In post 1167, Ellie wrote:Intuition and deductive reasoning were both involved.
In other news, MathBlade is most probably town.
In post 1189, SilverWolf wrote:House's replace out was townish.
Agreed.
In post 1167, Ellie wrote:Intuition and deductive reasoning were both involved.
In post 1189, SilverWolf wrote:House's replace out was townish.
In post 1199, Ellie wrote:In post 1196, Klingoncelt wrote:Okay, I ISO'd Cheetory, and I have him at leaning Town.
Why?
In post 1203, Shinobi wrote:What was townish about House's replacement?
In post 1182, vikingfan wrote:Strictly speaking, off policy, lynching klingon has some positives:
A, it's only a townie. We don't risk losing a power role on day 1.
B, if we move on to someone else, we risk outing more powerful roles (I do NOT want to out any protective roles or other town PRs at this point)
C, we probably have something like a third of the game being scum so obviously not every claim is going to be true. Strictly mathematically then, we have a 1/3 chance of hitting scum and that's going purely randomly. Add in comments like lynching 3 slots and it is definitely not a random lynch, ergo, the chances of hitting scum go up.
What am I missing here?
In post 1197, Aeronaut wrote:In post 1038, House wrote:Does a person deserve to die over a single post?
I think it really depends on the post. However in this case, that first post on it's own isn't enough to vote for her, it's her trying to justify it as any sort of relevant scum hunting. If people had gone along with that, it would be a little-to-no information lynch, which works out great for scum.
@KlingonCelt;What was your reasoning for Kitz when you joined that wagon?
In post 1199, Ellie wrote:In post 1196, Klingoncelt wrote:Okay, I ISO'd Cheetory, and I have him at leaning Town.
Why?
In post 1202, Ellie wrote:So she doesn't get lynched?
Klingoncelt: Aeronaut, TSO, SilverWolf, FA_Q2, vikingfan [L-6]
In post 1206, Klingoncelt wrote:In post 1197, Aeronaut wrote:In post 1038, House wrote:Does a person deserve to die over a single post?
I think it really depends on the post. However in this case, that first post on it's own isn't enough to vote for her, it's her trying to justify it as any sort of relevant scum hunting. If people had gone along with that, it would be a little-to-no information lynch, which works out great for scum.
@KlingonCelt;What was your reasoning for Kitz when you joined that wagon?
Her play was ... strange all along, it was this post that finally did it for me:
"In post 925, Kitz wrote:Oooooh shit~
...
That makes me L5?
I'm unaffected to this pressure. In fact, the voting is so fast that it's unrealistic and unreasonable.
One of these voters are definitely scum.
However, to make things a bit interesting, I have a confession. Was gonna post this regardlessly anyway.
I actually didn't know what roles are available. The only role I knew was my own, and I was all blind. I tried to look around this thread to see what roles are available, since I'm used to my own site meta that roles available are on the same thread - OP 1st Post. That made me overly neutral and would only open up later when I actually had an idea of stuff.
Thanks to the discussion of Wolf and House tho, I know what roles are around."
It was so wtf.
In post 1209, Aeronaut wrote:
Ok, so that's pretty good reasoning. So, why move off that solid read and instead try to lynch three empty lurker slots?
In post 1211, Aeronaut wrote:So you're trying to get us to vote for the empty slots, but you wont vote for them yourself?
In post 1180, Wake1 wrote:In post 1179, Ellie wrote:pisskop, you seem like you want people to think you're town, but are actually scum.
So what exactly makes you think that?
In post 1205, MathBlade wrote:In post 1182, vikingfan wrote:Strictly speaking, off policy, lynching klingon has some positives:
A, it's only a townie. We don't risk losing a power role on day 1.
B, if we move on to someone else, we risk outing more powerful roles (I do NOT want to out any protective roles or other town PRs at this point)
C, we probably have something like a third of the game being scum so obviously not every claim is going to be true. Strictly mathematically then, we have a 1/3 chance of hitting scum and that's going purely randomly. Add in comments like lynching 3 slots and it is definitely not a random lynch, ergo, the chances of hitting scum go up.
What am I missing here?
I think this is scum. Still working on VCA but we should never lynch someone we believea ret own ever. Only a townie means not a scum.
Saying you don''t want to out more powers at this point is craziness. Yous hould never want to out powers. this implies a mindset of wanting to expose things to scum.
