Open 680: C9++ (Abandoned due to mod error. See new thread)


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Post Post #75 (ISO) » Tue Apr 04, 2017 3:04 am

Post by davesaz »

In post 73, shannon wrote:Thanks for that (she says, pretending that she knows anything about coding, or that she remembers anything from logic class).

I have one little question, based on the wiki. If the mod picks seven numbers and repeats are allowed, why do all of the role assignations other than T stop before 7? (E.g. V up to 5, but no further explanation of what would happen if you got 6 or 7 Vs.). Is it just presumed that the pattern keeps repeating, or is there some other rule that prevents all the letters from being non-T?

https://wiki.mafiascum.net/index.php?title=C9%2B%2B

That hopefully concludes the newbie setup questions.
If there were more of the same letter, the number of that PR in the game would max out according to the table, and the mafia/sk roles would still be chosen according to the number of T's rolled. So 7 D's would be 3 docs, goon, roleblocker, godfather.
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Post Post #76 (ISO) » Tue Apr 04, 2017 3:06 am

Post by davesaz »

And yet another accidental pagetop. Why is it that I can never do that on purpose. :lol:
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Post Post #77 (ISO) » Tue Apr 04, 2017 3:06 am

Post by tojam2 »

VOTE: Shannon OMG what is that disgusting thing on your profile picture!

VOTE: Excel Not original by any means but the best I have to go off right now.

I cannot count this vote because I am not sure who you intend to vote for. You are welcome to revote.
Last edited by ThinkBig on Tue Apr 04, 2017 3:59 am, edited 1 time in total.
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Post Post #78 (ISO) » Tue Apr 04, 2017 3:09 am

Post by davesaz »

Compensating for something?
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Post Post #79 (ISO) » Tue Apr 04, 2017 3:27 am

Post by CogMachine »

Gonna be on a plane today so prob slow posting from me.

Noted
Last edited by ThinkBig on Tue Apr 04, 2017 3:59 am, edited 1 time in total.
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Post Post #80 (ISO) » Tue Apr 04, 2017 3:28 am

Post by CogMachine »

In post 69, Umlaut wrote:
In post 58, shannon wrote:Hey Umlaut, you mentioned a tool you wrote to work out the setup based on known info. I know we don't really have much info yet, but I'd love to know more about the tool and how it works.
Spoiler: Nerd talk
So, I have
  • a bunch of specific predicate functions for taking a C9++ draw and asking things like "Is there any cop?", "Is there a one-shot cop?", "Is there a serial killer?", etc., e.g.

    Code: Select all

    (sk? '(T T T C V D M)) -> #t
    (sk? '(T T C V D D M)) -> #f

  • an initial probability distribution over all possible C9++ draws. I generated this algorithmically but now it's stored as just a big association list.
  • a function "condition" that accepts a predicate and a probability distribution, and returns the new probability distribution conditional on that predicate's truth.
  • a function "prob" that takes a predicate and a probability distribution, and returns the probability that that predicate holds.
When I get new information I generate and save a new probability distribution by conditioning on that information. Or I can just condition on something to see what would happen. E.g.

Code: Select all

(prob maf-godfather? (condition (disjoin full-cop? doctor?) *initial-distribution*))
will tell me the probability of a godfather conditional on there being either a cop or a doctor.

This is of course limited to conditioning on information that eliminates possibilities altogether. For example, in principle every lynch of a townie ought to slightly increase our credence that there are two scum as opposed to three (because we're more likely to hit town when there are more town to hit), but there is no way to condition on that with this tool.
Any chance you could throw this up on GitHub? I'd be interested to see how it works exactly. If not no biggie
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Post Post #81 (ISO) » Tue Apr 04, 2017 3:51 am

Post by Umlaut »

I'm actually cleaning it up now, planning to put it up somewhere when it's clean enough that I'm not embarrassed to show it. (Also probably won't include the precomputed dist but rather compute it at runtime so that it will be verifiably correct.)

Do you speak Scheme?
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Post Post #82 (ISO) » Tue Apr 04, 2017 3:59 am

Post by TwoFace »

In post 74, Alchemist21 wrote:I'm happy with keeping my vote on Excel. He doesn't give reasoning for why Beeboy's posts are scummy, so I guess they just are because he says they are.
does he really need to though? beeboy's posts are sort of scummy, especially that vote on Cog
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Post Post #83 (ISO) » Tue Apr 04, 2017 4:14 am

Post by shannon »

I took Beeboy's posts as being a bit forced, but not outright scummy. The case against Beeboy seems kinda the same. At this point, it's a wash for me.
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Post Post #84 (ISO) » Tue Apr 04, 2017 4:15 am

Post by shannon »

In post 77, tojam2 wrote:VOTE: Shannon OMG what is that disgusting thing on your profile picture!

VOTE: Excel Not original by any means but the best I have to go off right now.

