I've been in a number of games where people are trying to determine other player's alignment from their association with other players on Day 1. So I put the following principle tofether:
When there is a lack of factual information available, for instance on Day 1, it is NOT useful to accuse players of being scummy 'by association' with other players. Such behaviour should certainly be noted and utilised with consideration for facts as they arise, but, until such a time, it is advisable to focus on each individual's actions, isolated from each other, or risk making incorrect assertions regarding alignment.
I agree. Like I said in one of those games, I don't have a problem with pointing out such things on Day 1 (so you don't forget about them, I guess). But you shouldn't use them to judge people's alignment. The day 1 lynch decision should be based on individual behaviour. Definitely.
I completely agree. In fact, I have previously argued in favor of such approach vigorously in Mini 287, for example ... admittedly, I was the SK in that game but I'd probably make the same point if I was innocent too.
Only when the bodies start piling and the alignment of at least a couple of people is known for sure, can you analyze relationships.
Hey what does vigging night zero have to do with making connections on day 1?
I guess you seem to be right in that I don't think I'd vig night zero (I mean I'm all for aggressive vigging but never blind... I just like to decide who's scum and take 'em out myself), but I'm not really getting the connection.
It's illogical to ignore any possible scum tell day 1, even a weak one. So, if two people appear to be linked, might as well bandwagon one of them and see what happens. Why not?
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
Nothing like hard and fast rules to improve the quality of scum-hunting.
MUNSCM Delegate for the United Kingdom
Check out the [url=http://www.mafiascum.net/cgi-bin/wiki.pl?HomePage]ScumWiki[/url], and while you're at it, check out [url=http://www.mafiascum.net/cgi-bin/wiki.pl?DocumentModeMafia]DocumentModeMafia[/url]
I disagree and agree. Often scum can be caught by associating too closely so a technique often used is seperating eachother on Day 1. I helped lynch a godfather when I was mafia Day 1. Albeit, I forgot I was scum, but I helped nonetheless.
rolandofthewhite (5:40:28 PM): It would be weird living with Thesp. All the hookers murdered and skin lying around. :(
Anything that gives mafia hard-coded rules to avoid improves their play at least as much as it does the town's. Hence why the scum tells were made public, to improve the quality of the game overall.
I think association is about the ONLY thing you have to go on in a D1 with Day Open, so why would you ever ignore it? Sure, it can be falsified and dodged, but that's the whole point of the game...
Some people insist that interaction between 2 players is a scum tell. Others insist lack of interaction is the scum tell. I don't completely agree with either rule, but it is silly to ignore the issue. Look for suspicion anywhere you can.
I don't think that association alone is a scum tell. However, the type of association involved is difinitely important; if two people collaborate to railroad an innocent, it's significantly different from mere logical coordination. Also, day 1 associations become more useful when one of the associates' alignments gets revealed.
You've got your hands over your ears
You've got your mouth running on
You've got your eyes looking for something
That can never be found - like a reason
Good God I don't need a reason.
Any way you slice it association isn't so much a scum tell as it is a group tell. With nothing else to go on they could just as easily be masons or a cult. On the other hand, there's more chance of there being a mafia group than a mason group or a cult (and virtually every game with masons or a cult has mafia as well) so it looks like a better mafia tell than it actually is.
MUNSCM Delegate for the United Kingdom
Check out the [url=http://www.mafiascum.net/cgi-bin/wiki.pl?HomePage]ScumWiki[/url], and while you're at it, check out [url=http://www.mafiascum.net/cgi-bin/wiki.pl?DocumentModeMafia]DocumentModeMafia[/url]