Lets Talk Pen & Paper RPGs (All systems welcome!)

This forum is specifically for discussing non-Mafia games
(board, card, video, we're not picky)
.
Playing
such games should happen in the Mish Mash forum, of course.
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Post Post #28 (isolation #0) » Sun Jan 25, 2015 5:49 pm

Post by eyestott »

Hey! I am a gnome bard. Should I upload my character sheet here?
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Post Post #31 (isolation #1) » Sun Jan 25, 2015 6:05 pm

Post by eyestott »

I do not have any prior experience with pen and paper games.
Do you allow Homebrew classes? I'll most likely be bard, but there's a support class I am interested in trying called Balloon Mage.
http://www.dandwiki.com/wiki/Balloon-Mage_(3.5e_Class)
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Post Post #33 (isolation #2) » Sun Jan 25, 2015 6:09 pm

Post by eyestott »

what kinds of materials?
Should I upload my character sheet (of my bard)?
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Post Post #35 (isolation #3) » Sun Jan 25, 2015 6:21 pm

Post by eyestott »

Okay, so, I have changed my stats to fit with that.
My stats are now:
STR: 4 DEX: 12 CON: 13 INT: 14 WIS: 9 CHA: 17
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Post Post #37 (isolation #4) » Sun Jan 25, 2015 6:41 pm

Post by eyestott »

Yes, I understand how it works. I am also worried about my strength. However, decreasing my charisma or my intelligence will require a revamp of my character, and I plan on not fighting.
I can only carry 9.25 lb for a light load.
HP:14
AC:12
Touch:12
Flatfooted:10
Fort: 2
Ref: 4
Will:3
BAB:2
Grapple:1
Initiative:1
age:65
Height:3'4"
Weight: 44lb
Align: Neutral Good
God: Pelor
Appraise: 2+1
Bluff: 3+3
Concentration:1+4
Decipher: 2+2
Diplomacy: 3+6+2
Disguise:3+3
Escape: 1+2
Gather Info: 3+3
Hide: 1+2+4
Local Knowledge: 2+2
Arcana Knowledge: 2+2
Listen: -1+3+2
Move Silent: 1+2
Perform Sing: 3+6
Sense Motive: -1+3+2
Sleight: 1+1
Spellcraft: 2+3
Use magic device: 3+2
those are the skills ive put ranks in.

Feats: Dodge and Negotiator.

Spells:
Lvl 0: Summon instrument, Light, lullaby, mage hand, message, detect magic
Lvl 1: Charm person, Laughter, Fear

Languages: Gnomish, Common, Draconic, Goblin.

With regards to starting money, do we roll or do average?
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Post Post #39 (isolation #5) » Sun Jan 25, 2015 6:46 pm

Post by eyestott »

Oh. I was told we were starting at level 3.

Ill go fix that.
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Post Post #41 (isolation #6) » Sun Jan 25, 2015 6:57 pm

Post by eyestott »

Hmmmmmm. Thats quite alot. I mean, a good performer might earn maybe 1 gp a day, right? Thats like, 2 months pay, for one potion. Ill probably just hide from enemies.
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Post Post #43 (isolation #7) » Sun Jan 25, 2015 9:34 pm

Post by eyestott »

Edshe Ran, Lvl 1 gnome bard.
Neutral Good, religion is Pelor.
Small, 65 years, male, 3'4", 44lb, Brown eyes, Teal Hair, Dark Tan skin.
4 strength, 12 dex, 13 con, 14 int, 9 wis, 17 cha.
7hp, 12 AC, 12 Touch, 10 Flat-footed. 20 feet speed.
1 Fort, 3 Ref, 1 Will, 1 initiative.
0 BAB, -1 grapple.
Weapon is dagger.
2+0+0 appraise, 1+0+0 balance, 3+3+0 bluff, -2+0+0 climb, 1+2+0 concentration, 2+0+2 Craft (alchemy), 2+2+0 decipher script, 3+4+2 Diplomacy, 3+2+0 disguise, 1+0+0 escape artist.
2+0+0 forgery, 3+2+0 gather information, , -1+0+0 heal, 1+2+4 hide, 3+0+0 intimidate, -2+0+0 jump, 2+1+0 local knowledge, 2+1+0 arcana knowledge, -1+2+2 Listen, 1+1+0 Move silently, 3+4+0 perform (sing) [is perform (sing) inferior to perform(string instrument), as a result of not needing to carry an instrument around?), 1+0+0 ride, 2+0+0 search, -1+1+2 sense motive, 1+1+0 sleight of hand, 2+2+0 spellcraft, -1+0+0 spot, -1+0+0 survival, -2+0+0 swim, 3+2+0 Use magic device, 1+0+0 use rope.

