Mini 1836: Space Mafia (Game Over)


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Post Post #2025 (ISO) » Fri Oct 21, 2016 3:57 am

Post by PantherPunt »

In post 2023, TwoFace wrote:Who isn't *
are you townreading Zach?
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Post Post #2026 (ISO) » Fri Oct 21, 2016 4:02 am

Post by TwoFace »

I was yesterday. Today I'm less sure
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Post Post #2027 (ISO) » Fri Oct 21, 2016 4:14 am

Post by grapes »

In post 2015, PantherPunt wrote:Toto isn't scum
Gonna need a why on that bro.
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Post Post #2028 (ISO) » Fri Oct 21, 2016 4:21 am

Post by Toto »

I think I get now how town!dunn + scum!grapes could work. UNVOTE: Dunn

Grapes is still my top scum read. I'm also ok with Zach today.
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Post Post #2029 (ISO) » Fri Oct 21, 2016 4:29 am

Post by grapes »

In post 2028, Toto wrote:I think I get now how town!dunn + scum!grapes could work. UNVOTE: Dunn

Grapes is still my top scum read. I'm also ok with Zach today.
Yea I'd back down from that too after last page.
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Post Post #2030 (ISO) » Fri Oct 21, 2016 4:32 am

Post by Toto »

VOTE: Grapes
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Post Post #2031 (ISO) » Fri Oct 21, 2016 6:19 am

Post by PantherPunt »

In post 1673, Toto wrote:
In post 1661, PantherPunt wrote:
In post 1571, Toto wrote:Well you asked me IF you are town. That means I need a 180 change.
I mostly suspect panther actually.
I didn't like all the wagons in the end. We should have lynched you after you claimed. Your role is pretty useless as you can see now. The other wagons did no good and he was the one encouraging back up wagons. Maybe I just dont see the point yet.

As of Zach. If you are town Ill start believing you more in your reads. I would say I don't like his posts but I think its mostly aesthetics.
I need to hear why this is. If it's because I encouraged having something other than a runaway lead wagon on Dunn who I wanted to lynch badly, then I'm going to have to ask why that's suspect worthy and also suggest you not scumread proper play.
I don't like the fact that we get many people to claim and I read somewhere that was bad for town but I guess this is currently the 'correct' way to play so I should not suspect you for that.

To be transparent I was thinking before You+Dunn could be partners, and how you would have a backup wagon once Dunn fake claimed, but given we are assuming Dunn is town then this doesn't make sense. So I guess that's why I had an unconscious finger of suspicion on you.
@Grapes re: why toto isn't scum

There are several posts I can point to and say why I think they come from town and not scum. And part of it is my understanding that they are a bit of a doe in the woods type of player so playstyle is also taken into consideration.

In the above post, I can't see scum faking that thought. She scumread me for encouraging backup wagons rather than runaway wagon. I asked her to elaborate and she said she thought I could be partners with Dunn who knew he was going to fake claim Friendly Neighbor and she thought I wanted to get the 'backup wagons' established so that I could curate the lynch once Dunn claimed and had votes come off of him.

I'll pull one or two more for good measure.
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Post Post #2032 (ISO) » Fri Oct 21, 2016 8:00 am

Post by PantherPunt »

In post 1869, Toto wrote:
In post 1, Something_Smart wrote:17. The Mafia have unrestricted daytalk in this game.
Is there any way we can use this? I expect mafia to be more... coordinated?
In post 1883, Toto wrote:
In post 1874, grapes wrote:
In post 1869, Toto wrote:
In post 1, Something_Smart wrote:17. The Mafia have unrestricted daytalk in this game.
Is there any way we can use this? I expect mafia to be more... coordinated?
What are you getting at here exactly?

Who seems uncoordinated?
I meant more coordinated than usual. I'm just wondering if there any techniques to scumhunt daytalkers.
I got work sidetracked. Relooking now
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Post Post #2033 (ISO) » Fri Oct 21, 2016 8:05 am

Post by Xkfyu »

You've just made me want to lynch Toto even more.
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Post Post #2034 (ISO) » Fri Oct 21, 2016 8:20 am

Post by Toto »

@Grapes. . Please answer my questions.

