear form the replacement, but look at the DS iso so far.In post 753, Wraith wrote:So seeing Espy in ISO I now definitely get why people find him scummy and a wagon is forming on him. However, I still feel drealmerz is more likely to be scum and every new post by drealmerz makes me more confident in that opinion. I do feel, however, that only one of Espy or drealmerz is scum, not both. And I don't think both are town either.I will haveLimited Accesson weekends.-
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Replaced! Need to check this out.In post 592, Double Trouble wrote:Hey y'all. We are a hydra of Titus and Mathblade.
Math's at work.
Can I get a list of who has drafted what, what is available and if people had things they wanted.
Our goal is enhance the best features of town players. I'm more of an adaptable tactician better with late game roles, so is Math. Given Math is at work, we'll likely draft there.I will haveLimited Accesson weekends.-
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The Faculty kind of reminded me of the Thing, where they tried to ferret out the alien amongst them.In post 604, drealmerz7 wrote:
okay thanks very much, actually, that sounds more like the sort of view I have about moviesIn post 600, Wraith wrote:more The Things stuff
I look forward to more feedback from others
Anyone ever see that episode of X-Files that is almost exactly like The Thing?I will haveLimited Accesson weekends.-
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So far, the only thing I can see is if we want someone in a specific room, but they won't go there, we can at least keep them from where they want to go.In post 727, Andrius wrote:BTW SpyreX.
I had some thoughts about rooms.
I don't see how completely closing a room is beneficial as I cannot recall specific rooms doing anything, but if we shove a whole bunch of people into a room we think are scum and get the Room Lockdowner to lock em up we might get some nice plans.
I mean. If we were like ALL THE COOL KIDS MEET IN THE REC ROOM, Kate could be like no and close the room. Or if the neighbors wanted to meet in a designated room for daytalk and someone didn't like that they could close the room and force them to scatter. But I'm having trouble figuring out how to utilize the Room Closer offensively for town usage because it just seems like scum toys to me.
Again sorry for multiposts.
When I shut a room down, the next room on the list is filled instead. If there are still more people, the next room is filled. I would assume the order of filling is the same as the order submitted for the blocked room, but I haven't asked.
Also, I also cannot enter the room I block.I will haveLimited Accesson weekends.-
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In post 772, drealmerz7 wrote:
I don't quite follow this. It kind of hurts my head a little. Why would scum want to go to a specific room other than if they want to be in the same room with other player(s) ? I don't see that there would ever be any reason to prevent a specific person from entering a specific room based on the room. Allowing / denying certain roles to access certain other roles, yes, but blocking a room won't do anything to a specific player that I can see as being reliably predictable (but perhaps mildly.)In post 760, PeregrineV wrote: So far, the only thing I can see is if we want someone in a specific room, but they won't go there, we can at least keep them from where they want to go.
When I shut a room down, the next room on the list is filled instead. If there are still more people, the next room is filled. I would assume the order of filling is the same as the order submitted for the blocked room, but I haven't asked.
Also, I also cannot enter the room I block.
Anyway, to answer your question, imo, I see room-block more useful for town once the group is smaller and a much more long-term useful role for scum (a reason I was surprised Lloyd went so far down) to simply increase their fuck-with utility-belt.
If you for some reason you want a specific person in a specific room (or out of a specific room, but still want others to be able to be in that room), it's probably best to talk to whoever drew Lars and make a case to them and then the whole group could discuss the proposal.
Yeah, unless I find a way it can be specifically used to gather info, then I'll either randomly block a room, announce the room blocked so no one picks it, or just do nothing. We'll see how it goes.I will haveLimited Accesson weekends.-
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Probably will if I bother to block. Unless our coordination becomes a hindrance, I see no reason not to.In post 800, Wraith wrote:
Please at least announce when you will randomly block.In post 799, PeregrineV wrote:In post 772, drealmerz7 wrote:
I don't quite follow this. It kind of hurts my head a little. Why would scum want to go to a specific room other than if they want to be in the same room with other player(s) ? I don't see that there would ever be any reason to prevent a specific person from entering a specific room based on the room. Allowing / denying certain roles to access certain other roles, yes, but blocking a room won't do anything to a specific player that I can see as being reliably predictable (but perhaps mildly.)In post 760, PeregrineV wrote: So far, the only thing I can see is if we want someone in a specific room, but they won't go there, we can at least keep them from where they want to go.
When I shut a room down, the next room on the list is filled instead. If there are still more people, the next room is filled. I would assume the order of filling is the same as the order submitted for the blocked room, but I haven't asked.
Also, I also cannot enter the room I block.
