Open 697: Tit for Tat GAME OVER SCUM WINS!
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Mulch Gotta Go Fast
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Mulch Gotta Go Fast
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Towny
Kunk:
Spoiler:
Sesq:
Spoiler:
______________________________________________________________
Nulltown/Town Lean
Screenplay:
Spoiler:
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Null
Wavemode:
Spoiler:
Flubber:
Spoiler:
Kop:
Spoiler:
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Nullscum/Scum Lean
Guyy:
Spoiler:
Commknight:
Spoiler:
Raya:
Spoiler:
Twyin:
Spoiler:
______________________________________________________________________________________________________--
Scum
Blue:
Spoiler:
VOTE: BlueAmrock#3784-
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Srceenplay Jack of All Trades
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1 hour later.
Lol.In post 176, Mulch wrote:Towny
Kunk:
Spoiler:
Sesq:
Spoiler:
______________________________________________________________
Nulltown/Town Lean
Screenplay:
Spoiler:
___________________________________________________________________________________________________________-
Null
Wavemode:
Spoiler:
Flubber:
Spoiler:
Kop:
Spoiler:
__________________________________________________________________________________________________________-
Nullscum/Scum Lean
Guyy:
Spoiler:
Commknight:
Spoiler:
Raya:
Spoiler:
Twyin:
Spoiler:
______________________________________________________________________________________________________--
Scum
Blue:
Spoiler:
VOTE: Blue
At least you are learning to read me.
A feel like your Kunk and Twyin reads are similar but they are on opposite ends of the list."A man can not be too careful on the choices of his enemies." Oscar Wilde-
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TywinL Goon
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Question for you, why was I required to go into detail about my town read on Raya and answer questions about it but kunstar gets an ez pass? (even though kunstar was the one that wrote a wall about his Raya town read in the first place)In post 91, SmoothBlue wrote:
Tywin,In post 75, TywinL wrote:@Smooth, the bolded is pretty much why I am townreading Raya so far.
I asked you to elaborate. I understood from the previous posts why you would agree with it, but I also indicated that Raya could just as easily have been inactive/not enough time to respond/scum ignoring pressure.
I'll make it clear for you this time. In your own words, why do you believe Raya is town rather than just ignoring the thread?
I don't think Sesq is really scum, he seems more of trolling-town to me.In post 159, SmoothBlue wrote:VOTE: Sesq
I'm down for a Sesq lynch today.
His content is very self-centered, concerned. He isn't exactly playing to find scum but playing as if others are trying to bait him.
He isn't going to provide any detailed reads from what I can see, and he isn't hunting.
I don't believe CommKnights reasoning is correct, regarding no wagon = scum. It is concerning to bring up the setup and how everyone should be playing this early into the game. This establishes a leadership role, which he has already exploited in the "slip" and then in this post.
In my opinion, leadership roles are used by players who;
1. have a ton of experience in the game
2. trying to divert town to non-mafia targets
Going to give CommKight the benefit of the doubt here, but duly noted.-
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TywinL Goon
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TywinL Goon
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wavemode Mafia Scum
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guyy Goon
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@mulch
i'm honestly not convinced i'm right about either flubber or commknight
i realize it's possible town!flubber is just misreading me in the same way it's possible i'm doing the same. i don't want to encourage a death tunnel because imo those are generally detrimental to town for a variety of reasons. i'd rather maintain the ability to interact with him in a constructive way regardless of his alignment because that is more conducive to better info for town
for commknight, i buy his explanation for now. i like the content and discussion he's created, even if no one else does. i can see this coming from either alignment though, so i'm fine with people scum reading him atm. what ultimately pushes him closer into town territory for me is how much everyone else rejects what he says-
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Mulch Gotta Go Fast
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Not really. Tywin had problems going serious early game with reachy pushes and opportunistic statements, and pushed on one of those obvious things that both dumb villagers and wolves could push on with your sheep comment. Nothing major but I also haven't seen any of their posts stand out, either. I don't want to do volume reads this early but he does seem to be blending in as well.In post 177, Srceenplay wrote:A feel like your Kunk and Twyin reads are similar but they are on opposite ends of the list.