@Xkfyu. Why do you find the posts where I bring up the fact that mafia has daytalk in this game scummy? just curious. Or you just want to lynch me for sport?
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Post Post #2035 (ISO) » Fri Oct 21, 2016 8:22 am

Post by TwoFace »

I probably wouldn't object to a toto lynch
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Post Post #2036 (ISO) » Fri Oct 21, 2016 8:24 am

Post by Xkfyu »

In post 2034, Toto wrote:@Xkfyu. Why do you find the posts where I bring up the fact that mafia has daytalk in this game scummy? just curious. Or you just want to lynch me for sport?
It's not what you posted, but when.

There was a lot of talk around that time about Dunn being roleblocked, and instead of diving into that conversation (I'll admit that you didn't completely ignore it), you pose this completely random and useless question to the thread.
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Post Post #2037 (ISO) » Fri Oct 21, 2016 8:28 am

Post by PantherPunt »

In post 2032, PantherPunt wrote:
In post 1869, Toto wrote:
In post 1, Something_Smart wrote:17. The Mafia have unrestricted daytalk in this game.
Is there any way we can use this? I expect mafia to be more... coordinated?
In post 1883, Toto wrote:
In post 1874, grapes wrote:
In post 1869, Toto wrote:
In post 1, Something_Smart wrote:17. The Mafia have unrestricted daytalk in this game.
Is there any way we can use this? I expect mafia to be more... coordinated?
What are you getting at here exactly?

Who seems uncoordinated?
I meant more coordinated than usual. I'm just wondering if there any techniques to scumhunt daytalkers.
I got work sidetracked. Relooking now
Lol forgot these were clicked when I did quick reply. These two plus the subsequent one where she says she was looking at OP for clues etc. felt towny
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Post Post #2038 (ISO) » Fri Oct 21, 2016 8:30 am

Post by Toto »

In post 2036, Xkfyu wrote:(I'll admit that you didn't completely ignore it)
This is a serious understatement.

I was looking for something else that would help us decide the matter because it feels we are going in circles, I already explained this here:
In post 1940, Toto wrote:I was reading the rules again to check if I could find anything interesting about whether it is likely that we have a roleblocker or not, and stumbled on that. I was brainstorming and looking mostly for advice. I already explained this. Also I wanted to highlight it in case someone missed it. I haven't developed any reads because of it. I need to re-read the game with that knowledge and see if I find something to report.
In fact the very fact Mafia has daytalk should indicate they are less likely (for game balance purposes) to have more PRs, therefore a roleblocker.

How is that not relevant?
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Post Post #2039 (ISO) » Fri Oct 21, 2016 8:31 am

Post by Zachstralkita »

In post 2000, Xkfyu wrote:
In post 1986, Zachstralkita wrote:Not sure how what I said before is clueless. When you take into account that it makes zero sense that friendly neighbor Dunn is alive.

if itlepip claimed pr why did that kill still happen? you would think there would be some reasonable fear or protection, in which case maybe Dunn would be that NK because scum would take the not obvious route. But no. itlepip was killed without recourse. which means there is quite possibly no protective role or said role is a shithead.

but the second killer being a vig makes sense setup wise if there is no doctor

Act oblivious if you want. Consider me oblivious which is the easier option.

If you want to explain how hard defending Dunn and lynching gerryoat/grapes ISN'T clueless, be my guest.

If you also want to explain away Dunn developing a scumread on anyone who happens to point out his scummy actions you can do that too.

Besides dunn who is scum I have a scumread on xk due to the way he pushes his rhetoric. I do not believe it comes from a town pov.


lurkers also deserve attn.
particularly fucking nosferatu. yeah. he's in this game.
If I was a doctor, I would have definitely protected Dunn over pip last night.
so .... why am I insane
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Post Post #2040 (ISO) » Fri Oct 21, 2016 8:31 am

Post by Zachstralkita »

" talking nomsense " lol
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Post Post #2041 (ISO) » Fri Oct 21, 2016 8:32 am

Post by PantherPunt »

In post 2035, TwoFace wrote:I probably wouldn't object to a toto lynch
then you're playing bad
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Post Post #2042 (ISO) » Fri Oct 21, 2016 8:38 am

Post by TwoFace »

In post 2041, PantherPunt wrote:
In post 2035, TwoFace wrote:I probably wouldn't object to a toto lynch
then you're playing bad
Well I already said I wasn't playing a great game and the people who are most deserving of a lynch aren't getting lynched. Toto is kind of meh to me and his argument about Dunn/grapes are both scum is one I can't see coming from town.
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Post Post #2043 (ISO) » Fri Oct 21, 2016 8:44 am

