Mini 1681: Pokémon Mafia (Abandoned)


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Mini 1681: Pokémon Mafia (Abandoned)

Post Post #0 (isolation #0) » Tue Jun 02, 2015 7:16 am

Post by Arceus »

Image

Gotta Kill 'Em All

Special thanks to shos, vonflare, Ether and Oversoul.


Players

BlueBloodedToffee •

Lucky2u

Randomidget •

Perpetual Nonesense
(Hydra of Bert + SXTLHGaiden)
(Marcrell)

ZZZX •
(Eyestott)

MarioManiac4 •••
(McMenno)

Nyankotachi
(Hydra of Mikazuki + Hydrangea)
Burn Your House Down •••
(Hydra of Mainez + Metal Sonic)
Kari ••

Pisskop
(
A Simple Plan
)
Boonskies ••

ProHawk

Bellaphant •
(Domino)


- Prod
Bold
- Confirmed
Striked
- Replaced


Fainted Pokémon

Perpetual Nonsense -
Dark Turtwig

Kari -
Blitzle

Shop


Battle Items:

Spoiler: Battle Items
  • $600 Image Flame Orb - Inflicts the burn status problem on the holder.
  • $1000 Image Eviolite - Raises Def and Sp. Def by 50% if your pokémon can still evolve.
  • $1000 Image Lucky Punch - Moves have 20% chance of having double power.
  • $1000 Image Absorb Bulb - Raise Sp. Atk by 20% each time you are targeted by a water type move.
  • $1000 Image Black Sludge - Heals the life of poison type Pokémon by 12.5% per target phase, other types get poisoned.
  • $1000 Image Amulet Coin - Doubles money gained after a player faints.
  • $1100 Image King's Rock - All your special and physical attacks have a 10% chance of blocking your targets moves that attack phase.
  • $1100 Image Assault Vest - Raises Sp. Def by 40% but stops you from using status moves.
  • $1100 Image Leftovers - Heal 12.5% of your HP each target phase.
  • $1100 Image Lax Incense - Attacks targeting you have a 20% chance of failing.
  • $1200 Image Shell Bell - Heal 25% of your HP each target phase if you were attacked in the last attack phase.
  • $1300 Image Life Orb - Raises Atk and Sp. Atk by 30% but you loose 12.5% of your life each target phase.
  • $1300 Image Focus Sash - Allows you to survive one move which would bring your HP to 0, you stay alive with 1 HP. After usage disappears.
  • $1500 Image Quick Claw - You have a 50% chance each attack phase of having your speed doubled that phase.
  • $1500 Image Rocky Helmet - Players targeting you with physical moves loose 12.5% of their HP.
  • $2000 Image Weakness Policy - Gain 40% Atk and Sp. Atk each time you are hit by a super-effective move.
  • $3000 Image Revive - If you faint you come back to life and get half of your HP back.
  • $4000 Image Max Revive - If you faint you come back to life and get all of your HP back.


One-Shot Items:

Spoiler: Potions
  • $300 Image Potion - Heals 20 HP.
  • $700 Image Super Potion - Heals 50 HP.
  • $1200 Image Hyper Potion- Heals 200 HP.
  • $500 Image Full Heal- Removes any status problems.
  • $500 Image Full Restore - Removes any stat changes caused by moves.

Spoiler: Minerals (Stat Boosters)
  • $1000 Image HP Up- Raises max HP by 10.
  • $1000 Image Protein - Raises Atk by 10.
  • $1000 Image Iron - Raises Def by 10.
  • $1000 Image Calcium - Raises Sp. Atk by 10.
  • $1000 Image Zinc - Raises Sp. Def by 10.
  • $1000 Image Carbos - Raises Spd by 10.
  • $4500 Image Rare Candy - Raises level by 1.

Spoiler: TM's (Moves)
All Pokémon:

  • $1000 Protect:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    All move targeting you this attack phase fail. Can't be used twice in a row.
  • $1000 Explosion:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    250
    Effect:
    You faint next target phase.
  • $1000 Confide:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Lowers targets Sp. Atk by 20%.
  • $1000 Strength:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    -


Bug Type Pokémon:

  • $1000 Bug Buzz:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    90
    Effect:
    Has a 10% chance of lowering your targets Sp. Def by 20%.
  • $1000 Mega Horn:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    120
    Effect:
    -
  • $1000 Signal Beam:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    75
    Effect:
    Has a 20% chance of paralysing your target.
  • $1000 Tail Glow:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Raises your Sp Atk. by 60%.


Dark Type Pokémon:

  • $1000 Taunt:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Target can't use status moves for 2 attack phases.
  • $1000 Torment:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Target can't use the same move twice in a row for 4 attack phases.
  • $1000 Dark Pulse:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    Has a 20% chance of blocking your targets move this attack phase.
  • $1000 Crunch:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    Has a 20% chance of lowering your targets defence by 20%.


Dragon Type Pokémon:

  • $1000 Dragon Claw:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    -
  • $1000 Dragon Dance:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Raises your Atk and Spd by 20%.
  • $1000 Dragon Pulse:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    85
    Effect:
    -
  • $1000 Dragon Breath:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    60
    Effect:
    Has a 30% chance of paralysing your target.


Psychic Type Pokémon:

  • $1000 Psyshock:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    Uses your Sp. Atk instead of Atk for damage calculation.
  • $1000 Calm Mind:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Raises your Sp. Def and Sp. Atk by 20%.
  • $1000 Heal Pulse:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Heals your target's HP by 50%.
  • $1000 Magic Room:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    All battle items loose their effect for the next two attack and target phases.


Poison Type Pokémon:

  • $1000 Toxic:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Poisons your target.
  • $1000 Venoshock:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    65
    Effect:
    This move's power is doubled if target is poisoned.
  • $1000 Cross Poison:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    70
    Effect:
    Has a 10% chance of poisoning your target and a 10% chance of having double power.
  • $1000 Venom Drench:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    If your target is poisoned their Spd, Atk and Sp Atk are lowered by 20%.


Ice Type Pokémon:

  • $1000 Blizzard:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    110
    Effect:
    Has a 10% chance of freezing your target.
  • $1000 Haze:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    All stat changes caused by moves are removed from all players.
  • $1000 Sheer Cold:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    1-Hit KO
    Effect:
    This move has a 15% chance of hitting.
  • $1000 Icicle Spear:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    25
    Effect:
    This move hits 2-5 times.


