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Post #9974 (isolation #1) » Mon Feb 15, 2021 9:40 am
Postby DDynamo »
Mafia
Werewolf
• You are a member of both the Werewolves and the Mafia. If either team wins, you win.
• The Mafia will be told you are a regular Mafia Goon and the Werewolves are told you are a regular Werewolf.
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Post #9999 (isolation #2) » Mon Feb 22, 2021 11:12 am
Postby DDynamo »
Town 1-Shot Parent
- You have a 1-Shot Ability to use at any other player. If that player is a member of the town, they will be incorrectly revealed as an Innocent Child the following morning.
- Otherwise, your ability will fail.
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Post #10117 (isolation #5) » Wed Mar 10, 2021 6:31 am
Postby DDynamo »
Town Sawbones
- Each night, you may choose to protect someone from death. This protection functions exactly like a doctor heal.
- If you do not repeat the protection on them the following night, they will die an unavoidable death.
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Post #10686 (isolation #7) » Wed Nov 17, 2021 4:13 am
Postby DDynamo »
Town Stubborn Cop
Each night, you may target a player to determine whether or not they are guilty, however, you may only target the player who you were voting for at the end of the previous day.
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Post #10688 (isolation #9) » Wed Nov 17, 2021 4:29 am
Postby DDynamo »
Blob Gauge
You have an alignment that is unknown to you but determined by the moderator. Each night, you may target a player to determine if they have the same win condition as you.
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Post #10689 (isolation #10) » Wed Nov 17, 2021 5:19 am
Postby DDynamo »
Delirium
You begin the game having no win condition. The first time you die either at night or at day, you will survive. When this happens, the player may choose any post by DDynamo as their new role.
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Post #10690 (isolation #11) » Mon Nov 22, 2021 4:43 pm
Postby DDynamo »
Town Mall Cop
Each night, you may target a player to determine whether or not if a Cop investigated that player they would receive accurate results. [Basically finds Millers or Godfathers]
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Post #10700 (isolation #12) » Fri Dec 03, 2021 7:14 am
Postby DDynamo »
Clockwise
Start as a random role from the Grand Idea Mafia topic. You will be informed you are the Clockwise. At the end of every night, becomes the next role posted on the Grand Idea Mafia topic, looping back the the first role posted if you reach the end.
Last edited by DDynamo on Fri Dec 03, 2021 7:16 am, edited 1 time in total.
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Post #10701 (isolation #13) » Fri Dec 03, 2021 7:15 am
Postby DDynamo »
Counterclockwise
Start as a random role from the Grand Idea Mafia topic. You will be informed you are the Counterclockwise. At the end of every night, becomes the previous role posted on the Grand Idea Mafia topic, looping back to the last role posted if you reach the end.
- Use your ability on any player by PMing the Moderator during the day.
- Your ability will be used immediately.
- Your ability only works on members of the town.
- You will recruit that player into the Werewolves. They will immediately gain access to Werewolf chat.
- If that player is successfully recruited into the Werewolves and eliminated by vote on the same day, the elimination will be cancelled. No reason will be given.
- After 1 person is successfully recruited into the Werewolves by you, you may no longer use your ability.
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Post #10755 (isolation #15) » Sun Jan 02, 2022 2:19 pm
Postby DDynamo »
Saving Serial Killer
Win by eliminating all other players.
Start with one charge, at the end of every day get one additional charge up to a maximum of three.
Every attack costs one charge.
You can kill more than one person on the same night if you have enough charges.
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Post #10759 (isolation #16) » Tue Jan 04, 2022 7:30 pm
Postby DDynamo »
Town Informant
Every night, may target a player to make that player Informed.
That player will receive the following information:
"The game began with [X] members of the town alive."
You do not know what your message contains.
Last edited by DDynamo on Tue Jan 04, 2022 7:42 pm, edited 2 times in total.
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Post #10760 (isolation #17) » Tue Jan 04, 2022 7:33 pm
Postby DDynamo »
Town Informant
Every night, may target a player to make that player Informed.
That player will receive the following information:
"[Player X's role is Y]." Where Player X is randomly decided at the start of the game and Y is that player's current role.
You do not know what your message contains.
Last edited by DDynamo on Tue Jan 04, 2022 7:42 pm, edited 2 times in total.
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Post #10761 (isolation #18) » Tue Jan 04, 2022 7:36 pm
Postby DDynamo »
Town Informant
Every night, may target a player to make that player Informed.
That player will receive the following information:
"[Since the game has begun, you have been visited by X]" Where X is a list of all players who have visited the player targeted by the Informant.
You do not know what your message contains.
Last edited by DDynamo on Tue Jan 04, 2022 7:42 pm, edited 1 time in total.
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Post #10762 (isolation #19) » Tue Jan 04, 2022 7:41 pm
Postby DDynamo »
Mafia Combined Informant Role Cop
Every night, may target a player to make that player Informed and determine their role.
