Large Normal 199: L'Hôtel Pleuvoir (Fin)
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Aj The Epic Mafia Scum
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Cephrir he/himSurvivorhe/him
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Titus She/herMoon WalkerShe/her
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Let them kill. We force scum to kill.In post 4699, Pine wrote:
Yes, but my point is that no lynching won't change anything. Either they no kill again and we're back here once more, or they kill you or I and we're in this position with less wisdom.In post 4697, Titus wrote:VOTE: No lynch - vote early night
Pine, if scum deliberately no killed, they want the game state like this.
I don't think Elbirn no kills and then stands on principle about no lynch.
Cabd cleared you ages ago.
It isn't me.
AJ is the only reasonable option, and I see it. I won't be voting no lynch.
VOTE: AJShowThe scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx
You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin
GTKTitus Part 2
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All hail the Scum Empress!-
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Titus She/herMoon WalkerShe/her
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Who they kill suggests the lylo they want. I am not voting.ShowThe scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx
You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin
GTKTitus Part 2
Titus Academy
VLA Friday nights until Sunday morning.
All hail the Scum Empress!-
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Aj The Epic Mafia Scum
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Cephrir he/himSurvivorhe/him
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If everyone PMs me agreeing to accelerate night, I'll end it upon receiving all of said PMs.In post 4704, Aj The Epic wrote:Mod, can we go 3/4 Majority No lynch and then a decision for a shortened night (24 hours max?)"I would prefer not to." --Herman Melville,Bartleby the Scrivener-
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Aj The Epic Mafia Scum
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Cephrir he/himSurvivorhe/him
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You all string up no lynch. It turns out he was just a poor, innocent dude who wasn't even a part of your game. I can't believe you would do something like that, you monsters.
48 hours for night, PM me if you want it to be less than that."I would prefer not to." --Herman Melville,Bartleby the Scrivener-
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Cephrir he/himSurvivorhe/him
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Aj The Epic Mafia Scum
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Elbirn Content Aficionado
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Okay thank God because this was about to honestly turn into me attacking titus because "why weren't you night killed"
I'm glad we're past that
Uhm...I'm going to bed, nobody vote for anyone kbai-
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Aj The Epic Mafia Scum
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Elbirn Content Aficionado
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Pine In Your Head
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Pine In Your Head
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My best guess about the more recent no-kill is that one of you didn't want to eliminate one of us, because you were hoping we'd turn on one another, or at least disagree loudly. Hell, we haven't agreed on much this game except a mutual TR. AJ killing Elbirn or Elbirn killing AJ would result in the other immediately getting lynched.
This is why I shouldn't let my null pool go all game. Right from the very start, you two were the ones I couldn't grok."Cry havoc, and let slip the wombat of war!"
Act 3, Scene 1 ofJulius Caesar, by W. Shakespeare-
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Aj The Epic Mafia Scum
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VT
And bullshit 'would cause an immediate lynch'. I have no reason to not go to Lylo immediately since it helps exploit bad townplay as opposed to going Lylo with someone overridingly town.
Thankfully, our mod has kept the death list updated
Lapsa, Townie, lynched Day 1.
Lil Uzi Vert, Town Vanilla Cop, killed Night 1.
CloudKicker, Mafia Loved Traitor, killed Night 1.
mozamis, Town Mason, lynched Day 2.
Cabd, Town Gunsmith, killed Night 2.
Nosferatu, Mafia Motion Detector, killed Night 2.
Gamma Emerald, Townie, lynched Day 3.
ssbm_Kyouko, Townie, killed Night 3.
Alisae, Town Vigilante, killed Night 3.
Nero Cain, Mafia Goon, lynched Day 4.
xSoniaNevermindx, Townie, lynched Day 5.
gerryoat, Town Mason Bodyguard, killed Night 5.
Tywin Lannister, Townie, lynched Day 6.
Titus, Townie, killed Night 7.
