In post 205, WhyMafia wrote:@chronicle it was not a good idea to vote me and just leave me hanging. You just simply voted me and left. Do you have anything to add?
I'm going to be doing naked votes often, I'm beginning to like them.
Or would you like expand on this vote, and the reason you didn't add anything when WhyMafia asked?
Well, I think you're putting a lot of effort into it, concidering she should be fine defending herself as town.
Then again, as a town-player I agree it's only fair to defend others who one believes to be townies.
In post 274, TesXX wrote:SEs can replace into as many games as the want I think. She took up a new player spot in pregame since that player didn't confirm their role
In post 283, Srceenplay wrote:It's easier to lynch someone when they are not around to defend themselves.
Still, for what reason? He's made 5 game-related posts, and been inactive till the point where he got prodded as an IC. He'll possibly be replaced soon, and since he got prodded I suppose he's not lurking either.
Is being prodded in any way a scum-strat for making lurking more believable?
IC are tough to come by.
Do the mod a favor and not worry about replacing that spot down the line.
IC will get lynched later anyway.
Would you rather we mislynch an active town?
"A man can not be too careful on the choices of his enemies." Oscar Wilde
In post 283, Srceenplay wrote:
It's easier to lynch someone when they are not around to defend themselves.
But why in the world would you say that you'd like to lynch someone who's unable to defend themselves??
As he hasn't done anything to make himself suspicious, there's like a 75% chance of being townie. To be honest, after being prodded, I'd say his chances of being a townie are even higher.
And we're not playing to ease the burdens of the mod.
For what reason would IC get lynched anyways?
I prefer we stick to arguments and let players put up a defense.
In post 289, Srceenplay wrote:Why does being prodded give a higher chance of being town?
MafiaWiki wrote:A prod is a Private Message sent from the moderator to a player who has fallen afoul of the moderator's set activity rules.
He's an IC. He'll likely try to follow the rules. I suspected he was lurking earlier on, but it seems he has forgotten about this game. Also, if he's not responding in 24 hours from when he got the prod, he'll be replaced.
I doubt being prodded can be considered covering up for lurking, but I don't know.
Would you say there's a lower chance for him being town? In that case, why?
I wouldn't lynch someone who's barely posted/hasn't posted unless the few posts they've made scream "SCUM" or if I have pretty decent townreads on everybody.
In post 290, Srceenplay wrote:Better than a possible mislynch of an active town. Can you agree with that?
What are suggesting? That lynching an active player will be mislynch by default? That it doesn't matter if we lynch Pine, even though he's town? I don't get your logic.
I'm kind of confused why there is a push for the lynch of pine. While it's bad to lose an active town, chances are they are vanilla townie and we can base future Lynchs off the reactions/comments of others. A pine lynch without him defending himself could cause us to lose an important town role. Not only that, we gain far less info from a pine lynch