Mini 909: Nice'n'Fun Mafia (Game Over)
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Hoopla
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Hoopla
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Hoopla
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Cathart, Cyberbob; what do you think about utility lynches on Day 1? For example, we give player X a 35% chance of being scum for whatever reasons, and we give player Y a 30% chance of being scum.
X is generally active, and has a known reputation of catching scum.
Y is occasionally lurky and has a poor ability to analyse players and the game state.
Is it right to lynch Y in this situation? What if the gap was wider than 5%? Or should we be lynching whoever we collectively deem as the scummiest?-
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Hoopla
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Hoopla
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Hoopla
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I like understanding the general philosophy of player's approaches to the game - I think this can serve to eliminate misunderstandings later on, rather than superimposing my own thought process on to what other people say, and assuming they think similarly to me.Cyberbob wrote:Hoopla, are you going to offer any opinions of your own on the actual game? All you've had to offer so far has been questions that either belong in MD or are totally irrelevant (thinking of that question about the Saudi Gazette).
Do you want me to analyse the game so far?-
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Hoopla
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Hoopla
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I'm not bemoaning the lack of information so far - I'm criticising the criticism I'm receiving for asking theory questions instead of submitting myself into the role of arguing about nothing.Cyberbob wrote:
I'd like you to make a genuine stab at it, yeah. If we all just sit around throwing our hands up at the lack of information or the poor quality of the discourse then the town isn't going to get anywhere.Hoopla wrote:Do you want me to analyse the game so far?
So my stance on the only real event in the game so far (the alleged scumslip), is that it is not a slip and I do not find the participants in that back-and-forth suspicious.-
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Hoopla
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Hoopla
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What initially made me hesitate about claiming in my opening post(s) was that this set-up was reviewed by Vi, who is notorious for disliking cops. I don't know how strong her influence on this set-up is, but having dealt with her previously, she's usually reluctant to tear down your ideas as a designer and rather offer ways to balance it.
But I've read a lot about miller strategy and what the optimum play is, and there really is no consensus either way. What tipped it for me was trying to weigh up the likelihood of being investigated versus the benefit of not claiming. The benefit of not claiming is keeping the pool of town powerroles slightly more open, and leaving the option of soaking up a night kill alive.
On the flipside, it is significantly more damaging (despite being less likely) if I get investigated, waste the Day 2 lynchandout a powerful town role, which is why I think it is right to claim.-
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Hoopla
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Cruelty, why have you put The Tracker at L-2 without explanation?cruelty wrote:unvote, vote tracker
Let's get this party started kids.
Interested in the claim, as hito said it's basically null. I tend to think though that it'd take some balls for scum to claim miller this early day 1 with no pressure, it's at the very least an attention getter.
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Is it really necessary to switch your vote back to this;Flareonage wrote:Unvote
VOTE: The Tracker
Switching back to what it was before I changed
Flareonage wrote:VOTE: The Tracker
For also liking Pokemon-
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Hoopla
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Hoopla
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Hoopla
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It isn't irrelevant, as it means you can not possibly find anything he does as scummy.The Tracker wrote:
Whether he did or not is irrelevant to his amount of participation.Hoopla wrote:
Have you read your role PM?Quagmire wrote:I still don't have much to add... the wagon building on me is silly but probably necessary, I don't have any solid enough scum reads yet, and only two people read town to me so far. I believe I've commented on everything else.-
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Hoopla
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Hoopla
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Hoopla
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He is not town. He is not anything at the moment. Until he knows his win condition, there is no way he can work toward it. This has nothing to do with a playstyle disagreement, because he isn't playing the game.Nachomamma8 wrote:
It doesn't matter. For today, he's town. Tomorrow, we'll monitor his behavior and see how it changes, and we'll simply throw out everything he's done today out of their minds. Policy lynching based on a playstyle you don't agree with is something I've been through before, and it just plain doesn't work in the town's benefit. Especially when you're suggesting to lynch a playstyle that only affects D1...Hoopla wrote: Have you read your role PM?
The only way this 'tactic' could possibly be viable is if you don't tell people you didn't read your role PM. The supposed benefit is not creating any obvious links between you and scum partners, as you don't know who they are. But this benefit becomes moot when everyone knows this is your tactic.