0 exp.
Negotiator Feat.
Lvl 0 spells: Light, message, lullaby, magehand.
Possesions: Spell component pouch, entertainer's outfit, peasant's outfit, flint and steel, 10 chalk, bell, 90gp and 7sp.
Languages: Gnomish, Common, Draconic, Goblin.
Light load: 9.25lb
medium: -19.5lb
heavy: -30lb
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Post Post #45 (isolation #8) » Sun Jan 25, 2015 10:27 pm

Post by eyestott »

Thanks for those corrections.
Ill likely never use grapple.
Does deafness affect string instrument skill?
also, i cant get a master voicebox, so thats like, the only other downside to singing. then again, i might be gagged, and able to play, but i might be bound, and able to sing.
I have 4lb of weight left till i surpass my light load limit, but i dont know what to buy. what would be a good idea?
Yes, i have it as a pdf.
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Post Post #46 (isolation #9) » Sun Jan 25, 2015 10:28 pm

Post by eyestott »

Can I buy anything (eg ring) that can boost my communication stats(gather info, diplomacy, bluff, etc)?
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Post Post #48 (isolation #10) » Sun Jan 25, 2015 10:48 pm

Post by eyestott »

In post 20, Garmr wrote:languages
common
terran
elven
orc
draconic
undercommon
Infernal

How do you know so many languages?
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Post Post #52 (isolation #11) » Sun Jan 25, 2015 11:16 pm

Post by eyestott »

What is a good class to prestige to for bards?
P.edit: If you dont end up playing, i might be able to play as a fighter too.
like, two characters.
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Post Post #54 (isolation #12) » Mon Jan 26, 2015 2:05 am

Post by eyestott »

Are you Aussie?
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Post Post #56 (isolation #13) » Mon Jan 26, 2015 2:11 am

Post by eyestott »

What is your Timezone?
That'll affect what team you join.
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Post Post #58 (isolation #14) » Mon Jan 26, 2015 2:14 am

Post by eyestott »

Well, australia is +11.
You would probably be better in the other team.
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Post Post #75 (isolation #15) » Mon Jan 26, 2015 11:31 am

Post by eyestott »

What should I prestige into?
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Post Post #83 (isolation #16) » Mon Jan 26, 2015 2:48 pm

Post by eyestott »

That time should work, though ill have to wake up early.
If we dont get a fourth person, am I permitted to play two characters?
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Post Post #85 (isolation #17) » Mon Jan 26, 2015 2:51 pm

Post by eyestott »

Okay, a singer, a rogue, and an alchemist. Lets hope we dont need a meat shield.
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Post Post #87 (isolation #18) » Mon Jan 26, 2015 2:58 pm

Post by eyestott »

I think that was what hanasawa was, IIRC. Its not a homebrew class.
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Post Post #91 (isolation #19) » Mon Jan 26, 2015 3:19 pm

Post by eyestott »

Oooh yes! That would be good. Can you be a meatshield?
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Post Post #96 (isolation #20) » Mon Jan 26, 2015 3:25 pm

Post by eyestott »

AP play!
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Post Post #99 (isolation #21) » Mon Jan 26, 2015 4:04 pm

Post by eyestott »

Okiedokie.
Remember, kiwieagle can join us.
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Post Post #101 (isolation #22) » Mon Jan 26, 2015 6:57 pm

Post by eyestott »

Hahaha okay.
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Post Post #103 (isolation #23) » Mon Jan 26, 2015 7:03 pm

Post by eyestott »

Yeah!
You don't need to upload it as a picture, just list all the stats.
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Post Post #104 (isolation #24) » Mon Jan 26, 2015 7:04 pm

Post by eyestott »

Will you be on the australian team?
please say yes

Will you be a tank?
please say yes
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Post Post #108 (isolation #25) » Mon Jan 26, 2015 10:44 pm

Post by eyestott »

I cannot reach, but hanasawa can if she goes right 3, then diagonally up and to the right 2. However, as she moves out of Spider A's threatened square, she will be open to an attack of opportunity
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Post Post #110 (isolation #26) » Mon Jan 26, 2015 10:59 pm

Post by eyestott »

Spiders cant really get feats that would allow that, though, right?
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Post Post #130 (isolation #27) » Tue Jan 27, 2015 3:11 pm

Post by eyestott »

We need a fourth aussie
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Post Post #133 (isolation #28) » Tue Jan 27, 2015 5:21 pm

Post by eyestott »

Ha Get rekt
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Post Post #136 (isolation #29) » Tue Jan 27, 2015 6:15 pm

Post by eyestott »

Post the stats in here like I did on the first page.
It's so fake god can see if it's all in order.
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Post Post #137 (isolation #30) » Wed Jan 28, 2015 12:07 am

Post by eyestott »

So, fakegod, I may have the story of how this band of adventurers met eachother.

So, Edshe Ran is my character, the gnome bard.
Domino fraudulenti is Garmr's character, the human rogue.
Hannah (real name pending) is Hanasawa's character, the human sorcerer.
kiwi (i dont know his characters actual name) is Kiwieagles's character, the dwarf barbarian.

