In post 1072, Realeo wrote:Your turning off someone N1
Your admittance to continuing to turn off people future nights when it is in town's best interest to turn on town power roles and catch the 1+ scum that is turning off power roles each night.
I already explained that I can turn off scum. You just "No. No. No. You are an idiot. Scum must be an idiot so you are scum."
Nope you're not getting off that easy.
Town player turns on a player....could be town could be scum. Random odds of turning a town power role player N1 was 5/11 (assuming they themselves was a town power role) or 6/11 if not a power role themselves. Could theoretically be 100% if they targeted allo, but it's a waste to have all town turn on allo.
Odds of town player turning on scum...2/11....which assumes scum isn't focusing themselves on turning each other on.
Hmmmmm which is better.
Now let's continue....town's odds of turning OFF scum....2/11. Town's odds of turning off town power role....5/11 or 6/11.
So roughly a 50% random chance of something good happening and less than 20% chance of something bad happening when you TURN ON A SWITCH
So roughly a 50% random chance of something BAD happening and less than 20% chance of something GOOD happening when you TURN OFF A SWITCH
That doesn't even take into account how useless a rolecop is in a setup where all the roles are defined.
But keep flailing.