Mini 1390: Game Over


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Mini 1390: Game Over

Post Post #0 (isolation #0) » Sat Oct 27, 2012 6:46 pm

Post by nhammen »

Welcome to Mini 1390! The game has ended in a
Town Win!


All Players
  1. Abaddon
    Thor665
  2. toxictaipan
  3. Idiotking
  4. Parama
    absta101
  5. Deltabacon
    Konowa
  6. Tommy
  7. JasonWazza
    _Sherlock_
  8. Sable Tip
    kwll
  9. TheTrollie
  10. Radelle
    Kinetic
  11. Cheery Dog
  12. JacobSavage
  13. Slandaar


Spoiler: Players
Living Players
  1. Idiotking
  2. Deltabacon
    Konowa
  3. JasonWazza
    _Sherlock_
  4. JacobSavage


Dead Players
  1. Parama
    absta101
    was lynched on
    Day 1
    . He was a
    Vanilla Townie
    .
  2. Tommy
    was killed on
    Night 1
    . He was a
    Vanilla Townie
    .
  3. Cheery Dog
    was killed on
    Night 1
    . He was a
    Vanilla Townie
    .
  4. Radelle
    Kinetic
    was lynched on
    Day 2
    . He was a
    Vanilla Townie
    .
  5. Abaddon
    Thor665
    was killed on
    Night 2
    . He was a
    Town Bodyguard
    .
  6. Slandaar
    was lynched on
    Day 3
    . He was a
    Bulletproof Scum
    .
  7. toxictaipan
    was killed on
    Night 3
    . He was a
    Scum Goon
    .
  8. TheTrollie
    was killed on
    Night 3
    . He was a
    Town Vigilante
    .
  9. Sable Tip
    kwll
    was lynched on
    Day 4
    . He was a
    Scum Goon
    .

Links
Last edited by nhammen on Sat Dec 22, 2012 3:11 pm, edited 61 times in total.
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Post Post #1 (isolation #1) » Sat Oct 27, 2012 6:51 pm

Post by nhammen »

The Rules (modified from TDC) - please read them!



  1. General
    1. The site-wide rules apply. Pretending to break these rules is also against the rules.
    2. This a game, so in addition to playing to win, have fun and do not intentionally ruin the fun for other players.
    3. You may never quote anything you received as PM from me. You also may never quote anything from a quicktopic. This does not apply once the game ends.
    4. Do not try to hide information within your posts by using encryption, invisible/white text or similar means. Spoilers are allowed, as long as they are clearly visible. If you are unsure whether what you're trying to do is allowed or not, please PM me.
    5. If you're dead, you may post one "bah" post only if this "bah" post does not contain any game-related information. You may not post anything more than this until I declare the game to be over.
    6. I am not a lawyer, so if you think the rules have holes, please let me know. If you exploit such a hole, expect to be punished.


  2. Voting
    1. Votes should should either use the vote tag or contain a bolded word "vote" and something that I can trace back to one of the players, such as a whole name or an abbreviation. (
      vote: nham
      ) Please make sure that I understand whom you mean to vote for. Otherwise, your vote will not count.
    2. If it looks like a vote to me, I will count it as one. If you are unsure whether what you're trying to do would be considered a vote or not, you may PM me.
    3. If at any point during the day any player has received a majority of votes, that player is lynched. The day will end and I will announce the player's death as soon as possible.
    4. Unvotes are not necessary, but the other players might appreciate them.
    5. You may
      vote: No Lynch
      . If half of the players are voting No Lynch, the day will end without a death.


  3. Deadlines
    1. All game days will have deadlines N+7 real days after the post announcing the start of the day, where N is the number of players alive at the time of that post.
    2. At the deadline of the day deadline a majority of votes
      cast
      is needed to lynch.
    3. Nights will have deadlines 72 hours after the post announcing the start of the night.
    4. Night actions not received by the night deadline will be randomized. If you want to not use your action (and it isn't compulsive), send me a message explicitly stating you don't use your ability. It
      will
      be randomized otherwise.
    5. I reserve the right to alter any deadline under extreme circumstances, but I will try to avoid this.


  4. Participation and Replacements
    1. I expect each of you to post in thread at least once every 60 hours. You will be prodded if you fail to do so.
    2. All prods will be announced in thread by me.
    3. If a player does not answer a prod by posting in thread within 48 hours of the prod or if I have to prod a player repeatedly, I will replace that player.


  5. Endgame
    1. At any point, if exactly one faction has living members or nothing can prevent this from occurring, the game ends, and all members of that faction win, and all other players lose.
    2. If all players in the game are dead, then the game ends in a draw between the factions of the last living players. All players not in these factions lose.
    3. If it becomes impossible for any faction to become the only faction remaining, then the game ends in a draw between the factions that contain living players. All players not in these factions lose.


  6. Information
    1. I will try to post a vote count near the top of every page or every 24 hours (if you produce more than one page per day).
    2. The first post will always contain the most current vote count and any other information that I feel might be helpful.
    3. In the first post I will include links to the Rules, the Setup Preview, any Day or Night Scenes, any replacements, and the Setup Reveal as these items become available.
    4. In every vote count, if a player would be lynched at deadline, I will list that player in
      bold
      in the votecount.
Last edited by nhammen on Sun Oct 28, 2012 9:50 am, edited 1 time in total.
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Post Post #2 (isolation #2) » Sat Oct 27, 2012 7:01 pm

Post by nhammen »

Setup Preview - This is a semi-open game with modular roles (heavily modified from TDC's modular roles)


All roles are as follows:
You are a
Role Name
. The game thread is located here. Confirm by PM stating your role name.

Abilities

  • Ability 1: Description
  • ...
  • Ability N: Description

Modifiers

  • Modifier: Description
  • ...
  • Modifier N: Description

Groups

Spoiler: Group Name
Group Properties


Members

  • Member 1
  • ...
  • Member N

Faction

  • Faction Name

You win when all living players are members of your faction and at least one member of your faction survives, or nothing can prevent the same.


Note: Any player may only use one ability per night.