On the other hand, I really like 77 for Kunk, in which they match my thoughts there and I thought was a really valid point, and 53/123 show an extreme level of in depth scumhunting. Now, good scum can emulate that effort but the dedication is more than most of this game has done, and it shows they are at least invested in what they think, something very hard to fake.Amrock#3784-
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Mulch Gotta Go Fast
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It's opportunistic in the most basic sense of the word, but in reality it really ins't. Scum usually aren't that audacious to blatantly proclaim that they are sheeping without a reason. I mean, it could be scum. But there is a high chance it isn't, mostly just based on experience. 139 just shows pure openness and a severe lack of caring how they are perceived (this is a good thing) with calling out a scumteam that early.In post 180, TywinL wrote:@Mulch, how is Srceenplay's jump onto the guuy wagon not scummy and opportunistic as fuck? And how is 138 and 139 "brutally honest"?Amrock#3784-
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Mulch Gotta Go Fast
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Quote me where I say that?In post 180, TywinL wrote:And the fact that 168 pings town for you is worrisome.Amrock#3784-
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Mulch Gotta Go Fast
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Here's the big thing-In post 182, guyy wrote:i buy his explanation for now
Where did he actually explain it, lol
and also, why do you buy it?Amrock#3784-
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Mulch Gotta Go Fast
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This is flawed logic. It's an easy mistake to make but a lot of people here have been basing town and scumreads just on how quick they are voted or how much the town as a whole is reacting to their statements. Remember, we have 12, they have 3. The vast majority of peopl ehere are town, and it's not out of the question for scum to townsided/bus/distance in situations as well. Town cohesion is one of the most important things to have in order to guarantee a victory, so if we all agree on something, we should be going along with it, and not assuming that it's wrong and scum are jumping on the ideas.In post 182, guyy wrote:what ultimately pushes him closer into town territory for me is how much everyone else rejects what he saysAmrock#3784-
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Sesq Mafia Scum
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nahIn post 170, guyy wrote:what about a kop lynch?
also im not "trolling", please stop these erroneous assumptions;1312-
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kunkstar7 Mafia Scum
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You know what? I think I want a Commknight lynch over a srceenplay one. I'm analysing Mulch's reads (later on in this post) and his points on srceenplay made me relook at srceenplay.
I maintain my position that the blind sheep is a null identifier. #101 is still too emotional of a reaction and he doesn't provide any counter points, so just looks like deflection.
Why srceenplay is concerned with appearances (specifically the location of the vote) is not really a town position, but meta could prove me misled here. I will say that so far srceenplay has been consistent with his vote, as from the vote in #138 onward in his iso has specifically focused on that vote, even if he is following up quite weakly, its stillIn post 129, Srceenplay wrote:Plus I don't like it when there a people who are not voting. I would hate to be one of them.somethingI guess.
This bothers me because it's consistent with his play so far, and coupled with the above point about his vote makes sense. I just wish we could get more out of him rather than "gut" because without that "more" its hard to pin someone down on a read and hold them to consistency.In post 168, Srceenplay wrote:I'm a gut read player.
I reread and gave my gut reads. I'm horrible at giving reasons for them. Something I'm try to work on.
My Commknight read hinges wholely on his followup to being pressed on the "slip" comment. (which I think I figured out, #35 shows he meant that he thought guyy's confusion was a slip. If that was it why the hell do you not just own it??) Commknight backpedals into "reaction" territory, claiming to have information based on the reaction, but we get nothing. Skips straight to trying to discuss setup, which is - guess this - not player related, so continuing the dodge here. Then the awful wagon analysis where he sets up a 50/50,but then proceeds to not even commit to it himself.
