BTXVI: Boons Ahoy! Spectator Thread
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BTXVI: Boons Ahoy! Spectator Thread
Players With Access:
Flavor Leaf/Boonskiies
The Baker
Students of Prudence
Furtiveglance
RH9
Theta Alpine
Whemestar
Ranger
Firebringer
TemporalLich
Emperor flippyNips
Enchant
Peregrine
Save The Dragons
MalakittensLast edited by Boonskiies on Fri Jun 23, 2023 3:38 pm, edited 9 times in total."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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It was dirty."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Welcome Theta and Wheme to the dead thread."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Spoiler on some Night Actions.
Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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In post 12, WhemeStar wrote: Hey boon is fire aware he can’t use his night action next night
And can mafia use the kill action night 2?
Yes, he is aware. I think he thinks his shot got blocked. He sent it elsewhere.
Mafia can use the kill yeah, but Theta wouldn’t have been able to.
Spoiler:
I think the Privateer role was pretty cool. Excited it got some good action."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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In post 21, Theta Alpine wrote: if the kill had been up to me it would have been different
enchant would be shotSpoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Alchemist, myself, and OutWorldEr as a scum team did in fact sit and vote together almost all game once and nearly got a Mason faded.
But Ranger is correct that most scum do not vote together"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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In post 32, Theta Alpine wrote: yeah
was mostly town that did all the voting yesterday
i just hung back and watched
anyways i am right pleased with my work here
Spoiler:Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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In post 37, Theta Alpine wrote:In post 34, Boonskiies wrote:In post 32, Theta Alpine wrote: yeah
was mostly town that did all the voting yesterday
i just hung back and watched
anyways i am right pleased with my work here
Spoiler:Spoiler:Spoiler:Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Lol, firebringer is being funny.
But yeah, his epiphany is correct."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Good showing still.
Yeah, I generally use Neighborhoods as a function, not part of the role itself because I play a lot with the usage of Vanilla."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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As of right now, I think scum are in a good spot.
This is a town leaning setup if scum does nothing, but there’s been something that’s interesting that happened from scum that could either help them a lot or hurt them."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Welcome, Firebringer and TemporalLich."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Trying to be kind of vague with my answering.
Truth is, I could see myself having a disabler that would disable factional abilities as a whole, but I went with straight forward disables the Player.
Already a lean town sided game due to only 3 scum, but 4 scum was too much for 15 when I had the third party.
but there were really very few ways to get truly confirmed this game."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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@TL about possibilities
Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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I think Temporal was in a rough spot at the end, and don’t really think it was a sure lock.
I need to mess around with that role a bit, I feel, but I did like the core concept of it as a third party.
Firebringer I thought played well. I loved when you had an epiphany
Ranger asked me real early on about the Universal Backup information ready to fake claim, and you know I can’t resist a good gambit."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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It's there, now I can use it easier in another game if I so please. Nobody will expect a Kraken coming out of nowhere."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Yeah, just been modifying the Hunter/Hunted mechanic for a bit. Trying to find solid Third parties that aren’t Survivor or SK"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Gonna be a close game."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Game got juicy"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Yo"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Balance Talk.
Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Woke up to 2 new actions to start the day with, spoiler on some townies.
Spoiler:
Something also potentially funny is happening action wise. Spoiler on one of the scum, one town, below.
Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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KLICK SET HIM UP LOL
I understand exactly why they think that too.
This game is so fun to watch right now."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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In post 140, Enchant wrote:
Please tell what's up with ascetic receiving fruitIn post 139, Boonskiies wrote: KLICK SET HIM UP LOL
I understand exactly why they think that too.
This game is so fun to watch right now.Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Yeah, my bad, didn't keep enough in spoilers, but it's still fun to spectate from this position.In post 144, Firebringer wrote: well now im spoilered on the team"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Yeah, in actuality, it would probably end up having to be a new role. I was super VLA during answering time, but yeah. Mutation is generally really tame variations.
"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Sometimes it doesn't fit with the puzzle is all.
Mutations are generally lower, like Neighbor not being part of the role name is the classic one. same with traitor.
In theory, I should have just chosen not to answer the questions until post game or something. Where as a Variant is like the Kraken."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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I like the WIFOM of it. With these setups, I like to get players to know that yes, there could be some wackadoodle reason, however, go after play in addition to some mech.
I also think the choice that was made to make the claim was rather strong and a big risk.
I don't want pure mech to be able to solve one of the games.
It's a bit cartoonish, but I do feel this game is actually a good indicator of where things are landing with BooneyToonz."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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it's definitely noted, though. Player enjoyment is always necessary."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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yeah, we are effectively spoiled spectators now.
"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Well, the Extravaganza I did years back everyone had secret voting, and I had 4 people chosen to choose when to end the day, and majority vote ended, and in between night phases were extra Bonus Rounds of a whole separate game where there were prizes that added onto people's roles.
But yeah, BooneyToonz did start in the Normal Queue, but I was a little bit too whacky admittedly for a Normal Game, I just liked the Variant mechanic.
Nowadays, I don't think my games are too difficult for someone who has a solid baseline on mechanics, even though it can get wacky, but the game's I like to run just aren't simple enough to run in the Normal Queue, even though it could if I made sure to tweak it a bit.
Plus, I mainly run Large Themes because I like to incorporate Flavor, even if not so much the actual lore I'm writing, which has been lower effort style this game. It did its job. Sometimes I just don't have the creative energy to write for a modded game but still wanted to mod.
