Corwin said he hasn't played in ages. Rust is absolutely a thing when your first game back is a scum game. My issue with Corwi is there just isn't much there and what is there hasn't often given the inflection of actual game solving. I have yet to be convinced by him that he's actually trying to figure this game out, rather than just existing in it.In post 470, Vivax wrote:Spoiler:
I don't know if Corwin is higher end. Most high tier scum players I have experienced are able to cover up their mistakes just by being spammy as f*ck and having an imposant personality, so they end up convincing others that whatever their mistake was wasn't a big deal, plus they control part of the thread narrative through their presence. Takes lots of motivation though, so often you spot such a personality being mafia because you fish out a weaker teammate (so the stronger player loses motivation).
Could Elsa be the stronger player and one or two teammates under pressure so she fell off? Might take a few cycles to find that out.
Mm, personally I'm more of a cut the head of the snake person off... If I'm really scum vibing on who I think scum's "leader" is, I will go right for them. Without their presence, the lessers tend to fall apart very quickly. Letting scum control the narrative of a game is the #1 way towns lose (and I think this town isn't committed enough to prevent exactly this from happening later in the game). If you can get rid of a vocal leader early, you cripple their ability to control the narrative. The higher the energy of the game, the greater the risk/reward ratio favors going for it.