If Elbrin/Myself are scum, 6 VTs. One Vanilla Cop, which catches only half the scum team at max and 5 townplayers. A Vig, Gunsmith with negative hits on Cop/Vig. A 3x Role blocker, a Mason Pair with a body guard modifier.
The scum have a goon, Motion Detector and Traitor and a wildcard.
The town is insane in this setup. Like yeah both cops have issues but there's still 2 cops of a sort. Gunsmith has no false positive guilties. Vanilla cop is basically good at checking role claims. A fucking vig/BG combo to effectively protect the cops or the vig itself. And the BG gets to know a free townie to protect if nothing else. Role blocker is another issue a scumteam has to dodge. Meanwhile a motion detector scum role can't claim later into the game due to cops, and really doesn't give a lot of info above what the vanilla cop gets (action performed on player, player performed action). A traitor/goon combo is worse than double goon.
Like even while looking at this I can't help but say "A roleblocker would be soooooo good for scum here".-
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Aj The Epic Mafia Scum
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Pine In Your Head
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Yeah, you're discarding the notion that the remaining Mafia member has some kind of PR in your balance assessments. I am also only 3-shot. Motion detector is an incredibly weak PR. Even if you discount me, Town is too strongly balanced against scum. I would wager that the final scum HAS to be a PR of some kind. Given that, the addition of a Roleblocker against two scum PRs is entirely sensible."Cry havoc, and let slip the wombat of war!"
Act 3, Scene 1 ofJulius Caesar, by W. Shakespeare-
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Aj The Epic Mafia Scum
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Pine In Your Head
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You don't get it - the Normal review group is super Townsided right now. Final scum PR could easily be something as weak as a 2-shot Tracker, or as powerful as a JOAT or Doc.
Remember also that Traitor, especially with this setup, is a negative utility role for scum. It's even more of a hazard for scum than a Miller is for Town. Scum HAVE to have an additional PR, which means the Normal review group would insist on a pretty stacked Town."Cry havoc, and let slip the wombat of war!"
Act 3, Scene 1 ofJulius Caesar, by W. Shakespeare-
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Aj The Epic Mafia Scum
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Elbirn Content Aficionado
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I feel like you're both arguing the same thing: Scum has another PR or this game was broke.
This setup seems to revolve around both teams roles causing them to trip over themselves. For town this means vig killing townies, gunsmith getting false positive on the vig / false negative on traitor / (maybe false positive on vanilla cop, idk if they have guns?), vanilla cop getting results on more than half the townies if I'm not mistaken, and a mason bodyguard which is really self defeating. If pine is town rb, he fucks with everything even more and can only stop what, the scum nk or their motion detector?
Meanwhile scum has a traitor which is fulfilling their negative utility and...nothing else I guess but you see the point. A motion detector can suss out town power roles, sorta, but isn't super useful.
I still feel that scum should have a method of dealing with the vig. This could point to a roleblocker, which could be pine. RB might be too strong based on how weak both sides were meant to be though; maybe final scum is a bulletproof, or there was a strongman role to push a nk on vig through
I babble to think thoughts but I don't think I'm going anywhere with this, but for thought: if he's scum rb, why would pine block a VT claim for 2 straight days? Why does it appear that no other town action was blocked?-
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Elbirn Content Aficionado
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My conclusion is I have no conclusion
One of the following is true
1. Pine is town roleblocker
2. Pine is scum but not a roleblocker, who no killed to setup sonia and give his own PR claim more credence.
I want the 2nd to be true because I want to feel oh so clever for deducing it, which probably means I'm wrong.-
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Aj The Epic Mafia Scum
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Pine In Your Head
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You are.
I feel like the first no kill was either an attempt to draw out claims or something. Either way it was an objective error, as no gain justifies lengthening the game when you're the only one left. This is why I've been thinking it was an inexperienced player like Sonia or Tywin. I'm not so sure now, though it may have something to do with their PR"Cry havoc, and let slip the wombat of war!"
Act 3, Scene 1 ofJulius Caesar, by W. Shakespeare
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