Not reading your role PM can only possibly help your scum game (even though it won't), therefore it is scummy/anti-town, as it's an attempt to gain an advantageonlyas scum.-
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Hoopla
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But if you read your role PM and you were town, you would be behaving in this manner you are now; scum-hunting, acting pro-town, whatever. You're trying to cloak your scum game by removing clues to scum partners if you are in fact scum. There is no simpler way for me to explain this, and if you don't understand I'm going to rally for your lynch based on your inability to comprehend basic concepts. You're only helping your scum game, don't try and twist it any other way.Quagmire wrote: How many times do I have to explain this before people understand it? No matter what I am, I am working towards my win condition. If I'm town, I am actively scumhunting and finding scum (even though it may not seem as such so far, as I haven't found much, but I am). If I'm scum, I'm spending day one actively scumhunting, and that goes an incredibly long way for me for future days. The latter is the same situation if I'm third-party.
So therefore not reading my role PM advances my win condition in all three ways, therefore it is a pro-whatever-side-I'm-on move. For today, it's pro-town. Any attempt from here on out to try and manipulate this position as anti-town in the manner Hoopla just did I will consider absurd and I'm not even going to take the time to respond to it. Unless you're just disagreeing with me and want to ask me about it some more.
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Nachomamma, it is anti-town because everyone else is leaving clues to their alignment due to the knowledge they have of their roles, and their attempts to further their win condition. There is no possible way to guess what Quagmire's alignment is, as he doesn't even know himself.
I'm really annoyed you're trying to give him a free pass to Day 2, because it isn't fair on everyone else risking outing themself (or their partners) as scum and Quagmire to sit in the background twiddling his thumbs until Day 2.-
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Hoopla
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Hitogoroshi has been logical, concise and active all game - this wasn't as if it was his first post doing so. You're right in saying I've noticed more now that he has been supporting me - but knowing my alignment, I think there is a good chance his motivation is sincere.Cyberbob wrote:Hoopla:Would you mind offering up some kind of response to my point about you declaring Hito to be your strongest town read right after he had conveniently managed to convince a bunch of people to keep you alive? Because it seems to me like there's definitely an element of buddying there.
It's kind of like wagon analysis, it is usually the easiest to understand what is happening when it is your wagon, because you have more personal investment in the event.-
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Hoopla
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Hoopla
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Vague accusations like that suck. Name names, don't be scared.RedCoyote wrote:
I'm worried that some players, not to name names, with non-town roles might be trying take advantage of the Quagmire situation for personal gain. What do you think of that?Cyberbob 163 wrote:It is extremely interesting to see the vehemence with which Nacho is trying to defend Quag here.-
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Hoopla
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Hoopla
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Hoopla
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Borrowing a statistic I posted a couple of months ago in Mini 865;Quagmire wrote:I've decided that under no circumstances I will read my role PM today, mostly because I want to troll Cyberbob and Hoopla some more. With that said, if I end up getting lynched, I'm ultimately no better a lynch choice than random chance... which is without question an "anti-town" way of playing the game.
I haven't updated this yet to include recently completed games, but I doubt town's ability to lynch scum D1 would have gone above random. As far as I am concerned, lynching anti-town play D1 is a viable strategy, as it still gives decent enough odds of hitting scum, but then has the added bonus of eliminating someone anti-town tied in. I think many players overvalue their reads (especially on D1).* Of the last 3:9 closed Mini Normals, mafia were only lynched 13 times out of 64 on Day 1.-
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Hoopla
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Hoopla
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You've mentioned a couple of time that you think people (scum) are abusing the situation - but you seem to be avoiding the possibility of Quagmire scum. If he is scum, do you think his buddies would be bussing him, or trying to make use of his tactic and keep him alive?RedCoyote wrote:This is all a big smokescreen, and I won't really have any part in it any longer. It is a waste of our time, and it's distracting most of the townies from doing anything else. I don't know whether or not it's worth using the lynch on Quagmire if only the quell this principled uproar, but I don't think everyone on his wagon is there honestly. I implore those voting him to keep a closer eye on your wagon buddies as the day marches on.
What makes you think his wagon is scum-driven? What chance do you give his wagon being town-driven?-
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Hoopla
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I'll try again, I suppose.Quagmire wrote:Someone give me some reasons of why my play is anti-town please... I'd like to shoot them town and then we'll move on. "Because it can benefit me as scum" doesn't work as an argument, because as I've already said it also benefits me as town.
Are you accurately representing your opinions about your play? I get a small inkling that you have read your role PM and you just enjoy creating drama.
