Newbie 1723 - Game Over!

For Newbie Games, which have a set format and experienced moderators. Archived during the 2023 queue overhaul.
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Newbie 1723 - Game Over!

Post Post #0 (isolation #0) » Mon Jun 27, 2016 11:03 am

Post by Ircher »

Welcome to
Newbie 1723
!

Hosted by Ircher (Backup: Sir Cakez)

Spoiler: Playerlist
1.
worf
BlizzardMist
Vecna+
2.
e_is_cool+
Nictherat
3. Dirty Harry+
4.
Faalcon+
Skold (SE)+
Faalcon+
5.
Franky+
Loopdan+
6.
matchia
Storma
rb+
7.
snoe (SE)
Errantparabola (SE)+
Goodmorning (SE)+
8. thenewearth (SE)+
9. Nachomamma8 (IC)+
+ = Confirmed;
Replaced
; * = Prod

Spoiler: Final Players (Spoilers!)
1. Vecna
3. Dirty Harry2
4. Faalcon
7. Goodmorning (SE)
9. Nachomamma8 (IC)

Spoiler: Victorious Players (Spoilers!)
1. Vecna,
Mafia Roleblocker
, won !
9. Nachomamma8 (IC),
Mafia Goon
, won !

Spoiler: Dead Players (Spoilers!)
8. thenewearth (SE),
Vanilla Townie
, was lynched .
6. rb,
Vanilla Townie
, was killed .
2. Nictherat,
Town Doctor
, was lynched .
5. Loop,
Town Cop
, was killed .
7. goodmorning (SE),
Vanilla Townie
, was lynched .
3. Dirty Harry2,
Vanilla Townie
, was endgamed .
4. Faalcon,
Vanilla Townie
, was endgamed .








Newbie Setup
(Stolen Directly from the Queue Post)
Matrix6 (as designed by Cogito Ergo Sum):

ABC
1Town JailkeeperVanilla TownieMafia Goon
2Mafia RoleblockerTown CopTown Doctor
3Town 1-shot
Bulletproof
Mafia GoonTown Tracker

Each Newbie Game will be given a setup that incorporates either one row or one column. The remaining six roles will be filled in by mafia goons and vanilla townies appropriately, to create a 2-mafia and 7-town setup. They are listed below.

Spoiler: Full Setups
Row 1:
Mafia Goon x 2, Town Jailkeeper, Vanilla Townie x 6
Row 2:
Mafia Roleblocker, Mafia Goon, Town Cop, Town Doctor, Vanilla Townie x 5
Row 3:
Mafia Goon x 2, Town 1-shot Bulletproof, Town Tracker, Vanilla Townie x 5
Column A:
Mafia Roleblocker, Mafia Goon, Town Jailkeeper, Town 1-shot Bulletproof, Vanilla Townie x 5
Column B:
Mafia Goon x 2, Town Cop, Vanilla Townie x 6
Column C:
Mafia Goon x 2, Town Doctor, Town Tracker, Vanilla Townie x 5


All Newbie games should use the Natural Action Resolution system for determining Night action effects. Roleblocker actions will take precedence over Jailkeeper actions should that apply. The 1-shot Bulletproof is a passive ability that cannot be roleblocked.

Spoiler: Sample Role PMs
Vanilla TownieWelcome!

You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town JailkeeperWelcome!

You are a
Town Jailkeeper
.

You may target one player per night phase. This player will be protected from kills and be prevented from using their own action, if they have one, during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town CopWelcome!

You are a
Town Cop
.

You may target one player per night phase. At the end of the night phase, you will be informed if they are
Town
or
Mafia
. If you are roleblocked, you will receive no result.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town DoctorWelcome!

You are a
Town Doctor
.

You may target one player per night phase. This player will be protected from kills during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is here.

1-shot Bulletproof TownieWelcome!

You are a
1-shot Bulletproof Townie.


You will survive 1 kill attempt during the game. This does not include lynches.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town TrackerWelcome!

You are a
Town Tracker
.

You may target one player per night phase. At the end of the night phase, you will be informed what player they targeted with their action, if any.

You win when all threats to the Town have been eliminated.


The game thread is here.

Mafia GoonWelcome!

You are a
Mafia Goon
.

Your partner is PLAYER, who is a
Mafia Goon/Roleblocker
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Mafia RoleblockerWelcome!

You are a
Mafia Roleblocker
.

Your partner is PLAYER, who is a
Mafia Goon
.

You may target one player per night. This player will be prevented from performing their own action, if any.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.
Last edited by Ircher on Wed Aug 17, 2016 10:29 am, edited 48 times in total.
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Post Post #1 (isolation #1) » Mon Jun 27, 2016 11:05 am

Post by Ircher »

Rules

1. All site and mafia rules must be adhered to in this game. Some of the major ones are covered below.
2.
Do NOT discuss ongoing games in this thread. In addition, do NOT discuss this game outside this thread and any other places where I have specifically allowed (like the Mafia PT.)