Thisi s a closed setup. I don't know how many scum there are or not.
VOTE: vikingfan
In post 1198, Aeronaut wrote:In post 1074, FakedBlogger wrote:Aeronaut is there a difference between how much thought you put into a post depending on alignment?
Not particularly, or at least I don't think so. Moreso, it changed with confidence; When I'm pretty confident I'm right, I tend to make shorter trollier posts, and when I'm less confident I tend to stay more on topic and be more analytical.
In post 96, Aeronaut wrote:Ok. Let's generate discussion
@Everyone: what's the biggest flaw in your towngame? Your scumgame?
In post 97, Aeronaut wrote:For me as town, I tend second guess myself too much; I always assume I'm wrong and vote with the crowd, when I should have gone with my gut.
As scum, I have a lot of trouble when the game gets that awkward point where the only scummy people are the ones aligned with you; I usually freak out and choke, and then get lynched. It's a vicious cycle.
Anyone who's played a game with me can vouch for that.
In post 99, Aeronaut wrote:I mean, I guess that's a pretty big flaw
In post 1140, elusive wrote:pisskop, NakedJogger is being a really antagonistic brat. Do you have any concerns about this?
NakedJogger, I suggest you try a modicum of civility. This dbag shtick might have worked for you in other games but stop trying to overcompensate.
In post 1205, MathBlade wrote:In post 1182, vikingfan wrote:Strictly speaking, off policy, lynching klingon has some positives:
A, it's only a townie. We don't risk losing a power role on day 1.
B, if we move on to someone else, we risk outing more powerful roles (I do NOT want to out any protective roles or other town PRs at this point)
C, we probably have something like a third of the game being scum so obviously not every claim is going to be true. Strictly mathematically then, we have a 1/3 chance of hitting scum and that's going purely randomly. Add in comments like lynching 3 slots and it is definitely not a random lynch, ergo, the chances of hitting scum go up.
What am I missing here?
I think this is scum. Still working on VCA but we should never lynch someone we believea ret own ever. Only a townie means not a scum.
Saying you don''t want to out more powers at this point is craziness. Yous hould never want to out powers. this implies a mindset of wanting to expose things to scum.
Thisi s a closed setup. I don't know how many scum there are or not.
VOTE: vikingfan
In post 1076, FakedBlogger wrote:I don't think scum would've suggested to policy lynch replacees like Klingon did unless she was getting bored.
In post 1057, Klingoncelt wrote:Your game is off, House. You're nitpicky and boring.
In post 1061, Klingoncelt wrote:So why Kitz, boringHouse?
In post 1065, Klingoncelt wrote:I've never known him to be so oddly nitpicky and boring before.
hmm. SW, did Klingon's responses alleviate or aggravate your scumread on her?
In post 1206, Klingoncelt wrote:Her play was ... strange all along, it was this post that finally did it for me:
In post 1216, FakedBlogger wrote:In post 1198, Aeronaut wrote:In post 1074, FakedBlogger wrote:Aeronaut is there a difference between how much thought you put into a post depending on alignment?
Not particularly, or at least I don't think so. Moreso, it changed with confidence; When I'm pretty confident I'm right, I tend to make shorter trollier posts, and when I'm less confident I tend to stay more on topic and be more analytical.
I find it oddly meticulous that you conceived the answer and copied it, wrote and posted the question, pasted the answer, topped it off with a nonchalant remark:
In post 96, Aeronaut wrote:Ok. Let's generate discussion
@Everyone: what's the biggest flaw in your towngame? Your scumgame?
In post 97, Aeronaut wrote:For me as town, I tend second guess myself too much; I always assume I'm wrong and vote with the crowd, when I should have gone with my gut.
As scum, I have a lot of trouble when the game gets that awkward point where the only scummy people are the ones aligned with you; I usually freak out and choke, and then get lynched. It's a vicious cycle.
Anyone who's played a game with me can vouch for that.
In post 99, Aeronaut wrote:I mean, I guess that's a pretty big flaw
Describe your state of mind when you wrote this.
In post 1212, Klingoncelt wrote:In post 1211, Aeronaut wrote:So you're trying to get us to vote for the empty slots, but you wont vote for them yourself?
I was wondering how everyone felt about it. Don't be so derpy.