Anyway, to answer your question, imo, I see room-block more useful for town once the group is smaller and a much more long-term useful role for scum (a reason I was surprised Lloyd went so far down) to simply increase their fuck-with utility-belt.
If you for some reason you want a specific person in a specific room (or out of a specific room, but still want others to be able to be in that room), it's probably best to talk to whoever drew Lars and make a case to them and then the whole group could discuss the proposal.
Yeah, unless I find a way it can be specifically used to gather info, then I'll either randomly block a room, announce the room blocked so no one picks it, or just do nothing. We'll see how it goes.I will haveLimited Accesson weekends.-
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Mission accomplished.In post 977, Goatmeal wrote:I find Peregrine a bit underwhelming.I will haveLimited Accesson weekends.-
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You said something dumb. Since I don't think your dumb, did it mean you were scum?In post 1013, Fire Assassin wrote:
Everyone almost always does. Read his first few posts in this game. He basically tried to start a fight with me over nothing.In post 977, Goatmeal wrote:I find Peregrine a bit underwhelming.
No idea why he would do that as scum beyond just to appear more active.
Leaning towards probably not, for now.I will haveLimited Accesson weekends.-
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I don't think I've given any, except to say I think Fire and Wraith are both probably town. Fire for pre-selection scumhunting attempts, and Wraith because he's posting my thoughts on many stuffs.In post 1028, Goatmeal wrote:@Peregrine: Can you go more into your reasoning on your reads? Any thoughts on the recent events?
Recent events like what?
Sorry to not be in the hood, but I hope it's all town, so not a big deal.
Don't care who the vig vigs.
Don't care who the doc docs.
Haven't picked a night room yet.
Think it's hilarious that Spryrex plans on blocking Skybird and Skybird seems to dislike that.I will haveLimited Accesson weekends.-
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He just (like 3 posts above yours) called BS on being townread for his pick. Why would scum even bother trying to dislodge that even a little?In post 1159, Double Trouble wrote:Sad, UT is probably scum whining I scumread him.
Kinda depressing though as he'll never get lynched. UT as town is pretty obvious and worth dying for.
This ain't it.
~Titus
Nah, I'll call UT town too, after this.I will haveLimited Accesson weekends.-
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In post 451, drealmerz7 wrote:Maybe there is confusion also in what I mean by "draft list" - I meant a preferred order list for you. I have all 21 characters/roles listed in my prefered order of selection (which I'm not sharing but will share after if anyone cares)
I would like to see this now, since it is after.I will haveLimited Accesson weekends.-
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Randomish thoughts:
If Flames/MariaR were scum, I'd think they'd go for the d1 lynch of a killing role, to give them an additional kill and a quicker path to victory.
Since they haven't, they may be town.
But, they haven't really made a vote nor discernible read either.I will haveLimited Accesson weekends.-
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I probably would have made one if I hadn't been next to fucking last. I would have 2 choices of the dredges, so I just waited to see what was lefT.In post 1572, drealmerz7 wrote:why do you want it? do you have anything similar you could share?I will haveLimited Accesson weekends.-
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Every single players role is in the first 5 posts of the game.In post 1918, 1 Shot Vanilla Town wrote:I'll try to read up today, if any facts are available, feel free to help out.
Including who picked what when.
Look at Andrius posts for some pre-planning to minimize scum impact.I will haveLimited Accesson weekends.-
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Was looking at "The Plan".
What is my "closed" room?
And
Am I supposed to shut down the Living Quarters?Living Quarters (PeregrineV's Control Room): PeregrineV (Closer), [everyone else listed in the Kitchen].
Radio Room: OPEN
Also, according to mod, it' shut down for me too. I would end up alone in the radio room.I will haveLimited Accesson weekends.-
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We had a rip-roaring good time. Until there was a noise, or something.In post 2285, Spiffeh wrote:Any fun happenings in any of the rooms?I will haveLimited Accesson weekends.-
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My room lockdown makes you go to the next room on the mod's room list, not the next room on your list.In post 2308, Wraith wrote:I have a lot to say. I will split it into multiple posts.
Everyone should post their night baggage as well so we can piece together what happened.Priorities:Rec Room; Infirmary; Living Quarters
Destination:Rec Room
Roommate(s):McMenno
Action:N/A
Result:N/A
Vote: Goatmeal
Goatmeal didn't show. For this alone he should die. He also absolutely looked scum judging by a re-read of Toogeloo's ISO and how much he was trying to defend him. I'm going to copy-paste my notes of that in a moment.
McMenno claimed he tried to go to the Radio Room, so drealmerz did do as instructed. McMenno also shared his actual reads with me. I don't agree with most of his scumreads, but he at least has some.