3. The mod reserves orange in the game thread. In addition, in private threads,
Yellow will be used instead.
Do not attempt to impersonate me. In addition, be aware that a backup mod may reserve a different color; do not impersonate them
4.
Encryption of any kind is forbidden. Breadcrumbing is fine.

5.
Trust tells are forbidden and should not be used.

6. Do not use *provable* randomness.
7. Pre-game will last 72 hours, and the game thread alongside all PTs shall be open during that time. Days will have a deadline of 14 days and extensions will only be given in extreme circumstances. Night will last 48 hours.
Mafia do NOT have daytalk.

8. All players, in addition to confirming their role by pm, are expected to
post at least once during pre-game
. Failure to do so will result in a prod. Prods will be issued every 48 hours with no exceptions. Players will have 24 hours to respond to a prod.
Moderator discretion will be used to determine when a player should be replaced due to too many prods; there is no set magic number.

9. The IC position is a volunteer teaching position. They are expected to abide by the How to be a Good IC Article and have at least 5 games of experience on the site. Feel free to ask the IC about any
theory-related
questions.
10. To vote, use bolded tags or vote tags. They will look like this: (The latter is preferred)
Vote: Playernane
or VOTE: Playername. The code is shown below:

Code: Select all

[v]Playername[/v]

11. To unvote, use bolded tags or unvote tags. They will look like this:
Unvote: Playername
or UNVOTE: Playername.
You do not have to unvote to change votes.
Code follows:

Code: Select all

[uv]Playername[/uv]

12. You can vote for No Lynch just as you can a player: VOTE: No Lynch.
13. A lynch occurs when 50% of players (rounded down) + 1 vote for a player. The final vote is called the hammer, and once a hammer is placed, that player's fate is sealed. After a hammer, the game enters twilight ,and all living players (including the lynched player) may continue to post
until I either a) Lock the thread or b) Post the final VC.
If a wagon does not get enough votes before deadline, then the day will end in No Lynch.
14.
Confirm by pm'ing me your role name and what your ability(ies) do if you have any.

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Post Post #2 (isolation #2) » Mon Jun 27, 2016 11:06 am

Post by Ircher »

Role PMs will be sent now.

When all role pms are sent, this thread shall be unlocked and pre-game will end in 72 hours after that time.
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Post Post #3 (isolation #3) » Mon Jun 27, 2016 11:25 am

Post by Ircher »

All role pms have been sent!


Pre-game ends on July 1, 2016 9:30 AM or in (expired on 2016-07-01 09:30:00)

To confirm, please PM me your role and any abilities you have and what those abilities do. (Don't forget to post here too!)


Note: Votes will not be officially counted until pre-game ends. They will still be unofficially counted for reference purposes.

Last edited by Ircher on Mon Jun 27, 2016 2:35 pm, edited 1 time in total.
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Post Post #18 (isolation #4) » Tue Jun 28, 2016 12:33 pm

Post by Ircher »

Pre-Game VC #1 (For Reference Purposes Only)Worf (0) -
e_is_cool (0) -
Harry (0) -
Faalcon (0) -
Franky (0) -
Matchia (0) -
Snoe (0) -
Earth (2) - ,
Nacho (1) -
Not Voting (6) - Worf, e_is_cool, Harry, Faalcon, Matchia, Snoe

Lynch ThresholdInfinity! (For Now!)

DeadlinePre-game ends on July 1, 2016 9:30 AM or in (expired on 2016-07-01 09:30:00).

Mod NotesWe're still in pre-game, so votes aren't being officially counted yet!
Last edited by Ircher on Tue Jun 28, 2016 12:36 pm, edited 1 time in total.
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Post Post #25 (isolation #5) » Wed Jun 29, 2016 1:27 am

Post by Ircher »

Pre-Game VC #2 (For Reference Purposes Only)Worf (0) -
e_is_cool (0) -
Harry (0) -
Faalcon (0) -
Franky (0) -
Matchia (0) -
Snoe (0) -
Earth (3) - , ,
Nacho (1) -
Not Voting (5) - Worf, Harry, Faalcon, Matchia, Snoe

Lynch ThresholdInfinity! (For Now!)

DeadlinePre-game ends on July 1, 2016 9:30 AM or in (expired on 2016-07-01 09:30:00).

Mod NotesWe're still in pre-game, so votes aren't being officially counted yet!
Mod will be V/LA from 7/11 to 7/15 and 7/25 to 7/29.
Last edited by Ircher on Wed Jun 29, 2016 2:04 am, edited 1 time in total.
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Post Post #38 (isolation #6) » Thu Jun 30, 2016 4:53 am

Post by Ircher »

If you've confirmed (Correctly), there will be a + next to your name in the playerlist spoiler in the initial post.