List of Abilities:
  • Cop Investigate: Each night you can investigate another player to determine if that player is a member of the Town faction.
  • Gunsmith Investigate: Each night you can investigate another player to determine if that player possesses a Kill ability or is a member of a group with a Group Kill.
  • Motion Investigate: Each night you can investigate another player to determine whether or not that player used an Ability (including Group Kill) that night.
  • Role Investigate: Each night you can investigate another player and receive their full role PM (minus group information).
  • Vanilla Investigate: Each night you can investigate another player to determine if their role PM matches the sample Vanilla Townie role PM at the end of this post.
  • Bodyguard: Each night you can protect another player. If the targeted player would die, instead they live and you die. The targeted player survives regardless of how many Kill abilities were used on them. The Kills are still detected by Track and Watch abilities as visiting the targeted player.
  • Hide: Each night you can hide in the house of another player. Any Kill targeting you will fail, but still be detectable to Track and Watch abilities. If the player you hid with dies, then you die.
  • Jailkeep: Each night, you target a player, and that player is both Roleblocked and Protected for the night. See those abilities below for their effects.
  • Kill: Each night you can choose to kill another player.
  • Protect: Each night you can protect another player. If exactly one Kill is used against the player you protected, that Kill will fail, but still be detectable to Track and Watch abilities.
  • Roleblock: Each night you can block another player. They will be unable to use their own active abilities or any group abilities. Any abilities they attempted to use will
    not
    be detectable to Track and Watch abilities.
  • Track: Each night you can find out whom another player targeted that night.
  • Watch: Each night you can find out who targeted another player that night.


List of Modifiers:
  • {N}-Shot: You may attempt to use each ability that you possess only N times over the course of the game. The count of attempts is separate for each ability you possess. Group Kills are not limited by this. N is always a positive integer.
  • Even Night: You may only use personal abilities on even numbered nights.
  • Odd Night: You may only use personal abilities on odd numbered nights.
  • Backup: You may only use any personal ability after someone with that same ability has died.
  • Bulletproof Vest: If on any given night, exactly one Kill is used against you, that Kill will fail, but still be detectable to Track and Watch abilities, and you will lose the Bulletproof Vest modifier for any future nights.
  • Compulsive: You must use an ability each night.
  • Godfather: If Cop/Gunsmith/Role/Vanilla investigated you appear as though you have the sample Vanilla Townie role PM at the end of this post.
  • Macho: Bodyguard or Protect abilities do not prevent any kill attempts made on you. Jailkeep abilities used on you will roleblock but the protect will fail.
  • Miller: If Cop/Gunsmith/Role/Vanilla investigated you appear as though you have the sample Scum Goon role PM near the end of this post.
  • Non-consecutive: You may not target the same player two nights in a row.
  • NK-Immune: If any Kill ability is used against you, that Kill will fail, but still be detectable to Track and Watch abilities. You survive regardless of how many Kill abilities are used against you.
  • Strongman: Each night you may choose to cause any ability you use that night to be unaffected by any roleblock, protect, or jailkeep. If you do so, you lose the Strongman modifier for any future nights.
  • Weak: You die when you target a a player that is not a member of the Town faction.


List of Group Properties:
  • Single Faction: All members of the group are mod-confirmed to belong to the same faction.
  • Neighborhood: Members of the group may belong to any faction.
  • Day talk: In addition to the game thread, members of this group may also discuss the game outside of the thread at any time
    only
    in the provided quicktopic.
  • Night talk: In addition to the game thread, members of this group may also discuss the game outside of the thread
    at night
    only
    in the provided quicktopic.
  • No Talk: Members of this group do not have any additional method of communication other than the game thread.
  • Group Kill: Each night, one member of this group may choose to use a Kill ability. That member may not use any of their personal active abilities, unless these abilities are Free.
  • Lovers: If any member of this group dies, then all members of this group die as well.


Sample Role PMs:
You are a
Mafia Goon
. The game thread is located here. Confirm by PM stating your role name.

Abilities

  • none

Modifiers

  • none

Groups

Spoiler: Mafia
Group Properties


Members

  • You
  • Member 1
  • Member 2

Faction

  • Mafia

You win when all living players are members of your faction and at least one member of your faction survives, or nothing can prevent the same.


You are a
Vanilla Townie
. The game thread is located here. Confirm by PM stating your role name.

Abilities

  • none

Modifiers

  • none

Groups

  • none

Faction

  • Town

You win when all living players are members of your faction and at least one member of your faction survives, or nothing can prevent the same.
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Post Post #3 (isolation #3) » Sun Oct 28, 2012 11:25 am

Post by nhammen »

You each wake up in an unfamiliar village in an unfamiliar place. You have no idea how you got here. But each of you knows (and you don't know how you know) that some entity called
God
Mod brought you here to play a game. A deadly game. And the gallows is already set up in the center of this village.

It is now Day 1.

Vote Count 1.1Not Voting(13): Abaddon, toxictaipan, Idiotking, Parama, Deltabacon, Tommy, JasonWazza, Sable Tip, TheTrollie, Radelle, Cheery Dog, JacobSavage, Slandaar

With 13 players alive, it takes 7 votes to lynch.
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Post Post #4 (isolation #4) » Sun Oct 28, 2012 11:38 am

Post by nhammen »

Deleted a post by a forum member not in this game.
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Post Post #60 (isolation #5) » Mon Oct 29, 2012 2:19 pm

Post by nhammen »

That was a busy first 20 hours.


In post 55, TheTrollie wrote:
V/LA until post-hurricane
I expect to be able to post regularly again starting Monday, Nov 5 at the latest.
Noted



Vote Count 1.2Abaddon(3): JacobSavage, Cheery Dog, Slandaar
Radelle(3): Parama, Abaddon, JasonWazza
toxictaipan(2): TheTrollie, Radelle
Parama(2): Tommy, Sable Tip
Cheery Dog(1): Idiotking
Idiotking(1): toxictaipan
Not Voting(1): Deltabacon

With 13 players alive, it takes 7 votes to lynch.
Last edited by nhammen on Mon Oct 29, 2012 6:12 pm, edited 1 time in total.
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Post Post #99 (isolation #6) » Wed Oct 31, 2012 6:56 am

Post by nhammen »

page bump
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Post Post #100 (isolation #7) » Wed Oct 31, 2012 6:57 am

Post by nhammen »


Vote Count 1.3Abaddon(4): JacobSavage, Cheery Dog, Slandaar, Radelle
Radelle(3): Parama, Abaddon, JasonWazza
Parama(2): Tommy, Sable Tip
Sable Tip(2): toxictaipan, Deltabacon
toxictaipan(1): TheTrollie
Cheery Dog(1): Idiotking

With 13 players alive, it takes 7 votes to lynch.
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Post Post #116 (isolation #8) » Thu Nov 01, 2012 2:18 am

Post by nhammen »

Prodding Parama
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Post Post #125 (isolation #9) » Thu Nov 01, 2012 6:56 am

Post by nhammen »


Vote Count 1.4Abaddon(3): JacobSavage, Slandaar, Radelle
Radelle(3): absta101, Abaddon, JasonWazza
absta101(3): Tommy, Idiotking, Cheery Dog
Sable Tip(2): toxictaipan, Deltabacon
toxictaipan(1): TheTrollie
Deltabacon(1): Sable Tip

With 13 players alive, it takes 7 votes to lynch.


absta101 replaces Parama effective as soon as he confirms.
JasonWazza has been prodded.
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Post Post #171 (isolation #10) » Sat Nov 03, 2012 6:26 am

Post by nhammen »

Replacing JasonWazza
Prodding Idiotking
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Post Post #174 (isolation #11) » Sat Nov 03, 2012 8:30 am

Post by nhammen »

As indicated, _Sherlock_ replaces JasonWazza effective immediately.