If you are true about your motives, you must be assuming your play is valid and arguing your point to change the positions of those that oppose you. But your play only works for you if you're the only one doing it, as multiple players operating under the same strategy would significantly weaken your advantage, and trivialise Day 1.
Take a game of Prisoner's dilemma - where altruism is best mutual benefit forbothplayers. You can occasionally be sneaky and defect to improve gain at the expense of others, but it is a mutually bad result if both players defect.
I deem your play as defecting because you are trying to gain an advantage at the expense of others. The odd curiousity is, you're trying to convince us your play is tactically sound, when it is blindingly obvious it only serves to benefit you at the expense of others (we can't guess your alignment, you can guess ours).
If others played this way (an approach you endorse), it would be a far worse net result for all players, than everyone being altruistic. It may be true that the bestpersonalplay is to play this way, but when others do it, it goes down the gurgler, therefore it is in your interests to keep others from doing so to maximise the benefit of your advantage.
There is no possible way to claim your action is pro-town when more people doing it would be a worse result.-
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Hoopla
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Since you know more people doing it would be bad, why wouldn't you just keep it to yourself that you're playing this way? You could get your special advantage without the risk of being policy lynched (which probably outweighs any slight benefits). You then also reduce the risk of other players playing this way.Quagmire wrote: In theory, that's correct. However, in reality, I'm the only one playing like this, aren't I?
Although that last sentence is false. PBPAs are a quick counterexample I can think of off the top of my head, if you're not convinced about my strategy.-
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Hoopla
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It's only a red herring if he is town - this smokescreen allegation is not true, and I'd suggest that a Quagmire lynch is now quite informative of other player's alignments regardless of what he flips. The way that you're arguing this, it really seems as if youRedCoyote wrote:
Because it's a red herring. We're missing opportunities to get multiple wagons going. The strategy in question is causing smokescreen, and D1 is turning into a referendum on the strategy itself. You can discuss mafia politics in the Mafia Discussion forum, let's use this thread to discuss who in our town is scummy. I've proposed Flare as a D1 lynch on account of his spinelessness and flipfloping. Nacho thinks that we're letting The Tracker get away with too much. Are you interested in these cases at all, Hoopla?Hoopla 194 wrote:What makes you think his wagon is scum-driven? What chance do you give his wagon being town-driven?knowQuagmire is town and are trying to rustle up some town points and throw suspicion on the policy wagon if he is lynched.
Policy lynching/pressuring anti-town play is viable Day 1 talk, just as important (sometimes more) than genuine scumhunting. Damning cases on Day 1 are not common, and are usually overstated and the percentages misinterpreted. There is no confirmed information to go off which is how most successful scumhunting operates. Policy lynches are the way forward.
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As for Flareon, his flipflopping is odd but I don't think it is scummy. The reverting back to the random vote is his scummiest action. It looks like a deliberate attempt to avoid stepping on any toes.
I still don't understand the Tracker case - explain it to me.
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I think you're mistaking critical thinking for 'guesswork'. By sheer probabilities alone, any random 5 players will more likely than not contain one scum member. This is a policy based wagon. If Quagmire is indeed town, I'd expect scum to go the other way, and not add fuel to the fire, maybe even try to condemn it and gain town points. Is my guesswork good too?RedCoyote wrote:
I love this statement to death. This is the kind of critical thinking that I think the game has been lacking.angel 202 wrote:Quag is getting some heat for this and i am totally convinced there is at least one scum on the wagon for his lynch and will be one of those pushing for it.-
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Hoopla
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Quagmire is likely to be lynched at some point - it may not necessarily be Day 1, but condemning the lynch or staying off it could be just as fine of a scum tactic as pushing it. There has been enough (almost half) of the town that have expressed distaste in Quagmires play and an extra couple who would probably join the wagon. Scum have options in their stances even if you think one way is the only possibility.angelmouse wrote: This isn't "guesswork" it is my firm belief, my reasoning is posted before. Only scum have the information that Quagmire doesn't and i firmly believe that they would use it to their advantage. If they aren't, well they are playing a bad game and deserve to lose and quickly. Yes they could go the other way and not support it, but they would have to be certain that the quagmire lynch would happen without the vote(s) and not everyone in this game agrees with policy lynches so by 'sheer probabilities alone' there must be scum on that wagon whether he is town or not. Actually whatever quagmire role, for scum he is a good lynch target today as it gives the town little to no info on day 2 and if he turns scum, yes they have lost a partner but they can say "woohoo look at my scum hunting skills" and if he turns town they can say "well his play deserved it and it was a policy lynch".
