with 9 votes in play, it takes 5 to make a decision. day 1 ends in (expired on 2020-07-07 13:00:00)
Last edited by Datisi on Thu Jun 25, 2020 9:01 am, edited 2 times in total.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
In post 237, Tuxedo Mask wrote:You can still make a town block by aggressively scum hunting. You just use POE.
that's such an ass-backwards way of building a good town block.
Attacking people to try to make them slip doesn't really work when you're not in the lynching phase of the game. if anything it's a distraction.
I buy it as Pooky's thought process. I also agree with it in theory - you don't accomplish anything by aggressively pushing to everyone 'this guy is SCUM! I'm gonna... not townbloc them!' unless everyone is talking about townreading them. If anything, I think it's a bit weird that Tux is nitpicking beyond Pooky's initial response.
Not sure if that's the kind of thought you were looking for on it?
In post 235, PookyTheMagicalBear wrote:Like I'm not even looking for scum right now, so it makes no sense to run aggressive attacks on people since we're doing coalition building not scum lynching
This is a very good response and I feel like an idiot for not making the connection on my own.
In post 235, PookyTheMagicalBear wrote:Like I'm not even looking for scum right now, so it makes no sense to run aggressive attacks on people since we're doing coalition building not scum lynching
This is a very good response and I feel like an idiot for not making the connection on my own.
I really don't see it as a reason to play differently, care to explain? It also doesn't wave away the reduced post count. Something Bear said they do as scum
In post 237, Tuxedo Mask wrote:You can still make a town block by aggressively scum hunting. You just use POE.
that's such an ass-backwards way of building a good town block.
Attacking people to try to make them slip doesn't really work when you're not in the lynching phase of the game. if anything it's a distraction.
I consider your playstyle a distraction regardless. If you think someone is scummy and can convince others, that seems like a good way to keep scum out of the coalition.
I think this interaction is important.
It's the primary reason why I read Tux as town and why I had my early scumread on Pooky(the comment about going further into their ISO)
I don't find their analysis logical or consistent.
When it comes to this passage I accidentally quoted earlier, I think Pooky's 233 is excellent in that it accounts for why he's in a cooperative framing rather than a confrontational one. But now that I see it again 242 is horrendous logic and starts to come off as contrived. Attacking people and provoking scumslips is perfectly functional as a strategy in coalition, and such a blatant dismissal gives me the same sense of feigned indignation I earlier observed in Clover.
HURT: all HEAL: Deimos HEAL: Koba HEAL: Klick/Tux HEAL: Wug/votato HEAL: Sleeper
My top two scumreads now are Aldus and Clover. I doubt I'm wrong about both, but the lack of resistance from these slots to the initial coalition makes me think they're maybe not compatible as a team and I need to dodge a deepwolf in the remaining 7 players.
I will say that Koba's style kind of reminds me of a way more oblivious and stubborn version of myself.... so that sort of comes accross as town. But I'm having trouble reading them. They just seem super ticked off in general. NAI
I've come to my senses and no longer buy Pooky's case because I think it's clear that Koba had doubts about multiple players in the coalition (at least myself in addition to Pooky) and it's hence logical he'd try to replace more than just one spot.
In post 788, Deimos27 wrote:I've come to my senses and no longer buy Pooky's case because I think it's clear that Koba had doubts about multiple players in the coalition (at least myself in addition to Pooky) and it's hence logical he'd try to replace more than just one spot.
It's illogical to have suspicions about 3 players on the coalition and want 3 players switched out.
"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
In post 766, Deimos27 wrote:And the low motivation repeated disappearances and brief catch-up is so typical from players that don't like scum (I do it myself!)
But this is a baseless assumption and none of this statement is true? I mean sure, the catch up is brief but that doesn't mean I have low motivation. I don't know if I like scum yet I haven't rolled it!
In post 87, votato wrote:we arent gonna discuss day 2 because it could help scum to discuss it now.
How so?
explaining that would help scum. you trying to bait me into explaining it makes me think you're scum.[/quo*te]
blink
...Huh? I am just-huh?! You think talking about day 2 helps scum and because I asked for more detail why I'm scummy for it... am I getting that all right?