Anyways.
So, Edshe is in this town, when he meets Kiwi. Now, Kiwi is dumb and strong, and Edshe is smart and frail. So, they agree to team up, and protect eachother. They travel for abit, and arrive in a new town. In the new town, they meet Domino, who wants to get out of the town and explore. He tells the pair of an amulet that stops the wearer from ageing, and says that he wants the amulet more than anything. So, an agreement is struck between the three of them. Domino serves as the scout, and the sniper, etc, in return for his share of their spoils, and the amulet, if they ever find it. The three adventurers then hear of a town that is regularly attacked by goblins. The town is enlisting the help of adventurers to help eliminate the threat. Once they arrive at the town, they see that Hannah has also arrived there. They manage to save Hannah's life, and she manages to save their life too. However, Domino and Kiwi get tied up fighting a group of goblins, and the situation is looking grim as the other two get cornered by goblins. Edshe then notices a family heirloom of Hannah's as an amplifier. She gives him the amulet, and Edshe makes the highest, most piercing sound he can into the amplifier. The resulting sound is enough to stun the goblins, which gives Hannah enough time to cast a fireball at the goblins, killing them. Unfortunately, the amulet breaks, and Hannah suffers permanent brain damage from Edshe's screech, causing her to completely forget the spell she just cast. The strain of the screech also damages Edshe's voice, preventing him from singing like that any more. The four members then agree to form a team.
Last edited by eyestott on Wed Jan 28, 2015 1:59 pm, edited 1 time in total.
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Post Post #139 (isolation #31) » Wed Jan 28, 2015 1:04 am

Post by eyestott »

Blank character sheets take a long time to make!
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Post Post #146 (isolation #32) » Wed Jan 28, 2015 12:54 pm

Post by eyestott »

I'm thinking of changing my stats to STR: 7 DEX: 12 CON: 9 INT: 14 WIS: 13 CHA: 16
also, i want to buy a pack mule, but im not completely sure what accessories i need. also, theres some things on my character sheet i dont know how to fill.
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Post Post #148 (isolation #33) » Wed Jan 28, 2015 12:59 pm

Post by eyestott »

How do i calculate spell resistance?
Damage reduction? in the weapons slots, what do i put in "attack bonus"?
What is spell save? How do i calculate arcane spell failure?
Are my new stats better than my old stats?
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Post Post #153 (isolation #34) » Wed Jan 28, 2015 1:59 pm

Post by eyestott »

are any of the things i missed out on filling in important?
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Post Post #156 (isolation #35) » Wed Jan 28, 2015 2:10 pm

Post by eyestott »

Oh wait, i think i know that one. are my stats better now?
are the other things important?
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Post Post #158 (isolation #36) » Wed Jan 28, 2015 2:13 pm

Post by eyestott »

okay, great.
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Post Post #160 (isolation #37) » Wed Jan 28, 2015 2:44 pm

Post by eyestott »

How much can a mule carry?
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Post Post #162 (isolation #38) » Wed Jan 28, 2015 3:05 pm

Post by eyestott »

okay, thats fine!
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Post Post #164 (isolation #39) » Wed Jan 28, 2015 3:34 pm

Post by eyestott »

awesome. I have a mule, and 101.625 lb worth of stuff (I CAN NOW WEAR ARMOR) and i have a saddle pack for him to carry everything.
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Post Post #165 (isolation #40) » Wed Jan 28, 2015 3:35 pm

Post by eyestott »

I couldnt figure out how to do the spell save thing.
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Post Post #168 (isolation #41) » Wed Jan 28, 2015 3:45 pm

Post by eyestott »

Ahhhhh, okay.
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Post Post #170 (isolation #42) » Thu Jan 29, 2015 2:27 pm

Post by eyestott »

hows it going with the module?
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Post Post #172 (isolation #43) » Thu Jan 29, 2015 3:11 pm

Post by eyestott »

Wait, whats the time for you? cause like, its 1 pm on friday here.
Last edited by eyestott on Thu Jan 29, 2015 3:13 pm, edited 1 time in total.
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Post Post #174 (isolation #44) » Thu Jan 29, 2015 3:13 pm

Post by eyestott »

Ah, okay. Cool.
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Post Post #175 (isolation #45) » Thu Jan 29, 2015 5:32 pm

Post by eyestott »

Does VASSAL allow voice chat? how will we communicate with eachother?
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Post Post #178 (isolation #46) » Thu Jan 29, 2015 7:27 pm

Post by eyestott »

What kind of DM are you?
nice?
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Post Post #181 (isolation #47) » Fri Jan 30, 2015 1:03 am

Post by eyestott »

So, what time do we start? I realise we should probably report in about 30 minutes before hand.
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Post Post #183 (isolation #48) » Fri Jan 30, 2015 8:55 am

Post by eyestott »

Crap. Crap crap crap. I thought we were playing on Saturday mornings. I have church on Sunday mornings.
Can we possibly make these things 1 day earlier?
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Post Post #186 (isolation #49) » Fri Jan 30, 2015 10:27 am

Post by eyestott »

Can i use an adamantine arrow to cut things?
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Post Post #189 (isolation #50) » Fri Jan 30, 2015 1:44 pm

Post by eyestott »

Wait wait, I can probably still play this weeks game. I am most likely staying home. If not, can we postpone it by three hours?
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Post Post #191 (isolation #51) » Fri Jan 30, 2015 1:52 pm

Post by eyestott »

Dont cancel this weeks session!
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Post Post #192 (isolation #52) » Fri Jan 30, 2015 1:52 pm

Post by eyestott »

In post 163, Garmr wrote:does the phb include advanced phb.

