In post 2273, T S O wrote:I can't get anything done if I constantly have to rephrase answers that no-one has been able to find fault with yet.
don't betray the truth T_T
In post 2273, T S O wrote:I can't get anything done if I constantly have to rephrase answers that no-one has been able to find fault with yet.
In post 2276, SilverWolf wrote:One thing I don't want is the whole day to devolve into leash or lynch debate because that just clogs up the game and makes it unplayable. So I'll stop now. Town is going to do what it's going to do here. I think leash gives us an advantage that we desperately need. If someone can give me a great reason why it would do more harm than good, then go ahead and lynch him and I won't object.
Benmage in annadog`s link wrote:
Now you definitely need all hands on board. WHich this game was testament to showing the difficulty in that.
I think we went on for nearly 50 pages of useless debate on whether to lynch the SK or leesh.
A Total blackhole in the grand scheme of the game.
In post 2210, Lapsa wrote:day's gonna be fun ^ㅂ^
In post 2277, Ozgin wrote:UNVOTE: TSO
I suppose I see your angle, TSO. That (at least vaguely) answers my questions, and I suppose if you lie you're dead anyways. But what do you get from aiding us? When scum is dead, so are you. Why would you bother to help us? What's your angle? How do you plan on winning by being our pet vig rather than just accepting that you're caught and surrendering your life to us? Like, I get it but don't get it.
In post 2268, T S O wrote:"He'll say he got roleblocked and not kill" -this removes the scum roleblock from the equation,
meaning someone like Firebringer will actually get results.
In post 2274, SilverWolf wrote:But this isn't multiball. It's SK who's main objective is to kill scum. If he shots the way we don't want him to or doesn't shoot who we say, he dies.
In post 2265, SilverWolf wrote:Scum will want him lynched today, there is no question about it.
In post 2225, Nosferatu wrote:One of these is what TSO will most likely attempt to achieve. I'm fine with putting him on a leash, but make it tight. And preferably with a built-in electrocution device.
In post 2279, redFF wrote: also the way he led the lynch on gray, a useless player and an easy lynch, seems more scum motivated than the play of a serial killer.
In post 2284, Annadog40 wrote:In post 2225, Nosferatu wrote:One of these is what TSO will most likely attempt to achieve. I'm fine with putting him on a leash, but make it tight. And preferably with a built-in electrocution device.
I think we should use an actual collar for T S O to show that he is dedicated to being leashed.
If T S O changes his avatar to then I won't lynch him today. Since that will show commitment to the leashing cause and it will show that he follows commands.
In post 2274, SilverWolf wrote:Holy fucking shit people, the correct move for town is clearly not to lynch TSO today. Now, the correct move for scum is to scream for his lynch today and discredit any arguments against that.
In post 2293, Firebringer wrote:IF TSO is part of a multiball it is best to lynch now.
What is our second best option?
In post 2298, SilverWolf wrote:I do have one additional question that is nagging me, hopefully someone can help me with-How common is it for a game to have 2 vigs that work on opposite nights AND a SK and a scumteam meaning 3 kills possible every night? I saw it in Ozgin's game, a mini but that was only even-night vig and there was a BP role and a JOAT, etc. to balance things. I guess I want to make sure TSO is not groupscum in a multiball setting here.