Mini 1836: Space Mafia (Game Over)


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Post Post #2650 (ISO) » Sun Oct 30, 2016 1:57 pm

Post by PantherPunt »

Also fuck this site
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Post Post #2651 (ISO) » Sun Oct 30, 2016 2:03 pm

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In post 2649, PantherPunt wrote:
In post 2644, Toto wrote:
In post 2639, TwoFace wrote:Serious question toto. Have you read what's been going on?

pip was blocked and killed.

Who do you think killed pip? Mafia or vig?

If Mafia that means Gerry being mafia makes little sense
It makes sense if he is mafia with Dunn or Grapes. Or if mafia has another role altering role.

Rbing and killing itlepip makes sense in case itlepip got protection he wouldnt be able to use his role.

Rbing itlepip as town doesn't seem like the right play.
I agree with you toto, so don't listen to people calling this dumb. If I wasn't sure where I was on twoface I'd call his line here a scum narrative trying to power away from a Gerry lynch. But I think he's town. Which means he's not thinking well. Or is not nearly skeptical enough of all the information that's been presented
Gerry is basically confirmed town from my pov. The one not thinking we'll is toto and now you since you agree with toto
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Post Post #2652 (ISO) » Sun Oct 30, 2016 2:17 pm

Post by PantherPunt »

In post 2651, TwoFace wrote:
In post 2649, PantherPunt wrote:
In post 2644, Toto wrote:
In post 2639, TwoFace wrote:Serious question toto. Have you read what's been going on?

pip was blocked and killed.

Who do you think killed pip? Mafia or vig?

If Mafia that means Gerry being mafia makes little sense
It makes sense if he is mafia with Dunn or Grapes. Or if mafia has another role altering role.

Rbing and killing itlepip makes sense in case itlepip got protection he wouldnt be able to use his role.

Rbing itlepip as town doesn't seem like the right play.
I agree with you toto, so don't listen to people calling this dumb. If I wasn't sure where I was on twoface I'd call his line here a scum narrative trying to power away from a Gerry lynch. But I think he's town. Which means he's not thinking well. Or is not nearly skeptical enough of all the information that's been presented
Gerry is basically confirmed town from my pov. The one not thinking we'll is toto and now you since you agree with toto
I mean I guess we will see who scum kills eh?

You, the post mortem tracker
Dunn, the fn who can be potentially mechanically cleared
Gerry, the town roleblocker who can stop night kills or other scum actions, eg scum roleblock/jailkeep
Naomi, the bodyguard
Presumably a vig

Let's see

But more often than not Gerry just flips scum roleblocker/jk
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Post Post #2653 (ISO) » Sun Oct 30, 2016 2:19 pm

Post by TwoFace »

Have you ever seen scum block and kill the same person? Especially day 1?

Like someone said earlier. If scum was worried about doc protection you block him only. You don't waste a kill on a person you're blocking.
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Post Post #2654 (ISO) » Sun Oct 30, 2016 2:20 pm

Post by TwoFace »

VOTE: grapes

Could go toto or panther
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Post Post #2655 (ISO) » Sun Oct 30, 2016 2:22 pm

Post by PantherPunt »

In post 2653, TwoFace wrote:Have you ever seen scum block and kill the same person? Especially day 1?

Like someone said earlier. If scum was worried about doc protection you block him only. You don't waste a kill on a person you're blocking.
Depends what roles scum have as a team, but to answer your question, yes I've seen a block/kill n1
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Post Post #2656 (ISO) » Sun Oct 30, 2016 2:22 pm

Post by TwoFace »

Link?
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Post Post #2657 (ISO) » Sun Oct 30, 2016 2:22 pm

Post by PantherPunt »

In post 2654, TwoFace wrote:VOTE: grapes

Could go toto or panther
What's the impetus for your vote change here?
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Post Post #2658 (ISO) » Sun Oct 30, 2016 2:23 pm

Post by PantherPunt »

In post 2656, TwoFace wrote:Link?
I'm not looking for it among the 40+ games of my last year
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Post Post #2659 (ISO) » Sun Oct 30, 2016 2:24 pm

Post by TwoFace »

I just realized I wasn't voting anyone and grapes vote on Gerry is terrible
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Post Post #2660 (ISO) » Sun Oct 30, 2016 2:25 pm

Post by PantherPunt »

@mod please confirm that this game is not following natural action resolution
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Post Post #2661 (ISO) » Sun Oct 30, 2016 2:27 pm

Post by PantherPunt »

In post 2659, TwoFace wrote:I just realized I wasn't voting anyone and grapes vote on Gerry is terrible
Bc Gerry is all but confirmed town for you?

A few people are willing to lynch Gerry, what sets his vote apart?
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Post Post #2662 (ISO) » Sun Oct 30, 2016 2:31 pm

Post by TwoFace »

In post 2660, PantherPunt wrote:
@mod please confirm that this game is not following natural action resolution
Normal games follow natural action resolution by default unless the rules say otherwise and they don't.

what's the point of this question
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Post Post #2663 (ISO) » Sun Oct 30, 2016 2:33 pm

Post by TwoFace »

In post 2661, PantherPunt wrote:
In post 2659, TwoFace wrote:I just realized I wasn't voting anyone and grapes vote on Gerry is terrible
Bc Gerry is all but confirmed town for you?