In post 126, JacobSavage wrote:
@Mod Im going away this weekend so if dont post its because of that

Noted.
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Post Post #175 (isolation #12) » Sat Nov 03, 2012 8:30 am

Post by nhammen »


Vote Count 1.5Abaddon(3): JacobSavage, Slandaar, Radelle
absta101(3): Tommy, Idiotking, Cheery Dog
Radelle(3): Abaddon, _Sherlock_, toxictaipan
Deltabacon(1): Sable Tip
Cheery Dog(1): Deltabacon

not voting(2): absta101, TheTrollie

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)
Last edited by nhammen on Sat Nov 03, 2012 10:21 am, edited 3 times in total.
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Post Post #193 (isolation #13) » Sun Nov 04, 2012 11:20 am

Post by nhammen »

Prodding Abaddon
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Post Post #197 (isolation #14) » Mon Nov 05, 2012 7:33 am

Post by nhammen »

In post 138, JacobSavage wrote:Also as its late at night, I really CBA to go through my spreadsheet and take my comments out and format it so here's a link to it

I just caught this. Although I will allow links, they have to be done in such a way as the content is not editable.
Editing something that has been linked to is the same as editing one of your posts and is against the rules.
I am sending you a PM about this now.

Update: He has promised not to edit the spreadsheet, and I am satisfied with that.
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Post Post #209 (isolation #15) » Mon Nov 05, 2012 2:39 pm

Post by nhammen »

In post 205, JacobSavage wrote:
@ Mod
Could you remove my above post, sorry :(

Double post removed.

Prodding Sable Tip.


Vote Count 1.6Radelle(4): Abaddon, _Sherlock_, toxictaipan, TheTrollie
Abaddon(3): Slandaar, Radelle, absta101
absta101(3): Tommy, Idiotking, Cheery Dog
Deltabacon(1): Sable Tip
Cheery Dog(1): Deltabacon
_Sherlock_(1): JacobSavage

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)
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Post Post #251 (isolation #16) » Wed Nov 07, 2012 2:10 am

Post by nhammen »


Vote Count 1.7Radelle(4): Abaddon, _Sherlock_, toxictaipan, TheTrollie
Abaddon(3): Slandaar, Radelle, absta101
TheTrollie(3): JacobSavage, Idiotking, Deltabacon
absta101(1): Tommy
Deltabacon(1): Sable Tip

not voting (1): Cheery Dog

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)


In post 248, Sable Tip wrote:
Mod: Please replace me.
Working on it.
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Post Post #257 (isolation #17) » Wed Nov 07, 2012 10:23 am

Post by nhammen »

kwll replaces Sable Tip effective immediately.
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Post Post #307 (isolation #18) » Sat Nov 10, 2012 6:20 am

Post by nhammen »

Well, I had hoped to get a post in as soon as the game hit another page, but my birthday had other plans.


Vote Count 1.8Radelle(4): _Sherlock_, toxictaipan, TheTrollie, Tommy
TheTrollie(4): Idiotking, Deltabacon, Cheery Dog, Abaddon
Abaddon(2): Slandaar, Radelle
Deltabacon(1): kwll

not voting (2): JacobSavage, absta101

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)


In post 290, Slandaar wrote:
V/LA till Monday
Noted
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Post Post #314 (isolation #19) » Sat Nov 10, 2012 5:21 pm

Post by nhammen »

Prodding Radelle
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Post Post #315 (isolation #20) » Sun Nov 11, 2012 3:17 am

Post by nhammen »

In post 279, Tommy wrote:Probably won't be able to post for about 48 hours from now - sorry.
I would prod Tommy if this was not in his last post. Instead I will give a few more hours.
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Post Post #323 (isolation #21) » Sun Nov 11, 2012 12:46 pm

Post by nhammen »

Prodding Deltabacon
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Post Post #342 (isolation #22) » Mon Nov 12, 2012 9:12 am

Post by nhammen »

Prodding kwll.
If Radelle does not post within 8 hours, he will be replaced.
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Post Post #379 (isolation #23) » Mon Nov 12, 2012 5:55 pm

Post by nhammen »

Searching for a replacement for Radelle.



Vote Count 1.9TheTrollie(5): Idiotking, Deltabacon, Cheery Dog, Abaddon, kwll
Radelle(3): _Sherlock_, toxictaipan, Tommy
Abaddon(2): Slandaar, Radelle
JacobSavage(1): TheTrollie
kwll(1): JacobSavage

not voting (1): absta101

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)


In post 362, kwll wrote:btw do I need to unvote to vote?

No
Last edited by nhammen on Tue Nov 13, 2012 4:57 am, edited 1 time in total.
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Post Post #400 (isolation #24) » Tue Nov 13, 2012 4:55 am

Post by nhammen »

Still searching for a replacement for Radelle.



Vote Count 1.9TheTrollie(5): Idiotking, Deltabacon, Cheery Dog, Abaddon, kwll
Radelle(3): _Sherlock_, toxictaipan, Tommy
Abaddon(2): Slandaar, Radelle
JacobSavage(1): TheTrollie
kwll(1): JacobSavage

not voting (1): absta101

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)


In post 392, kwll wrote:
MOD you have trollie down twice with me having a single vote...I should counted with everyone else
Whoops. Fixed. I also reposted the corrected vote vount above.


In post 391, kwll wrote:
unvote
I will still count this unvote of yours in the next vote count, unless you revote TheTrollie before then.
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Post Post #410 (isolation #25) » Tue Nov 13, 2012 2:15 pm

Post by nhammen »

Kinetic replaces Radelle effective immediately.
Last edited by nhammen on Tue Nov 13, 2012 4:03 pm, edited 1 time in total.
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Post Post #424 (isolation #26) » Wed Nov 14, 2012 1:34 pm

Post by nhammen »

Page bump.
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Post Post #425 (isolation #27) » Wed Nov 14, 2012 1:34 pm

Post by nhammen »


Vote Count 1.10TheTrollie(4): Idiotking, Deltabacon, Cheery Dog, Abaddon
Kinetic(3): _Sherlock_, toxictaipan, Tommy
Abaddon(2): Slandaar, TheTrollie
kwll(2): JacobSavage, absta101

not voting (2): kwll, Kinetic

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)
Last edited by nhammen on Thu Nov 15, 2012 1:36 am, edited 1 time in total.
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Post Post #435 (isolation #28) » Thu Nov 15, 2012 1:33 am

Post by nhammen »

Prodding Abaddon. This is his second prod.
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Post Post #466 (isolation #29) » Thu Nov 15, 2012 12:33 pm

Post by nhammen »


Vote Count 1.11TheTrollie(5): Idiotking, Deltabacon, Cheery Dog, Abaddon, absta101
kwll(2): JacobSavage, Slandaar
absta101(2): _Sherlock_, Tommy
Kinetic(1): toxictaipan
Abaddon(1): TheTrollie

not voting (2): kwll, Kinetic

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)


In post 450, TheTrollie wrote:
@mod, with the lack of abaddon action since his prod and kinetic not making any substantive post yet, if this continues is it possibe we can get a deadline extension
I have been thinking on this recently. I haven't decided yet.
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Post Post #475 (isolation #30) » Thu Nov 15, 2012 2:22 pm

Post by nhammen »

Yes, this is the same vote count from the previous page.



