KTaNE [game over!]


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Post Post #725 (ISO) » Thu Mar 24, 2022 7:57 am

Post by VP Baltar »

In post 722, fireisredsir wrote:
In post 721, VP Baltar wrote:
In post 713, fireisredsir wrote:my notes were made beforehand so they're not AI anyway
When did you start taking notes on the game?
yesterday. i was hoping to replace in if a slot became available so i was playing along
Aight UNVOTE:

I can buy that and I kinda vibe with several of your reads.

VOTE: stranger
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Post Post #726 (ISO) » Thu Mar 24, 2022 7:57 am

Post by Morning Tweet »

First time replacing??? It's like mafia, but better in *almost* every conceivable way!

Im not sure I buy Luke as scum but I'll leave it at that
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Post Post #727 (ISO) » Thu Mar 24, 2022 7:58 am

Post by Titus »

We should actually unanimously save or kill. If we have a unanimous save and someone dies, we know a scim in experts.
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Post Post #728 (ISO) » Thu Mar 24, 2022 8:01 am

Post by Cephrir »

In post 723, catboi wrote:
In post 719, Cephrir wrote:
In post 715, catboi wrote:
In post 701, Cephrir wrote:In fact null reads who think they can do good work in a hood is exactly who I want to vote in today?
My preference is mainly for people we don't want to see potentially exploded on night 1. Giving null reads control over whether someone lives or dies seems un-ideal. The only point of concern would be someone like frogster who expressed a desire to reflexively kill any defuser. (I do think frogster is likely town at this point, contrary to my first impulse, but don't feel like going into detail right now).
my reasoning for this is we have to burn 8 people today

i'd rather save townreads for later nights that have only 3 experts, so they can be more impactful
but the contrast is there's 2 bombs tonight and we don't yet have an idea of the degree of difficulty involved


UNVOTE:

Treating the notes from fire as null but will give him space to see what happens.
i think the degree of difficulty is meant to be trivial
In post 727, Titus wrote:We should actually unanimously save or kill. If we have a unanimous save and someone dies, we know a scim in experts.
there is some merit to this. i think the experts probably should be clear in-hood on what their plan is before executing it
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Post Post #729 (ISO) » Thu Mar 24, 2022 8:02 am

Post by Morning Tweet »

Well that's the intended game design I mentioned way back that no one really was super keen on

I thiiiiiiink were (at least I'm under the assumption) going to just see who the defuser are, then leave it to the experts to hash out. I'm not sure if there is a flaw in that plan, though
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Post Post #730 (ISO) » Thu Mar 24, 2022 8:02 am

Post by VP Baltar »

In post 727, Titus wrote:We should actually unanimously save or kill. If we have a unanimous save and someone dies, we know a scim in experts.
That will be up to the experts though, right, since they'll be in PTs.
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Post Post #731 (ISO) » Thu Mar 24, 2022 8:04 am

Post by Titus »

In post 730, VP Baltar wrote:
In post 727, Titus wrote:We should actually unanimously save or kill. If we have a unanimous save and someone dies, we know a scim in experts.
That will be up to the experts though, right, since they'll be in PTs.
Correct. The strategy remains regardless of who is in though.
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Post Post #732 (ISO) » Thu Mar 24, 2022 8:04 am

Post by Morning Tweet »

ya dat

Titus do you have non mech related thoughts? I could glean you townread Andante and fid scumread Luke/fire (At least I think).
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Post Post #733 (ISO) » Thu Mar 24, 2022 8:05 am

Post by Datisi »

replacing The Praetorian.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post Post #734 (ISO) » Thu Mar 24, 2022 8:23 am

Post by Cat Scratch Fever »

In post 552, Dwlee99 wrote:
In post 543, Cat Scratch Fever wrote: I'm not sure this really tracks. This reason feels more like something that was made up after the fact.

I went back and reread the posts between Andante's first post and your first post. There were, if I'm being generous, 3 [1][2][3] townreads and one possible scumread on Andante before you voted for her.