Fighting Type Pokémon:

  • $1000 Bulk Up:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Raise your Atk and Def by 20%.
  • $1000 Focus Punch:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    150
    Effect:
    Fails if you take damage before your action is resolved.
  • $1000 Close Combat:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    120
    Effect:
    Lowers your Def and Sp Def by 20%.
  • $1000 Aura Sphere:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    This move will always hit except if your target used the move "Protect".


Fire Type Pokémon:

  • $1000 Fire Blast:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    110
    Effect:
    Has a 20% chance of giving your target a burn.
  • $1000 Blast Burn:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    150
    Effect:
    You cannot use a move next attack phase.
  • $1000 Flame Charge:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    50
    Effect:
    Raises your Spd by 20%.
  • $1000 Mystical Fire:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    65
    Effect:
    Lowers your target's Sp Def by 20%.


Rock Type Pokémon:

  • $1000 Rock Polish:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Raises Spd by 40%.
  • $1000 Ancient Power:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    60
    Effect:
    Has a 10% chance of raising all your stats by 20% besides HP.
  • $1000 Rock Blast:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    25
    Effect:
    Hits 2-5 times.
  • $1000 Rock Wrecker:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    150
    Effect:
    You can't use a move next attack phase.


Water Type Pokémon:

  • $1000 Scald:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    Has a 30% chance of giving your target a burn.
  • $1000 Aqua Ring:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    You heal 1/16th of your HP each target phase for the rest of the game.
  • $1000 Brine:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    65
    Effect:
    Has double power if your target has less than 50% HP.
  • $1000 Soak:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Your target becomes a water type.


Flying Type Pokémon:

  • $1000 Roost:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Heals half your HP.
  • $1000 Aerial Ace:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    60
    Effect:
    Can't be blocked by anything besides the move "Protect".
  • $1000 Dragon Ascent:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    120
    Effect:
    Your Def and Sp Def are lowered by 20%.
  • $1000 Oblivion Wing:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    Your HP is healed by half the damage your target takes.


Grass Type Pokémon:

  • $1000 Energy Ball:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    90
    Effect:
    Has a 10% chance of lowering your targets Sp. Def by 20%.
  • $1000 Forest's Curse:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Your target gains the type "Grass" in addition to his current types.
  • $1000 Frenzy Plant:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    150
    Effect:
    You can't use a move next attack phase.
  • $1000 Grass Whistle:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Makes your target fall asleep.


Electric Type Pokémon:

  • $1000 Thunder:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    110
    Effect:
    Has a 30% chance of paralysing your target.
  • $1000 Wild Charge:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    90
    Effect:
    You loose 25% of the damage inflected to your target from your HP.
  • $1000 Ion Deluge:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    All your normal type moves become electric type.
  • $1000 Thunderwave:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Paralyses your target.


Ground Type Pokémon:

  • $1000 Bulldoze:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    90
    Effect:
    Also hits all players targeting your target. All players hit loose 20% of their Spd.
  • $1000 Drill Run:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    Has a 20% chance of having double power.
  • $1000 Bone Club:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    65
    Effect:
    Has a 10% chance of blocking your targets move this attack phase.
  • $1000 Mud Shot:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    55
    Effect:
    Lowers your target's Spd by 20%.


Steel Type Pokémon:

  • $1000 Gyro Ball:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    ?
    Effect:
    Power is higher the slower you are.
  • $1000 Autotomize:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Raises your Spd by 40%.
  • $1000 Bullet Punch:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    40
    Effect:
    This move always gets resolved first.
  • $1000 Meteor Mash:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    90
    Effect:
    Has a 20% chance of raising your Atk by 20%.


Ghost Type Pokémon:

  • $1000 Shadow Ball:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    Has a 20% chance of lowering your target's Sp. Def by 20%.
  • $1000 Shadow Claw:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    70
    Effect:
    Has a 30% chance of having double power.
  • $1000 Shadow Sneak:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    40
    Effect:
    This move always gets resolved first.
  • $1000 Trick-or-Treat:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Adds the type "Ghost" to your target's types.


Fairy Type Pokémon:

  • $1000 Dazzling Gleam:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    80
    Effect:
    -
  • $1000 Moonlight:

    Target:
    Self
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Heals your HP by 50%.
  • $1000 Moonblast:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    95
    Effect:
    Has a 30% chance of lowering your target's Sp. Atk by 20%.
  • $1000 Charm:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    -
    Effect:
    Lowers your target's Atk by 40%.


General Rules

I)
Don't post for 2 days (3 during the Attack Phase) without announcing a VLA and I'll send you a prod. If you don't post within another 24 hours you will be replaced. Three prods also equal a replacent.
II)
Don't attack other players personally, I'll give everyone three warnings and if they are all given the person with three will be replaced.
III)
This game has some very different rules, see the post below to find them.
IV)
Play to have fun, this is the first time I've run this so it is an experiment to a certain extent. As nothing has been run similar to this before it's hard to predict how things will go. We've done our best to balance it though.
V)
Ask any question via PM or bold them in-thread, I prefer the former as I'm less likely to miss it.
VI)
Seriously, read the rules below or you'll have no idea what's happening!
VII)
Once again, do the above.
VIII)
I hold the right to change these rules at will, I may also replace or kill any player for any reason I deem fit.
VIV)
Targets should be bolded or in VOTE: tags.
Last edited by Arceus on Sat Jul 11, 2015 7:50 pm, edited 45 times in total.
Always keep your foes confused. If they are never certain who you are or what you want, they cannot know what you are like to do next.
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Post Post #1 (isolation #1) » Tue Jun 02, 2015 7:18 am

Post by Arceus »

Pokémon Mafia Rules

This forum has had many Pokémon themed games, however I doubt any were as Pokémon themed as this. The others tend to be mafia with Pokémon features, this one will be Pokémon with mafia features.
There will be levels, move-sets, items, money, stats, TM's, evolutions, types, you get the point. The only thing I've decided not to add is EV's and IV's, as many don't even know what they are.
As this game will not be like any normal mafia game I highly suggest you read the rules for this game. Otherwise you will not have a clue what is happening.

There are quite a few rules however a lot are just explanations for what I'm calculating and doing in the background, I'll make sure the game is simple to follow and play for all my players.

Short Overview:

There are two factions the "Dark Pokémon" and the other "regular" pokémon. The aim of the dark pokémon is to make all "regular" pokémon faint and the goal of the regulars is to make all the dark ones faint.

The game is played in two phases: the Target Phase and the Attack Phase. During the target phase players vote who they wish to use a move against during the attack phase. There are no lynches or majorities, each player just chooses who they will target. Once everyone has a target the game moves to the attack phase, now everyone chooses a move to use. Moves can "damage" opponents, manipulate or weaken others. Some may require targeting yourself (meaning you need to self target in the target phase) and will give you various bonuses.