Vote Count 1.11TheTrollie(5): Idiotking, Deltabacon, Cheery Dog, Abaddon, absta101
kwll(2): JacobSavage, Slandaar
absta101(2): _Sherlock_, Tommy
Kinetic(1): toxictaipan
Abaddon(1): TheTrollie

not voting (2): kwll, Kinetic

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)
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Post Post #499 (isolation #31) » Fri Nov 16, 2012 9:47 am

Post by nhammen »

Deadline may or may not be extended. Decision will come in under 12 hours. Probably.
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Post Post #500 (isolation #32) » Fri Nov 16, 2012 9:47 am

Post by nhammen »


Vote Count 1.12TheTrollie(5): Idiotking, Deltabacon, Cheery Dog, Abaddon, absta101
absta101(4): _Sherlock_, Tommy, kwll, TheTrollie
kwll(2): Slandaar, JacobSavage
Kinetic(1): toxictaipan

not voting (1): Kinetic

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)
Last edited by nhammen on Fri Nov 16, 2012 9:50 am, edited 1 time in total.
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Post Post #536 (isolation #33) » Fri Nov 16, 2012 9:02 pm

Post by nhammen »

In post 2, nhammen wrote:
  • Day talk: In addition to the game thread, members of this group may also discuss the game outside of the thread at any time
    only
    in the provided quicktopic.
  • Night talk: In addition to the game thread, members of this group may also discuss the game outside of the thread
    at night
    only
    in the provided quicktopic.
  • No Talk: Members of this group do not have any additional method of communication other than the game thread.

Groups could have any of the above properties. So any group could have day talk, or any group could only have night talk, or no extra communication at all.
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Post Post #588 (isolation #34) » Sat Nov 17, 2012 6:17 am

Post by nhammen »


Vote Count 1.13
absta101(6): _Sherlock_, Tommy, kwll, TheTrollie, JacobSavage, Idiotking

TheTrollie(3): Deltabacon, Cheery Dog, Abaddon
Abaddon(2): Slandaar, absta101

not voting (1): Kinetic, toxictaipan

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-17 17:30:00)


I have decided to extend the deadline by 24 hours.
New deadline is in
(expired on 2012-11-18 17:30:00)
Last edited by nhammen on Sat Nov 17, 2012 6:21 am, edited 2 times in total.
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Post Post #591 (isolation #35) » Sat Nov 17, 2012 6:42 am

Post by nhammen »

In post 524, _Sherlock_ wrote:
@Mod: V/LA from Sunday until next Sunday.

A week long V/LA? Although, most of it will be over the Night phase, so it isn't as bad as a week long V/LA over a day phase. I will send a PM about this.
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Post Post #592 (isolation #36) » Sat Nov 17, 2012 6:50 am

Post by nhammen »

Hmm... this is also Thanksgiving week. Maybe I will be a little bit more lenient on prods over the next week because of this.
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Post Post #628 (isolation #37) » Sun Nov 18, 2012 7:11 am

Post by nhammen »


Vote Count 1.14
absta101(6): _Sherlock_, Tommy, kwll, TheTrollie, JacobSavage, Idiotking

TheTrollie(2): Cheery Dog, Abaddon
Abaddon(2): Slandaar, absta101

not voting (3): Kinetic, toxictaipan, Deltabacon

With 13 players alive, it takes 7 votes to lynch.
Deadline is in
(expired on 2012-11-18 17:30:00)


In post 616, absta101 wrote:
@Mod
Can you delete the above post please.
Done



Also, prodding Abaddon for the third time... This one doesn't really matter though, since day is almost over.
Last edited by nhammen on Sun Nov 18, 2012 7:24 am, edited 1 time in total.
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Post Post #630 (isolation #38) » Sun Nov 18, 2012 7:26 am

Post by nhammen »

He does not need a prod yet. His prod deadline hits 30 minutes before the day deadline.
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Post Post #633 (isolation #39) » Sun Nov 18, 2012 7:53 am

Post by nhammen »


Final Vote Count of Day 1
absta101(7): _Sherlock_, Tommy, kwll, TheTrollie, JacobSavage, Idiotking, absta101

TheTrollie(2): Cheery Dog, Abaddon
Abaddon(1): Slandaar

not voting (3): Kinetic, toxictaipan, Deltabacon

You feel compelled to attack each other, and at the beginning, each of these attacks is random. But eventually they become more and more focused and violent, until you finally decide to kill. Unfortunately, your choice for who to kill was not optimal, and you realize this too late. Now, feeling the loss of a member of this village, you decide to sleep for the night, and see what the next day brings.

absta101
has been lynched. He was a
Vanilla Townie


If you are in any group with Night Talk, you may now communicate in the quicktopic provided for that group. Night ends in
(expired on 2012-11-21 14:00:00)
. Please get any Night Actions to me by that time.
Last edited by nhammen on Wed Nov 21, 2012 9:08 am, edited 1 time in total.
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Post Post #634 (isolation #40) » Wed Nov 21, 2012 8:53 am

Post by nhammen »

When the next day dawns you awaken in the village, and there are fewer houses. The houses that contained Tommy and Cheery Dog are both gone. You know that the Mod wishes you to continue playing this cruel game, even though you have lost three of the members of this town. And so, you now need to decide on who to lynch.

Tommy
has been killed. He was a
Vanilla Townie

Cheery Dog
has been killed. He was a
Vanilla Townie


It is now Day 2.