Just because i don't agree with you doesn't make my feelings and reasoning behind the game "guesswork".
I completely disagree about the value of his lynch, too. The beauty of this event means that every player has posted an opinion, argued, defended and reacted to Quagmire's claim. Very rarely in mafia do you get a constanst variable to compare information on. Usually you're comparing apples to oranges (ie; is X's defense on Y more scummy than Z's role claim or J's buddying with K). This is where human error and scum manipulation kick in.
Because we have had the whole town talking about the same event it means Quamire's flip is very important, as every player has ties with him (even if he has no ties to them).-
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Hoopla
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Which is likelier, one, two, three scum on Quagmire's wagon?angelmouse wrote: @Red: the reason i didn't vote someone on the quagmire wagon is that i am not convinced on which one it is. After posting last time i did have a chance to re-read some of the game and think about changing some of my positions on players and will def be taking into account where peoples vote lie at this point in time.-
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Hoopla
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Of course - but her guesswork is inconsistent with where her vote lies, and irrelevant if she only thinks there is one scum on the wagon (as there is a better chance of scum being off it ). If she thinks there are multiple scum on the wagon she should be taking the 2/3 in 5 chance and placing her vote there, rather than taking the 0/1 in 6 chance.RedCoyote wrote:
Well, technically speaking, the entire game is guesswork short of an open game or possibly a confirmed investigation. Are you trying to say that, despite it being likely that there is a scum on the Quagmire wagon, it's useless to try and figure out who it is? Explain why this statement puts you off, because I think it's something that needs to be said to a group of people who may or may not be letting their mafia philosophies cloud their scumhunting.Hoopla 223 wrote:I think you're mistaking critical thinking for 'guesswork'.
It's silly.-
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Hoopla
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Echoing these sentiments.Cyberbob wrote:If it comes down to a choice between Tracker and No Lynch I'll switch back to him without a second thought, but I don't want to give up on the Quag wagon just yet. I'll be around between now and the deadline, don't worry.
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Tracker, what exactly does an FBI agent do?-
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Hoopla
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The information we get from his role if he's truthful, is that if there is two-kill nights, it's likely a SK. Actually finding a SK from one of his investiagtions is very unlikely - I'm sure he'd be killed if a SK thought it was a chance he'd be targeted.Flareonage wrote:Unvote
VOTE: Quagmire
If we have a serial killer then we need the trackers help, Quagmire is the only other person that will have a majority by the time the deadline hits-
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Hoopla
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Hoopla
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Don't assume any role is in the set-up - doctor isn't a guarenteed role, like some other mafia websites (or real life mafia).Flareonage wrote:I cut myself off there because speculation is bad but you asked.
A doctor could protect tracker so the SK can't get rid of him but now that I said it the SK probably wouldn't kill tracker.
Even if there was a doctor, I'd rather it protect a pro-town player than worry about saving Tracker. His role is not as valuable as you think it is.-
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Hoopla
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but not enough to deter a lynch if the town deemed him scummy enough. his powers have been significantly compromised by being outed. it isn't a worthwhile investment to keep a scummy player alive for a very slim chance at catching an SK.Flareonage wrote:it's more valuable then a VT role
we'll see what the rest of the town thinks though, but whatever we do, we need to do it quickly. Quagmire and Tracker are really the only options with enough support to beat the deadline.-
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Hoopla
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Looking back over the last page, I really don't like this passage of play. TrackerThe Tracker wrote:
FBI Agentangelmouse wrote:I agree that a lynch is better than none. Tracker I think it's tine to claim.andQuagmire were both at L-3, however angelmouse pushes a claim from Tracker. Granted, we are close to deadline, but the ease and readiness from Tracker to claim feels off.
The most damning thing is Quagmire probably had more support for a lynch, but angelmouse pushed for a Tracker claim based on her own opinion of the candidates, not the collective town's. This is either bad town play, or a clever defense on Quagmire, as another claim right now might not be a good idea for the town. This increases Tracker's chance of lynch by a lot.-
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Hoopla
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Hoopla
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Hoopla
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Hoopla
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Hoopla
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Hoopla
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I 95% believe Tracker's claim, based on the knowledge I have of my role.The Tracker wrote:Well, the role PM warned me there was a chance there was no SK. But I knew a wagon was going to start and if I get lynched anyway, eh, it happens.