Once all moves are sent in the mod will resolve all actions and will open a new target phase by posting how much HP (in %) each player has left. If a player ever reaches 0 HP they faint and are out of the game, the mod will reveal their role and information.

During both of these phases players may post. The game ends once one of the two factions has met their goal.

Detailed Overview:

This is a detailed explanation of all the rules.

Your Pokémon:

Each pokémon has various features: type, stats, level, moves and ability. Your pokémon's type basically decides which moves you are resistant/weak to, this is explained in the "Attack Phase" section. The stats decide what your pokémon is good at:
  • HP - This is your max Health Points, the more you have the harder you are to kill.
  • Atk - This is your attack, higher attack means physical attacks do more damage against others.
  • Def - This is your defence, higher defence means physical damage do less damage against you.
  • Sp. Atk/Def - The same as Atk and Def but for special attacks.
  • Spd - Speed, the higher your speed is the earlier your attack is resolved during the Attack Phase.

Your level grows every time a player faints, when you gain a level your stats raise and there's a chance you can learn a move or even evolve. You can have a max of 4 moves so if you have less than 4 to start with the move is just added to your move-set. However if you already have 4 moves you must choose one to forget.
Some pokémon evolve at a certain level, when you evolve you gain higher stats and there's a chance your ability or type changes.
All players start at level 1.

Abilities do whatever they say they do in your role PM, feel free to ask me about it if you don't understand it.

Target Phase:

During the target phase you have to vote who you want to target with a move in the attack phase. All moves have a description saying "Target: Self" or "Other". If it says "Target: Other" you need to target another player besides yourself to use that move, moves with "Self" require you to vote (target) yourself. This phase ends when everyone has placed their vote on a target and a day has passed without anyone changing. Players are free to change targets as many times as they want.
You may also choose to VOTE: Nobody to not take any action next target phase.
If no target is chosen after 1 week no move may be taken next Action Phase as a penalty.

Attack Phase:

During the attack phase you choose which move you want to use. If you choose to attack another pokémon the following happens:

(The symbol for "Physical" is Image, "Special" Image and "Status" Image.)

If the move is a "Special" or "Physical" move I'll calculate how much damage your target receives. Moves are stronger if they match your pokémons type and if it has a higher "Power".
There is also a type chart in pokémon, meaning that certain types are weak or resistant to certain types of moves. To find out which types are effective against which type see this chart:

Image

There are some moves which can inflict "Status Problems/Effects" onto your target as a side effect. The status problems are:
  • Burn - Each target phase you will loose 12.5% of your HP and your Atk is halved.
  • Paralyse - Each move has a 40% chance of failing during the attack phase. Your speed is lowered by 75% as well.
  • Freeze - Your moves have an 80% chance of failing, if they succeed you loose this status problem.
  • Poison - You loose 12.5% of your life each target phase.
  • Sleep - Your moves fail for 1-3 attack phases (random).

There may be other effects which are described with the move.

If your move is a status move it doesn't do any damage. It changes your targets stats, heals HP or inflicts/heals status problems.

Also note that a stat can be raised or lowered by a max of 90% by status moves.

Shop:

During the Attack Phase you may also buy items from the shop, which is in the first post in thread. Here you'll be able to buy a range of items sorted into two groups: Battle Items and One-Shot Items. You may have only one battle item, these give you various bonuses. If you buy a battle item and you've already got one they will be swapped.
One-shot items are items which are used when your move resolves, they can teach moves, raise stats or heal HP.

Every player starts with $1000, except for the Dark Pokémon, which start with $1500. Every time a player faints you gain $100 plus the amount the fainted player(s) still had. If a Dark Pokémon faints the other Dark Pokémon get nothing.
All actions taken during the attack phase are sent to the mod via PM.

That's all you need to know, Have fun!
Last edited by Arceus on Sat Jul 04, 2015 10:54 pm, edited 2 times in total.
Always keep your foes confused. If they are never certain who you are or what you want, they cannot know what you are like to do next.
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Post Post #2 (isolation #2) » Tue Jun 02, 2015 7:20 am

Post by Arceus »

Sending out PM's, the game will start when 9 have confirmed. All those that don't confirm in the next (expired on 2015-06-04 15:20:51) will be replaced.

Enough PM's are in to start however a few people are deciding wether to get an item. I'll give them (expired on 2015-06-04 00:49:33) to do so.

Eyestott has requested replacement, I'm looking for a replacement.

Keep in mind that all players get notified their stats were changed at the start of a target phase.
Always keep your foes confused. If they are never certain who you are or what you want, they cannot know what you are like to do next.
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Post Post #3 (isolation #3) » Wed Jun 03, 2015 4:05 am

Post by Arceus »

Target Phase 1 Start


BlueBloodedToffee's HP:
100%
Lucky2u's HP:
100%
Randomidget's HP:
90%
Burned

Marcrell's HP:
100%
Eyestott's HP:
100%
McMenno's HP:
100%
Nyankotachi's HP:
100%
Burn Your House Down's HP:
100%
Kari's HP:
100%
A Simple Plan's HP:
100%
Boonskiies's HP:
100%
ProHawk's HP:
100%
Domino's HP:
100%

Target Count 1.00:


Not Targeting (13):
BlueBloodedToffee, Lucky2u, Randomidget, Marcrell, McMenno, Eyestott, Nyankotachi, Burn Your House Down, Kari, A Simple Plan, Boonskiies, ProHawk, Domino

Deadline is in (expired on 2015-06-10 11:05:42).


Eyestott is being replaced and McMenno has until the deadline in the last post to confirm.
He and the replacement will both still be able to purchase a battle item by PM'ing me.
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Post Post #10 (isolation #4) » Wed Jun 03, 2015 5:18 am

Post by Arceus »

In post 9, Burn Your House Down wrote:I wonder what the advantages of being a Dark Pokemon are... is it only just knowing their teammate's alignment? Because this seems suspiciously like a Nightless...

I've mentioned that it's a warped version of a 4:9 nightless.
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Post Post #12 (isolation #5) » Wed Jun 03, 2015 5:24 am

Post by Arceus »

ZZZX replaces Eyestott!
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Post Post #18 (isolation #6) » Wed Jun 03, 2015 6:06 am

Post by Arceus »

In post 17, BlueBloodedToffee wrote:
In post 10, Arceus wrote:
I've mentioned that it's a warped version of a 4:9 nightless.

Is warped another word for bastard?