Vote Count 2.1Not Voting(10): Abaddon, toxictaipan, Idiotking, Deltabacon, _Sherlock_, kwll, TheTrollie, Kinetic, JacobSavage, Slandaar

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
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Post Post #668 (isolation #41) » Fri Nov 23, 2012 4:59 pm

Post by nhammen »

Deleted double post.
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Post Post #672 (isolation #42) » Sat Nov 24, 2012 4:24 pm

Post by nhammen »

This game seems to have slowed down somewhat due to the holidays. Under normal conditions, both toxictaipan and Kinetic would be due for prods as of 6 hours ago, but they are both on V/LA until today. Nobody else is due for a prod until 5 hours from now.
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Post Post #676 (isolation #43) » Sat Nov 24, 2012 5:24 pm

Post by nhammen »

I can delete the early submit if you would like me to. Only once you post the full version though.



Vote Count 2.2Kinetic (2): _Sherlock_, toxictaipan
Abaddon (1): TheTrollie
kwll (1): Slandaar

Not Voting (6): Abaddon, Idiotking, Deltabacon, kwll, Kinetic, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
Last edited by nhammen on Sun Nov 25, 2012 6:03 am, edited 1 time in total.
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Post Post #684 (isolation #44) » Sun Nov 25, 2012 6:02 am

Post by nhammen »

Kinetic is no longer under V/LA and Abbadon is due for a prod. Prodding both of them. Please note that this is Abaddon's fourth prod. I have given more opportunities than I should have. If I have to prod him one more time, I will just force-replace him rather than prodding.
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Post Post #692 (isolation #45) » Sun Nov 25, 2012 12:18 pm

Post by nhammen »

In post 689, Kinetic wrote:Sorry Double Post. Mod please fix that if you can <3.
Fixed
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Post Post #699 (isolation #46) » Mon Nov 26, 2012 4:07 am

Post by nhammen »

Vote counts go on the top of a page.
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Post Post #700 (isolation #47) » Mon Nov 26, 2012 4:07 am

Post by nhammen »


Vote Count 2.3
Abaddon (3): TheTrollie, Slandaar, _Sherlock_

Kinetic (1): toxictaipan

Not Voting (6): Abaddon, Idiotking, Deltabacon, kwll, Kinetic, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
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Post Post #710 (isolation #48) » Tue Nov 27, 2012 8:10 am

Post by nhammen »

Searching for a replacement for Abaddon.
Prodding Idiotking
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Post Post #720 (isolation #49) » Tue Nov 27, 2012 12:10 pm

Post by nhammen »

Thor665 replaced Abaddon effective as soon as he confirms.
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Post Post #725 (isolation #50) » Tue Nov 27, 2012 12:29 pm

Post by nhammen »


Vote Count 2.3
Thor665 (3): TheTrollie, Slandaar, _Sherlock_

Kinetic (1): toxictaipan

Not Voting (6): Thor665, Idiotking, Deltabacon, kwll, Kinetic, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
Last edited by nhammen on Tue Nov 27, 2012 12:31 pm, edited 1 time in total.
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Post Post #738 (isolation #51) » Tue Nov 27, 2012 7:30 pm

Post by nhammen »

Prodding kwll
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Post Post #749 (isolation #52) » Wed Nov 28, 2012 2:24 pm

Post by nhammen »

Prodding JacobSavage
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Post Post #750 (isolation #53) » Wed Nov 28, 2012 2:24 pm

Post by nhammen »


Vote Count 2.3
Thor665 (3): TheTrollie, Slandaar, _Sherlock_

Kinetic (1): toxictaipan

Not Voting (6): Thor665, Idiotking, Deltabacon, kwll, Kinetic, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)


I didn't renumber (2.4 rather than 2.3) the count because there was no change.
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Post Post #764 (isolation #54) » Wed Nov 28, 2012 5:33 pm

Post by nhammen »

In post 759, Thor665 wrote:Mod confirmed - it's in the title of the thread fer cryin' out.

OK, that got a laugh out of me!
BTW, I just realized that I know part of the theme song to Mighty Mouse, even though I don't believe I have ever seen the cartoon even once. Weird...
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Post Post #776 (isolation #55) » Thu Nov 29, 2012 12:03 am

Post by nhammen »


Vote Count 2.4
Thor665 (4): TheTrollie, Slandaar, _Sherlock_, Kinetic

Kinetic (2): toxictaipan, Thor665

Not Voting (6): Idiotking, Deltabacon, kwll, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
Last edited by nhammen on Thu Nov 29, 2012 12:14 am, edited 1 time in total.
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Post Post #815 (isolation #56) » Fri Nov 30, 2012 7:25 am

Post by nhammen »

Prodding Deltabacon 10 hours after I should have done so (because his prod was due at 2am my time).
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Post Post #841 (isolation #57) » Sat Dec 01, 2012 8:26 am

Post by nhammen »

Deltabacon has requested replacement. Looking now.
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Post Post #844 (isolation #58) » Sat Dec 01, 2012 8:49 am

Post by nhammen »

Konowa replaces Deltabacon effective as soon as he confirms.
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Post Post #849 (isolation #59) » Sat Dec 01, 2012 9:27 am

Post by nhammen »

page bump
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Post Post #850 (isolation #60) » Sat Dec 01, 2012 9:27 am

Post by nhammen »


Vote Count 2.5
Thor665 (4): TheTrollie, Slandaar, _Sherlock_, Kinetic

Kinetic (3): toxictaipan, Thor665, Idiotking

Not Voting (3): Konowa, kwll, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
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Post Post #893 (isolation #61) » Sun Dec 02, 2012 2:23 pm

Post by nhammen »


Vote Count 2.6
Thor665 (5): TheTrollie, Slandaar, _Sherlock_, Kinetic, kwll

Kinetic (3): toxictaipan, Thor665, Idiotking

Not Voting (2): Konowa, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
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Post Post #894 (isolation #62) » Mon Dec 03, 2012 12:23 am

Post by nhammen »

Prodding toxictaipan
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Post Post #899 (isolation #63) » Mon Dec 03, 2012 12:18 pm

Post by nhammen »

Noted
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Post Post #900 (isolation #64) » Mon Dec 03, 2012 12:19 pm

Post by nhammen »


Vote Count 2.6
Thor665 (5): TheTrollie, Slandaar, _Sherlock_, Kinetic, kwll

Kinetic (3): toxictaipan, Thor665, Idiotking

Not Voting (2): Konowa, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
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Post Post #925 (isolation #65) » Tue Dec 04, 2012 12:30 am

Post by nhammen »


Vote Count 2.7Thor665 (4): TheTrollie, Slandaar, Kinetic, kwll
Kinetic (4): toxictaipan, Thor665, Idiotking, _Sherlock_

Not Voting (2): Konowa, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
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Post Post #938 (isolation #66) » Tue Dec 04, 2012 11:27 pm

Post by nhammen »

In post 932, Idiotking wrote:
Mod: Is there like, any way I could bribe you to extend the deadline?

