Correct.In post 24, RadiantCowbells wrote:Correct me if I'm wrong: willbooster doesn't prevent weak roleblocker from dying if they both visit the same, mafia-aligned target?
Gamma Emerald's Large Normal Review
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Gamma Emerald AnySurvivorAny
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I'll say no here. Is that something that should explicitly be stated in the rules?In post 22, Regfan wrote:Can the same player submit the night kill + roleblock while other mafia members are alive. Can they do it if they're the last alive?
How are you using this.<Embrace The Void>
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Cephrir he/himSurvivorhe/him
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RadiantCowbells He/himSmooth CriminalHe/him
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If they can't I'd prefer it being in the rules but I'm not going to make an issue of it.
I would say that it 100% should if they can because otherwise you have the potential for false clears that win the game off of it.
I don't know how exactly to balance this but I think this is actually within the range of balanced as is?
Whether the scum roleblocker keeps getting willpowered or not adds an insane amount of swing that I don't know how to deal with2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.-
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Gamma Emerald AnySurvivorAny
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Fixed to OP. It said the opposite because I'm also working on a mini theme and I wrote up the rules for it and that was one of the rules and I forgot I had that.The Rules
General
> Follow the site rules.
> I make the final call on whether a rule is broken. I may contact the listmods for more serious issues.
> Do not attempt to use moderator action to break the game. You will be sorry.
> Do not attempt to make me modkill a player. Leave that call to the proper authorities.
> Play to your win condition.
> Do not communicate with players outside the game unless your role permits it. Do not communicate about ongoing games in this game. I WILL BE STRICT ABOUT THIS RULE.
> Do not attempt to encrypt or otherwise hide information. Keep your font sizes above Tiny.
> Do not quote any information given to you by the moderator. Please paraphrase.
> If there is an error or concern, please post with "@Mod" in bold in the game or send me a PM.
> Players may Bah post, as long it does not affect the gamestate significantly.
> The color #FF8000, as well as the Georgia font, is MINE. Do not use it.
> Do not use proven randomness like the dice tags to make significant game decisions like lynches.
> I have the right to add any rules necessary.
Gameplay
> Day Phases will be 14 real life days. Night Phases will be 48 hours (2 days). Extensions will be granted in extreme cases.
> Inactivity for >48 hours will result in a prod. Players will have 24 hours to respond to the prod before being replaced. 3 prods with a lack of improvement will result in force replacement.
> Please post in bold that you will be V/LA or PM me. If someone is V/LA for the length of a Night I reserve the right to replace them.
>Please use the voting tags to vote, or the votecounter will not count your vote. To help, here is the BBCode for vote tags.
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[vote]Player[/vote]
Make sure to use the unvote tags when unvoting as well.Code: Select all
[v]Player[/v]
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Also make sure to spell the player's name right as best as possible. If I miss a vote please alert me the same way as if you had questions, or vote using the proper format.Code: Select all
[uv]Player[/uv]
> Lynches are decided by majority. If no majority is reached by deadline the day end with a no lynch.
> Players with night actions must submit their action as "Target Player". If no action is received No Action will be taken. You may also send a No Action PM.
> Mafia may not send the kill and use personal actions.
> (possible note about how NAR will work)
Sample VT Role PMHello, and welcome to Large Normal XXX!
You are aVanilla Townie. You have your voice and vote.
You win when all antitown roles are eliminated and at least 1 town player remains alive.<Embrace The Void>
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I'll see if Regfan agrees that it's sketchy. If so I'll make it so it renders the target immune to any abilities that would roleblock it, therefore making it completely unaffected by jailkeeper.
And FYI Willbooster WILL flip it's PM.<Embrace The Void>
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Regfan Jack of All Trades
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Eh, I don't think making the Will booster more complicated re; it's interactions is the solution.
I'm not overly pleased with Tracker being run up and claiming D1 being a good thing for the town but I think I agree with Cephrir and RC in that overall the setup is 'fairly balanced', just very swingy. I can't think of a way to reduce that swing factor with the roles that exist at the moment. I'll think a little more on it but I might just be okay with it going as is.-
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RadiantCowbells He/himSmooth CriminalHe/him
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Gamma Emerald AnySurvivorAny
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Regfan Jack of All Trades
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Gamma Emerald AnySurvivorAny
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Regfan Jack of All Trades
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Regfan Jack of All Trades
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Gamma Emerald AnySurvivorAny
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Regfan Jack of All Trades
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Gamma Emerald AnySurvivorAny
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RadiantCowbells He/himSmooth CriminalHe/him
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Gamma Emerald AnySurvivorAny
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New role list
1 Town Willbooster
1 Town Non Consecutive Night Jailkeeper
1 Town Weak Roleblocker
1 Town Tracker
1 Town Vigilante
9 Vanilla Townies
VS
1 Mafia Roleblocker
1 Mafia Neapolitan
2 Mafia Goons<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”-
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Gamma Emerald AnySurvivorAny
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- Location: Hell on Earth (aka Texas)
1 Town Non Consecutive Night JailkeeperYou are aTown Non Consecutive Night Jailkeeper. You have your voice and vote. You may also target a player on nights not consecutive to protect them from any kill attempts that night as well as prevent their action from executing.
You win when all antitown roles are eliminated and at least 1 town player remains alive.<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”-
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Gamma Emerald AnySurvivorAny
- Survivor
- Survivor
- Posts: 69108
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- Location: Hell on Earth (aka Texas)
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Cephrir he/himSurvivorhe/him
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Gamma Emerald AnySurvivorAny
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- Location: Hell on Earth (aka Texas)
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