I fail to imagine a set-up where an SK can currently exist. Trying to balance a mini-normal with three killing roles is ridiculous, even for someone zany like Cruciare. Without an NK now, it isn't even worth considering.
The symmetry with the FBI Agent/CPR Doctor (Vig) and Miller/Tracker combinations seem too purposeful to fabricate. An important thing to note is that my claim, and Tracker's came before these confirmed flips. This means it eliminates the possibility of planned claims based on set-up knowledge. From my perspective, it is far more likely that this is a set-up gimmick, rather than scum-Tracker getting lucky with a fakeclaim that locks in with other roles. Although, having the knowledge a miller/tracker combination exists probably gives me more reason to believe this theory than other townspeople.
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Current suspects are RedCoyote and angelmouse, but I'll discuss that a bit later on.-
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Hoopla
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Angelmouse, yesterday your most valuable piece of scumhunting revolved around the Quagmire wagon. Now that he has flipped town, I'd like you to look at his lynch wagon and figure out who is there insincerely.
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My take on the Quagmire lynch is that it's possible scum weren't manipulating the latter stages of the lynch. This is due to a strong town read on Tracker, who was the main lynch rival of Quagmire at the end of Day 1. If this is true and both competing wagons were town, scum have far more options to either sit back or push them as they please. If one of the competing wagons is scum, it makes for far more information, but I don't think it was.
Mindgamer is currently a good wagon, but I'd like to see someone else with a few votes to vie for lynch. The worse thing that can happen today is a Mindgamer lynch (if he's town) without someone else feeling the pressure of the noose.
If my theory about two town wagons on D1 is true, it improves my RedCoyote theory of condemning the Quagmire lynch in order for town points. If there is no risk of a scum lynch (a townie leading the back-up lynch), it enables these stances for scum - a good chance to try and gain town credit by being 'right' about a situation. The way RedCoyote was arguing, it looked as if heknewQuagmire would flip town, and was specifically tailoring his arguments to fit this option.
Vote: RedCoyote-
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Hoopla
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Lets apply this logic to The Tracker's situation now.RedCoyote wrote:
The only thing that makes a Miller different than any other townie is the results you get upon a Cop's investigation. With Cyberbob flipping Tracker, one of three things must be true:angel 316 wrote:Can you explain further? I have never played with a tracker before and a little unfamilure with the role and how that doesn't bode well for a Miller.
Either the town has a Tracker and a Cop role, the town has a Miller and no Cop role (defeating the purpose of the Miller, but the setup maybe designed to throw us off), or there is no Miller and potentially no Cop.
Either the town has a CPR Doctor (basically a vig) and an SK, the town has an FBI Agent and no SK (defeating the purpose of an FBI Agent, but the set-up may be designed to throw us off), or there is no FBI Agent and potentially no SK.
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So, how are you finding my claim suspicious, but not The Trackers? I think they areverycomparable.-
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Hoopla
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Here's a pop quiz for RedCoyote (and anyone else who wants to be awesome);
1. If Tracker's claim is found to be fake, is Hoopla's claim more likely to be real or fake?
2. If Hoopla's claim is found to be fake, is Tracker's claim more likely to be fake or real?
3. If Tracker's claim is found to be real, is Hoopla's claim more likely to be fake or real?
4. If Hoopla's claim is found to be real, is Tracker's claim more likely to be fake or real?
5. Which is a more likely combination; Tracker/Cop or CPR Doctor/SK?
6. Which is a more likely combination; no cop/SK, SK but no cop, Cop but no SK, Cop and SK?
7. If neither a cop or SK exist in this set-up, which is more likely; an FBI agent, a miller, both miller and FBI, or neither roles?
Remember to show your work.-
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Hoopla
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Millers are more normal, although a recent trend seems to be that some mods don't tell you you're a miller. FBI Agent also can go by the name of Psychologist but is still quite uncommon. Why do you associate commonness of the role with believability?RedCoyote wrote:
I think you're trying to slip your way into The Tracker's, in my opinion, much more believable situation. I do not think FBI Agents are a common as Millers are, but I am open to being proven wrong.Hoopla 320 wrote:From my perspective, it is far more likely that this is a set-up gimmick, rather than scum-Tracker getting lucky with a fakeclaim that locks in with other roles.-
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Hoopla
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You cannot fathom two investigation roles in the one set-up, but think three different killing roles is a real chance?RedCoyote wrote: 1. I'd like to say it wouldn't have any effect, because that doesn't change the fact that it's hard for me to stomach a town with a Tracker and a Cop. It would likely make your claim more believable though.