Those who haven't confirmed yet have exactly 30 minutes to confirm before I replace them.
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Post Post #39 (isolation #7) » Thu Jun 30, 2016 11:43 am

Post by Ircher »

ErrantParabola (SE) replaces snoe (SE).
BlizzardMist (hopefully!) replaces Worf.
Seeking replacement for matchia.
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Post Post #41 (isolation #8) » Thu Jun 30, 2016 2:58 pm

Post by Ircher »

Pre-Game VC #2 (For Reference Purposes Only)Blizzard (0) -
e_is_cool (1) -
Harry (0) -
Faalcon (0) -
Franky (0) -
Matchia (0) -
Parabola (0) -
Earth (4) - , , ,
Nacho (0) -
Not Voting (4) - Blizzard, Harry, Faalcon, Matchia

Lynch ThresholdInfinity! (For Now!)

DeadlinePre-game ends on July 1, 2016 9:30 AM or in (expired on 2016-07-01 09:30:00).

Mod NotesWe're still in pre-game, so votes aren't being officially counted yet!
Mod will be V/LA from 7/11 to 7/15 and 7/25 to 7/29.
e_is_cool will be V/LA from July 3 to July 7.
Last edited by Ircher on Fri Jul 01, 2016 3:14 am, edited 4 times in total.
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Post Post #47 (isolation #9) » Fri Jul 01, 2016 3:10 am

Post by Ircher »

Day 1 Begins!


Day 1 VC #0Blizzard (0) -
e_is_cool (0) -
Harry (0) -
Faalcon (0) -
Franky (0) -
Matchia (0) -
Parabola (0) -
Earth (0) -
Nacho (0) -
Not Voting (9) - Blizzard, Harry, Faalcon, Matchia, Earth, Nacho, Franky, e_is_cool, Parabola

Lynch ThresholdWith 9 alive, it takes 5 to lynch!

DeadlineDay 1 ends on July 16, 2016 11:30 AM EST DST+1 or in (expired on 2016-07-16 11:30:00).

Mod NotesMod will be V/LA from 7/11 to 7/15 and 7/25 to 7/29.
e_is_cool V/LA from 7/3 to 7/7
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Post Post #49 (isolation #10) » Fri Jul 01, 2016 4:04 am

Post by Ircher »

Storma (hopefully) replaces matchia!
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Post Post #50 (isolation #11) » Fri Jul 01, 2016 4:05 am

Post by Ircher »

Day 1 VC #1Blizzard (0) -
e_is_cool (1) -
Harry (0) -
Faalcon (0) -
Franky (0) -
Storma (0) -
Parabola (0) -
Earth (0) -
Nacho (0) -
Not Voting (8) - Blizzard, Harry, Faalcon, Storma, Nacho, Franky, e_is_cool, Parabola

Lynch ThresholdWith 9 alive, it takes 5 to lynch!

DeadlineDay 1 ends on July 16, 2016 11:30 AM EST DST+1 or in (expired on 2016-07-16 11:30:00).

Mod Notes1 day was added for July 4.
Mod will be V/LA from 7/11 to 7/15 and 7/25 to 7/29.
e_is_cool V/LA from 7/3 to 7/7
Last edited by Ircher on Fri Jul 01, 2016 7:49 am, edited 2 times in total.
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Post Post #60 (isolation #12) » Sat Jul 02, 2016 11:18 am

Post by Ircher »

Day 1 VC #2Blizzard (0) -
e_is_cool (1) -
Harry (0) -
Faalcon (0) -
Franky (0) -
Storma (0) -
Parabola (0) -
Earth (2) - ,
Nacho (0) -
Not Voting (6) - Blizzard, Harry, Faalcon, Storma, Nacho, e_is_cool

Lynch ThresholdWith 9 alive, it takes 5 to lynch!

DeadlineDay 1 ends on July 16, 2016 11:30 AM EST DST+1 or in (expired on 2016-07-16 11:30:00).

Mod Notes1 day was added for July 4.
Mod will be V/LA from 7/11 to 7/15 and 7/25 to 7/29.
e_is_cool V/LA from 7/3 to 7/7
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Post Post #66 (isolation #13) » Sun Jul 03, 2016 12:33 pm

Post by Ircher »

In post 60, Ircher wrote:
Day 1 VC #2Blizzard (0) -
e_is_cool (1) -
Harry (0) -
Faalcon (0) -
Franky (0) -
Storma (0) -
Parabola (0) -
Earth (2) - ,
Nacho (0) -
Not Voting (6) - Blizzard, Harry, Faalcon, Storma, Nacho, e_is_cool

Lynch ThresholdWith 9 alive, it takes 5 to lynch!