I don't read the tonality as genuine
at all
, given how large an overreaction this is. Like without weighing in on the validity of votato's point, I found his argumentation to be perfectly clear, so to respond with supposed indignant confusion comes off as badly faked emotional outcry.
I am not someone who can fake or probably would try to fake such an emotion. Is it really that hard to believe that I just didn't get why talking about day 2 is scummy? I'm curious.
It's not hard to believe that you would disagree about the scumminess of talking D2. It's hard to believe you wouldn't understand such a straightforward formulation of why someone else thinks so. And I put 0 weight in you saying that it isn't something you would do as scum. Scum never thinks they're playing like they do as scum.
In post 701, Clover Ebi wrote:This game started 2 days ago and there's 700 posts that is impressive to me. Oh boy, I got a lot to get back into. Now time to figure out the best way to do this without draining myself out.
I have that effect on games...
if you'd like a summary I can give you one tomorrow when I'm off of work.
That'd be nice. I feel the pressure to try and catch up on all the pages I missed because I know if I can just get my feet back into the ground I'll be in that coil because if I can do one thing on this site I guess it's be townread but uh yeah coming home from a long day of work and seeing all this is pretty draining. I could probably do a few pages for now though.
I dunno your 704 read as pretty low motivation to me. But hey, you said that you're good at being townread, so have at it.
In post 766, Deimos27 wrote:And the low motivation repeated disappearances and brief catch-up is so typical from players that don't like scum (I do it myself!)
But this is a baseless assumption and none of this statement is true? I mean sure, the catch up is brief but that doesn't mean I have low motivation. I don't know if I like scum yet I haven't rolled it!
In post 87, votato wrote:we arent gonna discuss day 2 because it could help scum to discuss it now.
How so?
explaining that would help scum. you trying to bait me into explaining it makes me think you're scum.[/quo*te]
blink
...Huh? I am just-huh?! You think talking about day 2 helps scum and because I asked for more detail why I'm scummy for it... am I getting that all right?
I don't read the tonality as genuine
at all
, given how large an overreaction this is. Like without weighing in on the validity of votato's point, I found his argumentation to be perfectly clear, so to respond with supposed indignant confusion comes off as badly faked emotional outcry.
I am not someone who can fake or probably would try to fake such an emotion. Is it really that hard to believe that I just didn't get why talking about day 2 is scummy? I'm curious.
It's not hard to believe that you would disagree about the scumminess of talking D2. It's hard to believe you wouldn't understand such a straightforward formulation of why someone else thinks so. And I put 0 weight in you saying that it isn't something you would do as scum. Scum never thinks they're playing like they do as scum.
In theory, you're correct that I could do that as scum but as someone who has not flipped scum on this site before and due to my previous scum games else where. Faking emotion has never been a tactic I use. What I didn't understand is why Votato was trying to cut me off about discussing day 2. That just didn't make sense to me. Why do you think it's more likely I'm scum in that case than town?
pedit: That was more me being shocked at the number of pages we're at and being sleepy than anything else. I've been obvious town in my other 2 games on here so I hope I can show that here as well. I feel when I do flip scum one game it'll be extremely obvious. Well, maybe not but it makes worried to think about
In post 788, Deimos27 wrote:I've come to my senses and no longer buy Pooky's case because I think it's clear that Koba had doubts about multiple players in the coalition (at least myself in addition to Pooky) and it's hence logical he'd try to replace more than just one spot.
It's illogical to have suspicions about 3 players on the coalition and want 3 players switched out.
That isn't intrinsically illogical. It depends on the 3 players, and the reasoning for why they are being suspected.
In post 780, Deimos27 wrote:When it comes to this passage I accidentally quoted earlier, I think Pooky's 233 is excellent in that it accounts for why he's in a cooperative framing rather than a confrontational one. But now that I see it again 242 is horrendous logic and starts to come off as contrived. Attacking people and provoking scumslips is perfectly functional as a strategy in coalition, and such a blatant dismissal gives me the same sense of feigned indignation I earlier observed in Clover.
Attacking people and provoking scumslips is a good strategy in coalition if you see the leading coalition taking off without you and you're sure a certain player on that coalition is scum and shouldn't be included.
When you're putting together the leading coalition - that's a completely different frame of reference - you don't want to muddy the thread with fights over nonsense - you want people to be posting their unfiltered thoughts.
"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."