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Ignoring the FBI Agent/SK side of things, how do you rate the possibility of a miller with no cop?-
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Hoopla
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Hito, the reason why I am probing is because I think RedCoyote's decision is gut, but he is trying to use logic to justify it.hitogoroshi wrote:The correct answer to Hoopla's quiz is 'stop defensively speculating about PR's and start playing the game.'
I can sort of see where she's coming from with her vote on RC. While statistically Quag was more likely to be town that scum, he did seem to be fairly strongly neglecting the possibility of Quag-scum. But Hoopla's last three posts really rub me the wrong way. I get the impression that she went for a deliberately 'hard' looking target so she can look townie, doesn't actually intend to PUSH the RC wagon but instead will just defend her claim, and will 'compromise' on a lynch later in the day. Hoopla, let's focus less on 'this is why I'm a miller' and more on 'this is why you should all vote for RC'.
Questions 1-4 were designed to identify a slightly more visual map of his suspicions of the claims. The other questions (and my previous post where I superimposed my scenario on RC's logic) create a bigger logical hole - it seems as if he genuinely believes it is a decent chance that there is an SK in this set-up (although answers 5 and 7 seem to be conficting on this issue).
Either way, it's really quite bizarre to consider an SK when there was no second nightkillanda town killing role has been flipped, and then NOT consider a cop because a tracker role flipped. He is freely creating suspicion on me from the logic there is probably no cop in this set-up, and letting Tracker off even though there is probably no SK.
The other reasoning behind his suspicions I don't believe. Letting The Tracker off because he claimed an uncommon role as opposed to a common role is laughable. Quick question for RC; if roles were reversed, and I had claimed FBI Agent, and Tracker had claimed Miller, would you hold the same suspicions?
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Hito, the day has barely begun, give me some time before I start churning out cases to break the game. This is important to me at the moment.-
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Hoopla
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Sure, how about you begin.AGar wrote: How about instead of this speculation nonsense, we either discuss the claims at hand (Miller, FBI Agent) and their respective likelihood alone - timing, nature - and also look into possibly lynching people who are looking scummy without claims - i.e, Mindgamer, who has been active lurking THE ENTIRE GAME.-
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Hoopla
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I'm not sure which games you've been involved in, but I've only encountered ~*~secret~*~ millers once, which was in Zoraster's recent large normal game, as opposed to 5-6 other times where miller's have knowledge they are a miller. I'm genuinely puzzled that you think self-aware millers are rare, especially when almost all miller threads in MD are about which way to play the miller role.AGar wrote: Complete thoughts on Hoopla's claim? It's bogus. Nevermind the fact that a self-aware miller is, in my opinion, bullshit. The claim had no reason to be put out there other than to basically fuck with any potential cop we have. It was unprovoked and just useless. If you're town, we gain nothing from the claim. Scum gains everything from it whether you are scum or you aren't scum. If you are scum, you basically nullify any potential investigations on yourself and leave us to a wonderful guessing game of the veracity, while as for if you aren't mafia, you've wonderfully created us this guessing game of "what the hell is going on" and your smokescreen posting and your games of 20 questions are doing nothing to help the town find the actual scum.
Town gaining nothing from my claim is a lie. I explained my motivation for claiming miller - the risk of not claiming and then being investigated by a cop is too damagingnotto claim. The only downside is scum know I am not a powerrole and it slightly lowers the pool to catch one in. That downside is not significant compared to the outside chance of being investigated and wasting a Day 2 lynchandouting a cop.
This is not a massive scum advantage like you're trying to spin - as the only thing it protects me from is investigations. I think Hito summed it up well, stating my claim equated to this;
I think I tend to get targeted at night more than random, so this was the percentage play to me. I hope you can agree too!hitogoroshi wrote:"If we have a cop, you're wasting your time investigating me."-
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Hoopla
- Posts: 10788
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RedCoyote wrote:Hoopla 341 wrote:how do you rate the possibility of a miller with no cop?It's possible. Are you implying there is a theme to the roles?
Hoopla 342 wrote:Letting The Tracker off because he claimed an uncommon role as opposed to a common role is laughable.Well, I answered your question, now you get to defend your side. Why? Why does claiming a more "common" role necessarily make you more believable than The Tracker?