DeadlineDay 1 ends on July 16, 2016 11:30 AM EST DST+1 or in (expired on 2016-07-16 11:30:00).

Mod Notes1 day was added for July 4.
Mod will be V/LA from 7/11 to 7/15 and 7/25 to 7/29.
e_is_cool V/LA from 7/3 to 7/7
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Post Post #73 (isolation #14) » Mon Jul 04, 2016 9:46 am

Post by Ircher »

Storma will have ~24 more hrs (because of the holiday) to confirm, or I'll search for a replacement.
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Post Post #74 (isolation #15) » Mon Jul 04, 2016 9:48 am

Post by Ircher »

Nudging Earth (3d 6h). Earth will have 24 hours to respond before an official prod is sent.
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Post Post #75 (isolation #16) » Mon Jul 04, 2016 9:48 am

Post by Ircher »

In post 60, Ircher wrote:
Day 1 VC #2Blizzard (0) -
e_is_cool (1) -
Harry (0) -
Faalcon (0) -
Franky (0) -
Storma (0) -
Parabola (0) -
Earth (2) - ,
Nacho (0) -
Not Voting (6) - Blizzard, Harry, Faalcon, Storma, Nacho, e_is_cool

Lynch ThresholdWith 9 alive, it takes 5 to lynch!

DeadlineDay 1 ends on July 16, 2016 9:30 PM EST DST+1 or in (expired on 2016-07-16 21:30:00).

Mod NotesMod will be V/LA from 7/10 to 7/15 and 7/25 to 7/29.
e_is_cool V/LA from 7/3 to 7/7.
Nudging Earth.
Last edited by Ircher on Wed Jul 06, 2016 9:59 am, edited 1 time in total.
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Post Post #80 (isolation #17) » Wed Jul 06, 2016 9:30 am

Post by Ircher »

Prodding everyone; (expired on 2016-07-07 16:30:34) to respond before replacement.

Mod will be V/LA July 10-18.
Last edited by Ircher on Wed Jul 06, 2016 9:45 am, edited 1 time in total.
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Post Post #91 (isolation #18) » Thu Jul 07, 2016 3:33 am

Post by Ircher »

In post 80, Ircher wrote:
Prodding everyone; (expired on 2016-07-07 16:30:34) to respond before replacement.

Mod will be V/LA July 10-18.
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Post Post #92 (isolation #19) » Thu Jul 07, 2016 1:53 pm

Post by Ircher »

rb replaces Storma.
Vecna replaces BlizzardMist.
Skold (SE) replaces Faalcon.
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Post Post #119 (isolation #20) » Fri Jul 08, 2016 4:36 am

Post by Ircher »

Day 1 VC #3Vecna (0) -
e_is_cool (2) - ,
Harry (2) - ,
Skold (0) -
Franky (0) -
rb (0) -
Parabola (0) -
Earth (1) -
Nacho (1) -
Not Voting (3) - Harry, Nacho, e_is_cool

Lynch ThresholdWith 9 alive, it takes 5 to lynch!

DeadlineDay 1 ends on July 16, 2016 9:30 PM EST DST+1 or in (expired on 2016-07-16 21:30:00).

Mod NotesMod will be V/LA from 7/10 to 7/18 and 7/25 to 7/29.
I will not accept votes based off avatars (mainly because I have them turned off.)
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Post Post #124 (isolation #21) » Fri Jul 08, 2016 5:50 am

Post by Ircher »

Dirty Harry2 is the same as Dirty Harry.
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Post Post #125 (isolation #22) » Fri Jul 08, 2016 5:51 am

Post by Ircher »

In post 119, Ircher wrote:
Day 1 VC #3Vecna (0) -
e_is_cool (2) - ,
Harry (2) - ,
Skold (0) -
Franky (0) -
rb (0) -
Parabola (0) -
Earth (1) -
Nacho (1) -
Not Voting (3) - Harry, Nacho, e_is_cool

Lynch ThresholdWith 9 alive, it takes 5 to lynch!

DeadlineDay 1 ends on July 16, 2016 9:30 PM EST DST+1 or in (expired on 2016-07-16 21:30:00).

Mod NotesMod will be V/LA from 7/10 to 7/18 and 7/25 to 7/29.
I will not accept votes based off avatars (mainly because I have them turned off.)
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Post Post #152 (isolation #23) » Sat Jul 09, 2016 4:02 am

Post by Ircher »

Day 1 VC #4Vecna (0) -
e_is_cool (2) - ,
Harry (1) -
Skold (1) -
Franky (0) -
rb (0) -
Parabola (0) -
Earth (1) -
Nacho (1) -
Not Voting (3) - Harry, Nacho, e_is_cool

Lynch ThresholdWith 9 alive, it takes 5 to lynch!