Maybe. But for a large potion of this game day, there was extremely low activity. I see no reason to extend a deadline if the majority of players wont even make use of it, and it will just cause the game to drag on.
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Post Post #985 (isolation #67) » Wed Dec 05, 2012 1:15 pm

Post by nhammen »

Ah. Two pages today. There is the activity I have been hoping for. I'm not saying that I will extend deadline, but if this hadn't happened, I would say I wouldn't, so...


Vote Count 2.8
Kinetic (5): toxictaipan, Thor665, Idiotking, _Sherlock_, Konowa

Thor665 (4): TheTrollie, Slandaar, Kinetic, kwll

Not Voting (1): JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
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Post Post #1039 (isolation #68) » Wed Dec 05, 2012 3:29 pm

Post by nhammen »


Vote Count 2.9Kinetic (5): toxictaipan, Thor665, Idiotking, _Sherlock_, Konowa
Thor665 (5): TheTrollie, Slandaar, Kinetic, kwll, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
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Post Post #1051 (isolation #69) » Wed Dec 05, 2012 3:50 pm

Post by nhammen »


Vote Count 2.10
Kinetic (5): toxictaipan, Thor665, Idiotking, _Sherlock_, Konowa

Thor665 (4): Slandaar, Kinetic, kwll, JacobSavage

not voting (1): TheTrollie

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
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Post Post #1075 (isolation #70) » Wed Dec 05, 2012 11:21 pm

Post by nhammen »


Vote Count 2.11Kinetic (5): toxictaipan, Thor665, Idiotking, _Sherlock_, Konowa
Thor665 (5): Slandaar, Kinetic, kwll, JacobSavage, TheTrollie

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)
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Post Post #1129 (isolation #71) » Thu Dec 06, 2012 6:46 pm

Post by nhammen »


Vote Count 2.12Kinetic (5): toxictaipan, Thor665, Idiotking, _Sherlock_, Konowa
Thor665 (5): Slandaar, Kinetic, kwll, TheTrollie, JacobSavage

With 10 players alive, it takes 6 votes to lynch.
Deadline is in
(expired on 2012-12-08 15:00:00)


In post 1111, TheTrollie wrote:
@mod: any thoughts on if we will be getting an extension/ when you think you will know?

If the game keeps up this activity level, I will extend the deadline.
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Post Post #1174 (isolation #72) » Sat Dec 08, 2012 5:02 am

Post by nhammen »

I will be extending the deadline (partially because of increased activity, partially because I have things to do at exactly that time). I have not decided how much to extend it by though.
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Post Post #1175 (isolation #73) » Sat Dec 08, 2012 5:02 am

Post by nhammen »


Vote Count 2.13Kinetic (3): toxictaipan, Thor665, Konowa
Thor665 (3): Slandaar, Kinetic, kwll
Slandaar (3): JacobSavage, Idiotking, _Sherlock_

not voting (1): TheTrollie

With 10 players alive, it takes 6 votes to lynch.
Old deadline was in
(expired on 2012-12-08 15:00:00)

New deadline is tentatively in
(expired on 2012-12-08 23:00:00)
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Post Post #1184 (isolation #74) » Sat Dec 08, 2012 5:35 am

Post by nhammen »

In post 1180, Thor665 wrote:I hate you Nhammen.

After this game is over, I will need to make a post in Mafia Discussion about deadline extensions.
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Post Post #1210 (isolation #75) » Sat Dec 08, 2012 11:57 am

Post by nhammen »


Vote Count 2.14Kinetic (4): toxictaipan, Thor665, Konowa, _Sherlock_
Slandaar (3): JacobSavage, Idiotking, TheTrollie
Thor665 (3): Slandaar, Kinetic, kwll

With 10 players alive, it takes 6 votes to lynch.
Deadline is tentatively in
(expired on 2012-12-08 23:00:00)
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Post Post #1214 (isolation #76) » Sat Dec 08, 2012 12:24 pm

Post by nhammen »

In post 2, nhammen wrote:
  • Single Faction: All members of the group are mod-confirmed to belong to the same faction.
  • Neighborhood: Members of the group may belong to any faction.

If a group is named Masons, that group would have the Single Faction property. If a group is named Neighborhood, that group would have the Neighborhood property. This way I stay in accordance with Normal guidelines.
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Post Post #1233 (isolation #77) » Sat Dec 08, 2012 2:41 pm

Post by nhammen »

In post 1217, JacobSavage wrote:VOTE: (mv^2)/2

Don't do that. I recognize that this is the formula for kinetic energy, but I almost didn't count that vote. In fact, I had to go back to the playerlist and make sure that there are no players on the list that have names that have to do with math or physics before I was willing to count that vote.



Final Vote Count of Day 2
Kinetic (6): toxictaipan, Thor665, Konowa, _Sherlock_, JacobSavage, Idiotking

Thor665 (4): Slandaar, Kinetic, kwll, TheTrollie

Today is much less chaotic than the previous day. The discussion quickly centers around a small number of individuals. Some of these people state that they are special. One says that he is just a normal guy. And this person is who the majority of you decide to kill. But he was not lying. He is just a normal guy, and didn't wish any harm to the group. And now you realize that you have chosen wrong again. And so those members of the village who have pure intentions go back to these little houses in this little village, feeling overwhelmed by the sad knowledge that the group is shrinking, and those who wish violence against the rest are succeeding.

Kinetic
has been lynched. He was a
Vanilla Townie


If you are in any group with Night Talk, you may now communicate in the quicktopic provided for that group. Night ends in
(expired on 2012-12-11 20:40:00)
. Please get any Night Actions to me by that time.
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Post Post #1234 (isolation #78) » Tue Dec 11, 2012 2:40 pm

Post by nhammen »

You wake up to the new morning, and a quick search of the village reveals the dead body of Thor665. It turns out he was protecting the village all along. He was willing to sacrifice his own life to protect the lives of others. And you don't even know if he died saving someone's life, or if he was the target of violence himself. All you know is that he died, and you are still alive. Some of you feel survivor's guilt about this fact, while others feel that his death may have been necessary. Either way, you all feel that you must continue in you respective missions.

Thor665
has been killed. He was a
Town Bodyguard


It is now Day 3.

Vote Count 3.1Not Voting(8): toxictaipan, Idiotking, Konowa, _Sherlock_, kwll, TheTrollie, JacobSavage, Slandaar

With 8 players alive, it takes 5 votes to lynch.
Deadline is in
(expired on 2012-12-26 19:40:00)
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Post Post #1256 (isolation #79) » Tue Dec 11, 2012 3:44 pm

Post by nhammen »

There was an SK in the first game I ran. In that game, the SK was a member of the Serial Killer faction, so had the same type of win condition as everyone else.