No, heavily modified and twisted.
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Post Post #26 (isolation #7) » Wed Jun 03, 2015 7:27 am

Post by Arceus »

"
Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled Trainers should try to win with the Pokémon they love best.
" ~ Karen (HG/SS)
Target Count 1.01:


Boonskiies (1):
BlueBloodedToffee
Burn Your House Down (1):
Nyankotachi
Kari (1):
Burn Your House Down
Randomidget (1):
Lucky2u
BlueBloodedToffee (1):
Kari

Not Targeting (8):
Randomidget, Marcrell, McMenno, Eyestott, A Simple Plan, Boonskiies, ProHawk, Domino

Deadline is in (expired on 2015-06-10 11:05:42).
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Post Post #48 (isolation #8) » Wed Jun 03, 2015 4:56 pm

Post by Arceus »

"
Life is a serious battle, and you have to use the tools you're given. It's more important to master the cards you're holding than to complain about the ones your opponents were dealt.
" ~ Grimsley (B/W)
Target Count 1.02:


Kari (3):
Burn Your House Down, BlueBloodedToffee, Lucky2u
Burn Your House Down (1):
Nyankotachi
McMenno (1):
Kari
A Simple Plan (1):
Marcrell
Marcrell (1):
Randomidget
Domino (1):
A Simple Plan

Not Targeting (5):
McMenno, Eyestott, Boonskiies, ProHawk, Domino

Deadline is in (expired on 2015-06-10 11:05:42).
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Post Post #107 (isolation #9) » Thu Jun 04, 2015 7:21 am

Post by Arceus »

"
There are bad ways to win and good ways to lose. What's interesting and troubling is that it's not always clear which is which. A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...
" ~ Grimsley (B/W)
Target Count 1.03:


Kari (3):
Burn Your House Down, BlueBloodedToffee, Lucky2u
Burn Your House Down (1):
Nyankotachi
ZZZX (1):
Domino
Domino (1):
ZZZX
McMenno (1):
Kari
A Simple Plan (1):
Marcrell
Randomidget (1):
Randomidget
Domino (1):
A Simple Plan
ProHawk (1):
McMenno

Not Targeting (2):
Boonskiies, ProHawk

Deadline is in (expired on 2015-06-10 11:05:42).

Boonskiies has been prodded, he has (expired on 2015-06-05 14:24:24) to pick it up.
Last edited by Arceus on Thu Jun 04, 2015 7:24 am, edited 2 times in total.
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Post Post #118 (isolation #10) » Thu Jun 04, 2015 5:51 pm

Post by Arceus »

Randomidget's HP is correct, lets say you have 20 HP and you loose 12,5% because your burned; you then loose 2.5 HP. You can't loose half a life so it's rounded up (2.5>3, 2.4>2) to 3 meaning that player lost 15% of their HP.
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Post Post #140 (isolation #11) » Fri Jun 05, 2015 6:06 pm

Post by Arceus »

"
Even if we don't understand each other, that's not a reason to reject each other. There are two sides to any argument. Is there one point of view that has all the answers? Give it some thought.
" ~ Alder (B/W)
Target Count 1.03:


Kari (4):
Burn Your House Down, BlueBloodedToffee, Lucky2u, McMenno
ZZZX (2):
Domino, Marcrell
Burn Your House Down (1):
Nyankotachi
Domino (1):
ZZZX
Randomidget (1):
Randomidget
Domino (1):
A Simple Plan
Marcrell (1):
ProHawk

Not Targeting (2):
Boonskiies, Kari

Boonskies is VLA.
A Simple Plan is VLA.

Deadline is in (expired on 2015-06-10 11:05:42).

"Dark Pokémon" don't have to actually be "Dark-Type Pokémon", just to clarify any possible misunderstandings.
Last edited by Arceus on Fri Jun 05, 2015 6:16 pm, edited 1 time in total.
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Post Post #143 (isolation #12) » Fri Jun 05, 2015 6:18 pm

Post by Arceus »

Domino has been prodded, he has (expired on 2015-06-07 01:19:18) to pick it up.
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Post Post #166 (isolation #13) » Sat Jun 06, 2015 9:53 am

Post by Arceus »

The Mafia have a Day-Talk Private Topic, as it's a nightless equivalent.
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Post Post #176 (isolation #14) » Sat Jun 06, 2015 9:06 pm

Post by Arceus »

"
It doesn't matter where we go, there's always someone that doesn't agree with us…
"
~ Team Rocket Executive Proton (HG/SS)
Target Count 1.04:


Kari (4):
Burn Your House Down, BlueBloodedToffee, Lucky2u, McMenno
Marcrell (3):
ProHawk, ZZZX, Nyankotachi
ZZZX (2):
Domino, Marcrell
Randomidget (1):
Randomidget
Domino (1):
A Simple Plan

Not Targeting (2):
Boonskiies, Kari

Boonskies is VLA.
A Simple Plan is VLA.
Kari is VLA.

Deadline is in (expired on 2015-06-10 11:05:42).

Domino is being replaced as he hasn't picked up his prod. He may post until then.
McMenno has been prodded, he has (expired on 2015-06-08 04:06:08) to pick it up.
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Post Post #179 (isolation #15) » Sun Jun 07, 2015 7:27 am

Post by Arceus »

Marcrell has been prodded. He's got (expired on 2015-06-08 14:26:06) to pick it up. I'm also sill seeking a replacement for Domino. I may pause the deadline if none is found before then.
Come on people, at least post once per two days.
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Post Post #184 (isolation #16) » Sun Jun 07, 2015 8:20 pm

Post by Arceus »

A Simple Plan has bren prodded, he has (expired on 2015-06-09 03:20:22) to pick it up.
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Post Post #192 (isolation #17) » Mon Jun 08, 2015 4:21 am

Post by Arceus »

"
There's always room for folks to grow and change, ain't there? And, if ya only go after what ya think is right, ya might end up rejectin' all thoughts and opinions other than yer own. That's mighty dangerous.
" ~ Clay (B/W)
Target Count 1.05:


Kari (3):
Burn Your House Down, Lucky2u, McMenno
Marcrell (3):
ProHawk, ZZZX, Nyankotachi
ZZZX (2):
Domino, Marcrell
Randomidget (1):
Randomidget
Domino (1):
A Simple Plan
Burn Your House Down (1):
BlueBloodedToffee

Not Targeting (2):
Boonskiies, Kari

Boonskies is VLA.

Deadline is paused due to replacements.