From whom did you get the impression that people were playing around her?
When I entered the game I didn't scumread her yet, that was for reactions.
That does sound more plausible
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Post Post #735 (ISO) » Thu Mar 24, 2022 8:23 am

Post by Greeting »

I didn't finish my mech talk, so I'm gonna do it now. I know that everyone else has moved on from this, but I need to do this myself first to move on.

The normal element in this game is voting out scum each Day Phase. This is our basic power.

The unusual element in this game is the fact that the mafia do not get an automatic nightkill. That's where the bomb mechanic comes into the picture.
In post 2, Datisi wrote:DATS Inc. employees win when all GB Inc. infiltrators are dead and at least one DATS Inc. employee is alive, OR when DATS Inc. employees act as successful bomb defusers 8 times.

GB Inc. infiltrators win when all DATS Inc. employees are dead and at least one GB Inc. infiltrator is alive, OR when GB Inc. infiltrators act as successful bomb defusers 4 times.
I know that this has been said before, but the town alternative wincon is extremely hard to achieve. The scum alternative wincon, on the other hand, is something that totally can happen, without us even knowing.

Then again, I suppose that the scums find the bomb defusing as risky as we do, if not riskier. They only have four teammates, so losing one is much more painful than losing one townie in terms of numbers (as is in usual mafia I suppose). Which is why I'm going to make the guess that the scums will be rather unlikely to select one of them to be the bomb defuser. In most mafia games I've played on this site it was usually town hunting down town and the scums often just sat behind and did nothing/very little. If I were scum, I think this is the perspective that would appeal to me more than risking losing my teammates to a very swingy game mechanic. This is probably why the rewards for scum defusing a bomb are higher than compared to when town defuses one.

If we assume that scums will be unlikely to select one of themselves to be the bomb defuser, then we must assume that it is likely that each bomb defuser is town. And so, universally townread players are in danger of being put in as bomb defusers and basically being put as lambs to the slaughter. In order to minimise the likelihood, we must select townies to be bomb experts. We need to fill 8 spots here with obvious townies to defuse both bombs.

I know I invented absolutely nothing with this post, but yes, I am on board with nominating the towniest players to be bomb experts. This does sound like the most optimal play right now.
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Post Post #736 (ISO) » Thu Mar 24, 2022 8:25 am

Post by Cat Scratch Fever »

In post 568, Cephrir wrote:S2g no one will ever just let me do a thing without some genius trying to put me on the defensive for trying
Dislike the AtE

Frogster seems generally paranoid and I don't think he's been singling you out
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Post Post #737 (ISO) » Thu Mar 24, 2022 8:26 am

Post by fireisredsir »

ok read some strangematter games and i get similar vibes of kinda hanging back and floating around as both alignments. so im a little less interested in pushing there for now

VOTE: GuiltyLion
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Post Post #738 (ISO) » Thu Mar 24, 2022 8:27 am

Post by Cat Scratch Fever »

In post 735, Greeting wrote:I am on board with nominating the towniest players to be bomb experts
I thought that's what we've all been doing this entire time
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Post Post #739 (ISO) » Thu Mar 24, 2022 8:29 am

Post by Greeting »

In post 738, Cat Scratch Fever wrote:
In post 735, Greeting wrote:I am on board with nominating the towniest players to be bomb experts
I thought that's what we've all been doing this entire time
I haven't nominated anyone yet. I'm not sheeping everyone else, because I'm cooler than that. Just like I townread
Greeting
before everyone else did. :cool:
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Post Post #740 (ISO) » Thu Mar 24, 2022 8:29 am

Post by Titus »

In post 732, Morning Tweet wrote:ya dat

Titus do you have non mech related thoughts? I could glean you townread Andante and fid scumread Luke/fire (At least I think).
I'm using time to get a grasp on dynamics. Not many strong reads.
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Post Post #741 (ISO) » Thu Mar 24, 2022 8:30 am

Post by Greeting »

I mean, I guess I kinda am sheeping everyone else, but only because I thought it over myself and agreed with it.

Eh, never mind.

