This forum is for discussion related to the game.
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Post #98 (isolation #0 ) » Wed Apr 26, 2017 4:59 am
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by Gamma Emerald » Wed Apr 26, 2017 4:59 am
In post 96 , Radical Rat wrote: Been thinking on this more, and what about a 1-shot vig? They aren't gonna want to claim, and the role relies on their ability to develop good reads more than any other (Normal) role.
Possibly switch Doc and Tracker as well, so RBer can balance it in A, and Doc can balance it in 3, but that can be worked out later.
no
I think that would lead to large scum win rates where the vig is involved.
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Post #100 (isolation #1 ) » Wed Apr 26, 2017 5:08 am
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by Gamma Emerald » Wed Apr 26, 2017 5:08 am
Also Cop/Tracker would ruin many claim dynamics
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Post #129 (isolation #2 ) » Fri Apr 28, 2017 2:14 pm
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by Gamma Emerald » Fri Apr 28, 2017 2:14 pm
Pls no bg talk
Had enough from House
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Post #135 (isolation #3 ) » Sat Apr 29, 2017 7:24 pm
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by Gamma Emerald » Sat Apr 29, 2017 7:24 pm
Think about this
Tracker gets a result on scum n1, claims it
You now have follow the tracker in 2 scenarios, just a bit different
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Post #137 (isolation #4 ) » Sat Apr 29, 2017 7:43 pm
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by Gamma Emerald » Sat Apr 29, 2017 7:43 pm
That's rather poor for the bottom row
Neapolitan?
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Post #142 (isolation #5 ) » Sat Apr 29, 2017 7:52 pm
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by Gamma Emerald » Sat Apr 29, 2017 7:52 pm
?
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Post #175 (isolation #6 ) » Mon May 01, 2017 3:06 pm
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by Gamma Emerald » Mon May 01, 2017 3:06 pm
I'd rather not have day talk as a percentage thing in newbies. Make it 100 percent or none at all. Or use the Normal queue's "daytalk in the rules" concept.
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Post #177 (isolation #7 ) » Mon May 01, 2017 4:20 pm
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by Gamma Emerald » Mon May 01, 2017 4:20 pm
I've seen a lot of confusion regarding Day chat in newbies, and would not want to increase it
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Post #335 (isolation #8 ) » Wed May 03, 2017 9:46 am
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by Gamma Emerald » Wed May 03, 2017 9:46 am
I'd rather see slightly townsided that slightly scumsided
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Post #352 (isolation #9 ) » Wed May 03, 2017 3:17 pm
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by Gamma Emerald » Wed May 03, 2017 3:17 pm
In post 348 , Alisae wrote: LUV's Utopia Philosophy.
In all seriousness LUV, imagine two little kids. Kid A is playing a video game and knows all about it. Kid B knows nothing of the video game. Kid B asks Kid A if they can play the video game. Kid A says sure, but as Kid B knows nothing of the video game, Kid A feels the need to "correct" how Kid B is playing the game because "they aren't playing the game right." And thus Kid B gets annoyed and frustrated.
My point is, people don't like being told how they are supposed to play the game.
Markiplier actually put his let's play of Undertale on hold due to fan demands about "the right way" getting too obnoxious.
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Post #358 (isolation #10 ) » Wed May 03, 2017 4:19 pm
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by Gamma Emerald » Wed May 03, 2017 4:19 pm
Mhsmith has hit LOGICAL EXTREME.
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Post #362 (isolation #11 ) » Wed May 03, 2017 4:31 pm
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by Gamma Emerald » Wed May 03, 2017 4:31 pm
I can see the logic though
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Post #363 (isolation #12 ) » Wed May 03, 2017 4:31 pm
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by Gamma Emerald » Wed May 03, 2017 4:31 pm
Also I can get very political if need be so don't make me mad
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Post #365 (isolation #13 ) » Wed May 03, 2017 4:33 pm
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by Gamma Emerald » Wed May 03, 2017 4:33 pm
In post 364 , Alisae wrote: In post 357 , mhsmith0 wrote: Along these lines, I think we should automatically modkill anyone who votes anyone of their own faction. This will greatly improve games for some unspecified and unclear reason.