Domino and McMenno are being replaced as they haven't picked up their prods.
Kari has been prodded, she has (expired on 2015-06-09 11:21:02) to pick it up.
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Post Post #215 (isolation #18) » Mon Jun 08, 2015 6:55 am

Post by Arceus »

Bellaphant replaces domino! Please welcome her to the game! The deadline is still frozen until McMenno has a replacement.
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Post Post #219 (isolation #19) » Mon Jun 08, 2015 7:19 am

Post by Arceus »

Ack, it appears I didn't send that prod. You'll be forgiven this time as it's my fault.
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Post Post #242 (isolation #20) » Mon Jun 08, 2015 6:43 pm

Post by Arceus »

ZZZX has been prodded, he has (expired on 2015-06-10 01:43:56) to pick it up.
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Post Post #282 (isolation #21) » Tue Jun 09, 2015 8:54 am

Post by Arceus »

"
This is bad... Badbadbadbadbadbadbad! Bad for Team Plasma! Or Plasbad, for short!
" ~ Team Plasma Grunt (B2/W2)
Target Count 1.06:


Marcrell (3):
ProHawk, ZZZX, Nyankotachi
Burn Your House Down (2):
BlueBloodedToffee, Lucky2u
Kari (2):
Burn Your House Down, McMenno
ZZZX (2):
Bellaphant, Marcrell
Randomidget (1):
Randomidget
Bellaphant (1):
A Simple Plan

Not Targeting (2):
Boonskiies, Kari

Boonskies is VLA.

Deadline is paused due to replacements.

McMenno is being replaced, go invite your friend if you have one!
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Post Post #318 (isolation #22) » Wed Jun 10, 2015 6:49 am

Post by Arceus »

MarioManiac4 replaces McMenno, the deadline has been set again. You have: (expired on 2015-06-13 13:49:26).
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Post Post #324 (isolation #23) » Wed Jun 10, 2015 8:09 am

Post by Arceus »

"
Like uncooked dough, my Pokémon are sticky!
" ~ Baker Chelsie (B/W)
Target Count 1.07:


Marcrell (4):
ProHawk, ZZZX, Nyankotachi, Lucky2u
Kari (3):
Burn Your House Down, MarioManiac4, BlueBloodedToffee
ZZZX (2):
Bellaphant, Marcrell
Randomidget (1):
Randomidget
Bellaphant (1):
A Simple Plan
Burn Your House Down (1):
Kari

Not Targeting (2):
Boonskiies

Deadline is in (expired on 2015-06-13 13:49:26).

Marcrell has been prodded, he has (expired on 2015-06-11 15:09:20) to pick it up.
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Post Post #359 (isolation #24) » Thu Jun 11, 2015 6:07 pm

Post by Arceus »

"
These are not shorts! These are half-pants!
" ~ Youngster Kevin (B/W)
Target Count 1.08:


Marcrell (4):
ProHawk, ZZZX, Nyankotachi, Lucky2u
Kari (4):
MarioManiac4, BlueBloodedToffee, Bellaphant, Boonskiies
Bellaphant (2):
A Simple Plan, Burn Your House Down
ZZZX (1):
Marcrell
Randomidget (1):
Randomidget
Burn Your House Down (1):
Kari

Not Targeting (0):


Deadline is in (expired on 2015-06-13 13:49:26).

Target Phase will end early in (expired on 2015-06-13 01:08:42). If anyone unvotes this countdown is removed and if anyone changes vote it will be reset.
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Post Post #378 (isolation #25) » Thu Jun 11, 2015 11:19 pm

Post by Arceus »

"
Mostly I breathe fire, but want to exchange numbers?
" ~ Firebreather Walt (HG/SS)
Target Count 1.09:


Marcrell (5):
ProHawk, ZZZX, Nyankotachi, Lucky2u, Kari
Kari (4):
MarioManiac4, Bellaphant, Boonskiies, A Simple Plan
Bellaphant (2):
Burn Your House Down, BlueBloodedToffee
ZZZX (1):
Marcrell
Randomidget (1):
Randomidget

Not Targeting (0):


Deadline is in (expired on 2015-06-13 13:49:26).

Target Phase will end early in (expired on 2015-06-13 06:21:27). If anyone unvotes this countdown is removed and if anyone changes vote it will be reset.
Last edited by Arceus on Thu Jun 11, 2015 11:23 pm, edited 2 times in total.
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Post Post #444 (isolation #26) » Sat Jun 13, 2015 2:51 am

Post by Arceus »

"
Ensure the bed is unoccupied before getting into it!
" ~ Team Galactic Nap Room (D/P/P)
Target Count 1.10:


Marcrell (5):
ProHawk, ZZZX, Nyankotachi, Lucky2u, Kari
Kari (3):
MarioManiac4, Boonskiies, A Simple Plan
Bellaphant (2):
Burn Your House Down, BlueBloodedToffee
ZZZX (1):
Marcrell
MarioManiac4 (1)
Bellaphant
Randomidget (1):
Randomidget

Not Targeting (0):


Deadline is in paused until a replacement is found for Marcrell, then there will be 1 day left.

Marcrell has recieved his third prod and as such is being replaced.
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Post Post #458 (isolation #27) » Sat Jun 13, 2015 10:43 pm

Post by Arceus »

MarioManiac4 has requested replacement. Keep going like this and we'll break a record!
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Post Post #471 (isolation #28) » Sun Jun 14, 2015 6:52 pm

Post by Arceus »

Perpetual Nonsense (hydra of Bert and SXLTHGaiden) replaces Marcrell, one more to go!
ZZZX has been prodded, he has (expired on 2015-06-16 01:52:10) to pick it up.
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Post Post #474 (isolation #29) » Mon Jun 15, 2015 7:31 am

Post by Arceus »

Prods won't count to the prod count while I search for replacements, this phase should have ended however it has been almost twice as long so apathy is understandable. Please ask any player you know that may want to join.
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Post Post #501 (isolation #30) » Tue Jun 16, 2015 9:20 pm

Post by Arceus »

"
...The places we are born. The time we spend living... The languages we speak... We are all different. But the presence of Pokémon unites us. We share our lives with our Pokémon and our happiness grows as we all become greater than we were alone. That is why we can battle and trade with anyone we choose... Since there is sadness, we can feel joy. When there is anger, compassion is born...
" ~ Cynthia (D/P/P)
Target Count 1.11:


Perpetual Nonsense (5):
ProHawk, ZZZX, Nyankotachi, Lucky2u, Kari
Kari (3):
MarioManiac4, Boonskiies, A Simple Plan
Bellaphant (1):
Burn Your House Down
ZZZX (1):
Perpetual Nonsense
MarioManiac4 (1)
Bellaphant
Randomidget (1):

Randomidget
Boonskiies (1):
BlueBloodedToffee

Not Targeting (0):


Deadline is in (expired on 2015-06-18 04:20:17)

MarioManiac4 has decided to cancel his replacement.
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Post Post #527 (isolation #31) » Wed Jun 17, 2015 9:18 pm

Post by Arceus »

"
I SWALLOW SLUDGE TO TRANSFORM MYSELF!
" ~ Battle Frontier Trainer (R/S/E)
Final Target Count:


Perpetual Nonsense (5):
ProHawk, ZZZX, Nyankotachi, Lucky2u, Kari
Kari (3):
MarioManiac4, Boonskiies, A Simple Plan
Bellaphant (1):
Burn Your House Down
ZZZX (1):
Perpetual Nonsense
MarioManiac4 (1)
Bellaphant
Randomidget (1):
Randomidget
Boonskiies (1):
BlueBloodedToffee

Not Targeting (0):

It took a while but we've finally reached the Attack Phase. Your targets have been locked and can't be changed. Please send me the name of the move you wish to use and the name of an item from the shop if you want to buy one.