Like, one of my previous games I started using the Inverted modifier, which let you and anyone else target onto people who were commuted, which is Wacky, but overall, kinda simple.
And I think that's my sweet spot.
End of the day, I just like the story that the game brings with these roles.
Like the Privateer being a combination of the Disabler and Buccaneer was super fun to see.
The few BooneyToonz games that were modded by others did feel drastically different.
I will have to watch out for getting hard Mod Meta'd, though. Ranger as the only pure Vanilla definitely would have essentially been an IC. Liked the Universal Backup claim, though, even if it didn't pan out in the long run."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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I kind of liked the Superstar without the Modifiers. I kind of get that, though.
I need to establish the Mutation side of things more, though. That's clear to me after this game. I have been doing Mutations for a while, like sometimes Bunyip is VT/Not VT, sometimes it's Vanilla/Not Vanilla. Setup wise, these things became necessary for the puzzle to work how I wanted them to.
I also typically like to use Vanillas and Neighbors, so that's why I treated Neighbors the way I do."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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I think a lot of confusion with certain things stems from the familiarity with Normal Games, and how they've worked for a while, so things like Neighbor outside of the role is just weird because it's not really seen, when it's really just different.
I actually really liked Superstar for Role only, not Modifiers. I know you made it, and liked it for both, but I definitely specifically didn't want modifiers on this go around.
Had I let the modifier go through, Emp Flip would have been essentially an IC, imo."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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I didn't like it enough to want it all the time available in the Role Book, and it had its time in the Boon Bank.In post 166, TemporalLich wrote: also, any reasons other than terminology that the role that is now known as Exploder was removed from the RoleBook?
idk but if I had to guess Exploder could be seen as meta-warping
It's still able to be a variant, but I don't think it's a fun role, imo, except for some situations in Face to Face Mafia specifically.
Basically just a get out of jail free card for a scum who's already going down."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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There was a scum slip in the game thread. Let's see if it gets caught."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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They covered it up, but yeah."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Welcome, Peregrine!"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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I think you guys were in a good spot to win this game, and still could. STD push going through probably would have meant a scum victory.
Also one of your scum mates were killed Night 1, so it was an uphill battle, so I think a little bit rough is expected at that point. I was worried it was going to be waaaay too much, but you two were still definitely in the driver seat for a lot."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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in theory, town didnt have a lot of power that couldnt also help scum in certain situations as well. I'm not sure I would add a blocker into the game if I were to do it differently.
Probably unrecruitable traitor, but dont really like traitor either, so"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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i see plays that could have happened/should have happened to make it not, but it's not necessarily easy, and would have had to be setting up. It's not impossible, but I dont think that STD wagon was fought for hard enough imo.In post 179, Enchant wrote: Paragrime death is gamelosing for mafia."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Scum got scared of the next day phase when an STD->Malakittens fade chain was a pretty decent wincon imo.
Kill Klick after STD."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Also, spoiler on a possibility of tonight
Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Klick said it when they voted, 'if nobody is gonna push for anything', scum just really needed to push for a misfade there, and I think they would have won the game.
The opportunity for STD was there, but scum felt like distancing was the right play."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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I kind of get the Enchant kill, but at the same time, they were a claimed Vanilla, still a possible misfade possibility over some others, and Klick needed to die. I think a Klick kill also would have lead to a scum win there."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Definitely a hard win path here, which is why I think the Peregrine bus didn't make sense as a play.In post 184, Enchant wrote: Doctor Drew still need to "confirm" someone.
The self hammer could have been a vote on STD, and then DD could have found a way to switch over too.
I think some type of stage fright hit them that day phase."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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This was what I like to call the pivot day. Yes, there's still more days, but this was the victory day basically.
So the fact that the scum team had the opportunity to win despite all the hardcomings, makes me feel like it worked a little better than I expected after Day 1.
That being said, I understand why it feels rough from a scum perspective too.
Just all things I'll be noting."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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I think the self-vote just makes it look like there was a bus + scum just kind of let Klick take the time to solve, and choose the direction.
Not to harp on scum at all, I think they played really well up until that point, but it became the most pivotal section in the game, and that's neat to me on a play analytical level."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Night Action and possible endgame
Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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It would be final 4In post 189, Firebringer wrote: Yeah i think this game is going to town now. I don't think Drew can survive a final 3 no matter who he brings.
Frogs, Norwegian, Malakittens, Doctor Drew
I think it is winnable in that scenario, but not necessarily easy.
At least, that’s what it should be. Don’t take the chance with Klick."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Based on neighborhoods talk, everyone is thinking STD/Peregrine were distancing, which is cool to see Drew has done such a good job getting town read imo.
But a kill going through Klick will have an inno on STD."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Got you, Enchant.
I think that the Klick/Alisae duo needed to be dealt with because they were a strong driving force for town.
They have like 10+ pages in their neighborhood.
Alisae used their 1-shot on them well."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Klick was communicating back and forth in the neighborhoods well too.
If a no kill happens, I do think Norwegian gets back to being scum read based on knowing what was happening this night phase."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Fun game to watch for sure, though"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Omg, it’s happening.
I’m excited."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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The bus might be the thing that saves scum after all."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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STD got false guiltied two nights in a row. Hot damn."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Welcome STD!"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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