A Bulletproof Vest will stop one Kill ability, no matter what the source. It will not stop more than one Kill.
Last edited by nhammen on Tue Dec 11, 2012 3:45 pm, edited 1 time in total.
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Post Post #1258 (isolation #80) » Tue Dec 11, 2012 3:47 pm

Post by nhammen »

In post 1257, _Sherlock_ wrote:Pretty sure that would depend on him having a Strongman ability.

Hmmm... I'm not sure if I checked that interaction when designing the modules.
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Post Post #1260 (isolation #81) » Tue Dec 11, 2012 3:51 pm

Post by nhammen »

In post 1258, nhammen wrote:
In post 1257, _Sherlock_ wrote:Pretty sure that would depend on him having a Strongman ability.

Hmmm... I'm not sure if I checked that interaction when designing the modules.

The Strongman modifier says nothing about Bulletproof Vests or NK-immune. This is an oversight on my part, and will be fixed in future versions of my modules. If these modifiers exist in this game, the Strongman modifier would not allow any piercing of Bulletproof Vests, because it does not state as such in the description.
Last edited by nhammen on Tue Dec 11, 2012 3:53 pm, edited 1 time in total.
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Post Post #1269 (isolation #82) » Tue Dec 11, 2012 11:16 pm

Post by nhammen »

In post 1267, Idiotking wrote:
Mod: If we're allowed to know, if someone targeted for a kill a bodyguard and the bodyguard protected someone else who was targeted for a kill, would the protected person survive? Or would that be too much information?

The Kill on the Bodyguard would not prevent the Bodyguard from using his ability. The Bodyguard ability states that "the targeted player survives regardless of how many Kill abilities were used on them". Thus the protected player would survive.
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Post Post #1325 (isolation #83) » Wed Dec 12, 2012 4:23 pm

Post by nhammen »


Vote Count 3.2Slandaar (1): Konowa
_Sherlock_ (1): Slandaar

Not Voting(6): toxictaipan, Idiotking, _Sherlock_, kwll, TheTrollie, JacobSavage

With 8 players alive, it takes 5 votes to lynch.
Deadline is in
(expired on 2012-12-26 19:40:00)
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Post Post #1371 (isolation #84) » Thu Dec 13, 2012 2:45 am

Post by nhammen »

In post 1365, JacobSavage wrote:Can I just remind everyone that looking at the opening post's by the Mod you'll see this game is modular. i.e. speculation about possible set up seams unlikely given the roles are determined by random.

The roles are NOT random. Which player recieved which role is random, but the list of roles that appear in the game was entirely designed by me and not left up to chance.
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Post Post #1452 (isolation #85) » Thu Dec 13, 2012 1:55 pm

Post by nhammen »


Vote Count 3.3
Slandaar (2): _Sherlock_, Idiotking

_Sherlock_ (1): Slandaar

Not Voting(5): toxictaipan, kwll, TheTrollie, JacobSavage, Konowa

With 8 players alive, it takes 5 votes to lynch.
Deadline is in
(expired on 2012-12-26 19:40:00)
Last edited by nhammen on Thu Dec 13, 2012 1:59 pm, edited 1 time in total.
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Post Post #1510 (isolation #86) » Fri Dec 14, 2012 10:44 am

Post by nhammen »


Vote Count 3.4
Slandaar (3): _Sherlock_, Idiotking, Konowa

_Sherlock_ (1): Slandaar

Not Voting(4): toxictaipan, kwll, TheTrollie, JacobSavage

With 8 players alive, it takes 5 votes to lynch.
Deadline is in
(expired on 2012-12-26 19:40:00)
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Post Post #1525 (isolation #87) » Sat Dec 15, 2012 5:11 pm

Post by nhammen »


Vote Count 3.4
Slandaar (3): _Sherlock_, Idiotking, Konowa

_Sherlock_ (1): Slandaar

Not Voting(4): toxictaipan, kwll, TheTrollie, JacobSavage

With 8 players alive, it takes 5 votes to lynch.
Deadline is in
(expired on 2012-12-26 19:40:00)
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Post Post #1526 (isolation #88) » Sun Dec 16, 2012 6:50 am

Post by nhammen »

Prodding _Sherlock_
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Post Post #1559 (isolation #89) » Sun Dec 16, 2012 5:37 pm

Post by nhammen »

In post 1552, JacobSavage wrote:Here's a fun fact there are only three players that haven't been prodded: Trollie, Konowa and amazingly Slandaar....

Aaaand Konowa gets removed from that list.
Prodding Konowa now.
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Post Post #1629 (isolation #90) » Mon Dec 17, 2012 11:15 am

Post by nhammen »


Vote Count 3.4
Slandaar (3): _Sherlock_, Konowa, kwll

_Sherlock_ (1): Slandaar

Not Voting(4): toxictaipan, TheTrollie, JacobSavage, Idiotking

With 8 players alive, it takes 5 votes to lynch.
Deadline is in
(expired on 2012-12-26 19:40:00)



Also, there is a separate forum for chess. You can take that game there.
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Post Post #1649 (isolation #91) » Tue Dec 18, 2012 11:37 am

Post by nhammen »

In post 1641, TheTrollie wrote:
@mod, if i am killed in a night that doesnt prevent my kill from going through right?
Correct
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Post Post #1650 (isolation #92) » Tue Dec 18, 2012 11:37 am

Post by nhammen »


Vote Count 3.4
Slandaar (4): _Sherlock_, Konowa, kwll, toxictaipan

_Sherlock_ (1): Slandaar

Not Voting(3): TheTrollie, JacobSavage, Idiotking

With 8 players alive, it takes 5 votes to lynch.
Deadline is in
(expired on 2012-12-26 19:40:00)
Last edited by nhammen on Tue Dec 18, 2012 11:38 am, edited 1 time in total.
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Post Post #1653 (isolation #93) » Tue Dec 18, 2012 11:41 am

Post by nhammen »

Ummm... oops. I seem to have accidentally implied that Trollie has access to a Kill. However, everyone had already came to this conclusion, so it doesn't change anything. But yes, I should have answered that in a PM or hypothetical. My bad.

My excuse: grading on finals week has kept me at approximately 4 hours of sleep for the past week.
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Post Post #1663 (isolation #94) » Wed Dec 19, 2012 12:12 am

Post by nhammen »


Final Vote Count of Day 3
Slandaar (5): _Sherlock_, Konowa, kwll, toxictaipan, Idiotking

_Sherlock_ (1): Slandaar

Not Voting(2): TheTrollie, JacobSavage

Before today, things were looking disastrous, but today someone spoke up, and said that they had evidence that one among you was acting against the majority. Suddenly, there was hope, and there were plans. After some discussion, it was agreed that the town should follow this claimed evidence, and lynch the person who was supposedly acting against the majority. And so violence ensued, and when all was said and done, you learned that the claimed evidence spoke true, and he was acting against the majority. For once, one of the dead bodies was not one of this majority, but was instead an enemy. For once, everyone feels hope stirring in their minds as the sun sets. Well, everyone except for those who called Slandaar friend. They return to their houses plotting revenge and survival. Only the future can tell which plots and plans will prevail.