DeadlineDay 1 ends on July 16, 2016 9:30 PM EST DST+1 or in (expired on 2016-07-16 21:30:00).

Mod NotesMod will be V/LA from 7/10 to 7/18 and 7/25 to 7/29.
SirCakez will manage in my absence.
Prodding Nacho (2d 15h); Nacho has (expired on 2016-07-10 11:05:18) to respond.
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Post Post #175 (isolation #24) » Sat Jul 09, 2016 12:16 pm

Post by Ircher »

Day 1 VC #5Vecna (1) -
e_is_cool (2) - ,
Harry (1) -
Skold (1) -
Franky (0) -
rb (0) -
Parabola (0) -
Earth (1) -
Nacho (0) -
Not Voting (3) - Harry, Nacho, e_is_cool

Lynch ThresholdWith 9 alive, it takes 5 to lynch!

DeadlineDay 1 ends on July 16, 2016 9:30 PM EST DST+1 or in (expired on 2016-07-16 21:30:00).

Mod NotesMod will be V/LA from 7/10 to 7/18 and 7/25 to 7/29.
SirCakez will manage in my absence.
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Post Post #492 (isolation #25) » Sun Jul 17, 2016 11:01 am

Post by Ircher »

Night 1 Begins!

thenewearth,
Vanilla Townie
, was lynched day 1.


Note that I am back for the rest of this week (I got the end date wrong). All night actions should be sent by pm to me or bolded in the mafia pt before night ends.

Night 1 ends in (expired on 2016-07-19 17:30:00).
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Post Post #493 (isolation #26) » Tue Jul 19, 2016 10:33 am

Post by Ircher »

Day 2 Begins!


rb,
Vanilla Townie
, was killed night 1.
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Post Post #494 (isolation #27) » Tue Jul 19, 2016 10:37 am

Post by Ircher »

Day 2 VC #1Vecna (0) -
e_is_cool (0) -
Harry (0) -
Skold (0) -
Franky (0) -
Parabola (0) -
Nacho (0) -
Not Voting (7) - Vecna, e_is_cool, Harry, Skold, Franky, Parabola, Nacho

Lynch ThresholdWith 9 alive, it takes 5 to lynch!

DeadlineDay 1 ends on August 2, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-02 17:30:00).

Mod NotesMod will be V/LA from 7/25 to 7/29.
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Post Post #513 (isolation #28) » Wed Jul 20, 2016 8:06 am

Post by Ircher »

Day 2 VC #2Vecna (0) -
e_is_cool (1) -
Harry (0) -
Skold (0) -
Franky (0) -
Parabola (0) -
Nacho (1) -
Not Voting (5) - e_is_cool, Skold, Franky, Parabola, Nacho

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 2, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-02 17:30:00).

Mod NotesMod will be V/LA from 7/25 to 7/29.
The initial threshold to lynch was incorrect (as I forgot to change it);
lynches occur at 4, NOT 5 votes today.
Last edited by Ircher on Thu Jul 21, 2016 1:51 am, edited 1 time in total.
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Post Post #544 (isolation #29) » Thu Jul 21, 2016 1:50 am

Post by Ircher »

Day 2 VC #3Vecna (0) -
e_is_cool (2) - ,
Harry (0) -
Skold (0) -
Franky (0) -
Parabola (2) - ,
Nacho (0) -
Not Voting (3) - e_is_cool, Franky,

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 2, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-02 17:30:00).

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Post Post #547 (isolation #30) » Thu Jul 21, 2016 1:49 pm

Post by Ircher »

Prodding Franky (2d 3h 13m). Franky has (expired on 2016-07-22 20:49:08) to respond.
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Post Post #551 (isolation #31) » Fri Jul 22, 2016 2:01 pm

Post by Ircher »

In post 544, Ircher wrote:
Day 2 VC #3Vecna (0) -
e_is_cool (2) - ,
Harry (0) -
Skold (0) -
Franky (0) -
Parabola (2) - ,
Nacho (0) -
Not Voting (3) - e_is_cool, Franky,

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 2, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-02 17:30:00).

Mod NotesMod will be V/LA from 7/25 to 7/29.
Replacing Franky who did not pick up the prod.
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Post Post #552 (isolation #32) » Sat Jul 23, 2016 5:13 am

Post by Ircher »

Loopdan replaces Franky.
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Post Post #574 (isolation #33) » Sun Jul 24, 2016 7:30 am

Post by Ircher »

Prodding ErrantParabola (3d 23h) and e_is_cool (3d 15h). They have (expired on 2016-07-25 14:30:12) to respond.
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Post Post #575 (isolation #34) » Sun Jul 24, 2016 7:38 am

Post by Ircher »

Day 2 VC #4Vecna (0) -
e_is_cool (2) - ,
Harry (0) -
Skold (0) -
Loop (1) -
Parabola (2) - ,
Nacho (0) -
Not Voting (2) - e_is_cool, Loop

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 2, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-02 17:30:00).