You may continue to speak during the Attack Phase and the prod deadline is raised to 3 days for the duration of it.
Once all moves are in I'll lock the thread, send you your updated role PM (stat changes due to moves, levels and items, and ability or type changes if you evolve. There's also a chance you'll get a new move!) and I'll start Target Phase 2 by posting the percentage of everyone's HP (like in the 4th post when I started the game). Once all the PM's are sent I'll open the thread again.

Burn Your House Down has been prodded, they have (expired on 2015-06-19 04:18:39) to pick it up.
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Post Post #535 (isolation #32) » Fri Jun 19, 2015 1:58 am

Post by Arceus »

Kari has been prodded and has (expired on 2015-06-20 08:58:17) to pick it up. I'm waiting upon 2 more PM's and then I'll close this phase.
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Post Post #557 (isolation #33) » Sat Jun 20, 2015 10:34 am

Post by Arceus »

Waiting on one final move from someone, that player has been sent a reminder and has (expired on 2015-06-22 17:34:25) to send is his decision.

ZZZX has been prodded and has (expired on 2015-06-21 17:34:25) to pick it up.
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Post Post #565 (isolation #34) » Sun Jun 21, 2015 6:15 am

Post by Arceus »

A Simple Plan has been prodded, he has (expired on 2015-06-22 13:15:11) to pick it up.

I need to look into why my PM's aren't being sent as I am 100% sure I sent you one ZZZX.
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Post Post #567 (isolation #35) » Sun Jun 21, 2015 8:15 pm

Post by Arceus »

And the final action is in!

I'm locking this thread and at some point in the coming 24 hours I'll send you your updated pokémon stats (if you surivive this phase, otherwise you get a dead-thread instead) and then I'll open Target Phase 2. I'm unable to do this right now as I'm literaly about to cycle to school to do a Biology exam, however the second I'm back I'll get to work on resolving all actions.
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Post Post #568 (isolation #36) » Sun Jun 21, 2015 11:23 pm

Post by Arceus »

-I messed this up and accidentally edited it, PM me if you want the HP of a player here.-
Last edited by Arceus on Sat Jul 04, 2015 9:25 pm, edited 2 times in total.
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Post Post #569 (isolation #37) » Mon Jun 22, 2015 4:24 am

Post by Arceus »

"
N's heart is pure and innocent. But there is nothing more beautiful and terrifying than innocence.
" ~ Concorida (B/W)
Target Count 2.00:


Not Targeting (13):
BlueBloodedToffee, Lucky2u, Randomidget, Perpetual Nonsense, ZZZX, MarioManiac4, Nyankotachi, Burn Your House Down, Kari, A Simple Plan, Boonskiies, ProHawk, Bellaphant

Deadline is in (expired on 2015-06-29 11:24:55).

Kari is VLA.
Nyankotachi is VLA.
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Post Post #644 (isolation #38) » Tue Jun 23, 2015 5:45 am

Post by Arceus »

"
...I dropped my balls.
" ~ Juggler (G/S)
Target Count 2.01:


Kari (2):
Lucky2u, Boonskiies
MarioManiac4 (1):
BlueBloodedToffee
Perpetual Nonsense (1):
ProHawk

Not Targeting (13):
Randomidget, Perpetual Nonsense, ZZZX, MarioManiac4, Nyankotachi, Burn Your House Down, Kari, A Simple Plan, Boonskiies, Bellaphant

Deadline is in (expired on 2015-06-29 11:24:55).

Nyankotachi is VLA.
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Post Post #645 (isolation #39) » Tue Jun 23, 2015 6:05 am

Post by Arceus »

Some have requested the damage formula used so here it is:


Arceus wrote:Image
Image
Players
= Number of players alive.
Level
= Level of pokémon attacking * 10, except for level 1. If a player is level 1 the level is "1".
Atk/Def
= The Atk (or Sp. Atk if using a Special move) of the attacker and the Def (or Sp. Def if getting attacked by a special move) of the defender.
Power
= Power of the move being used.
STAB
= is "1.5" if the move used is the same type as the user.
Effectiveness
= Super Effective is "1.5" and not very effective is "0.5", if a move is super effective against both the defenders types then it's "2" and if not effective against both it's "0.25". If a move is super effevtive against one type (multi-type pokémon) and not effective against the other it's "1".
Other:
= Any other modifiers from abilities or items.

Minimum damage is 1 and results are rounded off to the nearest whole number.
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Post Post #670 (isolation #40) » Tue Jun 23, 2015 8:40 pm

Post by Arceus »

They get used when your move is resolved, if you already have fainted before then they can't bring you back to life. Battle Items take effect then as well.
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Post Post #694 (isolation #41) » Thu Jun 25, 2015 2:26 am

Post by Arceus »

"
Meow, meow, it’s a battle, meow. (That sounds stupid, doesn’t it?)
" ~ Trainer in the Battle Subway (B/W)
Target Count 2.02:


Kari (3):
Lucky2u, Boonskiies, Burn Your House Down
MarioManiac4 (2):
BlueBloodedToffee, Perpetual Nonsense
Perpetual Nonsense (2):
ProHawk, Randomidget
Boonskiies (1):
Kari

Not Targeting (5):
ZZZX, MarioManiac4, Nyankotachi, A Simple Plan, Bellaphant

Deadline is in (expired on 2015-06-29 11:24:55).