That player will receive one of the following information, determined at the start of the game:
"[Since the game has begun, you have been visited by X]" Where X is a list of all players who have visited the player targeted by the Informant.
OR "[Player X's role is Y]." Where Player X is randomly decided at the start of the game and Y is that player's current role.
OR "The game began with [X] members of the town alive."
You do not know what your message contains.
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Post #10764 (isolation #20) » Thu Jan 06, 2022 1:13 am
Postby DDynamo »
Town Fruit Trader
Each night, may choose to hand out fruit to a player. That player will be informed they have been handed fruit.
The next time that player visits any player, they will also hand a fruit to the player they visited. They will be informed they have been handed fruit.
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Post #10769 (isolation #22) » Fri Jan 14, 2022 4:03 pm
Postby DDynamo »
Town Player's Choice Berserker
Before the start of the game, the player may choose any normal town role that has appeared in a past completed normal game.
If a day ends with no execution, the player will immediately become a Serial Killer.
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Post #10770 (isolation #23) » Fri Jan 14, 2022 4:09 pm
Postby DDynamo »
Town Word Sniper
Every night, the player will be given a random word to be banned. How this word is determined is up to the Moderator.
Every day, the first person to say the banned word will be immediately shot by you. You cannot shoot yourself. It will not be revealed who they were shot by or why they were shot.
Last edited by DDynamo on Mon Feb 14, 2022 12:32 pm, edited 1 time in total.
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Post #10821 (isolation #28) » Mon Jan 24, 2022 3:29 pm
Postby DDynamo »
Town Hussar
You may target any two players at night.
If you or either of the two players are attacked, they will be protected.
You can only successfully protect once until the role ceases to function, but you will not be informed if this happens.
The protection applies to all targets at once, even if multiple are attacked on the same night.
You count as a doctor for purposes of roles like the gunsmith.
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Post #10823 (isolation #29) » Tue Jan 25, 2022 8:19 am
Postby DDynamo »
Town Lie Punisher
You may target any player at night, including yourself.
That player must never lie about their alignment the following day in the main game thread, or they will be vanillaised.
An announcement will be made in the morning with who has been targeted by the Lie Punisher, and what that entails.
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Post #10824 (isolation #30) » Tue Jan 25, 2022 8:23 am
Postby DDynamo »
Scum False Lie Punisher
You may target any player at night, including yourself.
An announcement will be made in the morning with who has been targeted by the Lie Punisher, and that they must never lie about their alignment that day or be vanillaised.
There is, however, no actual punishment for lying.
Alignment is Scum, but otherwise up to mod's discretion.
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Post #10825 (isolation #31) » Tue Jan 25, 2022 8:25 am
Postby DDynamo »
Town Insane Lie Punisher
You may target any player at night, including yourself.
That player must never lie about their alignment the following day in the main game thread, or they will be vanillaised.
An announcement will be made in the morning with who has been targeted by the Lie Punisher, and what that entails.
(The player isn't told they are insane, nor is this part of the role card included. The player they target will actually be vanillaised if they tell the truth about their alignment.)
Last edited by DDynamo on Tue Jan 25, 2022 8:26 am, edited 1 time in total.
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Post #10827 (isolation #32) » Tue Jan 25, 2022 8:30 am
Postby DDynamo »
Town 1-Shot Bulletproof Pickpocket
You will survive the first normal attack made against you.
Whenever an night-active ability is used on you, you get a 1-shot variant of the same ability.
You may only use one ability per night.
You know what abilities you have.
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Post #10828 (isolation #33) » Tue Jan 25, 2022 8:32 am
Postby DDynamo »
Serial Killer Multitasking 1-Shot Bulletproof Pickpocket
You will survive the first normal attack made against you.
Whenever an night-active ability is used on you, you get a 1-shot variant of the same ability.
You may only use one of your Pickpocket abilities per night.
You know what abilities you have.
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Post #10838 (isolation #34) » Tue Jan 25, 2022 10:26 am
Postby DDynamo »
Alien Brain Surgeon
You receive your role before anyone else.
Before the game begins, you may choose a player.
You will see that player's role PM before they do.
You can change their role PM to any role of the same alignment they were originally, however their actual role will remain the same and function as originally intended.
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Post #10841 (isolation #37) » Tue Jan 25, 2022 5:29 pm
Postby DDynamo »
Town Justician
When elected to Town Deputy, you may attack two players at night instead of one.
This role enables the Town Deputy mechanic. Instead of voting to eliminate players, town instead votes to make a player a 1-Shot Strongman Vigilante (The Town Deputy). When elected Town Deputy, a player may not use any other active abilities other than their vigi shot, and they must use their vigi shot. The same player can never become Deputy more than once. For purposes of roles like the Jester, being killed by the Town Deputy is considered the same as being yeeted at day.