Mod NotesMod is V/LA until 7/29.
I will probably be around, but not for a very long time during that period. Please address SirCakez if any issues arise during that time.

Prodding ErrantParabola (3d 23h) and e_is_cool (3d 15h). They have (expired on 2016-07-25 14:38:08) to respond.
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Post Post #610 (isolation #35) » Mon Jul 25, 2016 2:34 pm

Post by Ircher »

In post 600, Errantparabola wrote:I hate myself for having to make this post, because I haven't replaced out of a game for a year
Mod, replace me out.

I'm really sorry. I'm dealing with pretty important life things, dealing with work, and dealing with a pretty terrible illness at the same time.
Noted. (Reserved for VC).


Day 2 VC #5Vecna (0) -
e_is_cool (2) - ,
Harry (0) -
Skold (0) -
Loop (0) -
Parabola (2) - ,
Nacho (0) -
Not Voting (3) - e_is_cool, Loop,

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 2, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-02 17:30:00).

Mod NotesMod is V/LA until 7/29.
I will probably be around, but not for a very long time during that period. Please address SirCakez if any issues arise during that time.

Seeking replacement for Parabola (SE).
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Post Post #658 (isolation #36) » Tue Jul 26, 2016 2:38 pm

Post by Ircher »

Day 2 VC #6Vecna (0) -
e_is_cool (2) - ,
Harry (0) -
Skold (0) -
Loop (0) -
Goodmorning (2) - ,
Nacho (0) -
Not Voting (3) - e_is_cool, Loop,

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 2, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-02 17:30:00).

Mod NotesMod is V/LA until 7/29.
I will probably be around, but not for a very long time during that period. Please address SirCakez if any issues arise during that time.

This VC has been updated and should be accurate.


Just swapped EP's name for GM's in the votecount
Last edited by SirCakez on Wed Jul 27, 2016 5:42 am, edited 2 times in total.
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Post Post #670 (isolation #37) » Wed Jul 27, 2016 2:22 pm

Post by Ircher »

Prodding Skold (2d 3h). Skold has (expired on 2016-07-28 21:22:15) to respond.
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Post Post #686 (isolation #38) » Thu Jul 28, 2016 2:35 pm

Post by Ircher »

Replacing Skold (SE) who failed to pick up the prod.
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Post Post #687 (isolation #39) » Thu Jul 28, 2016 2:39 pm

Post by Ircher »

Day 2 VC #7Vecna (0) -
e_is_cool (2) - ,
Harry (1) -
Skold (0) -
Loop (0) -
Goodmorning (2) - ,
Nacho (0) -
Not Voting (2) - e_is_cool,

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 2, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-02 17:30:00).

Mod NotesMod is V/LA until 7/29.
I will probably be around, but not for a very long time during that period. Please address SirCakez if any issues arise during that time.

Skold is being replaced. :(
Last edited by Ircher on Sat Jul 30, 2016 2:57 am, edited 2 times in total.
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Post Post #694 (isolation #40) » Fri Jul 29, 2016 2:22 pm

Post by Ircher »

Faalcon is replacing Skold (SE). Note that this was originally Faalcon's slot, and Faalcon never gained access to the dead thread or any other potential spoilers when originally replaced.
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Post Post #697 (isolation #41) » Sat Jul 30, 2016 3:17 am

Post by Ircher »

Prodding e_is_cool (3d 0h) and Nacho (2d 13h). They have (expired on 2016-07-31 10:17:09) to respond.
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Post Post #701 (isolation #42) » Sat Jul 30, 2016 6:37 am

Post by Ircher »

In post 687, Ircher wrote:
Day 2 VC #7Vecna (0) -
e_is_cool (2) - ,
Harry (1) -
Skold (0) -
Loop (0) -
Goodmorning (2) - ,
Nacho (0) -
Not Voting (2) - e_is_cool,

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 2, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-02 17:30:00).

Mod Notese_is_cool was prodded (3d 0h). E_is_cool has (expired on 2016-07-31 10:17:09) to respond.
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Post Post #715 (isolation #43) » Sun Jul 31, 2016 8:54 am

Post by Ircher »

Replacing e_is_cool for perpetual inactivity including his most recent prod dodge.
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Post Post #720 (isolation #44) » Mon Aug 01, 2016 3:49 am

Post by Ircher »

Nictherat replaces e_is_cool. Deadline will be extended 1 day.
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Post Post #725 (isolation #45) » Mon Aug 01, 2016 6:32 am

Post by Ircher »

In post 687, Ircher wrote:
Day 2 VC #7Vecna (0) -
Nic (2) - ,
Harry (1) -
Skold (0) -
Loop (0) -
Goodmorning (2) - ,
Nacho (0) -
Not Voting (2) - Nic,

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 3, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-03 17:30:00).