If not healed a burn is permanent.
BlueBloodedToffee has been prodded, he has (expired on 2015-06-26 09:26:58) to pick it up.
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Post Post #709 (isolation #42) » Thu Jun 25, 2015 10:47 pm

Post by Arceus »

"
My own children won't even give me there phone numbers.
" ~ Fisherman (HG/SS)
Target Count 2.03:


Kari (2):
Boonskiies, Burn Your House Down
Perpetual Nonsense (3):
ProHawk, Randomidget, Bellaphant
ZZZX (2):
BlueBloodedToffee, Lucky2u
A Simple Plan (1):
Perpetual Nonsense
Boonskiies (1):
Kari

Not Targeting (4):
ZZZX, MarioManiac4, Nyankotachi, A Simple Plan

Deadline is in (expired on 2015-06-29 11:24:55).
Last edited by Arceus on Sat Jun 27, 2015 7:26 am, edited 1 time in total.
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Post Post #738 (isolation #43) » Sat Jun 27, 2015 7:35 am

Post by Arceus »

"
You have to be strong on your own. You have to live! You have to go home... Tell everyone about what happened here. So that... nothing like this ever happens again.
" ~ Main Character (PMD-EoT/S)
Target Count 2.04:


Kari (3):
Boonskiies, Burn Your House Down
Perpetual Nonsense (4):
ProHawk, Randomidget, Bellaphant
ZZZX (2):
BlueBloodedToffee, Lucky2u
A Simple Plan (1):
Perpetual Nonsense
Boonskiies (1):
Kari
BlueBloodedToffee (1):
ZZZX

Not Targeting (4):
MarioManiac4, Nyankotachi, A Simple Plan

Deadline is in (expired on 2015-06-29 11:24:55).

I'm seeking a replacement for A Simple Plan.

MarioManiac4 and Kari have been prodded, they have (expired on 2015-06-28 14:35:01) to pick it up.
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Post Post #769 (isolation #44) » Mon Jun 29, 2015 9:04 am

Post by Arceus »

"
Thanks for helping me get my Pokedex back. I don't know what Rowan would have done to me if I lost it...ewww I don't want to even think about that.
" ~ Dawn (D/P/P)
Target Count 2.05:


ZZZX (4):
BlueBloodedToffee, Lucky2u, Nyankotachi, Bellaphant
Kari (2):
Boonskiies, Burn Your House Down
Perpetual Nonsense (2):
ProHawk, Randomidget
A Simple Plan (1):
Perpetual Nonsense
Boonskiies (1):
Kari
BlueBloodedToffee (1):
ZZZX

Not Targeting (2):
MarioManiac4, A Simple Plan

Deadline is paused for replacement, when (s)he replaces in (s)he'll have 2 days to vote.

I'm seeking a replacement for A Simple Plan.

Randomidget has been prodded, he has (expired on 2015-06-30 16:04:45) to pick it up.
Last edited by Arceus on Mon Jun 29, 2015 10:00 am, edited 1 time in total.
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Post Post #770 (isolation #45) » Mon Jun 29, 2015 9:59 am

Post by Arceus »

Pisskop replaces A Simple Plan!
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Post Post #815 (isolation #46) » Tue Jun 30, 2015 8:20 am

Post by Arceus »

"
If I'm wearing a bikini...where do I put my Pokeballs? Teehee...woman's secret!
" ~ Random Swimmer (B/W)
Target Count 2.06:


ZZZX (4):
BlueBloodedToffee, Lucky2u, Nyankotachi, Bellaphant
Kari (2):
Boonskiies, Burn Your House Down
Perpetual Nonsense (2):
ProHawk, Randomidget
Pisskop (1):
Perpetual Nonsense
Boonskiies (1):
Kari
BlueBloodedToffee (1):
ZZZX
Burn Your House Down (1):
Pisskop

Not Targeting (1):
MarioManiac4

Deadline is in (expired on 2015-07-01 15:20:22).

@Burn Your House Down: A Target Phase can be ended early by having everyone vote.

MarioManiac4 and Boonskiies have been prodded, they have (expired on 2015-07-01 15:20:22) to pick it up.
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Post Post #843 (isolation #47) » Wed Jul 01, 2015 8:26 am

Post by Arceus »

"
Heheh! This gym is great! It's full of women!
" ~ Random Gym Trainer (D/P/P)
Final Target Count:


ZZZX (4):
BlueBloodedToffee, Lucky2u, Nyankotachi, Bellaphant
Kari (3):
Boonskiies, Burn Your House Down, Pisskop
Perpetual Nonsense (2):
ProHawk, Randomidget
Pisskop (1):
Perpetual Nonsense
Boonskiies (1):
Kari
BlueBloodedToffee (1):
ZZZX

Not Targeting (1):
MarioManiac4

Target Phase 2 has now ended, please send me the move you wish to use on your target and if you want to buy an item; the name of it.

MarioManiac4 failed to pick up his prod and as such is being replaced, he also failed to select a target so whoever replaces him won't use a move this Attack Phase.

The deadline for all PM's is: (expired on 2015-07-04 15:26:46).
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Post Post #895 (isolation #48) » Fri Jul 03, 2015 10:40 am

Post by Arceus »

3 more to go, all those that still need to send their action in have been reminded.
Further more Nyankotachi has been prodded, they have (expired on 2015-07-04 17:40:37) to pick it up.
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Post Post #919 (isolation #49) » Sat Jul 04, 2015 8:17 pm

Post by Arceus »

I'm seeking a replacement for Nyankotachi, and the deadline has come to an end so if you haven't sent an action you won't be taking any tonight.
This game could speed up if everyone gets there target's/actions in quickly, the Target Phase ends early if everyone has a target and the Attack phase ends with all actions beings sent. Due to the inactivity of a few players neither of these have been reached as off now, which is a shame.
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Post Post #920 (isolation #50) » Sat Jul 04, 2015 9:25 pm

Post by Arceus »

Target Phase 3 Almost Starting


BlueBloodedToffee's HP:
89%
Lucky2u's HP:
100%
Randomidget's HP:
70%
Burned

Perpetual Nonsense's HP:
0%
Fainted!

ZZZX's HP:
79%
MarioManiac's HP:
91%
Nyankotachi's HP:
100%
Burn Your House Down's HP:
100%
Kari's HP:
0%
Fainted!

Pisskop's HP:
100%
Boonskiies's HP:
100%
ProHawk's HP:
100%
Bellaphant's HP:
54%
Burned


Kari and Perpetual Nonsense have reached 0 HP, and have thus fainted. Their role PM's were:

Spoiler: Perpetual Nonsense: Turtwig
Image
Type:
Image
This means you are weak to Fire, Flying, Poison and Ice type attacks. Electric, Grass, Water and Ground type attacks do less damage.
Stats:

  • Level:
    1
  • HP:
    1
  • Atk:
    10 (
    -20% Move
    )
  • Def:
    8
  • Sp. Atk:
    7
  • Sp. Def:
    7
  • Spd:
    5

Ability:
Overgrow - When your HP is below 33.3% of it's maximum, your grass type moves gain 50% power.
Item:
Amulet Coin
Money:
$500
Moves:

  • Tackle:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    40
    Effect:
    -

Win Condition:
Dark Pokémon
- You win when all Regular Pokémon have fainted.