Dont think so.
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Post Post #194 (isolation #53) » Fri Jan 30, 2015 1:59 pm

Post by eyestott »

Its actually 2pm for me and lily, and 130 pm for Garmr, but, that will be fine. Thank you. How do we access the module you created?
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Post Post #199 (isolation #54) » Fri Jan 30, 2015 5:34 pm

Post by eyestott »

"Speak Languages" is not on my character sheet. do i add it in in one of the blank spaces?
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Post Post #201 (isolation #55) » Fri Jan 30, 2015 5:47 pm

Post by eyestott »

what?
can't i add points to it?
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Post Post #203 (isolation #56) » Fri Jan 30, 2015 6:16 pm

Post by eyestott »

okay, cool.
Ive made some changes to my skills, should i post them up here?
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Post Post #206 (isolation #57) » Fri Jan 30, 2015 7:43 pm

Post by eyestott »

Spoiler: Description
Character Name: Edshee Ran
Player: iStott
Class: Bard
Level: One
Race: Gnome
Alignment: Neutral
Deity: Fharlanghn
Size: Small
Age: 65
Gender: Male
Height: 3'4"
Weight: 44 lb
Eyes: Teal
Hair: Red
Skin: Dark Tan


Spoiler: Ability
Ability, Ability Score, Ability Modifier
Strength, 7, -2
Desterity, 12, +1
Constitution, 9, -1
Intelligence, 14, +2
Wisdom, 13, +1
Charisma, 16, +3


Spoiler: Other Stats
HP: 5
Speed: 20 feet
AC: 10 +3 armor + 1 dex + 1 size = 15
Touch: 12
Flat-Footed: 13
Initiative: 1
Skills Per Level: 8
Base Attack Bonus: 0
Spell Resistance: ?
Grapple Modifier: 0 BAB -2 STR Mod -4 Size Mod = -6
Campaign: ?
Experience Points: 0
Money: 4 Platinum Pieces, 7 Gold Pieces, 8 Silver Pieces, 5 Copper Pieces


Spoiler: Saving Throws
Saving Throw, Base Save, Ability Modifier, Total
Fortitude, 0, -1, -1
Reflex, 2, 1, 3
Will, 2, 1, 3


Spoiler: Skills
Name, Class Skill?, Untrained?, Skill Modifier = Ability Modifier + Ranks + Misc Modifier
Appraise, Y, Y, 2=2+0+0
Balance, Y, Y, 0=1+0-1 (Armor)
Bluff, Y, Y, 7=3+4+0
Climb, Y, Y, -3=-2+0-1 (Armor)
Concentration, Y, Y, 2=-1+3+0
Craft (Alchemy), Y, Y, 4=2+0+2 (Gnome)
Decipher Script, Y, N, -
Diplomacy, Y, Y, 9=3+4+2 (Negotiator)
Disable Device, N, N, -
Disguise, Y, Y, 3=3+0+0
Escape Artist, Y, Y, 2=1+2-1 (Armor)
Forgery, N, Y, 2=2+0+0
Gather Information, Y, Y, 5=3+2+0
Handle Animal, N, N, -
Heal, N, Y, 1=1+0+0
Hide, Y, Y, 4=1+0+3 (+Size - Armor)
Intimidate, N, Y, 3=3+0+0
Jump, Y, Y, -3=-2+0-1 (Armor)
Knowledge (History), Y, N, 3=2+1+0
Knowledge (Arcana), Y, N, 3=2+1+0
Knowledge (Nature), Y, N, 3=2+1+0
Knowledge (Religion), Y, N, 3=2+1+0
Knowledge (Nobility), Y, N, 3=2+1+0
Listen, Y, Y, 3=1+0+2 (Gnome)
Move Silently, Y, Y, 0=1+0-1 (Armor)
Open Lock, N, N, -
Perform (Singing), Y, N, 7=3+4+0
Ride, N, Y, 1=1+0+0
Search, N, Y, 2=2+0+0
Sense Motive, Y, Y, 6=1+3+2 (Negotiator)
Sleight Of Hand, Y, N, -
Spellcraft, Y, N, -
Spot, N, Y, 1=1+0+0
Survival, N, Y, 1=1+0+0
Swim, Y, Y, -4=-2+0-2 (Armor)
Tumble, Y, N, 1= 1+1-1 (Armor)
Use Magic Device, Y, N, 7=3+4+0
Use Rope, N, Y, 1=1+0+0


Spoiler: Weapons
Attack, Attack Bonus, Damage, Critical, Range Increment, Type
Dagger, -2, 1d3-2, 19-20/x2, -, Stabbing
Dagger (Throw), +1, 1d3-2, 19-20/x2, 10ft, Piercing
Sling, +1, 1d3-2, x2, 50ft, Bludgeoning
Whip, -2, 1d2-2 non lethal, x2, Reach, Slashing


Spoiler: Armor
Armor, Type, AC Bonus, Max Dex, Check Penalty, Spell Failure, Speed, Weight
Studded Leather (Small), Light, +3, +5, -1, n/a, 20ft, 10lb


Spoiler: Spells
LvL 0 Spells: Light, Lullaby, Mage Hand, Resistance, 4 known, 2 per day