A few people are willing to lynch Gerry, what sets his vote apart?
1. Going back you don't have 40 games. The games you play that had mafia roleblocker nobody blocked and killed the same person

2. Gerry should be confirmed town to just about everyone with average intelligence who understands Occam's razor. Even if you don't think he's confirmed town, he's at least off the table for today

3. Grapes voted Gerry after a bunch of people agreed to lynch outside of the claims. His vote is bad
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Post Post #2664 (ISO) » Sun Oct 30, 2016 3:30 pm

Post by PantherPunt »

In post 2662, TwoFace wrote:
In post 2660, PantherPunt wrote:
@mod please confirm that this game is not following natural action resolution
Normal games follow natural action resolution by default unless the rules say otherwise and they don't.

what's the point of this question
Kills resolve before investigations
So when itlepip is killed his track shouldn't be processed as a visit
So you not getting a result of him visiting anyone should just be a product of him dying, not that he was blocked

BUT, I asked if the visit would show if such a mechanic exists, and it seems that's the case
Which means the game doesn't follow natural action resolution
And that's pretty damn important to know when we are talking about the number of roles here and how they potentially interact with one another
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Post Post #2665 (ISO) » Sun Oct 30, 2016 3:35 pm

Post by PantherPunt »

In post 2663, TwoFace wrote:
In post 2661, PantherPunt wrote:
In post 2659, TwoFace wrote:I just realized I wasn't voting anyone and grapes vote on Gerry is terrible
Bc Gerry is all but confirmed town for you?

A few people are willing to lynch Gerry, what sets his vote apart?
1. Going back you don't have 40 games. The games you play that had mafia roleblocker nobody blocked and killed the same person

2. Gerry should be confirmed town to just about everyone with average intelligence who understands Occam's razor. Even if you don't think he's confirmed town, he's at least off the table for today

3. Grapes voted Gerry after a bunch of people agreed to lynch outside of the claims. His vote is bad
1-I play mafia elsewhere and probabaly have at least twice as many games there

2-And here we seem to be at an impasse of disagreement

3-Fair enough. I'd like to know if he disagrees with lynching outside claims or if he has town reads on what he perceives to be the viable wagons among that group
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Post Post #2666 (ISO) » Sun Oct 30, 2016 3:39 pm

Post by TwoFace »

In post 2664, PantherPunt wrote:
In post 2662, TwoFace wrote:
In post 2660, PantherPunt wrote:
@mod please confirm that this game is not following natural action resolution
Normal games follow natural action resolution by default unless the rules say otherwise and they don't.

what's the point of this question
Kills resolve before investigations
So when itlepip is killed his track shouldn't be processed as a visit
So you not getting a result of him visiting anyone should just be a product of him dying, not that he was blocked

BUT, I asked if the visit would show if such a mechanic exists, and it seems that's the case
Which means the game doesn't follow natural action resolution
And that's pretty damn important to know when we are talking about the number of roles here and how they potentially interact with one another
Can you please pay attention. This has already been discussed. Kills don't stop actions. Mod even was asked a hypothetical and confirmed as much
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Post Post #2667 (ISO) » Sun Oct 30, 2016 4:24 pm

Post by Dunnstral »

In post 2664, PantherPunt wrote:Which means the game doesn't follow natural action resolution
But it should
In post 1, Something_Smart wrote:18. This game follows the Normal Guidelines. At least one player has the following role PM:
And under there it says that unless stated otherwise, games must follow natural action resolution
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Post Post #2668 (ISO) » Sun Oct 30, 2016 4:25 pm

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Post Post #2669 (ISO) » Sun Oct 30, 2016 4:27 pm

Post by Dunnstral »

twoface is right though - kills don't stop actions so it would show he visited nobody?
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Post Post #2670 (ISO) » Sun Oct 30, 2016 4:32 pm

Post by TwoFace »

The result I got was "used no action". Got the same for both.

Asked the mod if he was blocked would I still get the "used no action" result and he said yes.

Which is why I hinted WAY BACK that pip was blocked or didn't submit an action. I highly doubt he didn't submit and now Gerry is claiming to block him.

So barring something crazy, Gerry isn't the right lynch
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Post Post #2671 (ISO) » Sun Oct 30, 2016 4:41 pm

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So you don't even think gerry guessed that you knew he was roleblocked? I dont understand your sudden change on gerry. This is the guy you were convinced he was scum and suddenly you have no reasonable doubts that he is scum when there are farily few reasonable scenarios where he could be and still make that claim. You claim my logic is faulty but it is you that are not making sense.
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Post Post #2672 (ISO) » Sun Oct 30, 2016 4:45 pm

Post by Something_Smart »

In post 2645, Toto wrote:@mod do we really have 17h left?
Yes.
In post 2660, PantherPunt wrote:
@mod please confirm that this game is not following natural action resolution
This game follows Natural Action Resolution.
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Post Post #2673 (ISO) » Sun Oct 30, 2016 4:45 pm

Post by TwoFace »

Could he be lying? Sure but I'm not willing too lynch him to find out. Not today anyway.

I've explained my change on Gerry like 2 times already. If you didn't understand after the first 2, me explaining it again surely isn't going to change anything. If he's town mafia has to deal with him at some point.

If we're lynching a claimed role I'd rather lynch Dunn. This tells us more imo.
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Post Post #2674 (ISO) » Sun Oct 30, 2016 4:47 pm

Post by TwoFace »

In post 2672, Something_Smart wrote:
In post 2645, Toto wrote:@mod do we really have 17h left?
Yes.
In post 2660, PantherPunt wrote:
@mod please confirm that this game is not following natural action resolution
This game follows Natural Action Resolution.
You said we got a 48 hour extension.

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