Spoiler: Kari: Blitzle
Image
Type:
Image
This means you are week to Ground type attacks. Flying, Steel and Electric type attacks do less damage.
Stats:

  • Level:
    1
    HP:
    4
  • Atk:
    11
  • Def:
    9 (
    +50% Eviolite
    )
  • Sp. Atk:
    9
  • Sp. Def:
    9 (
    +50% Eviolite
    )
  • Spd:
    13

Ability:
Motor Drive - If you are targeted by an electric type move it does no damage and your Spd is raised by 20%.
Item:
Eviolite
Money:
$0
Moves:

  • Quick Attack:

    Target:
    Other
    Type:
    Image
    Group:
    Image
    Power:
    40
    Effect:
    This move always gets resolved first.

Win Condition:
Regular Pokémon
- You win when all Dark Pokémon have fainted.

Everyone has grown two levels and has gained some money, I'm now making the updated role PM's which you will receive in a few hours.
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Post Post #921 (isolation #51) » Sat Jul 04, 2015 10:45 pm

Post by Arceus »

"
Oh... I guess I was trying too hard... I... I've only recently become a Gym Leader. I tried too hard to be someone I'm not. I have to do things my natural way. If I don't, my Pokémon will be confused. Thanks for teaching me that. For that, you deserve this.
" ~ Flannery (HG/SS)
Target Count 3.00:


Not Targeting (11):
BlueBloodedToffee, Lucky2u, Randomidget, ZZZX, MarioManiac4, Nyankotachi, Burn Your House Down, Pisskop, Boonskiies, ProHawk, Bellaphant

Deadline is in (expired on 2015-07-12 05:45:47).

I'm seeking a replacement for Nyankotachi.
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Post Post #1000 (isolation #52) » Mon Jul 06, 2015 6:59 am

Post by Arceus »

"
MY POISON STING WILL ENTER YOU.
" ~ Random Battle Frontier Trainer (D/P/P)
Target Count 3.01:


MarioManiac4 (5):
Boonskiies, Burn Your House Down, Randomidget, Bellaphant, BlueBloodedToffee
BlueBloodedToffee (3):
Lucky2u, Pisskop, ZZZX

Not Targeting (3):
MarioManiac4, Nyankotachi, ProHawk

Deadline is in (expired on 2015-07-12 05:45:47).

I'm seeking a replacement for Nyankotachi.
Last edited by Arceus on Tue Jul 07, 2015 8:44 am, edited 1 time in total.
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Post Post #1043 (isolation #53) » Tue Jul 07, 2015 8:42 am

Post by Arceus »

Target Count 3.02:


MarioManiac4 (5):
Boonskiies, Burn Your House Down, Randomidget, Bellaphant, BlueBloodedToffee
BlueBloodedToffee (3):
Lucky2u, Pisskop, ZZZX

Not Targeting (3):
MarioManiac4, Nyankotachi, ProHawk

Deadline is in (expired on 2015-07-12 05:45:47).

I'm seeking a replacement for Nyankotachi.
Kari has been prodded and has (expired on 2015-07-08 15:44:01) to pick it up.
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Post Post #1065 (isolation #54) » Thu Jul 09, 2015 8:27 am

Post by Arceus »

Image

Target Count 3.03:


MarioManiac4 (5):
Boonskiies, Burn Your House Down, Randomidget, Bellaphant, BlueBloodedToffee
BlueBloodedToffee (3):
Lucky2u, Pisskop, ZZZX

Not Targeting (3):
MarioManiac4, Nyankotachi, ProHawk

Deadline is in (expired on 2015-07-12 05:45:47).

I'm seeking a replacement for Nyankotachi, please invite anyone who may be interested as I really don't want to pause the deadline.
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Post Post #1072 (isolation #55) » Fri Jul 10, 2015 12:44 am

Post by Arceus »

MarioManiac4, Bellaphant and Burn Your House Down have been prodded. They have (expired on 2015-07-11 07:44:31) to pick it up.
Burn Your House Down and MarioManiac5 however now have 3 prods and therefore need to be replaced, I honestly don't know what to do. 3 replacements will not be reachable before deadline and another postponed deDline will just lead to more apathy and prods. I've decided I won't replace BYHD and Mario for the best will of the game, however this is their final warning.
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Post Post #1137 (isolation #56) » Fri Jul 10, 2015 9:46 pm

Post by Arceus »

MarioManiac4 has failed to pick up his prod and is as such being replaced. I'm afraid the deadline is once more going to be paused until replacements are found.
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Post Post #1140 (isolation #57) » Fri Jul 10, 2015 9:52 pm

Post by Arceus »

Players not taking action really screws up the balance of the game, I also do not know what to do right now. Thanks to all of you who did stick with the game, it's appreciated.
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Post Post #1146 (isolation #58) » Sat Jul 11, 2015 4:38 am

Post by Arceus »

I have 4 things I can currentely do and I feel as a mod that I should let my players choose how this game goes, everyone in-thread or via PM must order them into a list from most wanted to least and I'll take action depending on the result.
The choices are:
  • Abandon the game.
  • Mod-kill the needed replacement slots.
  • Let the slots take no action.
  • Continue this phase and wait for replacements.

Everyone has 1 day to give their list, once that has passed I'll take the chosen option.
Deadline: (expired on 2015-07-12 11:38:53)
Once again thanks to all those that have played, your loss of interest is understandable. Whatever happens I plan to redo this setup later and I'll make sure to fix the things that don't work well. (Like making the target system work even with inactivity.)
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Post Post #1147 (isolation #59) » Sat Jul 11, 2015 4:47 am

Post by Arceus »

Forgot to add this:
The mafia's choice counts more than a towns choice as to make it more fair on them if they have any of them amongst the replaced.
Don't use this as evidence as alignment as this would have been done whatever the situation was, and using it may blow up in your face.
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Post Post #1222 (isolation #60) » Sat Jul 11, 2015 7:48 pm

Post by Arceus »

Are you guys okay with posting your own role PM's, as there are like 40+ as they changed each phase?
I'll give you the mod-thread for all my *cluttered* info though: http://forum.mafiascum.net/viewtopic.php?f=90&t=61943
The dark pokemon can decide whether they want their PT opened.
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