Wait. Scum aren't allowed to bus?
See the issue?
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Post #368 (isolation #14 ) » Wed May 03, 2017 4:33 pm
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by Gamma Emerald » Wed May 03, 2017 4:33 pm
It's like votes are desperado shots for Town.
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Post #374 (isolation #15 ) » Wed May 03, 2017 4:54 pm
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by Gamma Emerald » Wed May 03, 2017 4:54 pm
Follow the cop is universal. The BP/Tracker strategy is limited to Matrix6.
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Post #393 (isolation #16 ) » Wed May 03, 2017 5:33 pm
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by Gamma Emerald » Wed May 03, 2017 5:33 pm
In post 386 , rb wrote: In post 382 , RadiantCowbells wrote: In post 380 , Lil Uzi Vert wrote: In post 379 , Ankamius wrote: Having a rule where people are outright not allowed to do a specific action that a player can reasonably decide to make while still playing to their win condition is frankly ridiculous. It gives a horrible impression of the site as one that can't balance their own setups.
I rather the site give off that impression than the one current site meta is giving off now.
Open games frequently have claim strategies. EpicMafia is built off of claim strategies. Acting like this is ruining the site is disgraceful.
Lol "disgraceful".
How does a conversation about a setup Matrix for an online role-playing game elicit such vitriol?
You don't know how RC talks. RC thinks people who disagree with him are stupid.
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Post #397 (isolation #17 ) » Wed May 03, 2017 5:38 pm
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by Gamma Emerald » Wed May 03, 2017 5:38 pm
Yeah. That was a fun game. No crazy strategy, just a half-decent town. I still think moderator intervention is a bit too far. What if you run up all the VTs, then the BP?
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Post #408 (isolation #18 ) » Wed May 03, 2017 8:16 pm
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by Gamma Emerald » Wed May 03, 2017 8:16 pm
I'd say add a Mafia role to the Tracker/IC/Goon line that can mess with Tracker but not ruin the Cop/VT/Goon setup which is already balanced.
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Post #422 (isolation #19 ) » Thu May 04, 2017 9:37 am
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by Gamma Emerald » Thu May 04, 2017 9:37 am
IIRC RadiantCowbells came up with it
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Post #436 (isolation #20 ) » Mon May 08, 2017 6:39 pm
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by Gamma Emerald » Mon May 08, 2017 6:39 pm
I can think of a rather powerful scenario for JK/Tracker/RB
Player A JKs Player B, Player B dies, Player C tracks Player D to player D. Player D flips RB, Player A JKs among the remaining players (4/5) and the tracker tracks the JK.
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Post #437 (isolation #21 ) » Mon May 08, 2017 6:40 pm
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by Gamma Emerald » Mon May 08, 2017 6:40 pm
That starts on n1 btw
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Post #453 (isolation #22 ) » Tue May 09, 2017 2:33 pm
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by Gamma Emerald » Tue May 09, 2017 2:33 pm
What if the FN is roleblocked?
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Post #462 (isolation #23 ) » Tue May 09, 2017 3:12 pm
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by Gamma Emerald » Tue May 09, 2017 3:12 pm
That's 8 setups
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Post #466 (isolation #24 ) » Tue May 09, 2017 3:30 pm
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by Gamma Emerald » Tue May 09, 2017 3:30 pm
I think that might work
And we can call it Matrix8.
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Post #468 (isolation #25 ) » Tue May 09, 2017 5:48 pm
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by Gamma Emerald » Tue May 09, 2017 5:48 pm
What's the issue?
