Most of what I have on you is setup related. Stay tuned.In post 171, RachMarie wrote:no read on me pod?
I think the reads you shared in 117 were good.
Most of what I have on you is setup related. Stay tuned.In post 171, RachMarie wrote:no read on me pod?
In post 174, Gorkington wrote:pretty worried that this setup is broken though. :/
Your god has spoken.In post 0, God of Power Outlets wrote:This game is HILARIOUSLY balanced...maybe. Just assume it is.
Let’s address the second part first. Given the game starts with an odd number of players as long as we don’t lose multiple players to “not getting Kinky” in a phrase any permanent Lovers Sets of 2 are basically immune to Nightkill. If you have any questions as to why please ask but the upshots of this are as follows –In post 0, God of Power Outlets wrote:Each new day, the Orgy starts anew. Any Lovers are treated as a single slot for the purposes of Orgy Mechanic, although only the first player involved in a Get Kinky request will count for the Off-Limits check. IE Player A and B are lovers, and Player C requests to Get Kinky with Player B. Even if Player A isn't compatible with Player C, this would still work.
Each day phase will start with an odd-number of players. If at any time this cannot be accomplished, the Town will win.
How do you think this is any more likely to force scum to miss pairing up at all? And given that Off Limits Kinks probably submarines any plan that doesn’t take them into account I’m truly puzzled.In post 56, All In wrote:I was thinking we might "elect" a townread who then gets to select someone of their choice to partner up with. The partner then selects someone for the second pair and so on until only one person is left.
This also makes no sense to me in context of your “Let’s elect and pair up” plan which makes me feel it has the makings of posturing rather than honest Town posting.In post 57, All In wrote:outing off-limits will only give scum the opportunity to manipulate things. I'm not a big fan of that.
Given my opening post I’ve very curious how you don’t seem the potential for Town to win the game with carefully selected Town-Town BP immune lovers who box scum down into losing by keeping the number of living players at Odds at the start of each day.In post 81, All In wrote:I'm very interested in hearing how you're expecting scum to die if we're not going to agree on who is going to be unselected.
Clearly you haven’t read and considered carefully. Why not?In post 88, All In wrote:I have actually. I don't see the problem.
And here is my first scum read for piss-poor mechanical assessment of the set-up. And for 165 which is weak use of meta and feels like scum knowing Dram is town and looking for an easy reason to call him that.In post 121, podoboq wrote:Scum can't possibly have any compatible pairings within themselves, because if they did, they'd just auto-win by pairing with eachother every day.
Elaborate. Curious the line of logic that gets you to this …In post 143, Gorkington wrote:hi fresh did you roll scum with thinkbig?
Here’s my second early scum-read. 6 pages is not something that requires “Serious catching up” given that there is a ton of RP fluffery going on.
Then look harder.In post 177, Gorkington wrote:i mean. its overall an open setup. and im really struggling to see how certain aspects of it arent possible to abuse to the detriment of town in a really really terrible way.
Meh. The only way that works is if they are both Scum and know that Fresh can't "Get Kinky" with ThinkBig due to Off-Limit kinks. Or scum don't have Daytalk which the very Nightless nature of the game I think disproves.In post 179, Gorkington wrote:everything about fresh/thinkbig interactions scream "no this isnt real". fresh is asking for people to partner with him. thinkbig says "lol okay" for basically no reason when fresh has done nothing. fresh responds by saying "hmmmm well yes hm yes i am trying to sort you definitely hmmm".
If scum can pair within themselves, then at the very least they can force a draw, since they can never be "lynched" and I assume their night-kill is non-mandatory.In post 178, MagnaofIllusion wrote:And here is my first scum read for piss-poor mechanical assessment of the set-up.In post 121, podoboq wrote:Scum can't possibly have any compatible pairings within themselves, because if they did, they'd just auto-win by pairing with eachother every day.
Until I see some reasoning I'll just assume you are flapping your beak to be you ...In post 181, dramonic wrote:Hi, I'm speaking up about your poor assessment of certain aspects of the setup MoI!~
So two assumptions you have no reason to make given the set-up ...In post 183, podoboq wrote:If scum can pair within themselves, then at the very least they can force a draw, since they can never be "lynched" and I assume their night-kill is non-mandatory.
Someone dies D1 -> bonded pairIn post 186, MagnaofIllusion wrote:So two assumptions you have no reason to make given the set-up ...In post 183, podoboq wrote:If scum can pair within themselves, then at the very least they can force a draw, since they can never be "lynched" and I assume their night-kill is non-mandatory.
Will the lover of this night-kill not ALSO die (regardless of whether or not they were made permanent)? They're lovers until the next day, right?In post 0, God of Power Outlets wrote:Scum will name a player to be killed, and the night phase will be resolved immediately. Dawn will begin.
In post 187, dramonic wrote:being bonded isn't a free-pass. If the couple doesn't get kinky in a day everyone in the couple dies. They count as a solo player.
Please read the rules properly before you spout nonsense <3
I don’t see anything specifying that Book of Lover players aren’t already considered as “Getting Kinky” with their permanent lover.In post 0, God of Power Outlets wrote:The last player who has no one to Get Kinky Wit-It will be lynched, and their alignment flipped. If there are multiple players, a second chance will be given. If there are still multiple players after this, they will all be lynched.
The lynched player will get to hand out the Book of Love to one of the Lover groups. Those Lovers will be made permanent. This will happen during Twilight.
Each new day, the Orgy starts anew.Any Lovers are treated as a single slot for the purposes of Orgy Mechanic, although only the first player involved in a Get Kinky request will count for the Off-Limits check. IE Player A and B are lovers, and Player C requests to Get Kinky with Player B. Even if Player A isn't compatible with Player C, this would still work.
this is assuming that scum arent willing to partner and also assuming that even if its not optimal for scum to partner that thinkbig might not have realized that it was not optimal. assuming that scum are "too good" to do something is pretty limiting. and thinkbig is like really really realllllllly likely scum as things stand.In post 182, MagnaofIllusion wrote:Meh. The only way that works is if they are both Scum and know that Fresh can't "Get Kinky" with ThinkBig due to Off-Limit kinks. Or scum don't have Daytalk which the very Nightless nature of the game I think disproves.
In post 178, MagnaofIllusion wrote:And for 165 which is weak use of meta and feels like scum knowing Dram is town and looking for an easy reason to call him that.
In post 169, podoboq wrote:dramonic: He's playing exactly like he was in Musical Mafia, and despite snapping me up as a lover, he's not attempting to buddy me. He's insulting my bad ideas to my face.
nvm that part was a mod exchange. Albeit a really obvious one.In post 193, dramonic wrote:No, non-permanent lovers break up at night start.
That's ALSO in the opening post.
Nah.In post 188, dramonic wrote:Someone dies D1 -> bonded pair
someone dies N1 -> 11p including a bonded pair
2 people dies D2 and the bonded pair becomes a trio -> 3p + 5x 1p + 3 scum most likely.
If scumkill is mandatory they lose at that point.
Just stop Magna.