In post 135, T3 wrote:I don't think the enchant questioning thing is AI.
Why not? I think there are points for both ways.
In post 139, Umlaut wrote: In post 136, Major Minor wrote:There are other slots who had done less (and have still done less) and yet you're not applying the same scrutiny to them yet. Strange.
WMFM
(This tell didn't actually work in my last game but I still think it has merit)
Yeah, not the biggest fan of this either.
This is the same idea again
I think Enchant's analysis on the cult's likelihood of hard-bussing is good and pro-town. I hadn't really put too much thought into that possibility.
@Flea, why is this set-up fishing? I don't really get how it was fishing for anything. Plus wouldn't the scum have a decent idea of the set-up? It's been a while since I've played one of these block set-up games.
In post 160, Enchant wrote:Sorry, but believing jailkeeper or rolestopper can stop convert is..
Uuuh. How good are docs and jailkeepers? Unless we have unrecruitable townies, it's safe to assume cult always convert someone, and game will turn in chaos mess on day 2 already.
Also don't get this. They can stop the convert?
In post 164, Umlaut wrote:Lol did MM actually include the co-mod on his list of suspects? Can't believe I missed that, it's self-defensive "please yeet anyone but me" finger-pointing if ever I saw it.
Absolutely agree with this. It's actual proof that no thought was put into who was being attacked. They just grabbed every name that could fit the profile.
In post 209, T3 wrote:It seems like Major minor basically just chose the most convenient wagon to vote for.
What makes Flea convenient?
I'm getting a slight scumread on T3. I do think Major is much scummier though. I just don't want him at E-1 yet.
VOTE: T3