Half of us ended up in Kennels to fill it up, I assume the rest of the group went to the next room on the lsit- the living quarters.
Code: Select all
List of rooms Laboratory Rec Room Kitchen Kennels Living Quarters Radio Room Infirmary
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My issue with this is that aside from Andrius and Tammy, all you did was flip Toog's scumreads and townreads (1452).In post 2312, Wraith wrote:I also did a re-read of UT's ISO because there were a lot of red flags raised by Toogeloo's flip and re-read. He is now a fairly confident scumread for me. I don't want to overwhelm people with walls so I'll post my notes on that re-read later.
With Espy's flip that early Espy wagon reeks to high heaven. Going to take another look at that wagon.
My current reads in descending order as of last night before Espy's flip. T1 = Townread, T2 = Soft Townread, T3 = Neutral/Murky, T4 = Soft Scumread, T5 = Scumread
Andrius
Spiffeh
Tammy
MariaR
MoI
FA
Drealmerz
SpyRex
Espy
Errant
Creature
1-shot VT
DT
Skybird
PeregrineV
McMenno
UT
GenX/Transcend
Goatmeal
Yakko/Toog
Gonna respond to posts since daybreak next.
At some point he was buddying town, and not jsut his scumbuddies.
I woudl even venture to say that to keep in line with being an able and effective scumhunter, he HAD to call some scum scum.I will haveLimited Accesson weekends.-
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Haven't got there yet.In post 2659, SpyreX wrote:Uhh yea creature town duh from today
FireAss=probtownIn post 2660, Spiffeh wrote:Peregrine what are some of your reads?
Andrius=probtown
UT=probtown
You=probtown (new conclusion reached overnight)
Errant= nto really attachable to Toog or yakko, on Errant's part- Some RVS, then claims to have forgotten him, seems to drop a vote PDQ. Pushes Toog wagon (2163/2167)
However, in a comprehensive review, I keep finding connections between
Errant, Goatmeal, GenX/Transcend, Wraith, Yakko/Toog.
Transcend responded to nothing.
Goatmeal is suspect.
I like early-game Wraith for town, but some of the posting makes me shiver.
Plus, WRT Toog, he votes Wraith from his top scumleans (1452), but changes it 4 hours later (1573).
McMenno I haven't decided if he was being protected or buddied.I will haveLimited Accesson weekends.-
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My other thing I was working on (@UT), was draft selection.
I find it hard to believe that the first choice of the scum team was the doctor role.Draft order
Goatmeal - 5
Fire Assassin - 9
McMenno - 11
hi Im Yakko - 12
The Current Identities of the Players
Goatmeal - Garry
Fire Assassin - Halverson
McMenno - Palmer
Toogeloo - Copper
Goatmeal - Garry - Room-specific 1shot Vig.
Fire Assassin - Halverson - Doublevoter and room-specific Roleblocker.
McMenno- Palme--If you are lynched, the next night you may choose a player to shoot and kill. This kill will resolve at the end of night and cannot be prevented.
Toogeloo - Dr. Copper - Room-specific Doctor.
I find it pretty easy to believe the first choice of the scumteam is additional killing power.
4th round Yakko taking doctor as the first scum pick?
Doubtful.I will haveLimited Accesson weekends.-
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PeregrineV Survivor
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If you don't plan on scumhunting and then shooting scum, why bother picking the vig?In post 2747, Goatmeal wrote:
What use would "one more day" be to me if I were scum since I'd be losing my shot anyway???In post 2740, Tammy wrote:But, if your plan is to last one more day
It makes no senseI will haveLimited Accesson weekends.-
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Lol... Seriously?In post 2796, drealmerz7 wrote:
I think it COULD help scumhunting, mine and in general, moreso than outright telling what I'll do does. I think it could mess with scum a bit, if they're planning things based on the plan (how can they not be?), maybe an unforeseen messup can flesh out some behaviors that otherwise would be able to be camouflaged because of the pre-awareness. I see potential advantages to non-disclosure, and not really any strong advantages to disclosure. I understand wanting the vig. away from certain roles, but, I think doing too much could put a stranglehold on discovering as much as fast as we could otherwise. Id' like things a bit looser (or at least to consider them without feeling ostricized):In post 2598, MagnaofIllusion wrote: Please elaborate on who you being able to move someone would help your scum-hunting. I’m very curious as to your answer.
Also – who are your scum reads after flips today?