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Post #479 (isolation #26 ) » Tue May 09, 2017 7:59 pm
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by Gamma Emerald » Tue May 09, 2017 7:59 pm
Should we really be doing hidden roles in newbies
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Post #499 (isolation #27 ) » Mon May 15, 2017 12:13 am
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by Gamma Emerald » Mon May 15, 2017 12:13 am
Potentially stupid, potentially kickass.
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Post #501 (isolation #28 ) » Mon May 15, 2017 1:22 am
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by Gamma Emerald » Mon May 15, 2017 1:22 am
I think it would make tracker a lot more hellacious to do.
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Post #509 (isolation #29 ) » Mon May 15, 2017 2:30 pm
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by Gamma Emerald » Mon May 15, 2017 2:30 pm
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Post #513 (isolation #30 ) » Mon May 15, 2017 5:03 pm
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by Gamma Emerald » Mon May 15, 2017 5:03 pm
No. What happens when SE/IC gets that role?
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Post #517 (isolation #31 ) » Mon May 15, 2017 5:11 pm
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by Gamma Emerald » Mon May 15, 2017 5:11 pm
I noted the issue with vigilante
Maybe make it a oneshot vigilante?
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Post #520 (isolation #32 ) » Mon May 15, 2017 5:27 pm
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by Gamma Emerald » Mon May 15, 2017 5:27 pm
Ah
I see the issue
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Post #523 (isolation #33 ) » Mon May 15, 2017 5:35 pm
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by Gamma Emerald » Mon May 15, 2017 5:35 pm
Exactly Smith
Just look at Mini 1860
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Post #527 (isolation #34 ) » Mon May 15, 2017 6:20 pm
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by Gamma Emerald » Mon May 15, 2017 6:20 pm
Why is JK/VT/goon in there twice?
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Post #543 (isolation #35 ) » Sat May 20, 2017 12:20 pm
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by Gamma Emerald » Sat May 20, 2017 12:20 pm
Why is stopping kills bad
PEdit thanks mhs
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Post #572 (isolation #36 ) » Sun May 21, 2017 6:44 am
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by Gamma Emerald » Sun May 21, 2017 6:44 am
In post 570 , Toto wrote: BTW does anyone else think we should have a simpler newbie set up (i.e. list3), and a separate SE+ set-up where we can experiment a bit more.
For example, RC's matrix looks good on paper but some of the setups need to be tested and stats need to be gathered to check WR balance.
This actually sounds decent minus the List3 thing. We need to speed up testing and a special queue for that purpose would be good.
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Post #615 (isolation #37 ) » Tue May 23, 2017 3:01 pm
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by Gamma Emerald » Tue May 23, 2017 3:01 pm
Role cop has no Town utility in the tracker setup
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Post #620 (isolation #38 ) » Tue May 23, 2017 3:49 pm
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by Gamma Emerald » Tue May 23, 2017 3:49 pm
Make it a Neapolitan or don't even try
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Post #625 (isolation #39 ) » Sat May 27, 2017 2:05 pm
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by Gamma Emerald » Sat May 27, 2017 2:05 pm
Town JK just targets Tracker
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Post #627 (isolation #40 ) » Sat May 27, 2017 2:11 pm
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by Gamma Emerald » Sat May 27, 2017 2:11 pm
Then JK targets tracker and until scum is lynched the game is functionally nightless
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Post #629 (isolation #41 ) » Sat May 27, 2017 2:28 pm
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by Gamma Emerald » Sat May 27, 2017 2:28 pm
No
That unbalances c
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Post #632 (isolation #42 ) » Sun May 28, 2017 1:32 pm
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by Gamma Emerald » Sun May 28, 2017 1:32 pm
NO, people could be stupid and vote garbage
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Post #639 (isolation #43 ) » Mon May 29, 2017 11:33 am
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by Gamma Emerald » Mon May 29, 2017 11:33 am
Yeah RBs can't stop strongmen
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Post #643 (isolation #44 ) » Tue May 30, 2017 2:08 pm
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by Gamma Emerald » Tue May 30, 2017 2:08 pm
Quickhammers happen
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