Rocky Horror Picture Show - players suck, game over
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Creature Solve This Game
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Creature Solve This Game
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Almost50 Monkey Business
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Modded 2 Opens & 2 Large Themed games successfully.-
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Creature Solve This Game
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Chickadee Slightly Sketchy
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I dont either, which is why I was confused about Gamma's statementIn post 100, Creature wrote:Like the way I don't have a wincon in my role PM.Instagram: BoneSpellArts
"Yo I'm so good at anime girls" - pj-
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Almost50 Monkey Business
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OR.. you give your reads naturally and we use your readlist upside down!In post 96, mutantdevle wrote:
I just won't give reads thenIn post 84, Almost50 wrote:Actually, If I was the Vig I'd shoot you first because you always have extra-terrible reads (by your own admission), so you're a liability.
Modded 2 Opens & 2 Large Themed games successfully.-
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Creature Solve This Game
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Chickadee Slightly Sketchy
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Chickadee Slightly Sketchy
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Almost50 Monkey Business
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Actions resolve in the pause phase, so whatever I sent you must be still stuck in the mailbox.In post 101, Creature wrote:Okay, Almost50, I guess I got you.
Modded 2 Opens & 2 Large Themed games successfully.-
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mutantdevle Mafia Scum
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I thought about just believing the opposite of my own reads but I don't think I'm THAT off. I've found my gut reads are usually more accurate but, obviously, I can never pursue them due to little substance. Tbh though I often feel like my reads are no more accurate than an RNG.In post 105, Almost50 wrote:OR.. you give your reads naturally and we use your readlist upside down!I mostly just lurk now.-
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Almost50 Monkey Business
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VOTE: ChickadeeIn post 108, Chickadee wrote:We explicitly know there are two cults.
We explicitly know you're available for recruitment, so I'm gonna stop that from happening.
@All: This little innocent girl needs to be saved from the evils of satanic natures. May God help us all.
Modded 2 Opens & 2 Large Themed games successfully.-
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Almost50 Monkey Business
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@Chicka: Vote me back. Let's 1v1 right here and now.
Modded 2 Opens & 2 Large Themed games successfully.-
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Chickadee Slightly Sketchy
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Venmar He/HimJack of All TradesHe/Him
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I too would expect that the immunity vote would resolve first, since cults could then just exclusively recruit our targets without us knowing, nullifying our main tool of keeping people immune for the entire game.In post 97, Chickadee wrote:Unless they recruit them before immunity gets majority vote.
I also expect that a big tactic later in the game will be for newly-recruited recruits to try and get the immunity votes on themselves to waste it for that dayphase and we need to keep an eye out for that.I swear I'm trying my best
--Expect me to be V/LA from 10am-7pm PST every Mon, Wed, Thurs, Sat, Sun due to work---
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Venmar He/HimJack of All TradesHe/Him
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Creature Solve This Game
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mutantdevle Mafia Scum
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If both cult leaders want to recruit our targets then one of them is going to fail to recruit meaning our numbers stay larger for longer. It also puts pressure on the cult leaders as they are in a WIFOM situation where the cult that recruits the earliest is the one that gains the extra member whilst the other does not. However, the earlier they recruit, the more chance they risk that the wagon will fail and a different target will be chosen.In post 114, Venmar wrote:I too would expect that the immunity vote would resolve first, since cults could then just exclusively recruit our targets without us knowing, nullifying our main tool of keeping people immune for the entire game.I mostly just lurk now.-
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Venmar He/HimJack of All TradesHe/Him
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Not much of that made sense for me. Still avoiding the fact that such a resolution of actions makes our immunity vote worthless since just ONE cult leader recruiting our target makes it worthless, ergo hindering our only tool during the day, and making our wincondition very hard to achieve.
Are you implying that cult leaders have to commit to a choice and cannot switch their targets at some point before the day ends? I don't know that that's how their role works. How would you?
I vote that we don't make mutant immune like ever.I swear I'm trying my best
--Expect me to be V/LA from 10am-7pm PST every Mon, Wed, Thurs, Sat, Sun due to work---
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Cerberus v666 Let's Be Reasonable
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Somewhere in the mods posts they said that actions, once submitted, can't be changed. Another post used the specific example of the cult recruiting someone one minute before the "hammer" vote is placed to grant them immunity, and said in that situation the cults recruit would resolve before the immunity occurred.
So, to answer your questions Venmar: Yes, and because the mod said so in one of the rules posts.
Post #2 to be exact.GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009-
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Gamma Emerald AnySurvivorAny
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Actually he's making sense to meIn post 118, Venmar wrote:Not much of that made sense for me. Still avoiding the fact that such a resolution of actions makes our immunity vote worthless since just ONE cult leader recruiting our target makes it worthless, ergo hindering our only tool during the day, and making our wincondition very hard to achieve.
Are you implying that cult leaders have to commit to a choice and cannot switch their targets at some point before the day ends? I don't know that that's how their role works. How would you?
I vote that we don't make mutant immune like ever.<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”-
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Venmar He/HimJack of All TradesHe/Him
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I literally just read that. I am peached it's not in the actual ruleset, ergo risking me missing it, and that it's further down. Seems quite important.
Mod can you put all of that in the same post and ruleset? This game is as vague and confusing as is.I swear I'm trying my best
--Expect me to be V/LA from 10am-7pm PST every Mon, Wed, Thurs, Sat, Sun due to work---
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Venmar He/HimJack of All TradesHe/Him
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Venmar He/HimJack of All TradesHe/Him
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NicoRobin Mafia Scum
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