Spoiler: Special Abilities
Speak With Animals, 1/day
Dancing Lights, 1/day
Ghost Sound, 1/day
Prestidigitation, 1/day
Bardic Music
Bardic Knowledge
Countersong
Fascinate
Inspire Courage
Low Light Vision
Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
+2 racial bonus on saving throws against illusions:
Add +1 to the Difficulty Class for all saving throws against
illusion spells cast by gnomes
+1 racial bonus on attack rolls against kobolds and goblinoids
(including goblins, hobgoblins, and bugbears)
+4 dodge bonus to Armor Class against monsters of the giant type
(such as ogres, trolls, and hill giants)


Spoiler: Feats
Negotiator


Spoiler: Languages
Gnomish
Common
Draconic
Goblin


Spoiler: Encumbrance
all < will mean less than or equal to
Light Load: 0<x<17
Medium Load: 18<x<35
Heavy Load: 36<x<53
Lift Over Head: ?
Lift Off Ground: ?
Push or Drag: ?


Spoiler: Inventory
Item, Page, Weight, Value
Sling, 121, 0 lb, 0gp
Spell Component Pouch, 130, 2 lb, 5gp
Entertainers Outfit, 131, - (it says that the first set of clothes has no weight), 0gp (as I started with it, no penalty to money)
Peasant's Outfit, 131, 1/2 lb, 1sp
Flint and Steel, 126, 0 lb, 1gp
10 Chalk, 128, 0 lb, 1sp
Bell, 128, 0 lb, 1gp
Bedroll, 126, 5/4 lb, 1sp
Mule, 131, 0? lb, 8gp
7 days of feed, 131, 70 lb, 35cp
Saddle (Pack), 132, 15 lb, 5gp
Sack, 127, 1/8 lb, 1sp
Studded Leather Armor (Wearing), 126, 10 lb, 25gp
Backpack, 126, 1/2 lb, 2gp
Waterskin, 127, 1 lb, 1gp
1 Day's Trail Rations, 127, 1/4 lb, 5sp
Dagger, 116, 1/2 lb, 2gp
Whip, 121, 1 lb, 1gp


Total Weight Carried: 102 1/8 lb


If I'm missing anything, let me know.
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Post Post #212 (isolation #58) » Sat Jan 31, 2015 11:03 am

Post by eyestott »

I am switching Resistance for Prestidigitation.
By the way, can i use Perform (vocal) to attempt to imitate bird calls and the like?
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Post Post #215 (isolation #59) » Sat Jan 31, 2015 11:12 am

Post by eyestott »

FG, im in the chat. Garmr is having trouble with VASSAL.
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Post Post #217 (isolation #60) » Sat Jan 31, 2015 11:27 am

Post by eyestott »

Garmr is in the chat, now.
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Post Post #218 (isolation #61) » Sat Jan 31, 2015 11:52 am

Post by eyestott »

So, Garmr cant get VASSAL working. If I share my screen with him on skype, could that work?
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Post Post #219 (isolation #62) » Sat Jan 31, 2015 11:56 am

Post by eyestott »

Nevermind, we got it working.
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Post Post #238 (isolation #63) » Sat Jan 31, 2015 10:48 pm

Post by eyestott »

Xay can join us!
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Post Post #243 (isolation #64) » Sun Feb 01, 2015 3:43 pm

Post by eyestott »

So, fakegod, can xayzeck join our group? He will most likely be a Druid. If so, can he start at level two like we are currently at (as in, do we retcon him in as someone who has always been there, or do we meet him on the road)?
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Post Post #246 (isolation #65) » Sun Feb 01, 2015 3:59 pm

Post by eyestott »

Yeah, except the difference would be negligible, like, we would get about 5/6 of the amount as we would have.
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Post Post #247 (isolation #66) » Sun Feb 01, 2015 4:01 pm

Post by eyestott »

Can I get leadership when I'm eligible? It looks like a pretty cool feat.
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Post Post #249 (isolation #67) » Sun Feb 01, 2015 4:07 pm

Post by eyestott »

That's what I thought.
What are some good feats I can take that aren't just a +2 to a few skills?
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Post Post #255 (isolation #68) » Mon Feb 02, 2015 11:27 am

Post by eyestott »

I'll help you make your character.
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Post Post #261 (isolation #69) » Mon Feb 02, 2015 12:58 pm

Post by eyestott »

In post 232, beastcharizard wrote:Eyestott is joining mine too as he isn't satisfied with one.
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Post Post #263 (isolation #70) » Mon Feb 02, 2015 2:47 pm

Post by eyestott »

In post 235, beastcharizard wrote:
In post 233, tn5421 wrote:My availability is still awful, it's best to plan for my character to only be present a part of the time if you'll even have me participate at all.

Hopefully I'll get a job soon but it's too soon to tell.


Don't worry, you are perfect for this group then.