Mod NotesDeadline extended 24 hours.
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Post Post #752 (isolation #46) » Tue Aug 02, 2016 3:01 am

Post by Ircher »

In post 687, Ircher wrote:
Day 2 VC #7Vecna (0) -
Nic (2) - ,
Harry (1) -
Skold (0) -
Loop (0) -
Goodmorning (2) - ,
Nacho (0) -
Not Voting (2) - Nic,

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 3, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-03 17:30:00).

Mod NotesDeadline extended 24 hours.
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Post Post #766 (isolation #47) » Wed Aug 03, 2016 3:32 am

Post by Ircher »

Prodding goodmorning (2d 22h). Morning has (expired on 2016-08-04 10:32:33) to respond.
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Post Post #778 (isolation #48) » Wed Aug 03, 2016 4:28 am

Post by Ircher »

Day 2 VC #8Vecna (0) -
Nic (3) - , ,
Harry (0) -
Faalcon (0) -
Loop (0) -
Goodmorning (2) - ,
Nacho (0) -
Not Voting (2) - Nic,

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 3, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-03 17:30:00).

Mod NotesNone.
Last edited by Ircher on Wed Aug 03, 2016 9:30 am, edited 1 time in total.
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Post Post #790 (isolation #49) » Wed Aug 03, 2016 10:24 am

Post by Ircher »

Day 2 VC #9 (LYNCH)Vecna (0) -
Nic (4) (L-0) - , , ,

Harry (0) -
Faalcon (0) -
Loop (0) -
Goodmorning (1) -
Nacho (0) -
Not Voting (2) - Nic,

Lynch ThresholdWith 7 alive, it takes 4 to lynch!

DeadlineDay 1 ends on August 3, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-03 17:30:00).

Mod NotesNone.
Last edited by Ircher on Wed Aug 03, 2016 10:25 am, edited 1 time in total.
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Post Post #791 (isolation #50) » Wed Aug 03, 2016 10:25 am

Post by Ircher »

Night 2 Begins!


Nictherat,
Town Doctor
, was lynched day 2.


Please submit night actions within (expired on 2016-08-05 17:25:22).
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Post Post #792 (isolation #51) » Fri Aug 05, 2016 10:36 am

Post by Ircher »

Day 3 Begins!


Loopdan,
Town Cop
, was killed night 2.
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Post Post #793 (isolation #52) » Fri Aug 05, 2016 10:38 am

Post by Ircher »

Day 3 VC #1Vecna (0) -
Harry (0) -
Faalcon (0) -
Morning (0) -
Nacho (0) -
Not Voting (5) - Vecna, Harry, Faalcon, Morning, Nacho

Lynch ThresholdWith 5 alive, it takes 3 to lynch!

DeadlineDay 3 ends on August 19, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-19 17:30:00).

Mod NotesNone.
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Post Post #795 (isolation #53) » Fri Aug 05, 2016 10:55 am

Post by Ircher »

Replacements will always receive information regarding night actions conducted by the initial player in the slot.
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Post Post #800 (isolation #54) » Fri Aug 05, 2016 12:15 pm

Post by Ircher »

Day 3 VC #2Vecna (0) -
Harry (0) -
Faalcon (0) -
Morning (1) -
Nacho (0) -
Not Voting (4) - Vecna, Harry, Morning, Nacho

Lynch ThresholdWith 5 alive, it takes 3 to lynch!

DeadlineDay 3 ends on August 19, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-19 17:30:00).

Mod NotesNone.
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Post Post #817 (isolation #55) » Sun Aug 07, 2016 12:52 pm

Post by Ircher »

Day 3 VC #3Vecna (0) -
Harry (0) -
Faalcon (0) -
Morning (0) -
Nacho (0) -
Not Voting (5) - Vecna, Harry, Morning, Nacho,

Lynch ThresholdWith 5 alive, it takes 3 to lynch!

DeadlineDay 3 ends on August 19, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-19 17:30:00).

Mod NotesNone.
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Post Post #822 (isolation #56) » Mon Aug 08, 2016 4:48 am

Post by Ircher »

Prodding Faalcon (2d 7h). He has (expired on 2016-08-09 11:48:35) to respond.
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Post Post #831 (isolation #57) » Tue Aug 09, 2016 1:27 am

Post by Ircher »

Day 3 Deadline #4
Lynch ThresholdWith 5 alive, it takes 3 to lynch!