Post by Toto »

In post 2042, TwoFace wrote:his argument about Dunn/grapes are both scum is one I can't see coming from town.
I can see where you are coming, the argument is quite speculative. But I have strong feeling that Grapes is scum, and it didn't fit in my mind how that could work without Dunn being scum too.
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Post Post #2044 (ISO) » Fri Oct 21, 2016 8:45 am

Post by Zachstralkita »

TwoFace wrote:
In post 2041, PantherPunt wrote:
In post 2035, TwoFace wrote:I probably wouldn't object to a toto lynch
then you're playing bad
Well I already said I wasn't playing a great game and the people who are most deserving of a lynch aren't getting lynched. Toto is kind of meh to me and his argument about Dunn/grapes are both scum is one I can't see coming from town.

How does that logic work? Is his conclusion scummy just because it's one you wouldn't have reached?
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Post Post #2045 (ISO) » Fri Oct 21, 2016 8:46 am

Post by PantherPunt »

I can't see scum making that argument tbh

As has been mentioned, they have daytalk. can talk at any time

Regardless of whether the plan was to block dunn and get him lynched, whether there even was a block, whatever the fuck... I don't see scum trying to say that they see how both Dunn and grapes can be scum. that's got town written all over it. scum are more a)aware of the gamestate and thread temperature/others thoughts and b)cautious in making outlandish tinfoil call outs that two people who are unlikely to be teamed are teamed
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Post Post #2046 (ISO) » Fri Oct 21, 2016 8:49 am

Post by PantherPunt »

if nos, gerry, and massive are all town, then town got boned by the rand

but since of the 3 gerry is getting the most attention for lynch, it makes me want to lynch him least

although, now that I'm thinking about it I think Zach was against a gerry lynch. so if Zach's scum idk if that's just wanting to be on the correct side of a mislynch that town is driving or if it's a bro he doesn't want to push harder

grapes is all about that gerry lynch, I think. and in this gamestate, I don't see gerry getting bussed.

I'm just talking and leading myself to nowhere so thats good
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Post Post #2047 (ISO) » Fri Oct 21, 2016 8:50 am

Post by Xkfyu »

In post 2038, Toto wrote:In fact the very fact Mafia has daytalk should indicate they are less likely (for game balance purposes) to have more PRs, therefore a roleblocker.

How is that not relevant?
It isn't relevant because that is invalid (or at least incomplete) logic. You can't have any kind of idea as to what PRs Mafia may may not have when the only two roles you have seen are your own, one VT, and one Tracker.

Also, I thought you were inexperienced? How does someone with such little experience feel like they know what a balanced game looks like? Let along know what balance measures were taken based on just 3 town roles.
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Post Post #2048 (ISO) » Fri Oct 21, 2016 8:55 am

Post by TwoFace »

In post 2044, Zachstralkita wrote:
TwoFace wrote:
In post 2041, PantherPunt wrote:
In post 2035, TwoFace wrote:I probably wouldn't object to a toto lynch
then you're playing bad
Well I already said I wasn't playing a great game and the people who are most deserving of a lynch aren't getting lynched. Toto is kind of meh to me and his argument about Dunn/grapes are both scum is one I can't see coming from town.

How does that logic work? Is his conclusion scummy just because it's one you wouldn't have reached?
It's not one I could see anyone make.

People love using that Occam's razor shit. He does the complete opposite. He goes with the most complicated scenario when most people would go with one of the easier scenarios
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Post Post #2049 (ISO) » Fri Oct 21, 2016 9:18 am

Post by PantherPunt »

In post 2047, Xkfyu wrote:
In post 2038, Toto wrote:In fact the very fact Mafia has daytalk should indicate they are less likely (for game balance purposes) to have more PRs, therefore a roleblocker.

How is that not relevant?
It isn't relevant because that is invalid (or at least incomplete) logic. You can't have any kind of idea as to what PRs Mafia may may not have when the only two roles you have seen are your own, one VT, and one Tracker.

Also, I thought you were inexperienced? How does someone with such little experience feel like they know what a balanced game looks like? Let along know what balance measures were taken based on just 3 town roles.
how many people how many times are going to shade Toto for "looking like they know more than they should"

stfu about it already. it's bullshit and it's scummy

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