I think this is fair, but also keep in mind most setups are based around not lynching scum on D1 (and let's be honest, pintu was basically lynched, not vigged).In post 1598, Gamma Emerald wrote:This is a bit of reverse engineered logic so bear with me. When I designed my Large Normal to start I had two ideas I sorta rolled into one: the Willbooster idea and the Vig 18p idea. The Vig 18p idea was actually based on this exact setup, but with a few more roles to sorta sweeten the pot I guess. The reason why I picked 18 players as the number was because with vig there should generally be 3 deaths a cycle, thus bringing it eventually to 3p lylo potentially. I took that idea from this setup because I saw the same process in play here just with less overall numbers. My point is vig should not be holstering because I feel the setup is based around them shooting each and every night.
Clearly if we get a counterclaim situation, vig is our backup plan to shoot scum if we get the coinflip wrong.
I'm toying with this idea: We should be lynching today in the set of people who didn't want the vig to shoot pintu, as those people had shittons of scum motivation and are pretty clearly not the vig.
Why not use the vig to shoot people who WERE okay with vig shooting pintu, and acknowledge that since the vig isn't gonna just shoot themselves, there's less danger of hitting a power role?
That would mean shooting in {NSG, mutant}, with the acknowledgement that if one of them actually is the vig, they should obviously just act like they're VT potentially getting shot.
Edit: @mutant: I want to lynch Jay and vig someone else. We should do our best to hit scum today I think, because that gives jailkeeper the opportunity to play offence (scumhunting) rather than defence (nightkillhunting).