DeadlineDay 3 ends on August 19, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-19 17:30:00).

Mod NotesHarry is V/LA.
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Post Post #835 (isolation #58) » Wed Aug 10, 2016 10:50 am

Post by Ircher »

Day 3 Deadline #5
Lynch ThresholdWith 5 alive, it takes 3 to lynch!

DeadlineDay 3 ends on August 19, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-19 17:30:00).

Mod NotesHarry is V/LA.
Nudging Harry (3d 11h).
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Post Post #852 (isolation #59) » Fri Aug 12, 2016 9:49 am

Post by Ircher »

Day 3 Deadline #6
Lynch ThresholdWith 5 alive, it takes 3 to lynch!

DeadlineDay 3 ends on August 19, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-19 17:30:00).

Mod NotesNone.
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Post Post #857 (isolation #60) » Sat Aug 13, 2016 7:20 am

Post by Ircher »

Day 3 Deadline #7
Lynch ThresholdWith 5 alive, it takes 3 to lynch!

DeadlineDay 3 ends on August 19, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-19 17:30:00).

Mod NotesNone.
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Post Post #867 (isolation #61) » Sun Aug 14, 2016 12:46 pm

Post by Ircher »

Day 3 VC #8Vecna (0) -
Harry (0) -
Faalcon (0) -
Morning (1) -
Nacho (0) -
Not Voting (4) - Vecna, Harry, Morning,

Lynch ThresholdWith 5 alive, it takes 3 to lynch!

DeadlineDay 3 ends on August 19, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-19 17:30:00).

Mod NotesNone.
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Post Post #880 (isolation #62) » Mon Aug 15, 2016 1:55 pm

Post by Ircher »

Day 3 Deadline #9Vecna (0) -
Harry (0) -
Faalcon (0) -
Morning (1) -
Nacho (0) -
Not Voting (4) - Vecna, Harry, Morning,

Lynch ThresholdWith 5 alive, it takes 3 to lynch!

DeadlineDay 3 ends on August 19, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-19 17:30:00).

Mod NotesNone.
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Post Post #899 (isolation #63) » Tue Aug 16, 2016 1:38 pm

Post by Ircher »

Day 3 VC #10Vecna (0) -
Harry (0) -
Faalcon (0) -
Morning (3) (L-0) - , ,

Nacho (0) -
Not Voting (2) - Harry, Morning

Lynch ThresholdWith 5 alive, it takes 3 to lynch!

DeadlineDay 3 ends on August 19, 2016 5:30 PM EST DST+1 or in (expired on 2016-08-19 17:30:00).

Mod NotesA lynch occurred.
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Post Post #900 (isolation #64) » Tue Aug 16, 2016 1:44 pm

Post by Ircher »

Goodmorning (SE),
Vanilla Townie
, was lynched Day 3!


A win condition has been achieved!


Faalcon,
Vanilla Townie
, was endgamed D3!

Dirty Harry2,
Vanilla Townie
, was endgamed D3!


The mafia consisting of Vecna,
Mafia Roleblocker
, and Nachomamma8 (IC),
Mafia Goon
, have won the game!


I will release the dead thread immediately. The mafia thread and my mod thread won't be released immediately. Nacho's confessional thread will also be released though it wasn't really used.

For Mafia: You have (expired on 2016-08-17 20:44:23) to request the deletion of any content in your PT. Failure to inform me before the deadline will result in your request being denied. The mafia PT will be released when both mafia have agreed to release the thread and/or the timer expires.
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Post Post #901 (isolation #65) » Tue Aug 16, 2016 1:47 pm

Post by Ircher »

Also, @Vecna --> I was not around when the hammer happened. Please give the moderator at least 24 hours before informing of them of such things.
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Post Post #902 (isolation #66) » Tue Aug 16, 2016 1:54 pm

Post by Ircher »

Links:


1. Nacho IC Confessional --> Practically empty
2. Dead PT --> Interesting read; esp. read Plot's thoughts in the thread as he was right at the beginning of the game
3. Mod PT --> I've made quite a few comments here so hopefully they'll be of some use for you. I also gotta do something there that I haven't done yet.... so that's why I'm not immediately releasing it.....
4. Mafia PT --> Meh, this really isn't an interesting read imo, but it might help explain the nk choices.
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Post Post #905 (isolation #67) » Tue Aug 16, 2016 2:53 pm

Post by Ircher »

I've released the mod thread. You should read it; there's goodies inside!
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Post Post #916 (isolation #68) » Sun Aug 21, 2016 7:16 am

Post by Ircher »

BTW, if there's any feedback you'd like to give me, feel free to pm me.
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Post Post #917 (isolation #69) » Sat Sep 03, 2016 10:22 am

Post by Ircher »

Srry; I just released the mafia pt...
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