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Post #10842 (isolation #38) » Tue Jan 25, 2022 5:38 pm
Postby DDynamo »
Mafia Bailiff
Whenever a Town Deputy is elected, you learn their role.
This role enables the Town Deputy mechanic. Instead of voting to eliminate players, town instead votes to make a player a 1-Shot Strongman Vigilante (The Town Deputy). When elected Town Deputy, a player may not use any other active abilities other than their vigi shot, and they must use their vigi shot. The same player can never become Deputy more than once. For purposes of roles like the Jester, being killed by the Town Deputy is considered the same as being yeeted at day.
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Post #10843 (isolation #39) » Tue Jan 25, 2022 5:42 pm
Postby DDynamo »
Disgraced Deputy
Your guilt for your past misdeeds has left you with the desire to die, however you feel you must execute yourself legally. Get elected Deputy and execute yourself to win.
This role enables the Town Deputy mechanic. Instead of voting to eliminate players, town instead votes to make a player a 1-Shot Strongman Vigilante (The Town Deputy). When elected Town Deputy, a player may not use any other active abilities other than their vigi shot, and they must use their vigi shot. The same player can never become Deputy more than once. For purposes of roles like the Jester, being killed by the Town Deputy is considered the same as being yeeted at day.
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Post #10846 (isolation #40) » Tue Jan 25, 2022 5:47 pm
Postby DDynamo »
Survivor Who Hates Having Power
Survive till the end of the game. If you get elected Deputy, you will execute yourself.
This role enables the Town Deputy mechanic. Instead of voting to eliminate players, town instead votes to make a player a 1-Shot Strongman Vigilante (The Town Deputy). When elected Town Deputy, a player may not use any other active abilities other than their vigi shot, and they must use their vigi shot. The same player can never become Deputy more than once. For purposes of roles like the Jester, being killed by the Town Deputy is considered the same as being yeeted at day.
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Post #10868 (isolation #44) » Thu Jan 27, 2022 7:07 am
Postby DDynamo »
Town Master Diplomat
Before the game begins, you will choose a scum faction to convert to Town.
All members of that faction will become town aligned, unknown to them.
They will retain all perks of their former faction.
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Post #10874 (isolation #45) » Thu Jan 27, 2022 2:36 pm
Postby DDynamo »
Alternate Universe
This is not a roll, this an effect. Reroll this after this is chosen.
If this effect is in play, all roles but vanilla are different from their original description, created by the Moderator. These can be descriptions that originally belonged to different roles.
For example, Doctor could be changed to: Cure a player if they are
bleeding
Or Gunsmith to: At night, you may choose to give a player a gun. That player will have a 1-shot attempt to kill any player.
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Post #10883 (isolation #49) » Fri Jan 28, 2022 4:22 pm
Postby DDynamo »
Scum Pariah
Alignment scum, but otherwise up to mod discretion.
If you are limmed, all players on your wagon will require one more vote to be limmed in the future.
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Post #10885 (isolation #50) » Fri Jan 28, 2022 4:23 pm
Postby DDynamo »
Scum Idol
Alignment scum, but otherwise up to mod discretion.
If you are limmed, all players on your wagon will require one less vote to be limmed in the future.
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Post #10900 (isolation #52) » Sat Jan 29, 2022 5:29 pm
Postby DDynamo »
Town Fruit Vendor Vendor
Each night, you may give a player a fruit vendor. They will be notified they received a fruit vendor.
A player who has a fruit vendor will receive fruit every night for the remainder of the game.
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Post #10901 (isolation #53) » Sat Jan 29, 2022 5:34 pm
Postby DDynamo »
Junk Food Eater
Alignment up to mod discretion
You will not be notified if you receive healthy foods, such as fruits or vegetables.
Actions blocked this way do not count as failed, and thus can be seen by roles such Watcher or Tracker.
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Post #10903 (isolation #54) » Sat Jan 29, 2022 5:46 pm
Postby DDynamo »
One Role Alternate Universe
This is not a role, this is an effect. Reroll this role after it has been selected.
The new role that takes up this slot will have its effect changed by the moderator in a way that still fits thematically with the original name, but is still different from the original role card.
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Post #10966 (isolation #57) » Mon Jan 31, 2022 5:18 pm
Postby DDynamo »
Town Insane Copn't
You may target a player at night.
That player will receive investigation results as if they were a Cop who investigated you.
The results will be the opposite of what the actual results would be.
This fact is not known to you.
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Post #10969 (isolation #60) » Mon Jan 31, 2022 5:23 pm
Postby DDynamo »
Town Death Miller Copn't
You may target a player at night.
That player will receive investigation results as if they were a Cop who investigated you.
You investigate as Mafia.
You will flip as a Mafia Copn't.
These two facts are not made known to you.