Id like to get creating pretty soon. Have we reached a consensus on the ability point system (point array, point buy, or roll)?
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Post Post #267 (isolation #71) » Mon Feb 02, 2015 10:19 pm

Post by eyestott »

I really want to join a 3rd.
If you end up getting like, 2 or 3 or 4 or 5 people, ill join.
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Post Post #282 (isolation #72) » Thu Feb 05, 2015 11:47 am

Post by eyestott »

Xay has been very busy recently. I'm gonna help him make his character soon.
Have we managed to figure out a time?
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Post Post #284 (isolation #73) » Thu Feb 05, 2015 9:17 pm

Post by eyestott »

lol
Last edited by eyestott on Sun Feb 08, 2015 7:35 pm, edited 1 time in total.
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Post Post #285 (isolation #74) » Thu Feb 05, 2015 9:32 pm

Post by eyestott »

http://m.imgur.com/x91Dbuy,qboIa7z
Character sheet for Fakegod. Sorry for the crappy quality.
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Post Post #287 (isolation #75) » Thu Feb 05, 2015 9:48 pm

Post by eyestott »

sure!
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Post Post #289 (isolation #76) » Thu Feb 05, 2015 10:09 pm

Post by eyestott »

Spoiler: Description
Character Name: Edshee Ran
Player: iStott
Class: Bard
Level: Two
Race: Gnome
Alignment: Neutral
Deity: Fharlanghn
Size: Small
Age: 65
Gender: Male
Height: 3'4"
Weight: 44 lb
Eyes: Teal
Hair: Red
Skin: Dark Tan


Spoiler: Ability
Ability, Ability Score, Ability Modifier
Strength, 7, -2
Desterity, 12, +1
Constitution, 9, -1
Intelligence, 14, +2
Wisdom, 13, +1
Charisma, 16, +3


Spoiler: Other Stats
HP: 5
Speed: 20 feet
AC: 10 +3 armor + 1 dex + 1 size = 15
Touch: 12
Flat-Footed: 13
Initiative: 1
Skills Per Level: 8
Base Attack Bonus: 1
Spell Resistance: ?
Grapple Modifier: 1 BAB -2 STR Mod -4 Size Mod = -5
Campaign: ?
Experience Points: 1950
Money: 5 Platinum Pieces, 4 Gold Pieces, 2 Silver Pieces, 2 Copper Pieces


Spoiler: Saving Throws
Saving Throw, Base Save, Ability Modifier, Total
Fortitude, 0, -1, -1
Reflex, 3, 1, 4
Will, 3, 1, 4


Spoiler: Skills
Name, Class Skill?, Untrained?, Skill Modifier = Ability Modifier + Ranks + Misc Modifier
Appraise, Y, Y, 2=2+0+0
Balance, Y, Y, 0=1+0-1 (Armor)
Bluff, Y, Y, 8=3+5+0
Climb, Y, Y, -3=-2+0-1 (Armor)
Concentration, Y, Y, 2=-1+3+0
Craft (Alchemy), Y, Y, 4=2+0+2 (Gnome)
Decipher Script, Y, N, -
Diplomacy, Y, Y, 12=3+5+4 (Negotiator+Synergy)
Disable Device, N, N, -
Disguise, Y, Y, 3=3+0+0
Escape Artist, Y, Y, 2=1+2-1 (Armor)
Forgery, N, Y, 2=2+0+0
Gather Information, Y, Y, 5=3+2+0
Handle Animal, N, N, -
Heal, N, Y, 1=1+0+0
Hide, Y, Y, 4=1+0+3 (+Size - Armor)
Intimidate, N, Y, 5=3+0+2 (Synergy)
Jump, Y, Y, -3=-2+0-1 (Armor)
Knowledge (History), Y, N, 7=2+5+0
Knowledge (Arcana), Y, N, 3=2+1+0
Knowledge (Nature), Y, N, 3=2+1+0
Knowledge (Religion), Y, N, 3=2+1+0
Knowledge (Nobility), Y, N, 3=2+1+0
Listen, Y, Y, 3=1+0+2 (Gnome)
Move Silently, Y, Y, 0=1+0-1 (Armor)
Open Lock, N, N, -
Perform (Singing), Y, N, 8=3+5+0
Ride, N, Y, 1=1+0+0
Search, N, Y, 2=2+0+0
Sense Motive, Y, Y, 6=1+43+2 (Negotiator)
Sleight Of Hand, Y, N, -
Spellcraft, Y, N, -
Spot, N, Y, 1=1+0+0
Survival, N, Y, 1=1+0+0
Swim, Y, Y, -4=-2+0-2 (Armor)
Tumble, Y, N, 1= 1+1-1 (Armor)
Use Magic Device, Y, N, 7=3+5+0
Use Rope, N, Y, 1=1+0+0


Spoiler: Weapons
Attack, Attack Bonus, Damage, Critical, Range Increment, Type
Dagger, -1, 1d3-2, 19-20/x2, -, Stabbing
Dagger (Throw), +2, 1d3-2, 19-20/x2, 10ft, Piercing
Sling, +2, 1d3-2, x2, 50ft, Bludgeoning
Whip, -1, 1d2-2 non lethal, x2, Reach, Slashing


Spoiler: Armor
Armor, Type, AC Bonus, Max Dex, Check Penalty, Spell Failure, Speed, Weight
Studded Leather (Small), Light, +3, +5, -1, n/a, 20ft, 10lb


Spoiler: Spells
LvL 0 Spells: Light, Lullaby, Mage Hand, Resistance, Prestigidation 5 known, 3 per day
LvL 1 Spells: Grease, Tashas Hideous Laughter 2 known, 1 per day


