In post 329, ActionDan wrote:
I don't remember a missed opportunity to opine about scummy slots being thrown into the sherif role for ritual sacrifice. Could you point out where that might have come into play in these mech arguments, and the scummy point where GL neglects to mention this?
@Bingle - did you miss this, were you going to address it? It gets at the fundamental issue I had with your post, namely that your argument for me being scum here consists of constructing an idea of what Town!GL Would Or Should Be Doing, and then saying I'm scummy because I'm not doing that. you make a ton of assumptions with your point
- we can control who we elect to be cop
- scum are likely to fear kill the cop
- therefore, the best use of the cop role is to put someone scummy in there
and biggest of all,
- town!GL would think all of this is true,
and agree with it and behave accordingly
then saying you think I'm scummy cause that didn't happen.
this is not generally how to find mafia, with these types of counterfactuals ("town [x] should do this, they didn't, so they're mafia"), especially when you're not laying out what a hypothetical scum benefit or agenda is to my actions is either. Rather this is how you sell someone as scum, and it feels disingenuous as hell.
Your other points are bad too. I'm approaching mech from "how scum benefits", sure, because I want to minimize the damage scum can do. It's also silly to hand wave that away as NOT thinking about how town benefits - is the implication here that a more pro-town approach to mechanics is going "ooh cop shiny!", or not even questioning players who did that? why?
also noteworthy that you choose to believe I am "playing obtuse" about cop power rather than just disagreeing with you, or hell, even just
being wrong
. Nice way to insert a nefarious motive where none exists.
"I think I no longer believe in monsters as faces in the floor or feral infants or vampires or whatever. I think at seventeen now I believe the only real monsters might be the type of liar where there's simply no way to tell. The ones who give nothing away"