I think I've just seen enough games with PRs to come to the personal conclusion that Day 1 setup talk never pans out. People are going to do what they want based on their personal reads for N1. After N1 we actually have something to go off of. This is my PERSONAL experience, not a hill I'm going to die on, since I can see your side of the argument, even if I think it has a bit of holes on that side.In post 160, guyy wrote:nobody is saying it's the ONLY thing we can talk about. so i don't understand trying to shut down that line of thinking
So this post's wording threw me for a bit, but I get what you intended now so I'm gonna focus on this last bit that bugs me. If everyone else rejects then wouldn't it follow that its a town consensus that what he is saying is improper? It doesn't make sense to have a town read if the consensus of what he is saying is inherently scummy.In post 182, guyy wrote:what ultimately pushes him closer into town territory for me is how much everyone else rejects what he says
Mulch's reads:
Sesq: Don't understand this one, doesn't clarify my own opinion on sesq either.
srceenplay: see first part of post.
wavemode: Confusing wording, but what I get out of this is that Mulch agrees with #55 from wavemode. This means he find Tywin reachy, which is consistent with his Tywin read, so fine.
Flubbernugget: I agree with the general read Mulch got here, and flubber hasn't given much else.
kop: Seems a bit weird to me that Mulch calls out kop on the wagon analysis, but no mention at all in the Commknight read.
Tywin: Consistent with mentions throughout the other reads, ok.
Smoothblue: This is the most interesting read I think from Mulch. Pointing out something that's gone under the radar a bit. Smoothblue's #159 is weird because he points out two players doing things that can be from either point of view, but only gives the pass to Commknight.
Overall seems pretty consistent across everyone, and his nulls match up pretty well with my own reads.
@Mulch:In what way do you think that Commknight's analysis is different from kop's? Also if you could clarify your read on sesq that'd be great. I think I'm getting into a place with sesq that I've done before, where a detrimental playstyle is distracting my abiltiy to read someone.
Unvote; Vote: Commknight.Welcome to the Network.-
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Srceenplay Jack of All Trades
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I did add to my read.In post 189, kunkstar7 wrote:In post 129, Srceenplay wrote:
Plus I don't like it when there a people who are not voting. I would hate to be one of them.
Why srceenplay is concerned with appearances (specifically the location of the vote) is not really a town position, but meta could prove me misled here. I will say that so far srceenplay has been consistent with his vote, as from the vote in #138 onward in his iso has specifically focused on that vote, even if he is following up quite weakly, its still something I guess.
I was trying to be a smart ass. Wasn't trying to look good.
In post 168, Srceenplay wrote:
I'm a gut read player.
I reread and gave my gut reads. I'm horrible at giving reasons for them. Something I'm try to work on.
This bothers me because it's consistent with his play so far, and coupled with the above point about his vote makes sense. I just wish we could get more out of him rather than "gut" because without that "more" its hard to pin someone down on a read and hold them to consistency.
Your first big post (don't remember number) felt like a lot for so early (page2?).In post 165, Srceenplay wrote:Ok. Trust my reads then.
ISO kunk just seems to me like a guy with to much information trying to make it fit.
It gave me the impression that you already had information that you wanted to use to start a narrative.
Granted it could just be your playstyle.
That's why I asked people if they have played with you and can describe your playstyle."A man can not be too careful on the choices of his enemies." Oscar Wilde-
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guyy Goon
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i just meant him saying the "slip" was a reaction test and the follow ups thereafter. as i said, you don't have to agree with the process of information gathering or the information actually gathered, but you can't really deny that he contributed something, even if you think it's useless or counter to town interests. i don't atmIn post 186, Mulch wrote:
Here's the big thing-In post 182, guyy wrote:i buy his explanation for now
Where did he actually explain it, lol
and also, why do you buy it?