Spoiler: Special Abilities
Speak With Animals, 1/day
Dancing Lights, 1/day
Ghost Sound, 1/day
Prestidigitation, 1/day
Bardic Music
Bardic Knowledge + 2
Countersong
Fascinate
Inspire Courage
Low Light Vision
Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
+2 racial bonus on saving throws against illusions:
Add +1 to the Difficulty Class for all saving throws against
illusion spells cast by gnomes
+1 racial bonus on attack rolls against kobolds and goblinoids
(including goblins, hobgoblins, and bugbears)
+4 dodge bonus to Armor Class against monsters of the giant type
(such as ogres, trolls, and hill giants)


Spoiler: Feats
Negotiator


Spoiler: Languages
Gnomish
Common
Draconic
Goblin


Spoiler: Encumbrance
all < will mean less than or equal to
Light Load: 0<x<17
Medium Load: 18<x<35
Heavy Load: 36<x<53
Lift Over Head: ?
Lift Off Ground: ?
Push or Drag: ?


Spoiler: Inventory
Item, Page, Weight, Value
Sling, 121, 0 lb, 0gp
Spell Component Pouch, 130, 2 lb, 5gp
Entertainers Outfit, 131, - (it says that the first set of clothes has no weight), 0gp (as I started with it, no penalty to money)
Peasant's Outfit, 131, 1/2 lb, 1sp
Flint and Steel, 126, 0 lb, 1gp
10 Chalk, 128, 0 lb, 1sp
Bell, 128, 0 lb, 1gp
Bedroll, 126, 5/4 lb, 1sp
Mule, 131, 0? lb, 8gp
7 days of feed, 131, 70 lb, 35cp
Saddle (Pack), 132, 15 lb, 5gp
Sack, 127, 1/8 lb, 1sp
Studded Leather Armor (Wearing), 126, 10 lb, 25gp
Backpack, 126, 1/2 lb, 2gp
Waterskin, 127, 1 lb, 1gp
1 Day's Trail Rations, 127, 1/4 lb, 5sp
Dagger, 116, 1/2 lb, 2gp
Whip, 121, 1 lb, 1gp


Total Weight Carried: 102 1/8 lb


If I'm missing anything, let me know.
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Post Post #304 (isolation #77) » Fri Feb 06, 2015 3:26 pm

Post by eyestott »

Can we do it half an hour later, please?
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Post Post #306 (isolation #78) » Fri Feb 06, 2015 3:38 pm

Post by eyestott »

Thanks.
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Post Post #315 (isolation #79) » Sun Feb 08, 2015 1:17 am

Post by eyestott »

Apparently gargoyles love my comedy.
Oh crap. I mistaked. Turns out with hideous laughter, humor doesn't translate well if the target is a different type to me, giving them a plus 4 to their save.
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Post Post #322 (isolation #80) » Sun Feb 08, 2015 8:01 pm

Post by eyestott »

:/
yeah, ill do so soon too.
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Post Post #344 (isolation #81) » Fri Feb 13, 2015 10:00 pm

Post by eyestott »

If possible, when masterwork item of our choice is a reward, could you also offer a small selection of magic items as an alternative for the spellcasters?
Its fine if not, but i feel that a masterwork weapon in the hands of a bard/sorcerer isnt as useful as a masterwork weapon in the hands of a cleric/rogue/barbarian, if you know what I mean.
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Post Post #346 (isolation #82) » Fri Feb 13, 2015 10:16 pm

Post by eyestott »

I don't know why, but I laughed at the format of that.
I mean, the separating it into three lines and the "hey man".
But like, if I had said that when he offered, would he have agreed?
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Post Post #348 (isolation #83) » Fri Feb 13, 2015 10:26 pm

Post by eyestott »

Okay, cool. Ill keep that in mind.
Oh yeah, that was the reward where I had a 1 for the diplo check.
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Post Post #350 (isolation #84) » Sat Feb 14, 2015 12:28 am

Post by eyestott »

Well, BC has personally assured me that our characters are not similar.
We will be fine.
That idea is a good one, but shouldn't be done for BCs game, as we've all already made characters.
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Post Post #352 (isolation #85) » Sat Feb 14, 2015 12:33 am

Post by eyestott »

Yeah, we do only have 3 players.
I asked BC if we could each make 2 characters, for a party of six, but he was against it.
Why not change back to your barbarian guy, if you absolutely must? We would then have a wizard, a rogue, and a barbarian.
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Post Post #355 (isolation #86) » Sat Feb 14, 2015 12:36 am

Post by eyestott »

Why would we kill him for no reason?
Unless!
Kiwi is mad that we finished the quest without him. He flies into a rage, and tries to kill us!
Boss battle!
Unless kiwi still wants to play.
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Post Post #356 (isolation #87) » Sat Feb 14, 2015 12:37 am

Post by eyestott »

In post 326, Espeonage wrote:Yeah I might I still have his stuff.

That might be good. You can reserve the character you've made for a future game, though!
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Post Post #357 (isolation #88) » Sat Feb 14, 2015 12:42 am

Post by eyestott »

In post 327, Garmr wrote:If kiwi doesn't come back can we kill his character and raid his gold?