Hoopla 342 wrote:Quick question for RC; if roles were reversed, and I had claimed FBI Agent, and Tracker had claimed Miller, would you hold the same suspicions?
Same suspicions of you or of the role situation?I strongly think this set-up has a symmetry or gimmick, by the way The Tracker worded his post about his role. I doubt there is an SK and I doubt there is a cop.
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It doesn't - claims need to be assessed in the context of the game, not based on how common they are. I actually strongly believe Tracker's claim. I think the reason why some people associate rarity with believability is because when they try to catch liars, they have an imprint of previous lies and what they look like wired in their subconcious. They've seen more lies from common claims, as opposed to the obscure. Many times they discount the other angle of seeing more truth's from common claims, as opposed to the obscure. You need to weigh up the for/against from both sides, rather than just adding up the for, because you'll always remember more lies in common claims.
That probably doesn't make much sense, so allow me to give another example. Say you're the boss of a small company, and two of your workers call in absent. One claims to be feeling sick. The other claims to be unavailable due to a swarm of maniacal termites eroding a wooden beam in their garage, crushing the bonnet of their car.
Which would you believe more? Probably the obscure, detailed excuse as you've never encountered this type of lie before. Although as the boss, you probably wouldn't condemn the common excuse as a lie, but you'd naturally be more skeptical. I think most people have this bias.
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The role situation. Does the personality/ability of the player affect your decision?-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
No, it was cop preservation. The reason why I claimed is so a cop doesn't potentially waste an investigation on me, causing him to out himself. How on earth are you reading it as self-preservation?AGar wrote:So your motivation was self-preservation. Cool. That's not scummy at all.
The claim doesn't help us as town, other than avoiding a mislynch. But the upside is if you're scum, an investigation doesn't give us any footing. I'd say that's pretty significant if you're scum and managed to stay off the radar, and then an investigation pops up.
The timing was unprovoked, the context wasn't useful at all, and the motivation wasn't protown.
Some players support policy lynches of millers, and they always almost come under fire/draw excessive attention to themself because of their claim. They are also hot choices for vig kills. If this is self preservation, then I'm doing it wrong.
You make it seem as if the worse case scenario (by not claiming) is not a big deal at all. Outing a cop falsely for a mislynch is a disasterous situation for the town. Claiming miller is not explicitely pro-town, because it narrows the pool of power roles for scum to hit. But it is a far better situation than the worse case scenario in not claiming and being investigated. Both are negative results, but claiming is imo the lesser of two evils. Therefore it was the protown decision.-
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Hoopla
- Posts: 10788
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My vote on angelmouse is temporary, unless she doesn't start posting. I requested information from her three days ago. Don't worry, I haven't forgotten about RC!hitogoroshi wrote: My vote on Mindgamer isn't a lurker vote. And the reason I dislike Hoopla's vote is not because it's "easy" - it's because it's an easy vote after she assured me her points on RC and the ensuing PR discussion was something very important and it seems it all has amounted to absolutely nothing.
It's also an important vote. The vote is the most important tool the town has - it can be used to gain information, threaten and to create a visual representation of every player's suspicion. Utilizing the vote is important town play. I am voting angelmouse to get what I need out of her.-
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Hoopla
- Posts: 10788
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
My vote will stay on her if she doesn't comply - pressure votes are usually done to generate reactions. I am doing it to get what I need to hear from her.AGar wrote:Hoopla wrote:
I don't remember making a pressure vote.AGar wrote: Also, Hoopla - Pressure votes fail to be pressure votes when you say they are pressure votes.Hoopla wrote: I am voting angelmouse to get what I need out of her.-
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
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Hoopla
- Posts: 10788
- Joined: October 12, 2008
Wouldn't wagoning someone else available, ie; Mindgamer, be a better way to do the self-preservation thing? Why are lurker votes suspicious?Nachomamma8 wrote:
Yesterday, I said that. Earlier today, I said that she had the highest chance of being the SK, if there is one. As an SK, claiming miller is a pretty good way to go, and lately the positions she's been taking (lurker votes, but not jumping on any wagons) have smelled strongly of self-preservation.AGar wrote: Hoopla was a town read.
I'm laughing at the SK thing though - why would you even attempt to use this as a genuine point? There was no NK. It would be such a bad play to go after a supposed SK out of paranoia, rather than trying to lynch mafia.