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Post Post #742 (ISO) » Thu Mar 24, 2022 8:33 am

Post by Cephrir »

If we put in the 8 towniest players today we will have slim pickings day 2 and 3

That's why I'm proposing we not fully do that
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Post Post #743 (ISO) » Thu Mar 24, 2022 8:38 am

Post by Cat Scratch Fever »

In post 573, VP Baltar wrote:
In post 509, Cat Scratch Fever wrote:I strongly dislike dwlee's Andante push.

Andante feels townish here, and I also know she's kind of an easy mislim having fallen into the trap of tunneling her more than once recently. I think dwlee knows this too.
What specifically don't you like about Dwlee's push?
Felt opportunistic to me like someone pushing a known easy mislim

I gave some major side eye

The reasoning given post hoc ("too many people townreading andante --> andante scum) is pretty meh. It's so early in the game, it feels weird to make a gamestate read like that when people's reads are subject to change easily
Also, what about Andante's play makes her town in your eyes?
Helped push the game out of the 12 pages of mech talk, feels similar to her other town games
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Post Post #744 (ISO) » Thu Mar 24, 2022 8:38 am

Post by VP Baltar »

In post 742, Cephrir wrote:If we put in the 8 towniest players today we will have slim pickings day 2 and 3

That's why I'm proposing we not fully do that
I proposed a 3-1 mix per bomb to box in potentially scummy people, but leave us some townreads for the next phase.

I probably should actually do some analysis later and make a suggestion on the 8 and their order
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Post Post #745 (ISO) » Thu Mar 24, 2022 8:39 am

Post by fireisredsir »

In post 743, Cat Scratch Fever wrote:I gave 351 some major side eye
351 felt very not serious to me
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Post Post #746 (ISO) » Thu Mar 24, 2022 8:41 am

Post by Cat Scratch Fever »

In post 745, fireisredsir wrote:
In post 743, Cat Scratch Fever wrote:I gave 351 some major side eye
351 felt very not serious to me
Same thought occurred to me but it was followed shortly by
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Post Post #747 (ISO) » Thu Mar 24, 2022 8:42 am

Post by Cat Scratch Fever »

In post 611, catboi wrote:
In post 610, Lukewarm wrote:
In post 535, StrangeMatter wrote:Uhh I have a massively unfinished list so people not mentioned are essentially no clues or I have had the chance to look into.

Not willing to vote out
Andante

Would be fine with voting out.
Frogsterking
Dwlee (Partial paranoia but he just feels like how he played in Mini 2265 and I can never get a read on him.
I found it quite funny that strange was asked for a full reads list, and says they have "massively unfinished one" - and then posts a list with e names in a 19 player game lmao

Scum!strange could have easily padded this out at least a little bit, so thinking this is town strange still getting a footing on reads
big oof
I kind of agree though :shifty:
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Post Post #748 (ISO) » Thu Mar 24, 2022 8:45 am

Post by Cephrir »

In post 744, VP Baltar wrote:
In post 742, Cephrir wrote:If we put in the 8 towniest players today we will have slim pickings day 2 and 3

That's why I'm proposing we not fully do that
I proposed a 3-1 mix per bomb to box in potentially scummy people, but leave us some townreads for the next phase.

I probably should actually do some analysis later and make a suggestion on the 8 and their order
i think id rather do 4 townreads together and the other one can just be an arbitrary mix of folks who want it
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Post Post #749 (ISO) » Thu Mar 24, 2022 8:48 am

Post by Cat Scratch Fever »

In post 614, Andante wrote:and other than that, not really any thoughts, frogs... had me laughing at Cat being too good to be true, that's really not a bad point.....but it definitely doesn't fit with my frogs!maf thought, so I'll have to look into that later, but yeah, I'm definitely suspicious of like the "perfect entrances" and "no bad takes" cause the entrance too was right as I "was leaving" like, trying to time it so no one was really arround to apply pressure... kiiinnndddaaaaa sus if you ask me.... but that's either a later tonight problem or a tomorrow problem to look into, and the sudden like interest people are having in frogs is making me think the Cat!maf path is a good path to look into, cause initially there was a bunch of "no way frogs maf!!" now it's feeling a lot different, and idk how I feel about that
You two are just some of the most active posters lol, there's nothing timed about my entrance

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