I mean, none of us are evil. We wouldn't just teamkill for no reason.
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Post Post #359 (isolation #89) » Sat Feb 14, 2015 1:00 am

Post by eyestott »

In post 331, Garmr wrote:
In post 330, eyestott wrote:
In post 327, Garmr wrote:If kiwi doesn't come back can we kill his character and raid his gold?

I mean, none of us are evil. We wouldn't just teamkill for no reason.

I mean he keeped trying to intimidate Mr Arnot and mr Arnot may have a bit of fear towards him. I'm chaotic neutral and for enough gold I'll slip a sword into his back for mr Arnots piece of mind. Because at this stage my character would do almost any hush hush job for mr arnot and his business.

Well, we aren't. Varsoons character wouldn't kill a team mate for money. Neither would I. I don't think Hannah would either.
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Post Post #361 (isolation #90) » Sat Feb 14, 2015 1:09 am

Post by eyestott »

By the way, chaotic neutral doesn't mean you cause chaos for the sake of it. Just like lawful doesn't mean you blindly follow all laws.
Chaotic means that you don't care about like, honor codes. It doesn't mean you don't make any friendships and will betray your party members at the earliest convenience.
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Post Post #363 (isolation #91) » Sat Feb 14, 2015 1:15 am

Post by eyestott »

Yeah, I know you wouldn't betray us.
Besides, if kiwi isn't playing anymore, we could get another person to play instead.
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Post Post #366 (isolation #92) » Sat Feb 14, 2015 5:10 am

Post by eyestott »

We would be playing on Mondays at around 5:30am GMT, if I'm not mistaken.
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Post Post #368 (isolation #93) » Sat Feb 14, 2015 5:22 am

Post by eyestott »

Nope, that's for ika, espe, and I.
For you guys, it'll be different.
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Post Post #370 (isolation #94) » Sat Feb 14, 2015 5:25 am

Post by eyestott »

In post 341, eyestott wrote:Nope, that's for ika, espe, and I.
For you guys, it'll be different.

As in, BC will probably be running two different games.
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Post Post #377 (isolation #95) » Sun Feb 15, 2015 7:33 pm

Post by eyestott »

Beast, are we playing in 30 minutes?
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Post Post #378 (isolation #96) » Fri Feb 20, 2015 4:04 pm

Post by eyestott »

How did the other group go, fakegod?
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Post Post #380 (isolation #97) » Fri Feb 20, 2015 5:31 pm

Post by eyestott »

ah, okay.
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Post Post #381 (isolation #98) » Mon Feb 23, 2015 1:16 am

Post by eyestott »

Hey, Fakegod, BC hasnt been on MS for almost 10 days, so i think his group is off. Maybe you could take 2 of the people from that group of players?
Also, how did the session go?
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Post Post #386 (isolation #99) » Tue Feb 24, 2015 9:56 am

Post by eyestott »

Lol. That's fine.
It's just an unfortunate coincidence that this'll be the 6th session in a row that didn't happen for me XD
Given any thought to 354?
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Post Post #391 (isolation #100) » Sat Feb 28, 2015 9:57 am

Post by eyestott »

That sounds rad.
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Post Post #393 (isolation #101) » Sat Feb 28, 2015 3:56 pm

Post by eyestott »

In other news however, we have
a pathfinder group looking for a member (Varsoon is the DM, and we have had one session. Sessions are at around about GMT 7:30 am Tuesday's, but probably a bit later than that.), and
a core 3.5 game (DMed by FakeGod) running at around 12:30 am GMT on Sunday's which could do with one or maybe two more players.
Last edited by eyestott on Sat Feb 28, 2015 5:09 pm, edited 1 time in total.
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Post Post #394 (isolation #102) » Sat Feb 28, 2015 4:51 pm

Post by eyestott »

Fakegod, T-Bone may be able to play in our game. What level should he start at, and how much money?
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Post Post #397 (isolation #103) » Sat Feb 28, 2015 5:08 pm

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We only have 4 people, and Fakegod was thinking about letting us have 6 people.
Only trouble is, you don't have skype. (phone skype would work!)
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Post Post #398 (isolation #104) » Sat Feb 28, 2015 5:08 pm

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In post 369, PJ. wrote:I'm giving varsoon's game one more week.

Oh, cool!
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Post Post #400 (isolation #105) » Sat Feb 28, 2015 6:17 pm

Post by eyestott »

In post 372, FakeGod wrote:I think it will be for the best if I stopped playing, as my schedule is going to get busier for the next few months.

:(
It was fun while it lasted, but I understand.
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Post Post #401 (isolation #106) » Sat Feb 28, 2015 6:18 pm

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I'm contemplating maybe DMing a game, though I havent done so before.
That is, unless someone else can.
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Post Post #403 (isolation #107) » Sat Feb 28, 2015 7:00 pm

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I've never even played 5e. Unless there's much more demand otherwise, it will probably be 3.5 so that the characters from FGs game can continue over.
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Post Post #406 (isolation #108) » Sat Feb 28, 2015 10:01 pm

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is it at all possible to just play a few more to finish the story off, FakeGod?
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Post Post #408 (isolation #109) » Thu Mar 05, 2015 11:04 am

Post by eyestott »

okay, sure.

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