i see where you're coming from, but i think it's equally plausible that it's one (or two) scum leading and one (or no) scum jumping on the ideasIn post 187, Mulch wrote:
This is flawed logic. It's an easy mistake to make but a lot of people here have been basing town and scumreads just on how quick they are voted or how much the town as a whole is reacting to their statements. Remember, we have 12, they have 3. The vast majority of peopl ehere are town, and it's not out of the question for scum to townsided/bus/distance in situations as well. Town cohesion is one of the most important things to have in order to guarantee a victory, so if we all agree on something, we should be going along with it, and not assuming that it's wrong and scum are jumping on the ideas.In post 182, guyy wrote:what ultimately pushes him closer into town territory for me is how much everyone else rejects what he says
i also wouldn't say "we all agree on something" since many players iirc haven't responded to the situation with regards to commknight. it's actually 9 of us and 3 of them. it's possible all or no scum have commented on commknight.
as i said, i can see commknight as either alignment. if a commknight wagon looks promising, i would join it, even though i don't agree at present
i'm not necessarily assuming it's wrong. it just doesn't fit into my head as right
counter ideas/viewpoints are good for limiting town confbias. i'm willing to admit i could be wrong about commknight. i'd hope everyone else would do the same. i don't understand anyone being so sure his stances aren't genuine. that in itself is suspicious to me and is what is causing that thought process. i realize it's a relatively minor distinction but it's not simply or expressly town cohesion that's making me doubt things-
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TywinL Goon
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So you are basically saying that by Srceen being so opportunistic......he ended up not being opportunistic.In post 184, Mulch wrote:
It's opportunistic in the most basic sense of the word, but in reality it really ins't. Scum usually aren't that audacious to blatantly proclaim that they are sheeping without a reason. I mean, it could be scum. But there is a high chance it isn't, mostly just based on experience. 139 just shows pure openness and a severe lack of caring how they are perceived (this is a good thing) with calling out a scumteam that early.In post 180, TywinL wrote:@Mulch, how is Srceenplay's jump onto the guuy wagon not scummy and opportunistic as fuck? And how is 138 and 139 "brutally honest"?
My bad, you said 162 and I mistyped 168. Caring about your appearance rather doing some scumhunting (during the time when the Srceen wagon was forming) is rather scummy imo. That is why I townread Raya because she was unscathed when the pressure was on her.In post 185, Mulch wrote:
Quote me where I say that?In post 180, TywinL wrote:And the fact that 168 pings town for you is worrisome.
I am also willing to lynch CommKnight today as well.A Lannister always pay his debts.-
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Flubbernugget Survivor
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Flubbernugget Survivor
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guyy Goon
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guyy Goon
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Mulch Gotta Go Fast
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Kop Mafia Scum
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Raya36 Mafia Scum
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Sorry, busy past couple of days
Who are you referring to with this?In post 134, Flubbernugget wrote:I'm worried that she doesn't seem to care about anything but 116
The problem with this is that it's completely based on the assumption that one scum did not vote for a wagon which may not be the case. There is no proof to back up your statement that one definitely is within Wavemode, Sesq and Guyy. You also keep saying "that's there mistake" which implies that it is something scum would not want to do which makes it seem even less likely this is the case. Plus I'm not willing to take the risk of the "50/50" and mislynching then "the other must be scum" and mislynching again because there is nothing solid about this.In post 142, CommKnight wrote:"What do they tell us?" you may ask. (One is that Screenplay is a secret double voter???) Well first of all they tell us 9/12 people were involved on the 2 wagons. I can believe 2 scum would be involved between the two, but one of them definitely tried to avoid the wagons and that is their mistake. Who avoided the wagons?
01. wavemode
05. Sesq
07. guyy
^ These 3 avoided the wagons. Now I think guyy is town, his slip was a false-flag to gain some intel, as well as his wagon in constructing this analysis. That means I believe there's 100% without a fucking doubt in my mind at least one scum between Sesq and wave, that's a 50/50 right there. There's no way in hell all 3 scum can be found between both wagons D1. One of them definitely avoided it and that's their mistake. But I'm also willing to say that not 2 scum would've avoided both wagons, which means the other would more than likely be town if we flip scum with a lynch.
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