Slandaar
has been lynched. He was a
Bulletproof Scum


If you are in any group with Night Talk, you may now communicate in the quicktopic provided for that group. Night ends in
(expired on 2012-12-22 05:10:00)
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Post Post #1664 (isolation #95) » Sat Dec 22, 2012 2:36 am

Post by nhammen »

You wake up to to discover the dead body of TheTrollie lying in the center of the village. Leading away from him is a trail of blood. Curious you follow the trail, and discover a gun at the entrance to an alleyway. And the hand that had been holding this murder weapon belongs to toxictaipan, whose corpse is leaning against the wall of this alleyway. You are happy to discover two killers are gone, so there are fewer was for you to die. However, threats still remain, and so you still need to kill someone today.

TheTrollie
has been killed. He was a
Town Vigilante

toxictaipan
has been killed. He was a
Scum Goon


It is now Day 4.

Vote Count 4.1Not Voting(5): Idiotking, Konowa, _Sherlock_, kwll, JacobSavage

With 5 players alive, it takes 3 votes to lynch.
Deadline is in
(expired on 2012-12-26 07:30:00)
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Post Post #1678 (isolation #96) » Sat Dec 22, 2012 5:57 am

Post by nhammen »

My modular setup does not limit the number of abilities that any player may have. The only limit from the modular setup is that only one ability may be used per night. However, the fact that this is a normal does limit the number of abilities a player may have somewhat. For instance, the only way I could have put a player with 4 abilities in this game is if I gave that player the one-shot modifier as well (so the player would be a JOAT).
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Post Post #1729 (isolation #97) » Sat Dec 22, 2012 3:06 pm

Post by nhammen »


Final Vote Count of Day 4
kwll (3): _Sherlock_, JacobSavage, Idiotking


Not Voting(2): Konowa, kwll


You quickly decide that there is one choice for the lynch today. This should end the violence if you are correct. So you find him when he is still waking up, and kill him before he has a chance to act. You don't even have to do any investigation to learn that he was an enemy. Somehow you all know that everything in this village has finished. The violence is at an end, and peace has been achieved.

kwll
has been lynched. He was a
Scum Goon


The Town of
Thor665
,
Idiotking
,
absta101
,
Konowa
,
Tommy
,
_Sherlock_
,
TheTrollie
,
Kinetic
,
Cheery Dog
, and
JacobSavage
has won!
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Post Post #1733 (isolation #98) » Sat Dec 22, 2012 3:19 pm

Post by nhammen »

Setup
:


Slandaar's Role PM wrote:You are a
Bulletproof Scum
. The game thread is located here. Confirm by PM stating your role name.

Abilities

  • none

Modifiers

  • Bulletproof Vest: If on any given night, exactly one Kill is used against you, that Kill will fail, but still be detectable to Track and Watch abilities, and you will lose the Bulletproof Vest modifier for any future nights.

Groups

Spoiler: Scum
Group Properties


Members

  • toxictaipan
  • Sable Tip
  • Slandaar

Faction

  • Scum

You win when all living players are members of your faction and at least one member of your faction survives, or nothing can prevent the same.

toxictaipan and kwll's Role PM wrote:You are a
Scum Goon
. The game thread is located here. Confirm by PM stating your role name.

Abilities

  • none

Modifiers

  • none

Groups

Spoiler: Scum
Group Properties


Members

  • toxictaipan
  • Sable Tip
  • Slandaar

Faction

  • Scum

You win when all living players are members of your faction and at least one member of your faction survives, or nothing can prevent the same.

Tommy, Parama, Deltabacon, Cheery Dog, and Radelle's Role PM wrote:You are a
Vanilla Townie
. The game thread is located here. Confirm by PM stating your role name.

Abilities

  • none

Modifiers

  • none

Groups

  • none

Faction

  • Town

You win when all living players are members of your faction and at least one member of your faction survives, or nothing can prevent the same.

Idiotking and JacobSavage's Role PM wrote:You are a
Town Neighbor
. The game thread is located here. Confirm by PM stating your role name.

Abilities

  • none

Modifiers

  • none

Groups

Spoiler: Neighborhood
Group Properties


Members

  • Idiotking
  • JacobSavage

Faction

  • Town

You win when all living players are members of your faction and at least one member of your faction survives, or nothing can prevent the same.

TheTrollie's Role PM wrote:You are a
Town Vigilante
. The game thread is located here. Confirm by PM stating your role name.

Abilities

  • Kill: Each night you can choose to kill another player.

Modifiers

  • none

Groups

  • none

Faction

  • Town

You win when all living players are members of your faction and at least one member of your faction survives, or nothing can prevent the same.

_Sherlock_'s Role PM wrote:You are a
Town Cop
. The game thread is located here. Confirm by PM stating your role name.

Abilities

  • Cop Investigate: Each night you can investigate another player to determine if that player is a member of the Town faction.

Modifiers

  • none

Groups

  • none

Faction

  • Town

You win when all living players are members of your faction and at least one member of your faction survives, or nothing can prevent the same.

Thor665's RolePM wrote:You are a
Town Bodyguard
. The game thread is located here. Confirm by PM stating your role name.

Abilities

  • Bodyguard: Each night you can protect another player. If the targeted player would die, instead they live and you die. The targeted player survives regardless of how many Kill abilities were used on them. The Kills are still detected by Track and Watch abilities as visiting the targeted player.

Modifiers

  • none

Groups

  • none

Faction

  • Town

You win when all living players are members of your faction and at least one member of your faction survives, or nothing can prevent the same.



And there was also a graveyard.
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Post Post #1753 (isolation #99) » Sun Dec 23, 2012 8:40 am

Post by nhammen »

In post 1738, kwll wrote:and mod...when is your next game you will mod or be in...

Well, I am currently playing in a Large Theme run by Strangercoug. As for the next game I will run myself, well I am thinking of running a Mini Theme called Fun with Modular Roles, but I'm not sure how to balance all the ideas I have, so I'm still editing down at this point. Not even ready for review yet. I am also thinking of running a Large Normal at some point, so i can get practice with large games.
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Post Post #1754 (isolation #100) » Sun Dec 23, 2012 8:54 am

Post by nhammen »

A note on this game: scum went until just before the end of D2 without ever having more than 2 votes. I truly believe that if they had decided to kill Sherlock N2 like toxic was pushing for, scum would have won.

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