--
let mcmenno do what he wants, if he kills a townie, let him defend/explain his actions and decisions and kill if we really don't buy him being town - or, let me decide to try and put him in a room where I think he is least harmful or least likely to shoot someone, and then let me explain that if needed afterwards
and similar things with other roles and placements
as for reads, I've got some, my top scumread is PV
I disagree wholly. I think it makes absolute sense to pick doctor role scum, especially that early in the draft, especially more than it makes sense for town to pick that early in the draft. Scum gets it and they can absolutely guarantee to protect fellowscum (even if it is useless, but if the vig is town, scum try to put doc in room with him for insurance), guarantee no townies will ever be protected from anything. To me, that is uber for scum this setup.In post 2667, PeregrineV wrote: I find it hard to believe that the first choice of the scum team was the doctor role.
I find it pretty easy to believe the first choice of the scumteam is additional killing power.
4th round Yakko taking doctor as the first scum pick?
Doubtful.
Town gets doc and they likely spend the game protecting all their targets from nothing, because scum simply doesn't kill in the doc's room.
Reversely. I think Things are less likely to pick vig. because 1.) town fears vig misfires already, why increase heat by picking it? (I know wifom, but it is still how I would view it as scum), 2.) if they let town have it town either doesn't use it out of fear or kills townie, yay for Things 3.) the 1 for 1 trade is no good for scum, who are they going to take out that it really matters? no 1 role is making or breaking the game., 4.) why do they even need it? they have factional kills and mislynches aplenty to count on, again, just too much heat, imo.
PV also spent a lot of effort in the kennels doing poop as far as I saw it. Lots and lots of quote posts about TOOG associations with almost zero case-making against anyone or defending anyone (but lots of implication-making and shade-throwing to be interpreted how we want.) I specifically asked him, with all the digging and reading he apparently did, if he had come to any confident positions about anything, and got a "not really, just strings to follow into the next Day" sort of answer. Seems like a lot of fake effort (more) and leaving himself open to throw doubt and vote in whichever directions are convenient.
TL;DR (learn to read)I will haveLimited Accesson weekends.-
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I think I did. You should go double check.In post 2797, Untrod Tripod wrote:hey now
he reposted a votecount and colored my name in green and then never really explained what that meant even though we asked him like four times
give him a LITTLE creditI will haveLimited Accesson weekends.-
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I was gonna look at the Toog wagon composition. But ran out of timeI will haveLimited Accesson weekends.-
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In post 2838, Untrod Tripod wrote:Then you posted the role list and player list and the player list combined with draft picks
That was covered here in 2667.I will haveLimited Accesson weekends.-
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Yes, Radio room.In post 3339, Spiffeh wrote:Anyone know where Peregrine went last night?
In post 3314, Fire Assassin wrote:In post 3117, Andrius wrote:
So we move FA down to the Radio Room to block drealmerz?In post 3060, Andrius wrote:Laboratory (Neighbors):Tammy, Andrius, Magna, Spiffeh, Errant, MariaR
Rec Room (LOCKDOWN):Wraith, Menno (drealmerz will move him here), 1SVT
Kitchen:EMPTY
Kennels:UTree, SpyreX, Transcend, Skybird, Fire Assassin
Living Quarters (CLOSED):Creature, drealmerz7, DT
Radio Room (CONTROL):PeregrineV, (joined by the LQ Crew)
Infirmary:EMPTY
Requests:
If DT is to join the Lab, someone will need to leave.
Spy still has 3 people to block.
FA can still block two people.
Lab still needs sorting out. If I had to make the call right now I'd move Spiffeh outside since he can Commute if he feels the need and DT can join us minus IIRC there was some apprehension about rooming with Magna(?).In post 3120, Andrius wrote:Yes.
Everyone submitting the Living Quarters will join PV in the Radio Room.I will haveLimited Accesson weekends.-
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Interesting. Such as?In post 3382, Wraith wrote:drealmerz wagon is sum-driven
drealmerz has done nothing concrete to suggest he is scum. PeregrineV has.I will haveLimited Accesson weekends.-
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I'm not, and I did go straight to the Radio room. Second pick was Infirmary, since it was empty. Third was Kennels, so I could hang with the old crew.In post 3390, Wraith wrote:Oh FUCK.
If P5 is scum and went to the Radio Room I think I know what he did.
FUCK. I need to wait for input.I will haveLimited Accesson weekends.-
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You haven't given that whole reason I'm scum yet.In post 3422, Wraith wrote:Someone in the Kennels please respond to whether you got locked down or not.
This drealmerz wagon reeks of scum. The only fucking reason to not be voting P5 right now as town is if you're waiting for the rest of the players to come along.I will haveLimited Accesson weekends.-
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In post 3425, Wraith wrote:
What the fuck are you talking about. He was supposed to go to the Kennels last night.In post 3424, Fire Assassin wrote:PeregrineV doesn't seem scummy.