I cannot count this vote because I am not sure who you intend to vote for. You are welcome to revote.
I just had to check to make sure I hadn't uploaded a selfie or something :lol:

But not is my adorable Oshawott, who I choose <3
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Post Post #85 (ISO) » Tue Apr 04, 2017 4:17 am

Post by Alchemist21 »

I don't find Beeboy's posts scummy. And the only "forced" post I see is one that should have never been taken seriously by anyone.
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Post Post #86 (ISO) » Tue Apr 04, 2017 4:58 am

Post by CogMachine »

In post 81, Umlaut wrote:I'm actually cleaning it up now, planning to put it up somewhere when it's clean enough that I'm not embarrassed to show it. (Also probably won't include the precomputed dist but rather compute it at runtime so that it will be verifiably correct.)

Do you speak Scheme?
All I know about scheme is that it's like Lisp, and that it's a functional language.

How hard could it be? :P

Also I don't get the Beeboy 'case'. Shannon on the other hand...

UNVOTE:
VOTE: shannon
Last edited by ThinkBig on Sat Apr 08, 2017 12:10 pm, edited 1 time in total.
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Post Post #87 (ISO) » Tue Apr 04, 2017 6:03 am

Post by defnotmafia »

I don't find it scummy either
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Post Post #88 (ISO) » Tue Apr 04, 2017 6:12 am

Post by TwoFace »

You don't find it scummy that beeboy voted cog for not voting their top scum read when cog hadn't even given a scumnread yet?
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Post Post #89 (ISO) » Tue Apr 04, 2017 6:20 am

Post by Alchemist21 »

In post 24, beeboy wrote:Stop doing lame RVS votes I caught scum :<
Show of hands, how many people still actually thought Beeboy was serious after he made this post?
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Post Post #90 (ISO) » Tue Apr 04, 2017 6:27 am

Post by TwoFace »

:raises hand:
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Post Post #91 (ISO) » Tue Apr 04, 2017 8:43 am

Post by Umlaut »

:pointedly does not raise hand:
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Post Post #92 (ISO) » Tue Apr 04, 2017 8:48 am

Post by FireScreamer »

:Does not raise his pointy hand:
In the dark, it's nearly invisible—until it exhales.
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Post Post #93 (ISO) » Tue Apr 04, 2017 8:48 am

Post by FireScreamer »

Wow rude you emote jerk
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Post Post #94 (ISO) » Tue Apr 04, 2017 9:19 am

Post by Ircher »

In post 49, Charloux wrote: by itself means nothing and can be brushed off easily; but coupled with it suggests a degree of seriousness. That means that 1)beeboy is using himself as a guinea pig for kickstarting the game by doing something scummy, or 2)he failed to see the IC meaning he didn't even pay attention when he put the vote down.
Fake content is usually forced content imo
99% sure it's 1)
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Post Post #95 (ISO) » Tue Apr 04, 2017 9:22 am

Post by Ircher »

In post 67, FireScreamer wrote:Constantly reminding us how slow a day old rvs game is strikes me as insincere. Trying to get us to talk about ourselves is only something I've ever done if I want to talk about myself in an effort to set something up later.
Ummm..... No......
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Post Post #96 (ISO) » Tue Apr 04, 2017 9:29 am

Post by Ircher »

In post 45, Charloux wrote:
In post 20, beeboy wrote:
In post 18, CogMachine wrote:
In post 17, TwoFace wrote:
In post 16, davesaz wrote:Be sure to give lots of strong reads. Even if they're wrong they might end up being indicative.
I can't develop reads until people falsely accuse me of things lol.
I'll try though.
Let me help.
SCUM! SCUM! Already trying to avoid responsibility! Get him guys!
Look at this scum not voting there top scum read.
Case close team, 1 scum down.
VOTE: CogMachine
This looks kinda forced to me
In post 42, Ircher wrote:40 pages is a pretty healthy D1 imo. You have to have enough to make decent reads, ya know.
Wouldn't know since most of my games were either newbie or micro bastard.
It was this post Charloux. I didn't find beeboy's response forced, just facetious in a way.
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Post Post #97 (ISO) » Tue Apr 04, 2017 1:32 pm

Post by shannon »

In post 89, Alchemist21 wrote:
In post 24, beeboy wrote:Stop doing lame RVS votes I caught scum :<
Show of hands, how many people still actually thought Beeboy was serious after he made this post?
Not serious, but it was a shit joke.
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Post Post #98 (ISO) » Tue Apr 04, 2017 2:20 pm

Post by Umlaut »

@Mod I'll be V/LA Friday thru Tuesday.
Out of town and probably busy.

Noted. Thank you.
Last edited by ThinkBig on Tue Apr 04, 2017 2:43 pm, edited 1 time in total.
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Post Post #99 (ISO) » Tue Apr 04, 2017 2:33 pm

Post by Umlaut »

Alchemist, I feel like we're on the same page.

How do you feel about Shannon right now?
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