Just going off basic inactive/active, he has been alot more active than not.
And he followed the plan, so I don't see why you guys think he is scum.In post 3426, Fire Assassin wrote:Well he didn't follow Wraith plan, he followed Andrius. So he screwed up there I guess.
Actually, I followed the last posted plan prior to the mod locking the game. Since most recent should be most current.In post 3427, Titus wrote:
Both Gen X and PV broke the plan allegedly. However, I am inclined to believe PV being in the wrong room is due to room bumping not being understood.In post 3422, Wraith wrote:Someone in the Kennels please respond to whether you got locked down or not.
This drealmerz wagon reeks of scum. The only fucking reason to not be voting P5 right now as town is if you're waiting for the rest of the players to come along.
Have you asked yourself why scum!PV or Gen X breaks the plan?
And I took the action listed, since I don't really care otherwise, since closing rooms is weak.
I'm not done yet, but there better be more to this.I will haveLimited Accesson weekends.-
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Sure. I'll be looking to the last posted plan to follow, especially if day ends this weekend.In post 3553, Titus wrote:Can we lynch Drealmerz? We lose practically nothing. The hood can lock itself down. MoI can sabotage Gen X who will have to quarantine FA. If my theory is 100% spot on, they'll be forced to link each other and the hood will be protected.
We force FA, PV, Gen X, and whoever else we scumread into a room together. Then FA can block em.
Vote: DrealmerzI will haveLimited Accesson weekends.-
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You mean, funny how I post pretty much during business hours during weekedays? Yep. Hilarious.In post 3556, Wraith wrote:Nobody has given a decent reason for lynching drealmerz. The closest is the suggestion that he did Bus Driving last night. There is no proof this happened. This shit is a scum-driven wagon.
Funny that Peregrine comes out of lurking the moment we put pressure on him. Shades of Goatmeal.
I haven't read back, so why do you have such a strong townread on drealmerz?I will haveLimited Accesson weekends.-
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If it was important that creature be killed, drealmerz could have used the strongman to do it.In post 3560, Wraith wrote:
I know this. This is a big reason why I think this wagon is bullshit. Unless there's some night information I've not been made aware of, there is absolutely no reason a drealmerz lynch takes priority over a GenX or P5 lynch.In post 3558, Titus wrote:
That's impossible. For thinking I am gold, you still don't understand the theory.In post 3556, Wraith wrote:Nobody has given a decent reason for lynching drealmerz. The closest is the suggestion that he did Bus Driving last night. There is no proof this happened. This shit is a scum-driven wagon.
Funny that Peregrine comes out of lurking the moment we put pressure on him. Shades of Goatmeal.
FA blocked Dreamlerz. He could not have bus driven.
As for GenX, sure, whatever. Not really sure what he did (not give MoI's reads?)
As for me, not that I care a whole lot, but you need a reason, of which you seem to have none.
Plus, sheeping Titus is fun and uncommon.I will haveLimited Accesson weekends.-
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PeregrineV Survivor
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In this plan, there is no way to determine if drealmerz attempted to redirect me to the Living quarters because I'm requesting to go to the living quarters.In post 3565, Wraith wrote:Rooms
Laboratory: Tammy, Andrius, MoI, MariaR, Errant
Rec Room: EMPTY
Kitchen: EMPTY
Kennels: UT, SpyreX, Spiffeh, Skybird, Wraith
Living Quarters: FA,PeregrineV, drealmerz, 1SVT, DT
Radio Room: EMPTY
Infirmary: EMPTY
Actions
1a. drealmerz Redirects PeregrineV to Living Quarters
1b. Peregrine DOES NOT Room Block
1c. FA Roleblocks Peregrine and drealmerzI will haveLimited Accesson weekends.-
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PeregrineV Survivor
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You are scumreading GenX and me for doing the opposite things.In post 3576, Wraith wrote:GenX broke ranks and used a version of the plan from over 15 pages before day end as his excuse. His N2 action allowed FA freedom of action N2. I've also had a major scumread on that slot since D1.
and is citing Andrius's version of the plan as his excuse. He is on both shooter suspect lists and thus was available to nightkill both nights. He's lurked all game and comes out with a rapid string of attacks when pressure is put on him.
Peregrine broke ranks to avoid the Lockdown
No other player had a problem finding the final version of the plan before sending in their actions. Coincidentally, the two who did conveniently allowed themselves or another player freedom of action that night.
Plus, the bold is your opinion, or a lie, since I've said exactly what I did and why I did it.I will haveLimited Accesson weekends.-
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